Arena: Virtual Booster
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| Concepts, Themes, Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Counter target spell. That spell's controller can't cast spells this turn.
Draw a card. "Quiet."
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In an opponent cast a red or green spell this turn, you may pay
![]() rather than pay Flashfreeze Trap's mana cost.
Counter target spell. |
If a two or more permanents entered the battlefield under an opponent's control this turn, you may pay
rather than pay Dimension Trap's mana cost.
Return target permanent to its owner's hand. Into one world and out another.
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If an opponent controls three or more creatures with toughness 3 or greater, you may pay
![]() rather than pay Miasma Trap's mana cost.
Creatures target player controls get -2/-2 until end of turn. |
Flying
At the beginning of your upkeep, if you have fewer cards in your library than an opponent, each opponent puts the top three cards of his or her library into his or her graveyard. 3/3
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Tap an untapped creature you control: Holy Chanter gains protection from black until end of turn.
1/1
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As long as an opponent controls more creatures than you, Stalwart Phalanx gets +3/+0 and has first strike.
2/3
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Flying
If a player controls a creature named Vermillion Mage, Cerulean Mage gains haste and protection from red. 1/2
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Whenever a creature enters the battlefield, that creature's controller gains control of Bumbling Buffoon.
"Who's team am I on again?" 4/4
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Craven Combatant can't block.
"I didn't sign up for this!" 3/2
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As long as you control two or more green creatures, Wurm Hatchling gets +3/+3 and has trample.
2/2
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As long as you control another red creature, Juvenile Goblin gets +1/+1 and has haste.
1/1
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2/2
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Training Drone can't attack or block unless it's equipped.
4/4
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Mute
(rare)
Flashfreeze Trap
(uncommon)
Dimension Trap
(uncommon)
Miasma Trap
(uncommon)
Maddening Sphinx
(common)
Holy Chanter
(common)
Stalwart Phalanx
(common)
Cerulean Mage
(common)
Bumbling Buffoon
(common)
Craven Combatant
(common)
Wurm Hatchling
(common)
Juvenile Goblin
(common)
Glory Seeker
(common)
Training Drone
(common)
Island
(basic)






