Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Witherbark, Corrupted Guardian get +1/+0 for each Swamp you control and +0/+1 for each Forest you control.
: Target land you control becomes a Swamp or a Forest until end of turn.2/2
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Play Ironspear Gambit only during the combat phase after blockers are declared. Target unblocked attacking creature deals damage to itself equal to its power.
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Flash
Haste, First Strike Sacrifice Cliffdiver Fanatic at the start of the next end phase. They literally hurl themselves from clifftops to get at their victims, usually reaching terminal velocity in the process.
2/1
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Madir Crypt enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Madir Crypt: Search your library for a Vampire card, reveal it, and put it into your hand. Then shuffle your library. |
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At the beginning of each opponent’s upkeep, if that player has no cards in hand, he or she loses 2 life.
2/2
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: Leonar Legionnaire gains First Strike until end of turn.2/2
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Put a -1/-1 counter on Heedless Minotaur: Heedless Minotaur gains Haste and First Strike until end of turn.
4/3
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When Regrowth Elemental dies, you may return target land card from your graveyard to your hand.
They live only to rejuvenate the scarred landscape, their very lifeforce revitalising the land.
3/3
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Whenever another Dwarf creature you control dies, if Ancestor Golem is in your graveyard you may return it to your hand.
1/4
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Regenerate target creature and it is Indestructible until end of turn, you lose 2 life.
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When Sendarian Reveller enters the battlefield, you gain 3 life.
1/1
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Islandwalk
2/2
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Flying
Wavecrest Gull cannot block creatures with flying. It spends its life skimming the waves, shunning the skies of its cousins.
1/1
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Forestwalk, Hexproof (This can't be the target of spells or abilities your opponents control.)
2/2
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During your first post combat main phase, untap all creatures that attacked this turn. After this main phase, there is an additional combat phase followed by an additional main phase.
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Witherbark, Corrupted Guardian
(rare)
Ironspear's Gambit
(uncommon)
Cliffdiver Fanatic
(uncommon)
Madir Crypt
(uncommon)
Infernal Mastiff
(common)
Leonar Legionnaire
(common)
Heedless Minotaur
(common)
Regrowth Elemental
(common)
Ancestor Golem
(common)
Dark Renewal
(common)
Sendarian Reveller
(common)
Wavecrest Rider
(common)
Wavecrest Gull
(common)
Ghost Oak Dryad
(common)
Swamp
(basic)
EMBLEM
(token)


: Target land you control becomes a Swamp or a Forest until end of turn.

: Add 