Dizornius

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 U 
Creature – Human Cleric
Martyrdom{1}{w}, sacrifice Accorder Priest: Attacking creatures get +2/+0 until end of turn.
2/2
 R 
Instant
You gain life equal to your life total.
Take this gift, it is my spirit incarnate.
 C 
Sorcery
You gain 6 life.
"I bestow a blessing upon you." -Aria, God Angel
2 comments
last 2014-03-13 14:53:02 by Tenebrae
 C 
Enchantment
Whenever a creature is put into your graveyard from the battlefield, you may sacrifice Angelic Renewal*. If you do, return that card to the battlefield.
 U 
Enchantment – Aura
Enchant creature
If enchanted creature is exactly two colors, it gets +3/+3.
{2}{w}
 
 U 
Enchantment – Aura
Enchant creature
Enchanted creature can't attack or block, and its activated abilities can't be activated.
 C 
Sorcery
Target creature gets +1/+1 and gains formation until end of turn. (Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.)
1 comment
2014-03-21 05:48:49 by Shiny_Umbreon
 C 
Creature – Cat
When Church Cat dies, you gain 3 life.
1/1
 C 
Creature – Human Cleric
Martyrdom{w}, sacrifice Dearest Abbot: Target creature gains first strike until end of turn.
The meekest warriors will raise their blades in his memory.
1/2
2 comments
last 2014-03-11 15:47:16 by Alex
 R 
Enchantment – Aura
Enchant creature
When enchanted creature dies, put X +1/+1 counters on each other creature you control, where X is enchanted creature's power.
 C 
Creature – Yeti
First strike, lifelink
This shaggy beast roams the frozen wastes of Northern Dizornius
2/2
2 comments
last 2014-03-11 14:56:37 by Tenebrae
 C 
Creature – Human Soldier
He stands strong, his feet rooted in iron, his hands hefting his hammer.
0/4
1 comment
2014-03-11 14:38:27 by Vitenka
 C 
Creature – Insect
Reach
"The Hive's bugs... they're jumping!" -Penta, Grand Hob
3/3
1 comment
2014-03-21 05:47:58 by Shiny_Umbreon
 R 
Legendary Creature – Angel
Flying
Creatures with Auras attached to them have lifelink and double strike.
4/4
1 comment
2014-03-21 06:08:32 by Shiny_Umbreon
 R 
Creature – Human Soldier
formation (Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.)
Other creatures you control have formation.
2/2
 U 
Creature – Human Cleric
Martyrdom{w}, sacrifice Sentry Priest: Put a +1/+1 counter on target creature.
2/3
 C 
Creature – Human Soldier
First strike
His long spear allows him to skewer his opponents before they so much as notice him.
1/1
{w}
 
 C 
Instant
Destroy target blocked creature.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1 for each creature you control.
"I feel your souls, my comrades."
 C 
Creature – Spirit Cleric
Martyrdom{1}{w}, sacrifice Spiritvein Priest: Creatures you control get +1/+1 until end of turn.
2/3
 R 
Creature – Angel
Flying
Martyrdom{3}{w}, sacrifice Stardust Angel: Put two +1/+1 counters on each creature you control.
3/3
1 comment
2014-03-20 19:32:25 by Alex
 R 
Creature – Human Cleric
Martyrdom{1}{w}, sacrifice Temple Exorcist: destroy all enchantments.
2/2
 M 
Legendary Creature – Human Soldier Cleric
formation (Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.)
Martyrdom{1}{w}{w}, sacrifice Teraxis, Vanguard-Cleric: Creatures you control get +3/+3 and gain lifelink until end of turn.
3/3
2 comments
last 2014-03-21 10:36:15 by Alex
 U 
Sorcery
Return target creature from your graveyard to the battlefield. If it's a Human, put a +1/+1 counter on it.
 C 
Creature – Beast
formation (Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.)
3/3
 R 
Enchantment
Attacking creatures you control have +1/+1 and first strike.
 C 
Creature – Human Soldier
formation (Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.)
First to battle often means first to die.
1/1
 U 
Creature – Human Warrior
Double strike
formation (Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.)
2/2
1 comment
2014-03-21 06:10:03 by Shiny_Umbreon
 U 
Creature – Human
Whenever Vanguard Warmaster attacks, put a 1/1 white Soldier creature token with formation onto the battlefield tapped and attacking. Sacrifice that token at the end of combat.
3/3
 C 
Enchantment – Aura
Enchant creature
When War Training enters the battlefield, put a +1/+1 counter on enchanted creature.
Enchanted creature has first strike.
2 comments
last 2014-03-21 19:41:41 by Tenebrae
 R 
Sorcery
Draw cards equal to the number of cards in your hand.
Take this gift, it is my knowledge incarnate.
 C 
Creature – Puppet
Hexproof
Covered in bits of mirrors, it reflects your own face back at you just before it makes its move.
1/1
{1}{u}{u}
 
 C 
Instant
Counter target spell.
 M 
Legendary Creature – Faerie Puppet
mystic (When Dreamweaver, Faerie Puppet enters the battlefield, exile the top card of your library imprinted on it.)
Whenever you cast a spell, you may cast the imprinted card without paying its mana cost. If you do, exile the top card of your library imprinted on Dreamweaver.
2/2
 C 
Creature – Drone
When Extranian Rover enters the battlefield, draw a card.
Directive One: Gather reconnaissance
1/1
 C 
Creature – Faerie
Flying
"Squadron, mobilize! We have a forest breach in the west sector! Prepare the nettle darts!"
2/2
 R 
Instant
Counter target spell.
When Forbidden Knowledge is exiled from anywhere, draw a card.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature doesn't untap during its controller's untap step.
1 comment
2014-03-11 20:52:20 by Circeus
 U 
Creature – Faerie Wizard
mystic (When Hob Sorceror enters the battlefield, exile the top card of your library imprinted on it.)
{1}{u}{u}: Counter target spell if it has the same converted mana cost as the imprinted card.
2/2
2 comments
last 2014-03-21 10:37:19 by Alex
 C 
Creature – Human Shaman
When Icesayer enters the battlefield, target player reveals their hand.
1/2
 C 
Sorcery
Look at the top two cards of your library. You may put them into your graveyard.
Draw two cards.
1 comment
2014-03-21 05:51:08 by Shiny_Umbreon
 U 
Sorcery
Reveal your hand. Draw a card for each Mountain and red card in it.
misdirection {1}{u} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {1}{u}. If you do, cast this card without paying its mana cost.)
1 comment
2014-03-21 06:11:50 by Shiny_Umbreon
{1}{u}
 
 C 
Instant
Target creature gets -2/-0 until end of turn.
Draw a card.
misdirection {u} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {u}. If you do, cast this card without paying its mana cost.)
4 comments
last 2014-03-22 19:15:05 by Tenebrae
 C 
Instant
Counter target spell unless its controller pays {3}
 C 
Creature – Faerie
Flying
mystic (When Manawend Pixie enters the battlefield, exile the top card of your library imprinted on it.)
If the imprinted card is an instant or a sorcery, Manawend Pixie gets +1/+1
1/1
6 comments
last 2014-03-21 19:42:26 by Tenebrae
 R 
Enchantment
All creatures get -5/-0.
 U 
Instant
Return all blocking creatures to their owners' hands.
 U 
Instant
Counter target spell. If it is countered this way, shuffle into its owner's library.
 U 
Creature – Scarecrow
{t}: Untap Noiseshaker Scarecrow.
1/2
4 comments
last 2014-03-21 19:51:20 by Tenebrae
 R 
Legendary Creature – Puppet
Whenever you cast a spell, put a wisdom counter on Pinok, Puppet Wiseman.
Remove X wisdom counters from Pinok: Reveal the top card of your library. If its converted mana cost is less than or equal to X, you may cast it without paying its mana cost.
2/2
 C 
Sorcery
Untap each creature you control.
misdirection {1}{u} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {1}{u}. If you do, cast this card without paying its mana cost.)
7 comments
last 2014-03-12 01:18:47 by Tenebrae
 C 
Creature – Serpent
Pulse Serpent can't attack unless you cast a spell this turn.
It pulses through pure æther.
6/6
 R 
Creature – Faerie Beast
mystic (When Rampage Phooka enters the battlefield, exile the top card of your library imprinted on it.)
Whenever Rampage Phooka attacks, draw cards equal to the converted mana cost of the imprinted card. If the imprinted card is a land, draw a card instead.
4/4
1 comment
2014-03-15 23:38:59 by Vitenka
 U 
Creature – Puppet
Sorcery spells you cast cost {2} less to cast.
3/3
 C 
Sorcery
Return an instant or sorcery card from your graveyard to your hand.
misdirection {1}{u} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {1}{u}. If you do, cast this card without paying its mana cost.)
 C 
Creature – Gnome
When Spying Gnome enters the battlefield, look at the top card of your library. You may put that card into your graveyard.
1/2
5 comments
last 2014-03-11 18:46:02 by Tenebrae
 C 
Instant
Return target nonland permanent to its owner's hand.
misdirection {u} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {u}. If you do, cast this card without paying its mana cost.)
1 comment
2014-03-21 05:53:41 by Shiny_Umbreon
 R 
Sorcery
Target player takes an extra turn after this one.
misdirection {2}{u}{u} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {2}{u}{u}. If you do, cast this card without paying its mana cost.)
 R 
Creature – Faerie
Flying
mystic (When Wise Pixie enters the battlefield, exile the top card of your library imprinted on it.)
When Wise Pixie dies, you may cast the imprinted card without paying its mana cost.
1/3
 U 
Sorcery
Exile target creature, then return it to the battlefield.
misdirection {0} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {0}. If you do, cast this card without paying its mana cost.)
 R 
Sorcery
You lose X life and draw X cards, where X is the number of cards in your graveyard.
Take this gift, it is my doom incarnate.
 C 
Sorcery
Sacrifice a creature, then return two creatures from your graveyard to your hand.
 C 
Creature – Demon
He offers his connection to the gods in a display of glorious unity.
5/3
 U 
Instant
Exile target creature. Its controller draws two cards and loses 2 life.
 C 
Enchantment – Aura
Enchant creature
When enchanted creature dies, its controller gains life equal to its toughness.
 C 
Instant
Target player loses 1 life and draws a card.
Volkas smiles upon you.
1 comment
2014-03-21 05:54:15 by Shiny_Umbreon
 C 
Sorcery
Destroy target nonwhite creature.
The gavel has fallen, and now so have you.
 C 
Enchantment – Aura
Enchant creature
When enchanted creature dies, its controller loses life equal to its power.
 C 
Instant
Target creature gets -2/-2 until end of turn.
And, just like that, he was maimed.
 U 
Creature – Human Cleric
Whenever another creature dies, you gain 1 life.
Martyrdom{b}, sacrifice Eulogy Priest: Return target creature card from your graveyard to your hand.
2/2
 C 
Creature – Drone
When Extranian Forerunner enters the battlefield, each player puts the top three cards of their library into their graveyard
1/1
7 comments
last 2014-03-12 19:17:53 by Tenebrae
 C 
Creature – Vampire
Triumph – Whenever a creature dealt damage this turn by Gloating Vampire dies, put two +1/+1 counters on Gloating Vampire.
2/2
 M 
Legendary Creature – Human Cleric Knight
Indestructible
Triumph – Whenever a creature dealt damage this turn by Grallux, Holy Warrior dies, put three +1/+1 counters on Grallux.
Martyrdom{3}{b}, sacrifice Grallux: Put its +1/+1 counters on target creature.
2/1
 C 
Creature – Zombie Knight
Triumph – Whenever a creature dealt damage this turn by Graveknight dies, you may return a creature card from your graveyard to your hand.
2/2
 C 
Creature – Human Cleric
Martyrdom{b}, sacrifice Militant Preacher: Target player loses 2 life.
1/1
 U 
Enchantment
Whenever a creature an opponent controls dies, that player discards a card.
 U 
Creature – Zombie Knight
Triumph – Whenever a creature dealt damage this turn by Reanimated Clansman dies, each player puts the top three cards of his or her library into his or her graveyard.
2/2
 C 
Creature – Human Knight
Triumph – Whenever a creature dealt damage this turn by Revelling Warrior dies, you lose 1 life and draw a card.
2/2
 R 
Creature – Human Cleric
Whenever you would draw a card outside of your draw step, instead draw two cards and lose 1 life.
2/1
2 comments
last 2014-05-03 13:18:59 by Tenebrae
 C 
Creature – Lizard
Whenever Teca Troglodyte or another creature dies, you gain 1 life.
1/1
 C 
Enchantment
Creatures you control get +1/+1 and have intimidate.
1 comment
2014-03-21 05:55:56 by Shiny_Umbreon
 C 
Creature – Human Cleric
Martyrdom{1}{b}, sacrifice Thought Perfecter: target player discards a card.
2/1
 U 
Creature – Human Knight
{b}: Wicked Edge deals 1 damage to target creature that was dealt damage this turn.
2/1
 U 
Sorcery
Each player sacrifices a permanent.
 U 
Creature – Demon
When Ætherbound Demon is sacrificed, each player loses 5 life.
He is bound to this realm by good will and love.
4/4
 R 
Instant
Each creature you control gets +X/+0 until end of turn, where X is that creature's power.
Take this gift, it is my anger incarnate.
 C 
Sorcery
Target creature gets +2/+0 and gains first strike until end of turn.
misdirection {r} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {r}. If you do, cast this card without paying its mana cost.)
1 comment
2014-03-12 13:16:02 by Tenebrae
 C 
Sorcery
Each player draws three cards, and then discards three cards at random.
misdirection {0} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {0}. If you do, cast this card without paying its mana cost.)
 C 
Instant
Destroy target artifact.
misdirection {r} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {r}. If you do, cast this card without paying its mana cost.)
 C 
Creature – Beast
Ember Beast* can't attack or block alone.
It bellows like the place it was created.
3/4
 C 
Creature – Scarecrow Wizard
{t}: Flamelobbing Scarecrow deals 1 damage to target creature.
1/1
 U 
Sorcery
All creatures gain "{t}: This creature deals 1 damage to target creature" until end of turn.
 C 
Creature – Scarecrow
Whenever Flowstone Flailer attacks, it gets +2/-2 until end of turn.
"A scarecrow made of stone? What madness is this?" -Trantus, Clan Warrior
1/3
1 comment
2014-03-21 05:56:36 by Shiny_Umbreon
 M 
Legendary Creature – Scarecrow Soldier
formation (Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.)
Whenever Gareth, Front-Line Scarecrow attacks, target creature can't be blocked this turn.
2/2
 C 
Sorcery
Induce Impulse deals 2 damage to target creature.
Exile the top card of your library. You may play it this turn.
7 comments
last 2014-03-23 17:10:57 by Circeus
 U 
Creature – Scarecrow
Whenever you cast an instant or sorcery spell, Kiln Waltzer gets +4/+0 until end of turn.
2/3
 C 
Creature – Human Soldier
His sword is as sharp as his wit.
2/1
 C 
Creature – Puppet
Haste
Children's toys have never been more terrifying.
1/1
 C 
Sorcery
Searing Solo deals 3 damage to target creature or player.
misdirection {r} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {r}. If you do, cast this card without paying its mana cost.)
 U 
Creature – Scarecrow Puppet
Other Scarecrow and Puppet creatures get +1/+1.
2/2
{r}
 
 C 
Instant
Shock* deals 2 damage to target creature or player.
 C 
Creature – Human
When Teca Arsonist dies, it deals 1 damage to target creature.
2/1
1 comment
2014-03-21 05:57:59 by Shiny_Umbreon
 U 
Instant
Target creature becomes a 4/2 red Beast land creature until end of turn.
misdirection {r} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {r}. If you do, cast this card without paying its mana cost.)
7 comments
last 2014-03-22 17:47:25 by Shiny_Umbreon
 C 
Creature – Beast Scout
When Thrasher Recon enters the battlefield, add {1} to your mana pool.
"We must prepare the lands for our strike forces."
1/1
 C 
Sorcery
Thunderblast deals 4 damage to target creature or player.
 C 
Creature – Human Warrior
formation (Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.)
1/1
3 comments
last 2014-03-22 17:39:18 by Shiny_Umbreon
 U 
Creature – Human
When Vanguard Conscriptors enters the battlefield, gain control of target creature until end of turn. It gains formation until end of turn. (Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.)
2/1
1 comment
2014-03-21 06:18:19 by Shiny_Umbreon
 U 
Creature – Human Warrior
formation (Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.)
When Vanguard Specialist deals combat damage to a player, that player discards their hand, then draws that many cards.
3/2
 U 
Sorcery
Each player exiles the top seven cards of their library. Players may cast the cards they exiled until end of turn.
misdirection {1}{r} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {1}{r}. If you do, cast this card without paying its mana cost.)
 C 
Enchantment – Aura
Enchant land
When Abundant Growth* enters the battlefield, draw a card.
Enchanted land has "{t}: Add one mana of any color to your mana pool.".
 R 
Sorcery
Put a 1/1 green Plant creature token onto the battlefield for each creature you control.
Take this gift, it is my life incarnate.
 C 
Creature – Faerie Beast
mystic (When Amok Phooka enters the battlefield, exile the top card of your library imprinted on it.)
If the imprinted card is green, Amok Phooka has trample.
4/4
5 comments
last 2014-03-12 18:57:00 by Circeus
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has reach and deathtouch.
 C 
Instant
Put a +1/+1 counter on target creature.
"Grow, my minion! Grooow!"
 C 
Creature – Insect
Chitinous Broodmaster enters the battlefield with a +1/+1 counter.
The Hive is ever-growing, ever-improving their hivemembers.
4/5
 U 
Sorcery
Choose one – Draw cards equal to the number of creatures you control, or put X 1/1 green Plant creature tokens onto the battlefield, where X is the number of lands you control.
4 comments
last 2014-03-23 18:49:54 by Shiny_Umbreon
 C 
Instant
Target creature gets +3/+3 until end of turn.
 C 
Creature – Faerie
mystic (When Hob Cavalier enters the battlefield, exile the top card of your library imprinted on it.)
If the imprinted card is a land, Hob Cavalier gets +1/+1.
2/2
 C 
Creature – Human Knight
Triumph – Whenever a creature dealt damage this turn by Instinctual Squire dies, you gain 2 life.
1/1
 M 
Legendary Creature – Gnome Knight
mystic (When Kralkis, Battlegnome enters the battlefield, exile the top card of your library imprinted on it.)
Triumph – Whenever a creature dealt damage this turn by Kralkis dies, you may put the imprinted card into your hand. If you do, exile the top card of your library imprinted on Kralkis.
2/2
 U 
Creature – Faerie
mystic (When Manalink Hob enters the battlefield, exile the top card of your library imprinted on it.)
You may play land cards imprinted on Manalink Hob.
{1}{g}: Exile the top card of your library imprinted on Manalink Hob.
2/2
 U 
Enchantment – Aura
Enchant creature
When Mysticism enters the battlefield, draw a card.
Enchanted creature has "{t}: Add {g} to your mana pool."
 U 
Sorcery
Put five +1/+1 counters on target creature.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0 and has trample.
5 comments
last 2014-03-22 21:03:38 by Alex
 C 
Instant
Destroy target creature with flying.
Watch for glimmering air, you may find yourself caught in a web...
2 comments
last 2014-03-13 11:45:15 by Tenebrae
 C 
Creature – Elf Knight
Triumph – Whenever a creature dealt damage this turn by Territorial Warrior dies, you may put a land from your hand onto the battlefield tapped.
2/2
1 comment
2014-03-21 06:00:10 by Shiny_Umbreon
 C 
Creature – Beast Shaman
{t}: Add {g} to your mana pool.
The thrashers are coming, and they aren't happy.
1/1
 U 
Enchantment – Aura
Enchant non-Aura enchantment
Enchanted enchantment is a 1/4 green Spirit creature with reach. It's still an enchantment.
5 comments
last 2014-03-21 06:22:06 by Shiny_Umbreon
 C 
Creature – Faerie Beast
He shakes the canopies with his mighty chuckle.
6/7
 C 
Creature – Scorpion
Deathtouch
Triumph – Whenever a creature dealt damage this turn by Trained Manasect dies, add {g} to your mana pool.
1/3
4 comments
last 2014-03-22 19:17:44 by Tenebrae
 U 
Creature – Beast
Triumph – Whenever a creature dealt damage this turn by Triumphant Baloth dies, search your library for a Forest or a Swamp card and put it onto the battlefield tapped.
3/2
 C 
Sorcery
Search your library for a basic land card and put that card onto the battlefield. Shuffle your library.
 U 
Creature – Wurm
Reveal a land card from your hand: Woodcrasher Wurm gains trample until end of turn.
4/4
 C 
Creature – Drake
Flying
{u/w}, {t}: Tap target creature.
1/1
 U 
Creature – Beast
{w/u}: Return Frost Jumper to your hand.
1/1
 C 
Instant
Counter target spell.
You gain 3 life.
The Frostlords have a word that translates vaguely to "No, and I shall profit from your misfortune"
1 comment
2014-03-13 12:46:26 by Alex
 U 
Creature – Drone
When Extranian Assimilator enters the battlefield, gain control of target land.
2/2
 C 
Creature – Rat
Whenever Impish Vermin enters the battlefield or dies, target player discards a card.
1/1
 C 
Sorcery
Target player discards two cards.
Look at the top card of your library. You may put that card into your graveyard.
1 comment
2014-03-11 01:59:04 by Circeus
 U 
Sorcery
Exile target creature. Look at the top card of your library. You may put it into your graveyard.
 C 
Enchantment – Aura
Enchant creature
When Shadeflames enters the battlefield, draw a card.
{1}{b}{r}: Enchanted creature gets +2/+1 until end of turn.
2 comments
last 2014-03-11 14:21:45 by Tenebrae
 U 
Creature – Human
Sacrifice Teca Matron: Target creature gets +2/+0 until end of turn.
1/1
2 comments
last 2014-03-13 21:38:02 by Tenebrae
 U 
Enchantment
Whenever a player would lose life, that player loses that much life plus 2. (Damage causes loss of life.)
 C 
Creature – Human Shaman
{t}, sacrifice a creature: Tribute Shaman deals 1 damage to target player.
"The Teca gods smile upon us tonight, my fellows!"
2/2
1 comment
2014-03-21 06:02:10 by Shiny_Umbreon
 C 
Enchantment
{r}{g}: Rippling Mana becomes a 3/3 creature until end of turn.
 U 
Creature – Beast Shaman
When Soilwaker enters the battlefield, target land becomes a 3/3 creature until end of turn. It's still a land.
2/2
 U 
Enchantment – Aura
Enchant land
Enchanted land is a 4/4 creature with haste and trample. It's still a land.
1 comment
2014-03-21 06:23:45 by Shiny_Umbreon
 C 
Creature – Elf Shaman
{t}: Add {r} or {g} to your mana pool.
1/1
 U 
Creature – Insect
When Attendant Hivemantis enters the battlefield, distribute three +1/+1 counters among any number of target creatures.
3/3
 C 
Creature – Insect
The Hive's Remorhaz hides underground, waiting for a chance to emerge.
3/3
1 comment
2014-03-21 06:03:01 by Shiny_Umbreon
 U 
Creature – Insect
{t}: Put a +1/+1 counter on Hive Builder.
2/2
 C 
Creature – Insect
Watchweevil enters the battlefield with a +1/+1 counter.
1/1
1 comment
2014-03-21 06:02:33 by Shiny_Umbreon
 U 
Enchantment
Whenever an opponent discards a card, they lose 1 life and you gain 1 life.
Aria rewards her priests for stamping out evil ideas.
1 comment
2014-03-21 06:25:20 by Shiny_Umbreon
{w}{b}
 
 C 
Instant
Target creature gets -2/-2 until end of turn and you gain 2 life.
 U 
Sorcery
Exile target creature. Its controller gains life equal to its converted mana cost.
"Volkas has punished you for your crimes against the universe."
 C 
Sorcery
Target player reveals their hand. Choose a nonland, noncreature card and they discard that card. You gain 3 life.
 C 
Creature – Angel Human
Martyrdom{w}{b}, sacrifice Demiblood Priest: Target player discards two cards.
2/2
 C 
Creature – Human Cleric
Martyrdom{w/b}, sacrifice Ideal Protector: Target player loses 2 life and you gain 2 life.
1/1
 R 
Enchantment
Whenever you gain life, target player sacrifices a creature.
 U 
Creature – Human Cleric
Whenever Priest of Defense is dealt damage, target player discards a card and you gain 2 life.
He scrubs out the evil thoughts.
1/1
 U 
Creature – Human Cleric
Martyrdom{1}{b}{w}, sacrifice Protection Pastor: Target player reveals their hand. Choose an instant or sorcery card and exile it. Activate this ability only as a sorcery.
1/1
 R 
Creature – Angel
Flying
Martyrdom{x}{b}{w}, sacrifice Sindrinker Angel: Target player loses X life and you gain X life.
4/4
 M 
Legendary Creature – Angel God
Whenever a creature enters the battlefield, target opponent loses 5 life.
Whenever a creature leaves the battlefield, you gain 5 life.
Martyrdom{b}{b}{w}{w}, sacrifice Volkas and Aria: Creatures you control have protection from all colors until end of turn.
5/5
 U 
Enchantment – Aura
Enchant creature
Whenever a creature dealt damage this turn by enchanted creature dies, put a +1/+1 counter on enchanted creature.
 R 
Creature – Human Assassin
Triumph – Whenever a creature dealt damage this turn by Clan Backstabber dies, you may destroy up to one target creature and put a +1/+1 counter on target creature.
3/3
 C 
Creature – Beast Knight
Triumph – Whenever a creature dealt damage this turn by Clan Monstrosity dies, target player loses 2 life.
3/3
 R 
Sorcery
Return target creature from your graveyard to the battlefield with two +1/+1 counters on it.
2 comments
last 2014-03-22 21:06:22 by Alex
 C 
Sorcery
Return target creature or land card from your graveyard to your hand.
{1}{b}{g}
 
 M 
Instant
Destroy all creatures that were dealt damage this turn. Each player puts a card from the top of their library into their graveyard for each creature destroyed this way.
 U 
Creature – Human
Triumph – Whenever a creature dealt damage this turn by Mulching Squire dies, put the top three cards of your library into your graveyard.
1/2
 C 
Creature – Human Knight
Triumph – Whenever a creature dealt damage this turn by Neophyte Clanmate dies, you may have target creature get -2/-2 until end of turn.
2/1
 U 
Sorcery
Return target creature from a graveyard to the battlefield under your control.
"Arise, o dead one!"
5 comments
last 2014-03-13 17:25:15 by Tenebrae
 U 
Creature – Human Knight
Triumph – Whenever a creature dealt damage this turn by Unearthing Sentinel dies, return target card from your graveyard to your hand.
3/4
3 comments
last 2014-03-22 17:51:38 by Shiny_Umbreon
 C 
Creature – Human Knight
Triumph – Whenever a creature dealt damage this turn by Victorious Knight dies, put a +1/+1 counter on Victorious Knight.
2/2
 R 
Creature – Faerie Beast
mystic
At the beginning of your upkeep, you may reveal the top three cards of your library. If you do, you may choose a card that shares a type with the imprinted card and put it into your hand. Put all other cards revealed this way onto the bottom of your library.
2/2
 M 
Enchantment
mystic (When Circle of Salt enters the battlefield, exile the top card of your library imprinted on it.)
You have protection from converted mana cost equal to the imprinted card.
{1}{u}{g}: Put the imprinted card into your graveyard, and exile the top card of your library imprinted on Circle of Salt.
 C 
Creature – Faerie Beast
mystic (When Essence Phooka enters the battlefield, exile the top card of your library imprinted on it.)
If the imprinted card is a creature, Essence Phooka gets +2/+2.
1/1
 U 
Creature – Ooze
mystic (When Fae Ooze enters the battlefield, exile the top card of your library imprinted on it.)
When Fae Ooze enters the battlefield, put X +1/+1 counters on it, where X is the imprinted card's converted mana cost.
If the imprinted card is a land, Fae Ooze gets +1/+1.
0/0
 U 
Creature – Faerie Wizard
Flying
mystic (When Faerie Caster enters the battlefield, exile the top card of your library imprinted on it.)
You may play the imprinted card.
1/2
5 comments
last 2014-03-22 19:14:13 by Tenebrae
 C 
Instant
Target creature gets +3/+3 and gains flying until end of turn.
 U 
Enchantment – Aura
Enchant creature
Enchanted creature has hexproof.
{2}{u}{g}: Put a +1/+1 counter on enchanted creature.
 U 
Instant
Distribute five +1/+1 counters among up to five target creatures.
 C 
Creature – Faerie
mystic (When Sneaky Hob enters the battlefield, exile the top card of your library imprinted on it.)
If the imprinted card is a land, Sneaky Hob has vigilance and flying.
2/2
3 comments
last 2014-03-22 17:32:58 by Shiny_Umbreon
 C 
Sorcery
Draw a card. Then, if you control a creature draw another card.
8 comments
last 2014-03-11 16:36:31 by Tenebrae
 R 
Sorcery
Creatures you control get +2/+0 and gain "Whenever this creature deals combat damage, draw a card." until end of turn.
misdirection {3}{u}{r}
2 comments
last 2014-03-17 17:29:57 by Tenebrae
 C 
Instant
Switch target creature's power and toughness until end of turn.
misdirection {u/r} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {u/r}. If you do, cast this card without paying its mana cost.)
3 comments
last 2014-03-10 19:32:12 by Tenebrae
 R 
Instant
Galvanalyze deals 2 damage divided as you choose among one or two target creatures and/or players.
Draw a card.
misdirection {u}{r}
 M 
Sorcery
Exile all permanents, libraries, and graveyards. Each player's life total becomes 5. Each player puts their hand on top of their library in a random order.
misdirection {4}{u}{r}
 U 
Creature – Goblin
Discard a sorcery card: Goblin Puppet can't be blocked this turn.
2/2
 C 
Creature – Puppet
Whenever you cast a spell, you may have Momentum Marionette get +1/-1 until end of turn.
1/3
1 comment
2014-03-21 06:05:28 by Shiny_Umbreon
 C 
Sorcery
Passion Bolt deals 3 damage to target creature or player.
Draw a card, then discard a card.
2 comments
last 2014-03-21 10:35:48 by Alex
 U 
Creature – Scarecrow
Whenever you cast a sorcery, Pirouetting Ragbag gets +1/+0.
Whenever you cast an instant, Pirouetting Ragbag gets +0/+1.
3/3
 C 
Creature – Scarecrow Assassin
Ragtwirler can't be blocked.
It waves colorful cloths in hypnotic patterns.
2/2
 U 
Sorcery
Draw a card, then discard a card. Thoughtfire deals damage equal to the discarded card's converted mana cost to target creature or player.
2 comments
last 2014-03-21 10:38:46 by Alex
 U 
Instant
Draw four cards, then discard two cards.
misdirection {1}{u}{r} (During combat, you may return an unblocked attacker you control to its owner's hand and pay {1}{u}{r}. If you do, cast this card without paying its mana cost.)
 C 
Creature – Boar
Vigilance, haste
Whenever Barded Boar attacks, it gains lifelink until end of turn.
2/2
 U 
Creature – Human
When Battle Mentor enters the battlefield, put a 1/1 white Soldier token with formation onto the battlefield.
{t}: Put a +1/+1 counter on target Soldier.
2/2
 C 
Sorcery
Put two 1/1 white Soldier creature tokens with formation onto the battlefield.
3 comments
last 2014-03-21 06:06:19 by Shiny_Umbreon
 M 
Enchantment – Aura
Enchant creature
When enchanted creature leaves the battlefield, return it to the battlefield and attach Dimensional Tether to it.
When Dimensional Tether leaves the battlefield, return it to your hand.
{r}{w}
 
 R 
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+2.
When enchanted creature dies, return Honor to your hand.
2 comments
last 2014-03-18 15:07:15 by Tenebrae
 U 
Enchantment – Aura
Enchant creature
Whenever enchanted creature attacks, put a +1/+1 counter on it.
When enchanted creature has 3 or more +1/+1 counters on it, it gains formation.
 R 
Legendary Creature – Human
Other creatures you control get +2/+2.
Creatures you control get +1/+0 for each Aura attached to them.
formation
2/2
 U 
Instant
Thundercharge deals 3 damage to target creature or player.
Put a +1/+1 counter on up to one target creature.
 U 
Creature – Human Archer
formation (Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.)
{t}: Vanguard Archer deals 1 damage to target attacking creature.
1/1
5 comments
last 2014-03-22 17:11:05 by Shiny_Umbreon
 C 
Creature – Human Soldier
Haste, formation (Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.)
1/1
2 comments
last 2014-03-10 17:23:54 by Tenebrae
 U 
Sorcery
Return target creature you control with converted mana cost X to its owner's hand. You may put a creature card with converted mana cost 1 plus X that shares a color with it onto the battlefield.
 C 
Enchantment – Aura
Enchant creature
Enchanted creature has formation (Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.).
 C 
Artifact
{b},{t}: Add {g}{g} to your mana pool.
{g},{t}: Add {b}{b} to your mana pool.
 C 
Artifact
{w},{t}: Add {b}{b} to your mana pool.
{b},{t}: Add {w}{w} to your mana pool.
 C 
Artifact
{g},{t}: Add {u}{u} to your mana pool.
{u},{t}: Add {g}{g} to your mana pool.
 M 
Legendary Artifact
Multicolored creatures you control get +3/+3.
Multicolored spells you control can't be countered.
Multicolored enchantments you control are indestructible.
4 comments
last 2014-05-02 22:39:50 by Tenebrae
 C 
Artifact
{4},{t}: Draw a card, then discard a card.
It shines enlightenment over all.
6 comments
last 2014-03-11 16:42:52 by Tenebrae
 C 
Artifact
{r},{t}: Add {u}{u} to your mana pool.
{u},{t}: Add {r}{r} to your mana pool.
 U 
Artifact
{t}: Look at the top three cards of your library. Put one on top of your library and the rest in your graveyard.
 C 
Artifact
{r},{t}: Add {w}{w} to your mana pool.
{w},{t}: Add {r}{r} to your mana pool.
 R 
Land
Morphotic Woods enters the battlefield tapped.
When Morphotic Woods enters the battlefield, add {1} to your mana pool.
{t}: Add {u} or {g} to your mana pool.
 R 
Land
Rickety Theater enters the battlefield tapped.
When Rickety Theater enters the battlefield, add {1} to your mana pool.
{t}: Add {u} or {r} to your mana pool.
1 comment
2015-12-14 13:19:08 by Alex
 R 
Land
Sentry Tower enters the battlefield tapped.
When Sentry Tower enters the battlefield, add {1} to your mana pool.
{t}: Add {w} or {r} to your mana pool.
 R 
Land
Warriors' Guild enters the battlefield tapped.
When Warriors' Guild enters the battlefield, add {1} to your mana pool.
{t}: Add {b} or {g} to your mana pool.
 R 
Land
Welcoming Shrine enters the battlefield tapped.
When Welcoming Shrine enters the battlefield, add {1} to your mana pool.
{t}: Add {b} or {w} to your mana pool.
Colour indicator W Creature – Soldier
formation (Creatures with formation can't be blocked unless all attacking creatures with formation are blocked.)
1/1

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