Spectrum of the Storm
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Mechanics | Skeleton | Usher |
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Flying
Whenever you cast an instant or sorcery spell put a 1/1 white bird token with flying onto the battlefield.
Whenever you cast an instant or sorcery spell put a 1/1 white bird token with flying onto the battlefield.
Each broken feather remembers a fallen comrade.
6/6
Enchant creature
Whenever a creature blocks the enchanted creature, that creature loses all abilities until end of turn.
Whenever a creature blocks the enchanted creature, that creature loses all abilities until end of turn.
Flying
Binac Sky Guardian can block any number of creatures with flying.
Binac Sky Guardian can block any number of creatures with flying.
2/4

3/3
Exile target creature you don't control that has the greatest power.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
Their leader is dead! You have no need to hesitation!
Enchant creature
Enchanted creature gains first strike and lifelink.
Enchanted creature gains first strike and lifelink.
When Cloakcaller Dancer dies you may search your library for an aura and attach it to a permanent you control.
2/3
Whenever Club-Mate Visage attacks up target creature you control gets +2/+2 until end of turn.
1/3
Destroy target artifact or enchantment. If that artifact or enchantment was attached to a creature tap that creature.
Until end of turn all creatures you control gain lifelink and are indestructible.
Essentia


– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia




Untap all Shapeshifters you control.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
Vigilance
2/3


Under the light of the sun you can see the fox's nimble feet, wings of the eagle, and vitality of the jaguar.
3/3


3/4
Put a 1/1 white bird token with flying onto the battlefield.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
Flash
When Goldenspotted Mystic enters the battlefield gain 2 life.
When Goldenspotted Mystic enters the battlefield gain 2 life.
2/1
Enchant land
Whenever enchanted land becomes tapped you may gain 2 life.
Whenever enchanted land becomes tapped you may gain 2 life.
Until end of turn creatures, lands, and artifacts your opponents control enter the battlefield tapped.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
Whenever Herdcaller blocks put a 1/1 white camel shapeshifter token onto the battlefield blocking the same creature.
3/4
Until end of turn you have hexproof.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
You may attach target aura to target creature you control.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
Put two 1/1 white warrior tokens onto the battlefield.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
Whenever Inspiring Commander attacks you may exile target creature you control and return it to the battlefield tapped and attacking with a +1/+1 counter on it.
6/6
Gain 4 life.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia

Inside every drop of magic is the spark of life.
Whenever you cast an instant or sorcery spell you may have target creature gain protection from the color of your choice until end of turn.
Whenever you put a +1/+1 counter on a creature you control you may gain up to 2 life.
First Strike, Vigilance
1/1

Looters searched the Itoco warrior's graves only to find them empty.
1/2
Creatures you control with a power less than 2 gain first strike and lifelink.
Vigilance
Whenever you gain life put a +1/+1 counter on all creatures you control.
Whenever you gain life put a +1/+1 counter on all creatures you control.
5/5
Until end of turn all damage that would be dealt to you is dealt to a random creature instead. If there are no creatures on the battlefield that damage is dealt to a random player or planeswalker instead.
When Mystic's Emissary enters the battlefield you may gain 1 life for each enchantment you control.
2/4
Enchant creature
Enchanted creature can't attack or block if it has a power of 3 or greater.
Enchanted creature can't attack or block if it has a power of 3 or greater.
Enchant creature
Enchanted creature gets +1/+1. If the enchanted creature is a creature token it gets +2/+2 and first strike instead.
Enchanted creature gets +1/+1. If the enchanted creature is a creature token it gets +2/+2 and first strike instead.
When Razorwheel Mystic enters the battlefield, for each player, you may return up to one aura from that player's graveyard to the battlefield attached to Razorwheel Mystic.
3/3
Vigilance
3/3
Flash
When Rolling Giant enters the battlefield tap target creature with a power of 4 or greater.
When Rolling Giant enters the battlefield tap target creature with a power of 4 or greater.
4/4
Lifelink
2/3
Vigilance, lifelink
4/4

2/2
Flash
When Shield to the Druids enters the battlefield target creature gains +0/+3 until end of turn.
When Shield to the Druids enters the battlefield target creature gains +0/+3 until end of turn.
2/3
First Strike
Legacies of ancient incantations passed down through his fangs.
2/5

1/3

1/2
First Strike
When Tletlistet Rapid-Spear blocks other shapeshifters you control get +0/+3.
When Tletlistet Rapid-Spear blocks other shapeshifters you control get +0/+3.
2/4
Whenever a permanent you control becomes enchanted you may exile target non-land permanent.
Sacrifice Touch of Absence whenever an enchantment you control leaves the battlefield.
Sacrifice Touch of Absence whenever an enchantment you control leaves the battlefield.
Flying
Whenever Vanguard of the Currents attacks you may put a +1/+1 counter on Vanguard of the Currents.
Whenever Vanguard of the Currents attacks you may put a +1/+1 counter on Vanguard of the Currents.
2/2
Defender, Doublestrike
4/4
Whenever you cast an instant or sorcery spell you may put a +1/+1 counter on all creature tokens you control.
3/3
Until end of turn shapeshifters you control cannot be blocked.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
The planeswalker uniqueness rule doesn't apply to Anthwa.
+1: Exile another target non-land permanent, then return it to the battlefield under its owner's control.
-4: Until end of turn copy all instant and sorcery spells you cast. You may choose new targets for each copy.
-9: Put a copy of each other permanent you own onto the battlefield.
+1: Exile another target non-land permanent, then return it to the battlefield under its owner's control.
-4: Until end of turn copy all instant and sorcery spells you cast. You may choose new targets for each copy.
-9: Put a copy of each other permanent you own onto the battlefield.
5
Defender, Flash
When Anthwa's Maze enters the battlefield draw a card, then discard a card.
When Anthwa's Maze enters the battlefield draw a card, then discard a card.
0/3
Shuffle all instants and sorceries in your graveyard back into your library.

2/2
When Bluegleam Sneak enters the battlefield each opponent puts the top card of his or her library into his or her graveyard. If an instant or sorcery is put into a graveyard this way put a +1/+1 counter on Bluegleam Sneak.
1/1
Whenever Braineater Huambo becomes blocked, defending player puts the top two cards of their library into their graveyard.
Huambos are deceptive and carnivorous creatures.
4/4
Whenever you cast an instant or sorcery target creature you control gains hexproof until end of turn.
3/3
Whenever an opponent draws a card you may draw a card and discard a card unless an opponent pays
.

The truth of today is the error of tomorrow.
Counter target spell.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia


Draw four cards.
Essentia

– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia



Return target creature and each creature with the same converted mana cost to its owner's hand.


Knowledge, like the rain, comes every day.
3/3
Instants cost
more to cast during their owners' turns.
Instants cost
less to cast during an opponent's turn.

Instants cost

Flash
When Ethereal Memory dies target player puts the top card of his or her library into his or graveyard
When Ethereal Memory dies target player puts the top card of his or her library into his or graveyard
0/1
Put a token copy of target creature onto the battlefield under your control, then draw cards equal to its power.
Reveal the top 10 cards of each player's library. You may cast any number of instants and sorceries without paying their mana costs. Put all other cards revealed this way on the bottom of their owner's library.
Flash, Flying
When Gifted Toucan enters the battlefield target opponent draws a card.
When Gifted Toucan enters the battlefield target opponent draws a card.
2/1
Tap or untap target creature. If that creature had any permanents attached to it return those permanents to their owners' hands.
Each player draws 3 cards and then discards 2 cards.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia

Enchant Creature
Whenever an Aura enters the battlefield attached to a creature, you may have Kopili Enshroudment become a copy of that aura and gain this ability.
Whenever an Aura enters the battlefield attached to a creature, you may have Kopili Enshroudment become a copy of that aura and gain this ability.
Until end of turn creatures you control gain "
: Draw a card, then discard a card."

Eluim's military came to mine rhondite. Many soldiers held interest in other, less magical metals found in Coaxkika.
Whenever an opponent would put a one or more cards from the top of his library into his or her graveyard that player puts an additional card from the top of his library into his or her graveyard.
1/2
Target player puts the top 4 cards of his or her library into his or her graveyard.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia

If Mirrormarked Enemy would block a creature Mirrormarked Enemy becomes a copy of target creature its blocking until end of turn.
1/1



1/2
When Mudbank Guardian dies creatures you control cannot blocked until end of turn.
3/3
Return target creature, artifact, or land to its controller's hand.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia

Hexproof
Whenever you would draw a card you may draw an additional card for each opponent you have.
Whenever you would draw a card you may draw an additional card for each opponent you have.
3/4
When Pallid River-Runner dies tap all creatures target player controls.
2/2

1/1
Phantom of Pretense cannot be blocked.
Exile Phantom of Pretense whenever you cast a spell.
Exile Phantom of Pretense whenever you cast a spell.
2/2
Flying
Whenever you put one or more cards from your library into your graveyard target opponent puts that many cards from the top of his or her library into his or her graveyard.
Whenever you put one or more cards from your library into your graveyard target opponent puts that many cards from the top of his or her library into his or her graveyard.
1/1
Flying
3/2
Razormouth School cannot be blocked.
Razormouth School has hexproof as long as you control 3 or more blue creatures.
Razormouth School has hexproof as long as you control 3 or more blue creatures.
Outcast fish-form noctlaca form schools of carnage instead of knowledge in order to achieve a sense of community.
5/5
Counter target spell that shares a name with a spell in its controller's graveyard.
Put target non-land permanent on the top of its owner's library.

2/2
Flying

,
: Return target creature with flying you control to its owner's hand.



2/2


1/2
When Slumping Huambo dies you may tap target creature. That creature doesn't untap during its opponents next untap step.
2/2
Flying
When Speedwing Huitzloc dies target creature you control gains flying until end of turn.
When Speedwing Huitzloc dies target creature you control gains flying until end of turn.
2/2
Flying
When Stormwind Swallow enters the battlefield return target creature you control to its owner's hand.
When Stormwind Swallow enters the battlefield return target creature you control to its owner's hand.
1/4
Counter target spell, then each player draws two cards.
Creatures your opponents control get -2/-0 until end of turn.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
"Now, everyone! Attack!"
Whenever you cast an instant or sorcery spell target player puts the top three card of his or her library into his or her graveyard.
Enchant land
Enchanted land gains
: islands you control gain hexproof until end of turn.
Enchanted land gains


2/2
Draw a card. If an opponent drew a card this turn you may draw three cards instead.
At first Eluim tried to trade their dated innovations to the Nochtlaca.
Whenever Yoak'i River Terror attacks, Yoak'i River Terror gets +2/+2 until end of turn if the defending player controls an island.
3/3
Each opponent may search his or her library for a card and put it into his or her hand. For each opponent who searches a library this way, search your library for a card and put it into your hand. Then each player who searched a library this way shuffles it.
Whenever you cast a spell for its essentia cost you may put a 1/1 black spirit token onto the battlefield.
3/3
Sacrifice a creature,
: Until end of turn opponents can't cast non-creature spells unless they sacrifice a creature in addition to paying that spell's cost.

2/2
Destroy target creature.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia


Whenever you pay life to cast a spell or activate an ability, you may draw a card.
When Bombastic Bloodclaw dies destroy all creatures.
3/3
Target player discards a card.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia

When Brainburster Shambler dies target opponent discards a card.
The brain is the last organ to succumb to fungalrot.
2/1



3/3

When Chawpi Tuta Shade dies its controller loses 1 life and draws a card.
0/1
Flying
When Chini Night Prowler dies gain life equal to it's toughness
When Chini Night Prowler dies gain life equal to it's toughness
1/2
Flying
When Chulunlla of the End deals combat damage to a player that player loses the game.
When Chulunlla of the End leaves the battlefield you lose the game.
When Chulunlla of the End deals combat damage to a player that player loses the game.
When Chulunlla of the End leaves the battlefield you lose the game.
Death takes many forms and passes as weapon or ally through friend and foe alike.
9/9
Deathtouch
When Chulunlla's Advocate enters the battlefield target player sacrifices a creature.
When Chulunlla's Advocate enters the battlefield target player sacrifices a creature.
Death is a trade as common as hunter or doctor. Why do we forget this?
2/3
Whenever you sacrifice a creature creatures control gain lifelink until end of turn.
Some came to Coaxkika for the glory of Eluim, others came for personal glory in combat. He came for the food.
1/3
Exile target player's graveyard. That player then exiles that X cards from top of his or library, where X was the number of cards exiled from that player's graveyard this way.
Whenever you cast an instant or sorcery spell each opponent sacrifices a creature and discards a card.
Whenever you cast an instant or sorcery spell target creature gets -1/-1 until end of turn.
1/2
Target player discards his or her hand.
Essentia


– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia






And with the knowledge of life comes the knowledge of death.
3/3
Whenever a creature token dies you put a +1/+1 counter on Eater of the Enemy.
The heart of my enemies fills me with dreams of strength they failed to achieve.
3/3
When Eluim Landblaster enters the battlefield you may search target opponent's library for a land card and exile it. Then that player shuffles his or her library.
3/4
When Glub Slug dies discard a card.
3/3
Whenever an opponent gains life you may put a +1/+1 counter on Grim-Eared Miser.
2/2
Target player loses 3 life.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
The whispers of the Umapariq are an ill omen.
Whenever a creature you don't control dies you may gain 2 life.
At the final stage of fungalrot the flesh ripped from the living composes a composite body that knows only hunger.
3/3
When Huskmaker dies remove all counters from target creature.
2/1
Lazy Bones enters the battlefield tapped.
: Regenerate Lazy Bones.

2/2
Whenever Long-Rotten Friend becomes blocked you lose 2 life.
Even dead eyes may shed tears.
3/2
Enchant land
Whenever enchanted land becomes tapped its controller discards a card.
Whenever enchanted land becomes tapped its controller discards a card.
When Molmi Raider dies target creature you control gains intimidate until end of turn.
1/1

3/3
Enchant creature
Whenever another creature dies enchanted create gets -2/-2 until end of turn.
Whenever another creature dies enchanted create gets -2/-2 until end of turn.
When the war began and entire tribes were killed it was hard for the nochtlaca to overcome sorrow.
Enchant creature
At the beginning of your upkeep put a +1/+1 counter on enchanted creature. Then, Mouth of Leaves deals X damage to that creature's controller where X is the number of counters on that creature.
At the beginning of your upkeep put a +1/+1 counter on enchanted creature. Then, Mouth of Leaves deals X damage to that creature's controller where X is the number of counters on that creature.
Destroy target creature. You may put a creature from your graveyard with a converted mana cost of X onto the battlefield where X is the converted mana cost of creature destroyed this way.
Deathtouch
When Puspoison Beetle dies each other creature you control gains deathtouch until end of turn.
When Puspoison Beetle dies each other creature you control gains deathtouch until end of turn.
3/3
Islandwalk, Deathtouch
Razormouth Piranha gets +1/+1 for each other creature named Razormouth Piranha you control.
Razormouth Piranha gets +1/+1 for each other creature named Razormouth Piranha you control.
2/2
Sacrifice Sacrificial Feast: Gain 2 life and draw card.
2/4
Target player draws two cards and loses two life.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
Lifelink, forestwalk
2/4
Enchant creature
At the beginning of your upkeep the enchanted creature's controller sacrifices it unless he or she discards a card.
At the beginning of your upkeep the enchanted creature's controller sacrifices it unless he or she discards a card.
Whenever you sacrifice a black creature you may pay 
. If you do put a 2/2 black zombie token onto the battlefield.


Until end of turn shapeshifters you control have intimidate.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia

You can hear it, the whispers of movement barely audible against your beating heart.
Exile target player's graveyard. Target creature gains +X/+X until end of turn, where X is the number of cards exiled this way.
Whenever a creature you control dies each player loses 1 life.
When Tri-Toxin Scorpion dies, if it's your turn, target creature gets -2/-2 until end of turn.
1/1
Choose target creature in a graveyard, then Tzatzimicti Prayer destroys all creatures with the same name as that creature.
No member of the Tzatzimicti tribe knows a calm voice. A calm voice is not the voice of a killer.
Flying
Whenever a creature dealt damage by Umapariq dies put a 2/2 black flying head token onto the battlefield.
Whenever a creature dealt damage by Umapariq dies put a 2/2 black flying head token onto the battlefield.
3/4
Usher's Assailant can't block.
Usher's Assailant gains deathtouch until end of turn whenever it becomes blocked by an enchanted creature.
Usher's Assailant gains deathtouch until end of turn whenever it becomes blocked by an enchanted creature.
Usher's prayers begot the darkest cruelties of Coaxkika to hear the divine whispers.
2/2
Usher, Herald of Whispers enters the battlefield with X loyalty counters.
-1 Exile the top two cards of target player's library.
-2 Draw two cards and lose 2 life.
-3 Destroy target creature
-1 Exile the top two cards of target player's library.
-2 Draw two cards and lose 2 life.
-3 Destroy target creature
X
When Whispering Wraith enters the battlefield gain 1 life and target opponent loses 1 life.
2/3
Whenever an opponent casts a white spell Atlautli Mistli gains plainswalk until end of turn.
3/2
First Strike
: If Balam Swiftheart has first strike, it loses first strike until end of turn and target creature gains haste until end of turn.

3/3
Enchant creature
Double all damage enchanted creature would deal to white or blue creatures.
Double all damage enchanted creature would deal to white or blue creatures.
Whenever an opponent gains life Bitterhearted Warrior gets +2/+0 and first strike until end of turn.
The cheer in your hearts warms your hearts and souls yet sharpens mine.
2/2
Deal 5 damage to target creature. If that creature dies this turn Blood Lightning Chant deals 3 damage to you.
When Caldera Guardian dies Caldera Guardian deals 3 damage to target creature or player.
5/4



1/1
Surge (Until the end of the turn creatures you control get +1/+0.)
Target creature you control fights target creature you don't control.
Target creature you control fights target creature you don't control.
You may choose a new target for target instant or sorcery spell, then copy that spell. You may choose a new target for that copy.
Essentia

– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia



Haste
When Charging Llama enters the battlefield other red creatures you control gain first strike until end of turn.
When Charging Llama enters the battlefield other red creatures you control gain first strike until end of turn.
1/1
As an additional cost to cast Craterizing Fall sacrifice a creature.
Destroy X target lands and deal X damage to target player where X was the sacrificed creature's power.
Destroy X target lands and deal X damage to target player where X was the sacrificed creature's power.
Deal 4 damage to target enchanted creature.
Discard two cards, then draw four cards.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia




The Binac High Druids know the chaos of being any living creature.
3/3
Until end of turn whenever a creature dies it deals 1 damage to its controller.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
Haste
: Firesnout Tapir gets +1/+0 until end of turn.

1/3
Discard a card at random,
: Add 
to your mana pool.



3/1
Haste
Whenever you cast an instant or sorcery spell return Fleetfoot Balam to your hand.
Whenever you cast an instant or sorcery spell return Fleetfoot Balam to your hand.
4/2
At the beginning of you upkeep flip a coin. If you win the flip, Frantic Peccary gets +2/+0 and first strike until end of turn, otherwise Frantic Peccary deals 1 damage to random creature an opponent controls .
3/2
Double any damage dealt by target instant or sorcery.
Whenever Gorging Iguana attacks Gorging Iguana gets +2/+0 if your opponent controls at least one creature.
1/1
When Greatpaw Cougar dies you may destroy target land.
It took four spears to bring the cat down.
4/4
Discard a card at random,
: Cast a copy of a random instant or sorcery spell in your graveyard.

She's seen reason come and go.
2/1
Enchant creature
Whenever enchanted creature attacks enchanted creature gains +X/+O until end of turn, where X is each attacking creature you control.
Whenever enchanted creature attacks enchanted creature gains +X/+O until end of turn, where X is each attacking creature you control.
Whenever a land is sent from the battlefield to the graveyard Homeless Tletlistet gets +2/+2 until end of turn.
1/1
Flying
Whenever you cast an instant or sorcery you may pay
. If you do Hurricane Hatchling gets +2/+0 until end of turn.
Whenever you cast an instant or sorcery you may pay

1/2
If Immolating Invoker is sacrificed to pay for an essentia cost you may copy that spell. You may choose new targets for that copy.
1/1
Exile each opponent's hand. You may cast any number of instants or sorceries exiled this way without paying their mana costs. Then, each opponent draws 7 cards.
Haste, doublestrike
At the end of combat if Kalsoli Claw-Mage dealt 8 or more combat damage to a player you destroy target land that player controls.
At the end of combat if Kalsoli Claw-Mage dealt 8 or more combat damage to a player you destroy target land that player controls.
4/2
Flying
Whenever you cast an instant spell during your combat phase, copy that spell. You may choose new targets for the copy.
Whenever you cast an instant spell during your combat phase, copy that spell. You may choose new targets for the copy.
4/4
Enchant creature
Enchanted creature gains haste and first strike.
Enchanted creature gains haste and first strike.
Target creature gains intimidate and +2/+0 until end of turn.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
When Overactive Ape dies discard a card then draw a card.
2/1
First Strike
When Prophet of the Past dies you may return an instant or sorcery from your graveyard to your hand.
When Prophet of the Past dies you may return an instant or sorcery from your graveyard to your hand.
2/2
Haste
When Ragelasher attacks, discard a card at random.
When Ragelasher attacks, discard a card at random.
2/1
Destroy target land.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
Deal 2 damage to target creature and 2 damage to that creature's controller.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia


Snarling Jaguar can't be blocked by creatures with a toughness greater than their power.
4/2
Flying
Exile an instant or sorcery spell from your hand,
: Sparktail Kite deal X damage to each other creature you odn't control where X was the converted mana cost of the exiled spell.
Exile an instant or sorcery spell from your hand,

5/5
Steelbane Tzatzimicti has haste as long as an opponent controls an artifact.
2/2
Enchant creature
Enchanted creature gains haste and "
: discard a card at random and draw a card."
Enchanted creature gains haste and "

Creatures you control can only be blocked by two or more creatures.
Gain control of target creature with a power of 1 or less until end of turn. Untap it. It gains haste and +3/+0 until end of turn.
Deal 1 damage to target creature or player
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia

Whenever an instant or sorcery deals damage to an opponent Thunder Shaman gets +1/+0 until end of turn.
2/1
Mountainwalk
Thunderbottom attacks each turn if able.
Thunderbottom attacks each turn if able.
2/2
Target player discards his or her hand, then draws that many cards. Thunger deals damage to that player equal to the number of cards he or she has discarded this turn.
Haste
Whenever Toapulc Peak Stormseer deals damage to a player each player discards a card at random and draws a card.
Whenever Toapulc Peak Stormseer deals damage to a player each player discards a card at random and draws a card.
4/3

1/1
Until end of turn gain control of target creature with a converted mana cost of
. Untap that creature. It gains haste until end of turn

Until end of turn creatures you control gain reach.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
Trample
Whenever Ancient Gargantuan attacks you may put a land a basic land from your hand onto the battlefield tapped.
Whenever Ancient Gargantuan attacks you may put a land a basic land from your hand onto the battlefield tapped.
5/6
Put a +1/+1 counter on each creature you control.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
Trample
: put a +1/+1 counter on Baby Baloth.

Yeah's it's cute now, but give it a couple days.
1/1
Target creature gets +3/+3 until end of turn.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia

Reach
: Until end of turn lands you control may tap for any color.

1/1
Trample
Whenever you cast an instant or sorcery spell you may have Brawling Glyptodon fight target creature.
Whenever you cast an instant or sorcery spell you may have Brawling Glyptodon fight target creature.
6/7
Put X +1/+1 counters on target creature.
When Cheering Club-Bearer enters the battlefield target creature gets +2/+2 and trample until end of turn.
2/2
Destroy up to two non-creature permanents.
Essentia

– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia



Reach, Hexproof
1/2



The Binac High Druids' true essence is the total understanding of all that is life.
3/3
Enchant creature
Enchanted creature gains +1/+1 for each land you control and is indestructible as long as you control a land.
Enchanted creature gains +1/+1 for each land you control and is indestructible as long as you control a land.
Until end of turn players can't sacrifice creatures.
"Tonight none of us die."
Search your library for up two basic lands. You may put one onto the battlefield and the other into your hand.
Essentia

– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia



Hexproof
: Regenerate Everblooming Passionflower.

1/2
Sacrifice Forest Upturner: Untap all forests you control.
4/4
Trample
Furious Strider can't attack or block unless a land you control is also attacking or blocking.
Furious Strider can't attack or block unless a land you control is also attacking or blocking.
5/5
Intimidate
The Grapefruit Adder mimics the venomous Bloodmouth Adder, and is no less of a predator for it.
1/1
Reach
Whenever a creature with flying enters the battlefield under an opponent's control you may put a +1/+1 counter on High Canopy Warden.
Whenever a creature with flying enters the battlefield under an opponent's control you may put a +1/+1 counter on High Canopy Warden.
2/2
Return all cards in your graveyard to your hand, then gain 1 life for each card returned to your hand this way.
Essentia

– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia



Flash
When Itoco Battle-Raider enters the battlefield attacking creatures you control gain +2/+2 until end of turn.
When Itoco Battle-Raider enters the battlefield attacking creatures you control gain +2/+2 until end of turn.
5/5
Destroy target non-creature artifact or enchantment.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
2/4
Enchant creature
When Kiss of Abandonment enters the battlefield destroy all other enchantments and artifacts attached to enchanted creature.
When Kiss of Abandonment enters the battlefield destroy all other enchantments and artifacts attached to enchanted creature.
Lonely Shepherd gets +1/+1 as long as you control a creature token.
2/3
When dies add
to your mana pool.

1/1
Whenever Mage of Warring Magicks becomes enchanted you may destroy target artifact or enchantment
3/3
Enchant Land
Enchanted land adds an additional mana of any color to your mana pool. Spend that mana only to cast instant or sorcery spells.
Enchanted land adds an additional mana of any color to your mana pool. Spend that mana only to cast instant or sorcery spells.
Put a +1/+1 counter on each shapeshifter you control.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
When Mystic Fang Bear dies you may destroy target artifact or enchantment.
3/2
Regenerate target creature. Until end of turn that creature gains hexproof.
Creatures you control that entered the battlefield this turn have hexproof.
Whenever Omu Enchantress becomes enchanted you may draw a card.
"The past holds the power to shape our present and change our future"- Itan de hui
1/1
If an opponent controls 3 or more lands sharing a basic land type Perennial Dryad has landwalk of that type.
1/1

At the beginning of each upkeep up to X target lands become 3/3 green Elementals with haste until end of turn, where X is the number of +1/+1 counters on Popoa Tree-Tamer. They are still lands.
2/2
Prevent all combat damage that would be dealt this turn and untap all creatures you control.
Destroy target land. If that land was enchanted you may draw a card.
Essentia

– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia



Saprolings you control have defender.
: Put a 1/1 green saproling token onto the battlefield.

2/4
Scrumptious Ooze enters the battlefield with a +1/+1 counter on it.
When Scrumptious Ooze dies draw a card for each +1/+1 counter on it.
When Scrumptious Ooze dies draw a card for each +1/+1 counter on it.
1/2
Until end of turn creatures you control gain hexproof.
Surge (Until the end of the turn creatures you control get +1/+0.)
Surge (Until the end of the turn creatures you control get +1/+0.)
Flash
When Squealing Horde enters the battlefield you may put a +1/+1 counter on target creature you control.
When Squealing Horde enters the battlefield you may put a +1/+1 counter on target creature you control.
1/1
Destroy all creatures with flying. Until end of turn creatures you control gain +X/+X where X was the number of creatures destroyed this wal.
At the beginning of each endstep you may gain 1 life.
0/3
When Sylvan Renewer dies put X 1/1 green saproling tokens onto the battlefield where X is the number of creature tokens you control.
4/4
Target creature gets +3/+3 for each counter on it.
Essentia
– (You may sacrifice a creature to cast this spell for its Essentia cost.)
Essentia

Enchant creature
At the beginning of each upkeep put a +1/+1 counter on enchanted creature. When The Warrior's Return is put into a graveyard for each +1/+1 counter on the creature that had been enchanted search your library for a land and put it onto the battlefield.
At the beginning of each upkeep put a +1/+1 counter on enchanted creature. When The Warrior's Return is put into a graveyard for each +1/+1 counter on the creature that had been enchanted search your library for a land and put it onto the battlefield.
Whenever you cast an instant or sorcery you may search your library for a basic land, reveal it, and add it your hand. Shuffle your library afterward.
3/3
Instant and sorcery spells you cast gain Surge (Until the end of the turn creatures you control get +1/+0.)
2/2
Enchant creature
Enchanted creature gains +2/+2 and reach.
Enchanted creature gains +2/+2 and reach.
Enchant creature
Whenever a non-basic land enters the battlefield under your control you may put a +1/+1 counter on enchanted creature.
Whenever a non-basic land enters the battlefield under your control you may put a +1/+1 counter on enchanted creature.




Whenever you cast an instant or sorcery you may turn Coaxkika Arisen into a 1/1 colorless elemental creature. It's still a land.
Rainbow's End enters the battlefield tapped.
, sacrifice Rainbow's End: Add one mana of any color to your mana pool. Activate this ability only during an opponent's turn.

Sacrifice a land you control,
: Add
to your mana pool. Use this mana only to cast artifact spells or to use artifact's activated abilities.


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Essentia
last 2014-11-02 02:21:35 by dude1818