Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Exile a creature card in your graveyard: Put a 2/2 blue and red Dwarf Golem artifact creature token with Resilient 2 named Granite Guardian onto the battlefield.2/2
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If Corin's Cohort would die, Exile it instead.
At the beginning of your upkeep, if Corin's Cohort is exiled, you may put it into your hand. If you do, skip your draw phase this turn. 2/3
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Sacred Grotto enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Sacred Grotto: Search your library for a Merfolk card, reveal it, and put it into your hand. Then shuffle your library.
Illus. Raphael Lacoste at deviantART
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: Dwarven Grudgebearer deals 1 damage to target player.
: Dwarven Grudgebearer deals 2 damage to target creature that dealt you damage this turn.2/2
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Enchant creature
Enchanted creature can't attack or block. Without warriors there can be no war.
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At the beginning of each opponent’s upkeep, if that player has no cards in hand, he or she loses 2 life.
2/2
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Whenever an Instant or Sorcery spell is cast Ironguard Veteran gets +2/+0 until end of turn.
2/2
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Regenerate target creature and it is Indestructible until end of turn, you lose 2 life.
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Equipped creature gets +1/+1.
If equipped creature is a Cat, it gets +2/+1 instead. Equip ![]() |
Goblin Barrage deals 3 damage to target creature or player and 2 damage to you.
"Friendly Fire, isn't all that friendly." – Gront, Goblin Fodder
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Flying
Wavecrest Gull cannot block creatures with flying. It spends its life skimming the waves, shunning the skies of its cousins.
1/1
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Destroy target non-basic land, its controller may search his or her library for a basic land card and put it onto the battlefield, then shuffle his or her library.
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2/3
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You gain 2 life for each creature target opponent controls that has died this turn.
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Lands that you control are 3/3 Elemental creatures with Hexproof, They are still lands.
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Guardian Crafter
(rare)
Corin's Cohort
(uncommon)
Sacred Grotto
(uncommon)
Dwarven Grudgebearer
(uncommon)
Pacifism
(common)
Infernal Mastiff
(common)
Ironguard Veteran
(common)
Dark Renewal
(common)
Battle Claws
(common)
Goblin Barrage
(common)
Wavecrest Gull
(common)
Nature's Balance
(common)
Hybreed Protector
(common)
Victory Celebration
(common)
Plains
(basic)
Emblem
(token)


, Exile a creature card in your graveyard: Put a 2/2 blue and red Dwarf Golem artifact creature token with Resilient 2 named Granite Guardian onto the battlefield.
