Deliverance: Virtual Booster

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Mechanics | The Unity Pact | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Target player draws X cards and loses X life.
Spend only {b} on X.
The cost to one's soul is commensurate with the power one gains.
 U 
Sorcery
Return target creature card from your graveyard to the battlefield. You gain life equal to its power.
 U 
Creature – Elf Insect Warrior
{1}{g}{g}, {t}: Hybreed Hunter Fights target creature.
2/2
 U 
Sorcery
Target player skips all combat phases of his or her next turn.
 C 
Sorcery
Target player loses 3 life, another target player gains 3 life.
 C 
Artifact – Equipment
Equipped creature gets +1/+1.
If equipped creature is a Human it has Reach.
Equip {1}
 C 
Instant
Goblin Barrage deals 3 damage to target creature or player and 2 damage to you.
"Friendly Fire, isn't all that friendly." – Gront, Goblin Fodder
 C 
Creature – Beast
Trample
Whenever a creature blocks Endangered Behemoth, it gets -1/-1 until end of turn.
6/6
 C 
Artifact Creature – Dwarf Golem
Whenever another Dwarf creature you control dies, if Ancestor Golem is in your graveyard you may return it to your hand.
1/4
 C 
Creature – Human Citizen
Haunted Survivor can't block.
2/1
 C 
Instant
Untap target land.
Draw a card.
 C 
Creature – Human Soldier
Vigilance
Veterans of the Dreadwar, the Vigilants form the backbone of the new republic's military.
1/1
 C 
Sorcery
Return target non-land permanent to its owner's hand.
 C 
Creature – Skeleton Soldier
{3}{b}: Regenerate Bone Legion. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.)
3/3
Forest
 
 B 
Basic Land – Forest
 T 
Emblem – Danu
Lands that you control are 3/3 Elemental creatures with Hexproof, They are still lands.

Soul Bargaining (rare)
Dark Resurrection (uncommon)
Hybreed Hunter (uncommon)
Temporary Truce (uncommon)
Blood Gift (common)
Militia Crossbow (common)
Goblin Barrage (common)
Endangered Behemoth (common)
Ancestor Golem (common)
Haunted Survivor (common)
Rapid Regrowth (common)
Sendarian Vigilant (common)
Spell Scour (common)
Bone Legion (common)
Forest (basic)
Emblem (token)