Also considered just "UEOT, double all damage that would be dealt by spells and permanents you control." but I worried that doubling might be too good at uncommon
Because there's a major tribal component to this set, and this card is supposed to be in the slot supporting two tribes, it adds both types. While the primary tribal theme is one two-color pair to a tribe, there are cards supporting two allied-color tribes for shards and supporting enemy color tribes together for wedges. This card tries to appeal the interests of both Bersekers () and Shamans (), so it's made to optimize a creature to either if not both of those for tribal support.
"Whenever the enchanted creature blocks, it deals 2 damage to the controller of each creature its blocking." to dude1818's "Whenever enchanted creature blocks a creature, that creature deals 2 damage to its controller.' This being black, I could just use life loss instead of damage. I don't think there was a mechanical reason I went for damage here.
Seems fine to me to have a handful of cards like that at rare. A more standard template for the last sentence would be "Any player may activate this ability, but only if they don't control a permanent named ~." I wonder if it should be sorcery speed, too
Was missing p/t
Also considered just "UEOT, double all damage that would be dealt by spells and permanents you control." but I worried that doubling might be too good at uncommon
Sorcery to instant
Because there's a major tribal component to this set, and this card is supposed to be in the slot supporting two tribes, it adds both types. While the primary tribal theme is one two-color pair to a tribe, there are cards supporting two allied-color tribes for shards and supporting enemy color tribes together for wedges. This card tries to appeal the interests of both Bersekers (
) and Shamans (
), so it's made to optimize a creature to either if not both of those for tribal support.
"Whenever the enchanted creature blocks, it deals 2 damage to the controller of each creature its blocking." to dude1818's "Whenever enchanted creature blocks a creature, that creature deals 2 damage to its controller.'
This being black, I could just use life loss instead of damage. I don't think there was a mechanical reason I went for damage here.
Updated to dude1818's wording
Updated to dude1818's wording.
This set has ten two-color factions that are class-based. GW's faction is Druid.
Adding two creature types seems cluttered. Adding one is usually trinket text already
I think you can refer to them as "the first chapter ability," "the second chapter ability," etc. That's not currently supported, but could be
Slight functional difference especially with lifelink, but improved clarity, imo:
"Whenever enchanted creature blocks a creature, that creature deals 2 damage to its controller."
Seems fine to me to have a handful of cards like that at rare. A more standard template for the last sentence would be "Any player may activate this ability, but only if they don't control a permanent named ~." I wonder if it should be sorcery speed, too
Druid tribal in white seems a bit odd, unless this is part of a GWx faction
The second sentence of the second chapter should be "If it's a Druid, it gains..."
"power of 4 or greater" to "mana value of four or greater" since rest of shamans care about mana value rather than power