Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
, Exile a creature card in your graveyard: Put a 2/2 blue and red Dwarf Golem artifact creature token with Resilient 2 named Granite Guardian onto the battlefield.2/2
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Enchant Creature with power 2 or less.
Enchanted creature is unblockable. |
Madir Crypt enters the battlefield tapped.
: Add to your mana pool.
, Sacrifice Madir Crypt: Search your library for a Vampire card, reveal it, and put it into your hand. Then shuffle your library. |
Search your library for a basic land card or a creature card, reveal that card and put it into your hand. Then shuffle your library.
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Enchant Creature
Enchanted creature has Resilient 2 (If a source would deal combat damage to this, prevent 2 of that damage) |
Resilient 1 (If a source would deal combat damage to this, prevent 1 of that damage)
Some Sendarians preferred to keep totheir old ways wandering the wastes.
2/3
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Equipped creature gets +1/+1.
If equipped creature is a Dwarf it has Mountainwalk. Equip ![]() |
Whenever another Dwarf creature you control dies, if Ancestor Golem is in your graveyard you may return it to your hand.
1/4
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Scorchspark deals 1 damage to target player and each creature he or she controls.
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Tribal Selachi gets +1/+1 for each other creature you control named Tribal Selachi.
The old adage 'strength in numbers' in practical application.
2/2
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, Sacrifice Expendable Familiar: Add ![]() to your mana pool.2/2
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Choose one –
● Target creature gets +2/+2 until end of turn. ● Target creature gets -2/-2 until end of turn. Used correctly Venombalm is a potent stimulant. Used incorrectly it can often prove fatal.
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Enchant Creature
Enchanted creature gets +2/-1. If enchanted creature is red, it gets +3/-1 instead. |
Valurian Thrall gets +1/+1 as long as you control a Vampire.
2/2
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Haste
Sacrifice this at the start of the next end step. 2/2
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Guardian Crafter
(rare)
Veil of Secrecy
(uncommon)
Madir Crypt
(uncommon)
Bounty of the Woods
(uncommon)
Resilience
(common)
Sendarian Nomad
(common)
Dwarven Battlepick
(common)
Ancestor Golem
(common)
Scorchspark
(common)
Tribal Selachi
(common)
Expendable Familiar
(common)
Venombalm
(common)
Rite of Rage
(common)
Valurian Thrall
(common)
Mountain
(basic)
CAT WARRIOR
(token)


, Exile a creature card in your graveyard: Put a 2/2 blue and red Dwarf Golem artifact creature token with Resilient 2 named Granite Guardian onto the battlefield.
to your mana pool.

