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Mechanics | Skeleton | Usher

CardName: Druid of the Dry Cost: {3}{R} Type: Creature - Shapeshifter Druid Pow/Tgh: 3/3 Rules Text: {T}: Target creature gains haste until end of turn. {2}: Until end of turn Druid of the Dry gains doublestrike, haste, or trample. Flavour Text: The Binac High Druids know the chaos of being any living creature. Set/Rarity: Spectrum of the Storm Rare

Druid of the Dry
{3}{r}
 
 R 
Creature – Shapeshifter Druid
{t}: Target creature gains haste until end of turn.
{2}: Until end of turn Druid of the Dry gains doublestrike, haste, or trample.
The Binac High Druids know the chaos of being any living creature.
3/3
Updated on 28 Oct 2014 by Sorrow

History: [-]

2014-10-28 18:12:18: Sorrow created the card Druid of the Dry
2014-10-28 18:14:28: Sorrow edited Druid of the Dry

Unfortunately double strike is significantly more powerful than the rest of the abilities in this cycle.

On the other hand... given Fabled Hero, and Wrecking Ogre and Dragon-Style Twins, a 3/3 for 4 that you need to pay to give double strike is probably okay.

Red felt the trickiest. Originally it was going to have first strike instead, but then the card would've probably been the worst in the cycle.

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