Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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+1Add two mana of any one colour to your mana pool.
-2Target land becomes a 3/3 Elemental creature until end of turn. -8You gain an emblem with “Lands that you control are 3/3 Elemental creatures with Hexproof, They are still lands.
Illus. Hideyoshi-1 at deviantART
4
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Haste, Trample
Whenever Deadly Hallucination deals combat damage to a player, that player puts the top three cards of their graveyard into their library. Whenever Deadly Hallucination becomes the target of a spell or ability, sacrifice it and target player puts the top three cards of their library into their graveyard. 3/1
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Exchange control of two target artifacts.
Any exchange is a good exchange provided you get the better deal.
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Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
3/4
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When Dwarfskull Runner enters the battlefield, target creature gets +1/+1 and gains Mountainwalk until end of turn.
1/1
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Wavecrest Serpent's power and toughness are each equal to the number of Islands you control.
Wavecrest Serpent cannot attack unless defending player controls an Island. */*
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![]() : Regenerate Bone Legion. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)3/3
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Valurian Thrall gets +1/+1 as long as you control a Vampire.
2/2
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Vigilance
Veterans of the Dreadwar, the Vigilants form the backbone of the new republic's military.
1/1
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Target player loses 3 life, another target player gains 3 life.
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Exile target artifact or enchantment, you gain life equal to its converted mana cost.
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Islandwalk
2/2
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Whenever an Instant or Sorcery spell is cast Ironguard Veteran gets +2/+0 until end of turn.
2/2
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Not all Hybreed are born with an individual personality. Some still rely on the hivemind.
1/1
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Lands that you control are 3/3 Elemental creatures with Hexproof, They are still lands.
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Lady Danu, Earthmother
(mythic)
Deadly Hallucination
(uncommon)
Exchange Gifts
(uncommon)
Ironbark Treefolk
(uncommon)
Dwarfskull Runner
(common)
Wavecrest Serpent
(common)
Bone Legion
(common)
Valurian Thrall
(common)
Sendarian Vigilant
(common)
Blood Gift
(common)
Peaceful Disarmament
(common)
Wavecrest Rider
(common)
Ironguard Veteran
(common)
Hybreed Drone
(common)
Plains
(basic)
Emblem
(token)






