Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
![]() ![]() : Search your library for an Elf or Insect creature card and put it onto the battlefield. Then shuffle your library.2/2
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If Corin's Cohort would die, Exile it instead.
At the beginning of your upkeep, if Corin's Cohort is exiled, you may put it into your hand. If you do, skip your draw phase this turn. 2/3
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: Dwarven Grudgebearer deals 1 damage to target player.
: Dwarven Grudgebearer deals 2 damage to target creature that dealt you damage this turn.2/2
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Intimidate, Trample
Sacrifice a Swamp or a Forest: Return Cemetery Wurm from your graveyard to your hand. 6/4
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Trample
3/2
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Equipped creature gets +1/+1.
If equipped creature is a Human it has Reach. Equip ![]() |
Whenever another Dwarf creature you control dies, if Ancestor Golem is in your graveyard you may return it to your hand.
1/4
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Scorchspark deals 1 damage to target player and each creature he or she controls.
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When Regrowth Elemental dies, you may return target land card from your graveyard to your hand.
They live only to rejuvenate the scarred landscape, their very lifeforce revitalising the land.
3/3
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Intimidate
"I don't know why, but removing the flesh from their faces makes them much scarier than a regular zombie."
Sanguinius the Necrotic 2/2
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Resilient 1 (If a source would deal combat damage to this, prevent 1 of that damage)
Some Sendarians preferred to keep totheir old ways wandering the wastes.
2/3
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When Wavecrest Watcher enters the battlefield look at the top two cards of your library. Put both cards either on the top or bottom of your library in any order.
1/3
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Tribal Selachi gets +1/+1 for each other creature you control named Tribal Selachi.
The old adage 'strength in numbers' in practical application.
2/2
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Deathtouch
It is not the barbs themselves, but the deadly toxin they secrete that makes these creatures so dangerous.
2/2
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2/2
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Taki, Hybreed Elder
(rare)
Corin's Cohort
(uncommon)
Dwarven Grudgebearer
(uncommon)
Cemetery Wurm
(uncommon)
Irontusk Boar
(common)
Militia Crossbow
(common)
Ancestor Golem
(common)
Scorchspark
(common)
Regrowth Elemental
(common)
Faceless Minion
(common)
Sendarian Nomad
(common)
Wavecrest Watcher
(common)
Tribal Selachi
(common)
Intaki Barbspitter
(common)
Swamp
(basic)
Dwarf Warrior
(token)



: Dwarven Grudgebearer deals 1 damage to target player.



