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Concepts, Themes, Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
{1}{w}{u}{u}
 
 R 
Instant
Counter target spell. That spell's controller can't cast spells this turn.
Draw a card.
"Quiet."
 U 
Instant – Trap
In an opponent cast a red or green spell this turn, you may pay {u}{u} rather than pay Flashfreeze Trap's mana cost.

Counter target spell.
 U 
Instant – Trap
If a two or more permanents entered the battlefield under an opponent's control this turn, you may pay {u} rather than pay Dimension Trap's mana cost.
Return target permanent to its owner's hand.
Into one world and out another.
 U 
Instant – Trap
If an opponent controls three or more creatures with toughness 3 or greater, you may pay {b}{b} rather than pay Miasma Trap's mana cost.

Creatures target player controls get
-2/-2 until end of turn.
 C 
Creature – Sphinx
Flying

At the beginning of your upkeep, if you have fewer cards in your library than an opponent, each opponent puts the top three cards of his or her library into his or her graveyard.
3/3
 C 
Creature
Tap an untapped creature you control: Holy Chanter gains protection from black until end of turn.
1/1
 C 
Creature – Elephant Soldier
As long as an opponent controls more creatures than you, Stalwart Phalanx gets +3/+0 and has first strike.
2/3
 C 
Creature – Human Wizard
Flying

If a player controls a creature named Vermillion Mage, Cerulean Mage gains haste and protection from red.
1/2
 C 
Creature – Ogre Warrior
Whenever a creature enters the battlefield, that creature's controller gains control of Bumbling Buffoon.

"Who's team am I on again?"
4/4
 C 
Creature – Human Soldier
Craven Combatant can't block.



"I didn't sign up for this!"
3/2
 C 
Creature – Wurm
As long as you control two or more green creatures, Wurm Hatchling gets +3/+3 and has trample.
2/2
 C 
Creature – Goblin Warrior
As long as you control another red creature, Juvenile Goblin gets +1/+1 and has haste.
1/1
 C 
Creature – Human Soldier
2/2
 C 
Artifact Creature – Drone
Training Drone can't attack or block unless it's equipped.
4/4
Island
 
 B 
Basic Land – Island

Mute (rare)
Flashfreeze Trap (uncommon)
Dimension Trap (uncommon)
Miasma Trap (uncommon)
Maddening Sphinx (common)
Holy Chanter (common)
Stalwart Phalanx (common)
Cerulean Mage (common)
Bumbling Buffoon (common)
Craven Combatant (common)
Wurm Hatchling (common)
Juvenile Goblin (common)
Glory Seeker (common)
Training Drone (common)
Island (basic)