Dizornius: Mechanics

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Mechanics | Skeleton

*Triumph* - Whenever a creature dealt damage this turn by ~ dies,: Used on 16 cards: Victorious Knight, Kralkis, Battlegnome, Clan Monstrosity, Neophyte Clanmate, Graveknight, Revelling Warrior, Territorial Warrior, Trained Manasect, Instinctual Squire, Mulching Squire, Gloating Vampire, Unearthing Sentinel, Grallux, Holy Warrior, Clan Backstabber, Reanimated Clansman, Triumphant Baloth

Clan mechanic

*Martyrdom* -: Used on 16 cards: Ideal Protector, Teraxis, Vanguard-Cleric, Dearest Abbot, Spiritvein Priest, Thought Perfecter, Sindrinker Angel, Demiblood Priest, Volkas and Aria, Protection Pastor, Sentry Priest, Grallux, Holy Warrior, Accorder Priest, Eulogy Priest, Temple Exorcist, Stardust Angel, Militant Preacher

Clerics mechanic

Formation: Creatures with formation can't be blocked unless all attacking creatures with formation are blocked. Used on 12 cards: Trained Warbeast, Vanguard Berserker, Battle Training, Gareth, Front-Line Scarecrow, Vanguard Footman, Teraxis, Vanguard-Cleric, Vanguard Archer, Soldier, Vanguard Paladin, Vanguard Specialist, Telmat, Vanguard General, Phalanx Commander

Vanguard mechanic

Mystic: When ~ enters the battlefield, exile the top card of your library imprinted on it. Used on 15 cards: Essence Phooka, Kralkis, Battlegnome, Sneaky Hob, Manawend Pixie, Amok Phooka, Hob Cavalier, Dreamweaver, Faerie Puppet, Faerie Caster, Fae Ooze, Wise Pixie, Augur Phooka, Hob Sorceror, Rampage Phooka, Manalink Hob, Circle of Salt

Fae mechanic

(Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.): Used on 3 cards: Battle Discipline, Vanguard Conscriptors, Vanguard Rusher
Misdirection: During combat, you may return an unblocked attacker you control to its owner's hand and pay PARAM1. If you do, cast this card without paying its mana cost. Used on 18 cards: Temporal Banishment, Lessen, Prestidigitation, Fiery Dance, Sly Dance, Disassembling Dance, Searing Solo, Bloodthirst Waltz, Chaotic Spinout, Wild Frolic, Temporal Tango, Inward Stare, Zephyrshift, Wheel of Fatality, Terramorphosis, Geoflagration, Galvanalyze, Dynamic Dance

Masquerade mechanic




In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".