Arena: Virtual Booster
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| Concepts, Themes, Mechanics | Skeleton |
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
You could alternatively have 15 random cards regardless of rarity.
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Return target permanent you own to its owner's hand.
Draw a card. Fuse (You may cast one or both halves of this card from you hand.) You may cast a nonland card from your hand this turn without paying its mana cost.
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Red creatures you control have "
![]() , : Discard a card, draw a card."1/1
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: Target creature gets -4/-4 until end of turn. Activate this ability only if Feeble Trainee's power is 4 or greater.2/3
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If a two or more permanents entered the battlefield under an opponent's control this turn, you may pay
rather than pay Dimension Trap's mana cost.
Return target permanent to its owner's hand. Into one world and out another.
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When Festering Ghoul dies, target creature gets -2/-2 until end of turn.
3/1
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Bloodied – As long as an opponent has 10 or less life, Bloodrust Golem doesn't untap during its controller's untap step.
5/3
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Haste
At the beginning of each players turn, that player may pay ![]() or 2 life. If he or she does, the player gains control of Ogre Mercenary.3/3
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, : Draw a card. Activate this ability only if you have fewer cards in hand than an opponent.1/1
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Whenever a creature enters the battlefield, that creature's controller gains control of Bumbling Buffoon.
"Who's team am I on again?" 4/4
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Retconned (This card shares its name with another card. A library cannot have more than four cards with the same name other than basic lands.)
Flash Enchant creature : Enchanted creature gets -1/+1. |
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As long as an opponent has 10 or less life, Savage Combatant gets +2/+2 and attacks each turn if able.
2/1
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Vigilance
1/4
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If you control fewer creatures than an opponent when Battle Analyst enters the battlefield, draw two cards.
"This isn't looking good." 1/3
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Remove all creatures you control from combat.
"Retreat? Hell, we're just fighting in another direction!"
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Ebb // Flow
(rare)
Impatient Mentor
(uncommon)
Feeble Trainee
(uncommon)
Dimension Trap
(uncommon)
Festering Ghoul
(common)
Bloodrust Golem
(common)
Ogre Mercenary
(common)
Tome Thief
(common)
Bumbling Buffoon
(common)
Defensive Stance
(common)
Savage Combatant
(common)
Standing Troops
(common)
Battle Analyst
(common)
Hasty Retreat
(common)
Forest
(basic)


: Discard a card, draw a card."
