Arena: Virtual Booster
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| Concepts, Themes, Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
: Target creature is 1/1 until end of turn.1/2
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When you cast Necrotic Lore, any player may pay 5 life. If a player does, counter Necrotic Lore.
Target player draws three cards. |
: Target creature gets -4/-4 until end of turn. Activate this ability only if Feeble Trainee's power is 4 or greater.2/3
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If a spell or ability an opponent controls would cause you to reveal your hand, reveal two cards from your hand instead.
1/2
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Haste
At the beginning of each players turn, that player may pay ![]() or 2 life. If he or she does, the player gains control of Ogre Mercenary.3/3
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If Cave Troll would be destroyed, regenerate it.
Sacrifice a land: Cave Troll can't be regenerated this turn. Any player may activate this ability. 4/2
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, : Draw a card. Activate this ability only if you have fewer cards in hand than an opponent.1/1
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![]() : Novice Swordsman gains all activated abilities of target creature until end of turn.1/1
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If you control fewer creatures than an opponent, Wurm gets +3/+3 and has trample.
6/6
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Hexproof
1/1
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When Suicide Missionary enters the battlefield, each player sacrifices a creature.
"Perhaps today is a good day to die!" 1/2
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, : Attach target Equipment you control to target creature you control."It's dangerous to go alone. Here, take this."
1/2
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Retconned (This card shares its name with another card. A library cannot have more than four cards with the same name other than basic lands.)
Flash Enchant creature : Enchanted creature gets -1/+1. |
Training Drone can't attack or block unless it's equipped.
4/4
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Whitechapel Sorceress
(rare)
Necrotic Lore
(uncommon)
Feeble Trainee
(uncommon)
Misleading Informer
(uncommon)
Ogre Mercenary
(common)
Cave Troll
(common)
Tome Thief
(common)
Novice Swordsman
(common)
Wurm
(common)
Agile Duelist
(common)
Suicide Missionary
(common)
Armorer
(common)
Defensive Stance
(common)
Training Drone
(common)
Forest
(basic)

: Target creature is 1/1 until end of turn.



