Deliverance
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Mechanics | The Unity Pact | Skeleton |
Showing 20 of 20 Red cards
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Show rarities: C U R M
Flash
Haste, First Strike
Sacrifice Cliffdiver Fanatic at the start of the next end phase.
Haste, First Strike
Sacrifice Cliffdiver Fanatic at the start of the next end phase.
They literally hurl themselves from clifftops to get at their victims, usually reaching terminal velocity in the process.
2/1
Dwarfskull Brute attacks each turn if able.
3/3
When Dwarfskull Runner enters the battlefield, target creature gets +1/+1 and gains Mountainwalk until end of turn.
1/1
Whenever Dwarven Foehammer becomes blocked it gets +2/+0 until end of turn.
2/2
: Dwarven Grudgebearer deals 1 damage to target player.
: Dwarven Grudgebearer deals 2 damage to target creature that dealt you damage this turn.
: Dwarven Grudgebearer deals 2 damage to target creature that dealt you damage this turn.
2/2
: Target creature you control gains Haste and Trample. Sacrifice it at the start of the next end step
"You try getting hit by a goblin thrown by him!"
4/4
Goblin Barrage deals 3 damage to target creature or player and 2 damage to you.
"Friendly Fire, isn't all that friendly." – Gront, Goblin Fodder
Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/1
Goblins you control get +1/+1 and have "At the start of your combat phase, untap this creature, it attacks this turn if able".
2/2
As an additional cost to cast Goblobbing, sacrifice a creature.
Goblobbing deals damage equal to the sacrificed creature's power to target creature or player.
If the sacrificed creature was Goblin, Goblobbing deals double the damage.
Goblobbing deals damage equal to the sacrificed creature's power to target creature or player.
If the sacrificed creature was Goblin, Goblobbing deals double the damage.
Put a -1/-1 counter on Heedless Minotaur: Heedless Minotaur gains Haste and First Strike until end of turn.
4/3
Target creature you control gets +3/+0 and is unblockable until end of turn. Sacrifice that creature at the start of the next end step.
"Subjects blaze brightly but briefly." – Jharras Lightbender.
When Incendiary Spirit enters the battlefield, it deals 2 damage to target creature or player.
When Incendiary Spirit dies, it deals 2 damage to target creature or player.
When Incendiary Spirit dies, it deals 2 damage to target creature or player.
Burned once, flame on me.
Burned twice, flame on you.
Burned twice, flame on you.
2/2
First Strike
When Ironspear Elite enters the battlefield, you may search your library for a card named Ironspear Elite, reveal it and put it into your hand. If you do, shuffle your library.
If Ironspear Elite would die, return it to your hand instead.
When Ironspear Elite enters the battlefield, you may search your library for a card named Ironspear Elite, reveal it and put it into your hand. If you do, shuffle your library.
If Ironspear Elite would die, return it to your hand instead.
2/2
Play Ironspear Gambit only during the combat phase after blockers are declared. Target unblocked attacking creature deals damage to itself equal to its power.
Trample
3/2
Whenever a nontoken Goblin you control would die, instead exile it and put two 1/1 red Goblin creature tokens onto the battlefield.
Like a plague of locusts, they just seem to keep coming!
Enchant Creature
Enchanted creature gets +2/-1.
If enchanted creature is red, it gets +3/-1 instead.
Enchanted creature gets +2/-1.
If enchanted creature is red, it gets +3/-1 instead.
Scorchspark deals 1 damage to target player and each creature he or she controls.
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Show rarities: C U R M
Deliverance: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | The Unity Pact | Skeleton |
+0: Target creature gets +2/-1 until end of turn.
-7: You gain an emblem with " During your first post combat main phase, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
last 2022-03-08 20:21:40 by Tahazzar