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Concepts, Themes, Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Creature – Beast
Trample, first strike, deathtouch
{g}: Apex Predator gets +1/+1 until end of turn.
{g}: Regenerate Apex Predator.
1/1
 U 
Artifact – Equipment
Equipped creature gets +0/+1 and has "If a spell or ability would target this creature, you may change that spell or ability target to another target creature."

Equip {3}
 U 
Creature – Human Knight
First strike

If you control a creature named Ivory Knight, Ebony Knight gets +2/+1 and protection from white.
2/2
 U 
Creature – Human Cleric
{t}: Target creature gets -1/-1 until end of turn.
1/1
 C 
Creature – Human Soldier
Vigilance
1/4
 C 
Creature – Zombie
If you have more creature cards in your graveyard than an opponent, Marrow Fiend gets +3/+3.

At the beginning of your upkeep, exile a creature card from your graveyard or bury Marrow Fiend.
1/1
 C 
Sorcery
If you have less life than an opponent, Cheap Lava Axe costs {3} less to cast.

Cheap Lava Axe deals 5 damage to target player.
 C 
Creature – Goblin Warrior
As long as you control another red creature, Juvenile Goblin gets +1/+1 and has haste.
1/1
 C 
Creature – Sphinx
Flying

At the beginning of your upkeep, if you have fewer cards in your library than an opponent, each opponent puts the top three cards of his or her library into his or her graveyard.
3/3
 C 
Artifact – Equipment
Equipped creature has "{t}, Unattach Barbed Net: Tap target creature. That creature doesn't untap during its owner's untap step."

Equip {2}
 C 
Creature – Human Wizard
Flying

If a player controls a creature named Vermillion Mage, Cerulean Mage gains haste and protection from red.
1/2
{w}
 
 C 
Creature – Cleric
Whenever you cast a white spell, you may gain 2 life.
1/1
 C 
Creature
Tap an untapped creature you control: ~ gains intimidate until end of turn.
1/1
 C 
Creature – Ogre Mercenary Warrior
At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ogre Sell-Sword.
3/3
Forest
 
 B 
Basic Land – Forest

Apex Predator (rare)
Mirror Shield (uncommon)
Ebony Knight (uncommon)
Cunning Blightmage (uncommon)
Standing Troops (common)
Marrow Fiend (common)
Cheap Lava Axe (common)
Juvenile Goblin (common)
Maddening Sphinx (common)
Barbed Net (common)
Cerulean Mage (common)
Cleric (common)
Card11852 (common)
Ogre Sell-Sword (common)
Forest (basic)