Deliverance: Virtual Booster

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Mechanics | The Unity Pact | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Legendary Creature – Vampire Knight
Flying, First Strike
Whenever Salidar the Undying would die, instead put three -1/-1 counters divided as you choose on up to three other target creatures you control. If you can't, exile Salidar.
3/3
 
 R 
Enchantment
Whenever a source an opponent controls would deal noncombat damage to you, it deals that damage to its controller instead.
 U 
Artifact
{w/b} or {3}, {t}: Target creature gains Lifelink until end of turn.
 U 
Creature – Human Warrior
Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
4/3
 U 
Enchantment – Aura
Enchant Creature with power 2 or less.
Enchanted creature is unblockable.
 C 
Creature – Human Nomad
Resilient 1 (If a source would deal combat damage to this, prevent 1 of that damage)
Some Sendarians preferred to keep totheir old ways wandering the wastes.
2/3
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Human it has Reach.
Equip {1}
 C 
Sorcery
Target player loses 3 life, another target player gains 3 life.
 C 
Creature – Skeleton Soldier
{3}{b}: Regenerate Bone Legion. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
3/3
 C 
Creature – Cat Shaman
Whenever another Cat creature enters the battlefield, you gain 2 life.
1/3
 C 
Creature – Human Citizen
Haunted Survivor can't block.
2/1
 C 
Creature – Boar
Trample
3/2
 C 
Creature – Merfolk Shaman
When Merfolk Shaman enters the battlefield look at the top 4 cards of your library. You may reveal a Merfolk card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/1
 C 
Creature – Goblin Warrior
Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/1
Island
 
 B 
Basic Land – Island
 T 
Emblem – Danu
Lands that you control are 3/3 Elemental creatures with Hexproof, They are still lands.

Salidar the Undying (rare, foil)
Soulshield (rare)
Lifestone (uncommon)
Valurian Brigand (uncommon)
Veil of Secrecy (uncommon)
Sendarian Nomad (common)
Militia Crossbow (common)
Blood Gift (common)
Bone Legion (common)
Soul of the Prides (common)
Haunted Survivor (common)
Irontusk Boar (common)
Merfolk Shaman (common)
Goblin Tough (common)
Island (basic)
Emblem (token)