Deliverance: Virtual Booster

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Mechanics | The Unity Pact | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
 R 
Land
Ironguard Sanctuary enters the battlefield tapped.
{2}{r}{r}, {t}, Sacrifice a Mountain: Creatures you control gain Double Strike until end of turn.
{t}: Add {r} to your mana pool
 U 
Enchantment
Forests you control have
"{t}: Target creature gets +1/+1 until end of turn."
 U 
Instant
Counter target spell and Mana Blast deals 2 damage to any target.
 U 
Land
Madir Crypt enters the battlefield tapped.
{t}: Add {b} to your mana pool.
{t}, Sacrifice Madir Crypt: Search your library for a Vampire card, reveal it, and put it into your hand. Then shuffle your library.
 C 
Creature – Beast
Trample
Whenever a creature blocks Endangered Behemoth, it gets -1/-1 until end of turn.
6/6
 C 
Artifact Creature – Dwarf Golem
Whenever another Dwarf creature you control dies, if Ancestor Golem is in your graveyard you may return it to your hand.
1/4
 C 
Creature – Merfolk Warrior
Tribal Selachi gets +1/+1 for each other creature you control named Tribal Selachi.
The old adage 'strength in numbers' in practical application.
2/2
 C 
Creature – Vampire
Lifelink
2/2
 C 
Enchantment – Aura
Enchant Creature
Enchanted creature has Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
 C 
Creature – Dwarf Warrior
Whenever an Instant or Sorcery spell is cast Ironguard Veteran gets +2/+0 until end of turn.
2/2
 C 
Creature – Human Minion
Valurian Thrall gets +1/+1 as long as you control a Vampire.
2/2
 C 
Creature – Minotaur Berserker
Put a -1/-1 counter on Heedless Minotaur: Heedless Minotaur gains Haste and First Strike until end of turn.
4/3
 C 
Instant
Regenerate target creature and it is Indestructible until end of turn, you lose 2 life.
 C 
Creature – Human Nomad
Resilient 1 (If a source would deal combat damage to this, prevent 1 of that damage)
Some Sendarians preferred to keep totheir old ways wandering the wastes.
2/3
Mountain
 
 B 
Basic Land – Mountain
 T 
Artifact Creature – Dwarf Golem
Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage)
2/2

Ironguard Sanctuary (rare)
Might of the Woods (uncommon)
Mana Blast (uncommon)
Madir Crypt (uncommon)
Endangered Behemoth (common)
Ancestor Golem (common)
Tribal Selachi (common)
Valurian Penitent (common)
Resilience (common)
Ironguard Veteran (common)
Valurian Thrall (common)
Heedless Minotaur (common)
Dark Renewal (common)
Sendarian Nomad (common)
Mountain (basic)
Granite Guardian (token)