Deliverance: Virtual Booster
| Deliverance: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Target creature you control gains Haste and Trample. Sacrifice it at the start of the next end step"You try getting hit by a goblin thrown by him!"
4/4
|
Destroy target creature, enchantment or artifact.
|
Return target creature card from your graveyard to the battlefield. You gain life equal to its power.
|
Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
3/4
|
|
Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/1
|
Enchant creature
Enchanted creature can't attack or block. Without warriors there can be no war.
|
Flying
Wavecrest Gull cannot block creatures with flying. It spends its life skimming the waves, shunning the skies of its cousins.
1/1
|
Intimidate
"I don't know why, but removing the flesh from their faces makes them much scarier than a regular zombie."
Sanguinius the Necrotic 2/2
|
|
Deathtouch
It is not the barbs themselves, but the deadly toxin they secrete that makes these creatures so dangerous.
2/2
|
When Regrowth Elemental dies, you may return target land card from your graveyard to your hand.
They live only to rejuvenate the scarred landscape, their very lifeforce revitalising the land.
3/3
|
Whenever an Instant or Sorcery spell is cast Ironguard Veteran gets +2/+0 until end of turn.
2/2
|
Enchant Creature
Enchanted creature gets +2/-1. If enchanted creature is red, it gets +3/-1 instead. |
|
At the beginning of each opponent’s upkeep, if that player has no cards in hand, he or she loses 2 life.
2/2
|
Flying
2/2
|
|
Spirit of Unity is all colours.
Spirit of Unity gets +1/+1 for each basic land type amongst lands you control. 5/5
|
Flingshot Giant
(rare)
Rot Away
(uncommon)
Dark Resurrection
(uncommon)
Ironbark Treefolk
(uncommon)
Goblin Tough
(common)
Pacifism
(common)
Wavecrest Gull
(common)
Faceless Minion
(common)
Intaki Barbspitter
(common)
Regrowth Elemental
(common)
Ironguard Veteran
(common)
Rite of Rage
(common)
Infernal Mastiff
(common)
Stormpeak Griffin
(common)
Plains
(basic)
Spirit of Unity
(token)





