Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
or , : Target creature gains Lifelink until end of turn. |
![]() ![]() , : Target land becomes a Forest for as long as you control Scarwood Restorer.The Hybreed have claimed the scarwood as their own, seeking to redeem the forest as they redeem themselves.
1/1
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: Dwarven Grudgebearer deals 1 damage to target player.
: Dwarven Grudgebearer deals 2 damage to target creature that dealt you damage this turn.2/2
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Counter target spell and Mana Blast deals 2 damage to any target.
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Draw three cards, then put up to two cards from your hand on top of your library in any order.
For each card less than two that you put on top of your library in this way, Haze Visions deals 3 damage to you. |
Put a -1/-1 counter on Heedless Minotaur: Heedless Minotaur gains Haste and First Strike until end of turn.
4/3
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Enchant Creature
Enchanted creature can't be blocked except by creatures with flying. |
When Sargasso Scavengers enters the battlefield, you may draw a card and then discard a card.
4/4
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At the beginning of each opponent’s upkeep, if that player has no cards in hand, he or she loses 2 life.
2/2
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Equipped creature gets +1/+1.
If equipped creature is a Human it has Reach. Equip ![]() |
When Dwarfskull Runner enters the battlefield, target creature gets +1/+1 and gains Mountainwalk until end of turn.
1/1
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Flying
As long as you control a Griffin creature, Sendarian Skyknight gets +2/+2 1/1
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When Regrowth Elemental dies, you may return target land card from your graveyard to your hand.
They live only to rejuvenate the scarred landscape, their very lifeforce revitalising the land.
3/3
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Tribal Selachi gets +1/+1 for each other creature you control named Tribal Selachi.
The old adage 'strength in numbers' in practical application.
2/2
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Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/2
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Lifestone
(uncommon, foil)
Scarwood Restorer
(rare)
Dwarven Grudgebearer
(uncommon)
Mana Blast
(uncommon)
Haze Visions
(uncommon)
Heedless Minotaur
(common)
Evasive Aura
(common)
Sargasso Scavengers
(common)
Infernal Mastiff
(common)
Militia Crossbow
(common)
Dwarfskull Runner
(common)
Sendarian Skyknight
(common)
Regrowth Elemental
(common)
Tribal Selachi
(common)
Swamp
(basic)
Granite Guardian
(token)
or
: Target creature gains Lifelink until end of turn.

