Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Enchant Creature
Enchanted creature gets -1/-1. If enchanted creature is black it gets +2/+1 instead. |
Flying
: Scintilating Spirit becomes the colour or colours of your choice until end of turn.3/4
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Mine Lair enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Mine Lair: Search your library for a Goblin card, reveal it, and put it into your hand. Then shuffle your library.
Illus. Fyreant at deviantART
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Enchant Non-Land Permanent
At the start of your upkeep, the controller of enchanted permanent loses 2 life. |
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Treetop Watchpost enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Treetop Watchpost: Search your library for an Elf card, reveal it, and put it into your hand. Then shuffle your library. |
Islandwalk
2/2
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Target player loses 3 life, another target player gains 3 life.
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When Merfolk Shaman enters the battlefield look at the top 4 cards of your library. You may reveal a Merfolk card from among them and put it into your hand. Put the rest on the bottom of your library in any order.
1/1
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Flying
As long as you control a Griffin creature, Sendarian Skyknight gets +2/+2 1/1
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Put a -1/-1 counter on Heedless Minotaur: Heedless Minotaur gains Haste and First Strike until end of turn.
4/3
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Whenever Dwarven Foehammer becomes blocked it gets +2/+0 until end of turn.
2/2
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At the beginning of each opponent’s upkeep, if that player has no cards in hand, he or she loses 2 life.
2/2
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![]() : Regenerate Bone Legion. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)3/3
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Whenever another Cat creature enters the battlefield, you gain 2 life.
1/3
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Haste
Sacrifice this at the start of the next end step. 2/2
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Rite of Blood
(common, foil)
Scintilating Spirit
(rare)
Mine Lair
(uncommon)
Tainted Essence
(uncommon)
Treetop Watchpost
(uncommon)
Wavecrest Rider
(common)
Blood Gift
(common)
Merfolk Shaman
(common)
Sendarian Skyknight
(common)
Heedless Minotaur
(common)
Dwarven Foehammer
(common)
Infernal Mastiff
(common)
Bone Legion
(common)
Soul of the Prides
(common)
Plains
(basic)
CAT WARRIOR
(token)


: Scintilating Spirit becomes the colour or colours of your choice until end of turn.
: Add
to your mana pool.
to your mana pool.

