All my creatures get +2/+0 is a nice red combat-prep win card.
Combining it with "Oh, and draw a card for every creature you control" is... actually, I guess it doesn't add that much; since if it's adding a lot, you just won the game anyway. And if it's not adding much, then the +2 wasn't helping much... Gosh.
Nice card!
And then I get to the misdirection. It's more useful (combat trick) mode is LESS expensive?! Whaa?
It's Vulshok Morningstar!
It would protect things from being destroyed by shield that target nonland permanents.
good point i was just on autopilot lessening the cost...
Gib Ber.
All my creatures get +2/+0 is a nice red combat-prep win card.
Combining it with "Oh, and draw a card for every creature you control" is... actually, I guess it doesn't add that much; since if it's adding a lot, you just won the game anyway. And if it's not adding much, then the +2 wasn't helping much... Gosh.
Nice card!
And then I get to the misdirection. It's more useful (combat trick) mode is LESS expensive?! Whaa?
Well it's not explicitly defender, but i figured it discouraged attacking enough by itself - should i give it defender?
i will adjust the cost accordingly.
Could probably cost a lot less. (Presuming you intend that as a wall it can't attack...?). Animate Land was just .