Arena: Virtual Booster
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| Concepts, Themes, Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Target opponent chooses a number. You may have that player lose that much life. Otherwise, that player sacrifices all but that many permanents.
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If an opponent drew two or more cards this turn, you may pay
![]() rather than pay Mind Rot 2.0's mana cost.
Target player discards two cards at random. |
, Pay 2 life: Draw a card."No pain, no gain." 3/2
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![]() : Return ~ from your graveyard to the battlefield. Activate this ability only if you have more creature cards in your graveyard than an opponent.2/1
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If an opponent controls at least three more creatures than you, you may pay
![]() rather than pay Brightflash Trap's mana cost.
Tap up to three target creatures. |
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Hexproof
1/1
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Equipped creature has "
, Unattach Barbed Net: Tap target creature. That creature doesn't untap during its owner's untap step."
Equip ![]() |
Flying
At the beginning of each player's upkeep, that player may pay 4 life. If he or she does, the player gains control of Vampire Brigand. 3/2
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As long as an opponent has 10 life or less, Bonecrusher Bandit gets -3/-3 and has "When Bonecrusher Bandit dies, you lose 4 life."
4/4
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Remove all creatures you control from combat.
"Retreat? Hell, we're just fighting in another direction!"
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At the beginning of your upkeep, if a player has more life than each other player, the player with the most life gains control of Ogre Sell-Sword.
3/3
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If you control more creatures than an opponent, sacrifice Battle Mastodon.
3/3
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Retconned (This card shares its name with another card. A library cannot have more than four cards with the same name other than basic lands.)
Flash Enchant creature : Enchanted creature gets -1/+1. |
Veteran Vanguard can't attack if you control more creatures than an opponent.
2/2
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Choice of Poisons
(rare)
Mind Rot 2.0
(uncommon)
Sadistic Mystic
(uncommon)
Card9600
(uncommon)
Brightflash Trap
(common)
Agile Duelist
(common)
Barbed Net
(common)
Vampire Brigand
(common)
Bonecrusher Bandit
(common)
Hasty Retreat
(common)
Ogre Sell-Sword
(common)
Battle Mastodon
(common)
Defensive Stance
(common)
Veteran Vanguard
(common)
Mountain
(basic)



, Pay 2 life: Draw a card.
