Deliverance: Virtual Booster
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| Mechanics | The Unity Pact | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land, 1 token.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Target player dealt damage by Madir Ambassador this turn loses 1 life and you gain 1 life.2/2
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Forests you control have
" : Target creature gets +1/+1 until end of turn." |
Enchant creature
Enchanted creature gets +2/+2 and has First Strike and Vigilance. If equipped creature is a Cat, it gets +2/+2 and has Double Strike and Vigilance instead. |
Draw three cards, then put up to two cards from your hand on top of your library in any order.
For each card less than two that you put on top of your library in this way, Haze Visions deals 3 damage to you. |
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Whenever Dwarven Foehammer becomes blocked it gets +2/+0 until end of turn.
2/2
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2/3
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Resilient 1 (If a source would deal combat damage to this, prevent 1 of that damage)
Some Sendarians preferred to keep totheir old ways wandering the wastes.
2/3
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Equipped creature gets +1/+1.
If equipped creature is a Human it has Reach. Equip ![]() |
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Intimidate
"I don't know why, but removing the flesh from their faces makes them much scarier than a regular zombie."
Sanguinius the Necrotic 2/2
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You gain 2 life for each creature target opponent controls that has died this turn.
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When Vision Seeker enters the battlefield, look at the top four cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order.
1/1
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Target player loses 3 life, another target player gains 3 life.
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Haunted Survivor can't block.
2/1
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Destroy target non-basic land, its controller may search his or her library for a basic land card and put it onto the battlefield, then shuffle his or her library.
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Spirit of Unity is all colours.
Spirit of Unity gets +1/+1 for each basic land type amongst lands you control. 5/5
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Madir Ambassador
(rare)
Might of the Woods
(uncommon)
Ritual of Becoming
(uncommon)
Haze Visions
(uncommon)
Dwarven Foehammer
(common)
Hybreed Protector
(common)
Sendarian Nomad
(common)
Militia Crossbow
(common)
Faceless Minion
(common)
Victory Celebration
(common)
Vision Seeker
(common)
Blood Gift
(common)
Haunted Survivor
(common)
Nature's Balance
(common)
Island
(basic)
Spirit of Unity
(token)


: Target player dealt damage by Madir Ambassador this turn loses 1 life and you gain 1 life.

: Target creature gets +1/+1 until end of turn."

