Arena: Virtual Booster
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| Concepts, Themes, Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Destroy target creature. Its controller puts the top X cards of his or her library into his or her graveyard, where X was that creature's converted mana cost.
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If an opponent controls three or more creatures with toughness 3 or greater, you may pay
![]() rather than pay Miasma Trap's mana cost.
Creatures target player controls get -2/-2 until end of turn. |
At the beginning of your upkeep, if you have have more creature cards in your graveyard than an opponent, you may return Undying Soldier from your graveyard to the battlefield tapped.
"What? This? 'Tis only a flesh wound!" 1/1
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Haste
: Savage Pit Fighter deals 2 damage to target creature or player.4/1
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Defender
: Target blocking creature gets +0/+3 until end of turn.1/3
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When Festering Ghoul dies, target creature gets -2/-2 until end of turn.
3/1
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If you control fewer creatures than an opponent when Battle Analyst enters the battlefield, draw two cards.
"This isn't looking good." 1/3
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Haste
At the beginning of each players turn, that player may pay ![]() or 2 life. If he or she does, the player gains control of Ogre Mercenary.3/3
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As long as you control more lands than an opponent, Barkskin Druid gets +2/+2.
2/2
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Remove all creatures you control from combat.
"Retreat? Hell, we're just fighting in another direction!"
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If Cave Troll would be destroyed, regenerate it.
Sacrifice a land: Cave Troll can't be regenerated this turn. Any player may activate this ability. 4/2
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Bloodied – As long as an opponent has 10 or less life, Bloodrust Golem doesn't untap during its controller's untap step.
5/3
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Flying
At the beginning of your upkeep, if you have fewer cards in your library than an opponent, each opponent puts the top three cards of his or her library into his or her graveyard. 3/3
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Tap an untapped creature you control: ~ gains intimidate until end of turn.
1/1
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Drag Under
(rare)
Miasma Trap
(uncommon)
Undying Soldier
(uncommon)
Savage Pit Fighter
(uncommon)
Shieldmaster
(common)
Festering Ghoul
(common)
Battle Analyst
(common)
Ogre Mercenary
(common)
Barkskin Druid
(common)
Hasty Retreat
(common)
Cave Troll
(common)
Bloodrust Golem
(common)
Maddening Sphinx
(common)
Card11852
(common)
Mountain
(basic)






: Savage Pit Fighter deals 2 damage to target creature or player.
