"Whenever the enchanted creature blocks, it deals 2 damage to the controller of each creature its blocking." to dude1818's "Whenever enchanted creature blocks a creature, that creature deals 2 damage to its controller.' This being black, I could just use life loss instead of damage. I don't think there was a mechanical reason I went for damage here.
Seems fine to me to have a handful of cards like that at rare. A more standard template for the last sentence would be "Any player may activate this ability, but only if they don't control a permanent named ~." I wonder if it should be sorcery speed, too
Ngl, I don't remember. Obviously it wants to primarily play with Warriors, but for the general health of the game and the fact that some cards in this set were designed to work with multiple creature types, it's probably fine as it currently is. Like, worst-case is you're paying four mana, three of which is to give something doublestrike the turn it comes out- even with a body, that's not great, since you're on two colors for a 2/1 and 2 mana to give something doublestrike. Otherwise, you're probably playing Warriors with maybe something big like an Angel or Dragon to finish, but that kind of play-style sounds normal for Magic?
"Whenever the enchanted creature blocks, it deals 2 damage to the controller of each creature its blocking." to dude1818's "Whenever enchanted creature blocks a creature, that creature deals 2 damage to its controller.'
This being black, I could just use life loss instead of damage. I don't think there was a mechanical reason I went for damage here.
Updated to dude1818's wording
Updated to dude1818's wording.
This set has ten two-color factions that are class-based. GW's faction is Druid.
Adding two creature types seems cluttered. Adding one is usually trinket text already
I think you can refer to them as "the first chapter ability," "the second chapter ability," etc. That's not currently supported, but could be
Slight functional difference especially with lifelink, but improved clarity, imo:
"Whenever enchanted creature blocks a creature, that creature deals 2 damage to its controller."
Seems fine to me to have a handful of cards like that at rare. A more standard template for the last sentence would be "Any player may activate this ability, but only if they don't control a permanent named ~." I wonder if it should be sorcery speed, too
Druid tribal in white seems a bit odd, unless this is part of a GWx faction
The second sentence of the second chapter should be "If it's a Druid, it gains..."
"power of 4 or greater" to "mana value of four or greater" since rest of shamans care about mana value rather than power
-4 to -3
Ngl, I don't remember. Obviously it wants to primarily play with Warriors, but for the general health of the game and the fact that some cards in this set were designed to work with multiple creature types, it's probably fine as it currently is. Like, worst-case is you're paying four mana, three of which is to give something doublestrike the turn it comes out- even with a body, that's not great, since you're on two colors for a 2/1 and 2 mana to give something doublestrike. Otherwise, you're probably playing Warriors with maybe something big like an Angel or Dragon to finish, but that kind of play-style sounds normal for Magic?
Was this intended to be any creature gets double strike? Or target warrior gets doublestrike
name change from Wamamack Spirit Ranger
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