Deliverance: Virtual Booster

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Mechanics | The Unity Pact | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Dwarf Artificer
{t}, Exile a creature card in your graveyard: Put a 2/2 blue and red Dwarf Golem artifact creature token with Resilient 2 named Granite Guardian onto the battlefield.
2/2
 U 
Enchantment – Aura
Enchant Creature with power 2 or less.
Enchanted creature is unblockable.
 U 
Land
Madir Crypt enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}, Sacrifice Madir Crypt: Search your library for a Vampire card, reveal it, and put it into your hand. Then shuffle your library.
 U 
Sorcery
Search your library for a basic land card or a creature card, reveal that card and put it into your hand. Then shuffle your library.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
 C 
Creature – Human Nomad
Resilient 1 (If a source would deal combat damage to this, prevent 1 of that damage)
Some Sendarians preferred to keep totheir old ways wandering the wastes.
2/3
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Dwarf it has Mountainwalk.
Equip {1}
 C 
Artifact Creature – Dwarf Golem
Whenever another Dwarf creature you control dies, if Ancestor Golem is in your graveyard you may return it to your hand.
1/4
 C 
Sorcery
Scorchspark deals 1 damage to target player and each creature he or she controls.
 C 
Creature – Merfolk Warrior
Tribal Selachi gets +1/+1 for each other creature you control named Tribal Selachi.
The old adage 'strength in numbers' in practical application.
2/2
 C 
Creature – Thrull
{t}, Sacrifice Expendable Familiar: Add {b}{b} to your mana pool.
2/2
 C 
Instant
Choose one –
● Target creature gets +2/+2 until end of turn.
● Target creature gets -2/-2 until end of turn.
Used correctly Venombalm is a potent stimulant. Used incorrectly it can often prove fatal.
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature gets +2/-1.
If enchanted creature is red, it gets +3/-1 instead.
 C 
Creature – Human Minion
Valurian Thrall gets +1/+1 as long as you control a Vampire.
2/2
Mountain
 
 B 
Basic Land – Mountain
 T 
Creature – Cat Warrior
Haste
Sacrifice this at the start of the next end step.
2/2

Guardian Crafter (rare)
Veil of Secrecy (uncommon)
Madir Crypt (uncommon)
Bounty of the Woods (uncommon)
Resilience (common)
Sendarian Nomad (common)
Dwarven Battlepick (common)
Ancestor Golem (common)
Scorchspark (common)
Tribal Selachi (common)
Expendable Familiar (common)
Venombalm (common)
Rite of Rage (common)
Valurian Thrall (common)
Mountain (basic)
CAT WARRIOR (token)