Arena: Virtual Booster

Arena: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Concepts, Themes, Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
Ebb
{u}
 
 R 
Instant
Return target permanent you own to its owner's hand.
Draw a card.
Fuse (You may cast one or both halves of this card from you hand.)
Flow
{6}{u}
 
 R 
Instant
You may cast a nonland card from your hand this turn without paying its mana cost.
 U 
Creature – Human Knight
First strike

If a player controls a creature named Ebony Knight, Ivory Knight gets +1/+2 and gains protection from black.
2/2
 U 
Creature – Human Shaman
{1}{r}, {t}: Search your library for a sorcery or instant card with converted mana cost 1 or less, you may cast it without paying its mana cost.
0/1
 U 
Artifact – Equipment
Phantom Helm can't be attached to creatures with power 3 or more.

Equipped creature is unblockable.

Equip {2}
 C 
Enchantment – Aura
Flash
Enchant creature
Enchanted creature gets +2/+0.
When Gossamer Blade leaves the battlefield, it's controller sacrifices enchanted creature.
It cuts in more ways than one.
 C 
Creature – Minotaur Warrior
As long as an opponent has 10 or less life, Savage Combatant gets +2/+2 and attacks each turn if able.
2/1
 C 
Sorcery
If a spell or ability an opponent controls would reveal and/or cause them to look at your hand, reveal ~ instead. If you do, it deals six damage to each opponent and you draw a card.
~ deals 4 damage to target creature or player.
 C 
Creature – Griffin
Flying
4/3
 C 
Creature – Kithkin Soldier
{4}{w}: Novice Swordsman gains all activated abilities of target creature until end of turn.
1/1
{1}{w}
 
 C 
Creature – Human Artificer
{1}, {t}: Attach target Equipment you control to target creature you control.
"It's dangerous to go alone. Here, take this."
1/2
{1}
 
 C 
Artifact – Equipment
Equipped creature has "{t}, Unattach Javelin: Javelin deals 1 damage to target creature or player."

Equip {2}
 C 
Creature – Goblin Warrior
As long as you control another red creature, Juvenile Goblin gets +1/+1 and has haste.
1/1
 C 
Creature – Human Cleric
When Suicide Missionary enters the battlefield, each player sacrifices a creature.

"Perhaps today is a good day to die!"
1/2
 C 
Creature – Zombie Warrior
As long as you control another black creature, Callow Cadaver gets +1/+1 and has intimidate.
2/2
Swamp
 
 B 
Basic Land – Swamp

Ebb // Flow (rare)
Ivory Knight (uncommon)
Volatile Sparkmage (uncommon)
Phantom Helm (uncommon)
Gossamer Blade (common)
Savage Combatant (common)
Card17620 (common)
War Griffin (common)
Novice Swordsman (common)
Armorer (common)
Javelin (common)
Juvenile Goblin (common)
Suicide Missionary (common)
Callow Cadaver (common)
Swamp (basic)