Deliverance: Virtual Booster
| Deliverance: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
|
Look at the top X cards of target opponent's library, then put any number of them on the bottom of that player's library and the rest on top in any order.
|
Haste, Trample
Whenever Deadly Hallucination deals combat damage to a player, that player puts the top three cards of their graveyard into their library. Whenever Deadly Hallucination becomes the target of a spell or ability, sacrifice it and target player puts the top three cards of their library into their graveyard. 3/1
|
Draw three cards, then put up to two cards from your hand on top of your library in any order.
For each card less than two that you put on top of your library in this way, Haze Visions deals 3 damage to you. |
When Madir Cryptguard dies, you may return target Vampire creature card from your graveyard to your hand.
Cryptguards protect their lords by day and feed them by night.
3/2
|
|
Equipped creature gets +1/+1.
If equipped creature is a Human it has Reach. Equip ![]() |
At the beginning of each opponent’s upkeep, if that player has no cards in hand, he or she loses 2 life.
2/2
|
2/3
|
Target payer discards two cards at random unless they discard a creature card.
|
|
When Regrowth Elemental dies, you may return target land card from your graveyard to your hand.
They live only to rejuvenate the scarred landscape, their very lifeforce revitalising the land.
3/3
|
Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/1
|
Choose one –
● Target creature gets +2/+2 until end of turn. ● Target creature gets -2/-2 until end of turn. Used correctly Venombalm is a potent stimulant. Used incorrectly it can often prove fatal.
|
Exile target artifact or enchantment, you gain life equal to its converted mana cost.
|
|
Whenever another Dwarf creature you control dies, if Ancestor Golem is in your graveyard you may return it to your hand.
1/4
|
Flying
Wavecrest Gull cannot block creatures with flying. It spends its life skimming the waves, shunning the skies of its cousins.
1/1
|
|
2/2
|
Fateseal
(rare)
Deadly Hallucination
(uncommon)
Haze Visions
(uncommon)
Madir Cryptguard
(uncommon)
Militia Crossbow
(common)
Infernal Mastiff
(common)
Hybreed Protector
(common)
Cranial Feast
(common)
Regrowth Elemental
(common)
Goblin Tough
(common)
Venombalm
(common)
Peaceful Disarmament
(common)
Ancestor Golem
(common)
Wavecrest Gull
(common)
Island
(basic)
Dwarf Warrior
(token)







