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Concepts, Themes, Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Sphinx
Flying

At the beginning of your upkeep, if you have fewer cards in your library than an opponent, each opponent puts the top three cards of his or her library into his or her graveyard.
3/3
 
 R 
Enchantment
Activated abilities of creatures you control cost {2} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
 U 
Creature – Horror
Black creatures you control have "{2}{b}, {t}: This permanent deals X damage to target creature, where X is this permanent's power. You gain X life."
3/2
 U 
Creature – Giant Warrior
If you control fewer creatures than an opponent, Stalwart Giant gets +3/+3.
"Careful, Larry, he's tougher than he looks."
"But he already looks really tough!"
3/3
 U 
Instant – Trap
If a creature with toughness 5 or greater is attacking, you may pay {1}{r} rather than play Firemine Trap's mana cost.

Firemine Trap deals 8 damage to target attacking creature.
 C 
Creature – Human Cleric
When Suicide Missionary enters the battlefield, each player sacrifices a creature.

"Perhaps today is a good day to die!"
1/2
 C 
Creature
Tap an untapped creature you control: Holy Chanter gains protection from black until end of turn.
1/1
{w}
 
 C 
Creature – Cleric
Whenever you cast a white spell, you may gain 2 life.
1/1
 C 
Creature – Human Soldier
Craven Combatant can't block.



"I didn't sign up for this!"
3/2
{1}
 
 C 
Artifact – Equipment
Equipped creature has "{t}, Unattach Javelin: Javelin deals 1 damage to target creature or player."

Equip {2}
 C 
Sorcery
Look at target opponent's hand. If you have fewer cards in hand than that opponent, draw two cards.
 C 
Creature – Troll Warrior
If Cave Troll would be destroyed, regenerate it.

Sacrifice a land: Cave Troll can't be regenerated this turn. Any player may activate this ability.
4/2
 C 
Creature – Elephant
If you control more creatures than an opponent, sacrifice Battle Mastodon.
3/3
 C 
Creature – Drake
If you control another another blue creature, Fledgling Drake gets +1/+1 and has flying.
2/2
Mountain
 
 B 
Basic Land – Mountain

Maddening Sphinx (common, foil)
Training Grounds (rare)
Frightening Mentor (uncommon)
Stalwart Giant (uncommon)
Firemine Trap (uncommon)
Suicide Missionary (common)
Holy Chanter (common)
Cleric (common)
Craven Combatant (common)
Javelin (common)
Gather Intelligence (common)
Cave Troll (common)
Battle Mastodon (common)
Fledgling Drake (common)
Mountain (basic)