How about "You may cast this card during your combat for its masquerade cost by returning an unblocked attacker to your hand." (as is, this is an activated ability instead of an alternate cost...) for the rule text? Not entirely sure how to tweak it to fix the issue Vitenka noted, though.
Oooh, ninja-spells. Nifty. Couple of problems though.
First - you could probably just flat out cost this at nowadays. Jump aint exactly overwhelming. Next is the whole "When do I play this" dance? If it's before blockers are declared, well, why add "unblocked"? And if it's afterwards, well, it's too late to add evasion.
It's a nice thought though. Whichever way it's meant to work, I'm sure someone here can find words to make it work that way :)
That's a neat little ability. Works well on a common here, already making me think about what other cards might have it, and how that'd affect things.
Possibly very swingy, possibly needs a very "all in" approach to be useful - but seems very likely to be quite powerful.
But nice ability. Kinda like the sane bit of banding.
Flavour... feels nice, but I'm not sure it's quite the right word. The guy at the front can't be stopped unless you stop everyone at the front? Like.. why not?
How about "You may cast this card during your combat for its masquerade cost by returning an unblocked attacker to your hand." (as is, this is an activated ability instead of an alternate cost...) for the rule text? Not entirely sure how to tweak it to fix the issue Vitenka noted, though.
Oooh, ninja-spells. Nifty. Couple of problems though.
First - you could probably just flat out cost this at nowadays. Jump aint exactly overwhelming. Next is the whole "When do I play this" dance? If it's before blockers are declared, well, why add "unblocked"? And if it's afterwards, well, it's too late to add evasion.
It's a nice thought though. Whichever way it's meant to work, I'm sure someone here can find words to make it work that way :)
the name is actually temporary- the faction is called the Vanguard.
That's a neat little ability. Works well on a common here, already making me think about what other cards might have it, and how that'd affect things.
Possibly very swingy, possibly needs a very "all in" approach to be useful - but seems very likely to be quite powerful.
But nice ability. Kinda like the sane bit of banding.
Flavour... feels nice, but I'm not sure it's quite the right word. The guy at the front can't be stopped unless you stop everyone at the front? Like.. why not?