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Concepts, Themes, Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
Creature – Human Soldier
Veteran Vanguard can't attack if you control more creatures than an opponent.
2/2
 
 R 
Creature – Human Soldier
Double Strike, Vigilance, Counter Strike

"Try? Do or do not, there is no try."
2/2
{1}{r}{r}
 
 U 
Instant
Draw cards equal to the number of cards in your hand, then discard that many cards at random.
Abandoning strategy, Leeroy charged into the fray.
 U 
Creature – Human Knight
First strike

If a player controls a creature named Ebony Knight, Ivory Knight gets +1/+2 and gains protection from black.
2/2
 U 
Creature – Kithkin Cleric
{t}: Prevent the next 4 damage that would be dealt to target creature. Activate this ability only if Restoration Trainee's power is 4 or greater.
2/3
{4}{g}{g}{g}
 
 C 
Creature – Wurm
If you control fewer creatures than an opponent, Wurm gets +3/+3 and has trample.
6/6
 C 
Creature
Tap an untapped creature you control: Holy Chanter gains protection from black until end of turn.
1/1
 C 
Creature – Human Soldier
2/2
 C 
Artifact – Equipment
Equipped creature has "{t}, Unattach Barbed Net: Tap target creature. That creature doesn't untap during its owner's untap step."

Equip {2}
 C 
Creature – Sphinx
Flying

At the beginning of your upkeep, if you have fewer cards in your library than an opponent, each opponent puts the top three cards of his or her library into his or her graveyard.
3/3
 C 
Creature – Human Wizard
Flying

If a player controls a creature named Vermillion Mage, Cerulean Mage gains haste and protection from red.
1/2
 C 
Creature – Elemental Beast
Whever you play a red spell, Firespitter gets +X/+0 where X is its power.

{1}{r}: Firespitter gets +1/+0 until end of turn.
0/1
 C 
Creature – Zombie Warrior
As long as you control another black creature, Callow Cadaver gets +1/+1 and has intimidate.
2/2
 C 
Creature – Minotaur
Whenever you cast a red spell, Battle-Scarred Minotaur gets +2/+0 until end of turn.
3/3
Swamp
 
 B 
Basic Land – Swamp

Veteran Vanguard (common, foil)
Combat Master (rare)
Impulse (uncommon)
Ivory Knight (uncommon)
Restoration Trainee (uncommon)
Wurm (common)
Holy Chanter (common)
Glory Seeker (common)
Barbed Net (common)
Maddening Sphinx (common)
Cerulean Mage (common)
Firespitter (common)
Callow Cadaver (common)
Battle-Scarred Minotaur (common)
Swamp (basic)