Arena: Virtual Booster
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| Concepts, Themes, Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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At the beginning of your upkeep, if you control fewer creatures than an opponent, put a 2/2 green Wolf creature token onto the battlefield.
2/2
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Each creature deals damage equal to it's power to each other creature and each player.
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If you control fewer creatures than an opponent, Stalwart Giant gets +3/+3.
"Careful, Larry, he's tougher than he looks."
"But he already looks really tough!" 3/3
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If you control fewer creatures than an opponent, creatures you control get +1/+0.
2/2
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: Target creature gets -1/-1 until end of turn.1/1
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Whever you play a red spell, Firespitter gets +X/+0 where X is its power.
![]() : Firespitter gets +1/+0 until end of turn.0/1
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, : Attach target Equipment you control to target creature you control."It's dangerous to go alone. Here, take this."
1/2
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Look at target opponent's hand. If you have fewer cards in hand than that opponent, draw two cards.
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As long as you control more lands than an opponent, Barkskin Druid gets +2/+2.
2/2
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As long as you control another black creature, Callow Cadaver gets +1/+1 and has intimidate.
2/2
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Flying
If a player controls a creature named Vermillion Mage, Cerulean Mage gains haste and protection from red. 1/2
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![]() : Novice Swordsman gains all activated abilities of target creature until end of turn.1/1
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Equipped creature has "
, Unattach Javelin: Javelin deals 1 damage to target creature or player."
Equip ![]() |
When Suicide Missionary enters the battlefield, each player sacrifices a creature.
"Perhaps today is a good day to die!" 1/2
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Wolf Shaman
(uncommon, foil)
Bloody Carnage
(rare)
Stalwart Giant
(uncommon)
Furious Drillmaster
(uncommon)
Cunning Blightmage
(uncommon)
Firespitter
(common)
Armorer
(common)
Gather Intelligence
(common)
Barkskin Druid
(common)
Callow Cadaver
(common)
Cerulean Mage
(common)
Novice Swordsman
(common)
Javelin
(common)
Suicide Missionary
(common)
Plains
(basic)



: Target creature gets -1/-1 until end of turn.


