Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Put a -1/-1 counter on Heedless Minotaur: Heedless Minotaur gains Haste and First Strike until end of turn.
4/3
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+2:Tap target permanent, it doesn't untap during its controller's next untap step.
-1: Exile target permanent, return it to the battlefield under its owner's control at the beginning of the next end step. -7: Choose one – Exile all creatures OR Exile all lands. 3
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or , : Target creature gains Deathtouch until end of turn. |
Treetop Watchpost enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Treetop Watchpost: Search your library for an Elf card, reveal it, and put it into your hand. Then shuffle your library. |
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Each player may discard up to three cards. Then each player loses 3 life minus the number of cards he or she discarded this way.
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Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/1
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Regenerate target creature and it is Indestructible until end of turn, you lose 2 life.
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Flames of Justice deals 3 damage to target attacking or blocking creature and you gain 3 life.
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Untap target land.
Draw a card. |
Deathtouch
It is not the barbs themselves, but the deadly toxin they secrete that makes these creatures so dangerous.
2/2
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Resilient 1 (If a source would deal combat damage to this, prevent 1 of that damage)
Some Sendarians preferred to keep totheir old ways wandering the wastes.
2/3
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Whenever another Cat creature enters the battlefield, you gain 2 life.
1/3
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Goblin Barrage deals 3 damage to target creature or player and 2 damage to you.
"Friendly Fire, isn't all that friendly." – Gront, Goblin Fodder
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Tribal Selachi gets +1/+1 for each other creature you control named Tribal Selachi.
The old adage 'strength in numbers' in practical application.
2/2
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1/1
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Heedless Minotaur
(common, foil)
Corin Temov
(mythic)
Deathstone
(uncommon)
Treetop Watchpost
(uncommon)
Mind Blast
(uncommon)
Goblin Tough
(common)
Dark Renewal
(common)
Flames of Justice
(common)
Rapid Regrowth
(common)
Intaki Barbspitter
(common)
Sendarian Nomad
(common)
Soul of the Prides
(common)
Goblin Barrage
(common)
Tribal Selachi
(common)
Mountain
(basic)
Fish
(token)



or
: Target creature gains Deathtouch until end of turn.
to your mana pool.
