Arena: Virtual Booster

Arena: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Concepts, Themes, Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 U 
Creature – Giant Warrior
If you control fewer creatures than an opponent, Stalwart Giant gets +3/+3.
"Careful, Larry, he's tougher than he looks."
"But he already looks really tough!"
3/3
 
{1}{b/w}{b/w}{b/w}
 
 R 
Sorcery
Exile any number of target creatures. Expel costs {1} more to cast for each target beyond the first.
 U 
Creature – Illusion
Dream Prowler is unblockable as long as it is attacking alone.
1/5
 U 
Creature – Human Knight
First strike

If a player controls a creature named Ebony Knight, Ivory Knight gets +1/+2 and gains protection from black.
2/2
 U 
Creature – Cephalid Rogue Wizard
If a spell or ability an opponent controls would cause you to reveal your hand, reveal two cards from your hand instead.
1/2
 C 
Enchantment – Aura
Retconned (This card shares its name with another card. A library cannot have more than four cards with the same name other than basic lands.)
Flash
Enchant creature
{1}: Enchanted creature gets -1/+1.
 C 
Creature – Zombie
If you have more creature cards in your graveyard than an opponent, Marrow Fiend gets +3/+3.

At the beginning of your upkeep, exile a creature card from your graveyard or bury Marrow Fiend.
1/1
 C 
Creature – Goblin Warrior
As long as you control another red creature, Juvenile Goblin gets +1/+1 and has haste.
1/1
 C 
Creature – Ogre Warrior
Whenever a creature enters the battlefield, that creature's controller gains control of Bumbling Buffoon.

"Who's team am I on again?"
4/4
 C 
Artifact Creature – Golem
Bloodied – As long as an opponent has 10 or less life, Bloodrust Golem doesn't untap during its controller's untap step.
5/3
 C 
Instant – Trap
If an opponent controls at least three more creatures than you, you may pay {1}{w} rather than pay Brightflash Trap's mana cost.

Tap up to three target creatures.
 C 
Creature – Rhino Soldier
Defender

{t}: Target blocking creature gets +0/+3 until end of turn.
1/3
 C 
Creature – Sphinx
Flying

At the beginning of your upkeep, if you have fewer cards in your library than an opponent, each opponent puts the top three cards of his or her library into his or her graveyard.
3/3
 C 
Creature – Elf Druid
As long as you control more lands than an opponent, Barkskin Druid gets +2/+2.
2/2
Mountain
 
 B 
Basic Land – Mountain

Stalwart Giant (uncommon, foil)
Expel (rare)
Dream Prowler (uncommon)
Ivory Knight (uncommon)
Misleading Informer (uncommon)
Defensive Stance (common)
Marrow Fiend (common)
Juvenile Goblin (common)
Bumbling Buffoon (common)
Bloodrust Golem (common)
Brightflash Trap (common)
Shieldmaster (common)
Maddening Sphinx (common)
Barkskin Druid (common)
Mountain (basic)