Arena: Virtual Booster
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| Concepts, Themes, Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Activated abilities of creatures you control cost
less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana. |
Phantom Helm can't be attached to creatures with power 3 or more.
Equipped creature is unblockable. Equip ![]() |
, Sacrifice a Mountain: Add
![]() to your mana pool.2/2
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White creatures you control have "
![]() , : Target creature gains protection from the color of your choice until end of turn."1/3
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When Sanity Gnawer enters the battlefield, target player discards a card.
2/1
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If a spell or ability an opponent controls would reveal and/or cause them to look at your hand, reveal ~ instead. If you do, it deals six damage to each opponent and you draw a card.
~ deals 4 damage to target creature or player. |
Remove all creatures you control from combat.
"Retreat? Hell, we're just fighting in another direction!"
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Flash
Enchant creature Enchanted creature gets +2/+0. When Gossamer Blade leaves the battlefield, it's controller sacrifices enchanted creature. It cuts in more ways than one.
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Hexproof
1/1
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Flying
At the beginning of each player's upkeep, that player may pay 4 life. If he or she does, the player gains control of Vampire Brigand. 3/2
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Defender
: Target blocking creature gets +0/+3 until end of turn.1/3
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At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ogre Sell-Sword.
3/3
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Training Drone can't attack or block unless it's equipped.
4/4
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Tap an untapped creature you control: ~ gains intimidate until end of turn.
1/1
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Training Grounds
(rare)
Phantom Helm
(uncommon)
Card9902
(uncommon)
Brilliant Mentor
(uncommon)
Sanity Gnawer
(common)
Card17620
(common)
Hasty Retreat
(common)
Gossamer Blade
(common)
Agile Duelist
(common)
Vampire Brigand
(common)
Shieldmaster
(common)
Ogre Sell-Sword
(common)
Training Drone
(common)
Card11852
(common)
Swamp
(basic)
less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.


: Target creature gains protection from the color of your choice until end of turn."