Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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2/3
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Witherbark, Corrupted Guardian get +1/+0 for each Swamp you control and +0/+1 for each Forest you control.
: Target land you control becomes a Swamp or a Forest until end of turn.2/2
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Counter target spell that targets a land or creature you control. Search your library for an Island or a Forest and put it onto the battlefield tapped. Then shuffle your library.
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Attacking creatures with flying get -2/-2 and lose flying until end of turn.
"As the winds abated, there was a shower of dragonscales, then nothing more."
—Azeworai, "The Unruly Wind" |
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Exchange control of two target artifacts.
Any exchange is a good exchange provided you get the better deal.
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Lifelink
2/2
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When Vision Seeker enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
1/1
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Enchant Creature
Enchanted creature can't be blocked except by creatures with flying. |
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Intimidate
"I don't know why, but removing the flesh from their faces makes them much scarier than a regular zombie."
Sanguinius the Necrotic 2/2
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Whenever Dwarven Foehammer becomes blocked it gets +2/+0 until end of turn.
2/2
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Enchant creature
Enchanted creature can't attack or block. Without warriors there can be no war.
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: Leonar Legionnaire gains First Strike until end of turn.2/2
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Forestwalk, Hexproof (This can't be the target of spells or abilities your opponents control.)
2/2
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Enchant Creature
Enchanted creature has Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage) |
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2/2
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Hybreed Protector
(common, foil)
Witherbark, Corrupted Guardian
(rare)
Nature's Denial
(uncommon)
Wind Shear
(uncommon)
Exchange Gifts
(uncommon)
Valurian Penitent
(common)
Vision Seeker
(common)
Evasive Aura
(common)
Faceless Minion
(common)
Dwarven Foehammer
(common)
Pacifism
(common)
Leonar Legionnaire
(common)
Ghost Oak Dryad
(common)
Resilience
(common)
Forest
(basic)
Dwarf Warrior
(token)



: Target land you control becomes a Swamp or a Forest until end of turn.

