Deliverance: Virtual Booster
| Deliverance: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Enchant Creature
Enchanted creature gets -1/-1. If enchanted creature is black it gets +2/+1 instead. |
Look at the top X cards of target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
|
Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
3/4
|
Each player may discard up to three cards. Then each player loses 3 life minus the number of cards he or she discarded this way.
|
|
Madir Crypt enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Madir Crypt: Search your library for a Vampire card, reveal it, and put it into your hand. Then shuffle your library. |
, Sacrifice Expendable Familiar: Add ![]() to your mana pool.2/2
|
Destroy target non-basic land, its controller may search his or her library for a basic land card and put it onto the battlefield, then shuffle his or her library.
|
Equipped creature gets +1/+1.
If equipped creature is a Cat, it gets +2/+1 instead. Equip ![]() |
|
Target player loses 3 life, another target player gains 3 life.
|
Vigilance
Veterans of the Dreadwar, the Vigilants form the backbone of the new republic's military.
1/1
|
Forestwalk, Hexproof (This can't be the target of spells or abilities your opponents control.)
2/2
|
Wavecrest Serpent's power and toughness are each equal to the number of Islands you control.
Wavecrest Serpent cannot attack unless defending player controls an Island. */*
|
|
When Dwarfskull Runner enters the battlefield, target creature gets +1/+1 and gains Mountainwalk until end of turn.
1/1
|
Flying
2/2
|
|
During your first post combat main phase, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
|
Rite of Blood
(common, foil)
Fateseal
(rare)
Ironbark Treefolk
(uncommon)
Mind Blast
(uncommon)
Madir Crypt
(uncommon)
Expendable Familiar
(common)
Nature's Balance
(common)
Battle Claws
(common)
Blood Gift
(common)
Sendarian Vigilant
(common)
Ghost Oak Dryad
(common)
Wavecrest Serpent
(common)
Dwarfskull Runner
(common)
Stormpeak Griffin
(common)
Island
(basic)
EMBLEM
(token)





: Add

