Arena
Arena: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Concepts, Themes, Mechanics | Skeleton |
Showing 26 of 26 Blue cards
Go to section: White (27) Blue (26) Black (30) Red (31) Green (15) Multicolour (7) Hybrid (2) Split (1) Artifact (7) Land (1)
Show rarities: N C U R M
Hexproof
1/1
0 comments
Flying
2/2
If you control fewer creatures than an opponent when Battle Analyst enters the battlefield, draw two cards.
"This isn't looking good."
1/3
Enchant player
Enchanted player draws an additional card during his or her draw step, then chooses and discards a card.
Enchanted player draws an additional card during his or her draw step, then chooses and discards a card.
Flying
If a player controls a creature named Vermillion Mage, Cerulean Mage gains haste and protection from red.
If a player controls a creature named Vermillion Mage, Cerulean Mage gains haste and protection from red.
1/2
: Draw four cards, then discard three. Activate this ability only if Chronicler Trainee's power is 4 or greater.
2/3
Tap up to three target creatures and/or lands. Those permanents don't untap during their controller's untap step.
Retconned (This card shares its name with another card. A library cannot have more than four cards with the same name other than basic lands.)
Flash
Enchant creature
: Enchanted creature gets -1/+1.
Flash
Enchant creature
: Enchanted creature gets -1/+1.
If a two or more permanents entered the battlefield under an opponent's control this turn, you may pay rather than pay Dimension Trap's mana cost.
Return target permanent to its owner's hand.
Return target permanent to its owner's hand.
Into one world and out another.
Dream Prowler is unblockable as long as it is attacking alone.
1/5
In an opponent cast a red or green spell this turn, you may pay rather than pay Flashfreeze Trap's mana cost.
Counter target spell.
Counter target spell.
If you control another another blue creature, Fledgling Drake gets +1/+1 and has flying.
2/2
Look at target opponent's hand. If you have fewer cards in hand than that opponent, draw two cards.
Flash
Enchant creature
Enchanted creature gets +2/+0.
When Gossamer Blade leaves the battlefield, it's controller sacrifices enchanted creature.
Enchant creature
Enchanted creature gets +2/+0.
When Gossamer Blade leaves the battlefield, it's controller sacrifices enchanted creature.
It cuts in more ways than one.
Infiltrator can't block and can't be blocked.
1/1
Flying
At the beginning of your upkeep, if you have fewer cards in your library than an opponent, each opponent puts the top three cards of his or her library into his or her graveyard.
At the beginning of your upkeep, if you have fewer cards in your library than an opponent, each opponent puts the top three cards of his or her library into his or her graveyard.
3/3
If a spell or ability an opponent controls would cause you to reveal your hand, reveal two cards from your hand instead.
1/2
, : You may return target sorcery or instant card with converted mana cost 3 or less from your graveyard to your hand.
1/2
Blue creatures you control have ", : Target player draws a card, then discards a card."
1/1
: Counter target spell unless its controller pays .
When Saboteur deals combat damage to a player, return target nonland permanent that player controls to his or her hand.
1/2
Target creature's power is 0 until end of turn.
Draw a card.
Draw a card.
Whenever you cast a sorcery or instant spell, you may search your library for a card with converted mana cost less than that spell's, reveal it, and put it into your hand. Then shuffle your library.
When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.
"Take your time."
, : Draw a card. Activate this ability only if you have fewer cards in hand than an opponent.
1/1
Activated abilities of creatures you control cost less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
Go to section: White (27) Blue (26) Black (30) Red (31) Green (15) Multicolour (7) Hybrid (2) Split (1) Artifact (7) Land (1)
Show rarities: N C U R M
Arena: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Concepts, Themes, Mechanics | Skeleton |