Deliverance: Virtual Booster
| Deliverance: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Target player dealt damage by Madir Ambassador this turn loses 1 life and you gain 1 life.2/2
|
Flash
Haste, First Strike Sacrifice Cliffdiver Fanatic at the start of the next end phase. They literally hurl themselves from clifftops to get at their victims, usually reaching terminal velocity in the process.
2/1
|
Forests you control have
" : Target creature gets +1/+1 until end of turn." |
Blocking creatures you control get +1/+1 for each other blocking creature you control.
|
|
Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/1
|
Tribal Selachi gets +1/+1 for each other creature you control named Tribal Selachi.
The old adage 'strength in numbers' in practical application.
2/2
|
Whenever another Cat creature enters the battlefield, you gain 2 life.
1/3
|
Enchant Creature
Enchanted creature gets +2/-1. If enchanted creature is red, it gets +3/-1 instead. |
|
Islandwalk
2/2
|
When Wavecrest Watcher enters the battlefield look at the top two cards of your library. Put both cards either on the top or bottom of your library in any order.
1/3
|
At the beginning of each opponent’s upkeep, if that player has no cards in hand, he or she loses 2 life.
2/2
|
Vigilance
Veterans of the Dreadwar, the Vigilants form the backbone of the new republic's military.
1/1
|
|
Equipped creature gets +1/+1.
If equipped creature is a Human it has Reach. Equip ![]() |
Destroy target non-basic land, its controller may search his or her library for a basic land card and put it onto the battlefield, then shuffle his or her library.
|
|
Lands that you control are 3/3 Elemental creatures with Hexproof, They are still lands.
|
Madir Ambassador
(rare)
Cliffdiver Fanatic
(uncommon)
Might of the Woods
(uncommon)
Mutual Defence
(uncommon)
Goblin Tough
(common)
Tribal Selachi
(common)
Soul of the Prides
(common)
Rite of Rage
(common)
Wavecrest Rider
(common)
Wavecrest Watcher
(common)
Infernal Mastiff
(common)
Sendarian Vigilant
(common)
Militia Crossbow
(common)
Nature's Balance
(common)
Plains
(basic)
Emblem
(token)


: Target player dealt damage by Madir Ambassador this turn loses 1 life and you gain 1 life.


: Target creature gets +1/+1 until end of turn."