Arena: Virtual Booster
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| Concepts, Themes, Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Trample, first strike, deathtouch
: Apex Predator gets +1/+1 until end of turn.
: Regenerate Apex Predator.1/1
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Equipped creature gets +0/+1 and has "If a spell or ability would target this creature, you may change that spell or ability target to another target creature."
Equip ![]() |
First strike
If you control a creature named Ivory Knight, Ebony Knight gets +2/+1 and protection from white. 2/2
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: Target creature gets -1/-1 until end of turn.1/1
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Vigilance
1/4
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If you have more creature cards in your graveyard than an opponent, Marrow Fiend gets +3/+3.
At the beginning of your upkeep, exile a creature card from your graveyard or bury Marrow Fiend. 1/1
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If you have less life than an opponent, Cheap Lava Axe costs
less to cast.
Cheap Lava Axe deals 5 damage to target player. |
As long as you control another red creature, Juvenile Goblin gets +1/+1 and has haste.
1/1
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Flying
At the beginning of your upkeep, if you have fewer cards in your library than an opponent, each opponent puts the top three cards of his or her library into his or her graveyard. 3/3
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Equipped creature has "
, Unattach Barbed Net: Tap target creature. That creature doesn't untap during its owner's untap step."
Equip ![]() |
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Flying
If a player controls a creature named Vermillion Mage, Cerulean Mage gains haste and protection from red. 1/2
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Whenever you cast a white spell, you may gain 2 life.
1/1
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Tap an untapped creature you control: ~ gains intimidate until end of turn.
1/1
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At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ogre Sell-Sword.
3/3
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Apex Predator
(rare)
Mirror Shield
(uncommon)
Ebony Knight
(uncommon)
Cunning Blightmage
(uncommon)
Standing Troops
(common)
Marrow Fiend
(common)
Cheap Lava Axe
(common)
Juvenile Goblin
(common)
Maddening Sphinx
(common)
Barbed Net
(common)
Cerulean Mage
(common)
Cleric
(common)
Card11852
(common)
Ogre Sell-Sword
(common)
Forest
(basic)




: Target creature gets -1/-1 until end of turn.


