Deliverance: Virtual Booster

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Mechanics | The Unity Pact | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Instant
Target creature you control gets +3/+0 and is unblockable until end of turn. Sacrifice that creature at the start of the next end step.
"Subjects blaze brightly but briefly." – Jharras Lightbender.
 U 
Sorcery
Return target creature card from your graveyard to the battlefield. You gain life equal to its power.
 U 
Sorcery
Target player skips all combat phases of his or her next turn.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2 and has First Strike and Vigilance.
If equipped creature is a Cat, it gets +2/+2 and has Double Strike and Vigilance instead.
 C 
Sorcery
Destroy target non-basic land, its controller may search his or her library for a basic land card and put it onto the battlefield, then shuffle his or her library.
 C 
Creature – Dwarf Warrior
Whenever Dwarven Foehammer becomes blocked it gets +2/+0 until end of turn.
2/2
 C 
Creature – Vampire
Lifelink
2/2
 C 
Creature – Merfolk Scout
When Wavecrest Watcher enters the battlefield look at the top two cards of your library. Put both cards either on the top or bottom of your library in any order.
1/3
{1}{u}{u}
 
 C 
Instant
Counter target spell or activated ability with only one target.
 C 
Instant
You gain 2 life for each creature target opponent controls that has died this turn.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/-1.
If enchanted creature is red, it gets +3/-1 instead.
 C 
Creature – Human Minion
Valurian Thrall gets +1/+1 as long as you control a Vampire.
2/2
 C 
Creature – Human Citizen
When Sendarian Reveller enters the battlefield, you gain 3 life.
1/1
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Human it has Reach.
Equip {1}
Swamp
 
 B 
Basic Land – Swamp
 T 
Emblem – Balli
During your first post combat main phase, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.

Incandescent Might (rare)
Dark Resurrection (uncommon)
Temporary Truce (uncommon)
Ritual of Becoming (uncommon)
Nature's Balance (common)
Dwarven Foehammer (common)
Valurian Penitent (common)
Wavecrest Watcher (common)
Fizzle (common)
Victory Celebration (common)
Rite of Rage (common)
Valurian Thrall (common)
Sendarian Reveller (common)
Militia Crossbow (common)
Swamp (basic)
EMBLEM (token)