Arena by DrugsForRobots

147 cards in Multiverse

8 with no rarity, 57 commons, 51 uncommons,
28 rares, 3 mythics

27 white, 26 blue, 30 black, 31 red, 15 green,
7 multicolour, 2 hybrid, 1 split, 7 artifact, 1 land

344 comments total

The game is simple: Kill or be killed.

Arena: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Concepts, Themes, Mechanics | Skeleton


The Mentor Cycle ­Brilliant Mentor ­Obsessive Mentor ­Frightening Mentor ­Impatient Mentor ­Wild Mentor

The Trainee Cycle ­Restoration Trainee ­Chronicler Trainee ­Feeble Trainee ­Bloodshot Trainee ­Greenhilt Trainee

The "Novice" Cycle ­Novice Swordsman ­Fledgling Drake ­Callow Cadaver ­Juvenile Goblin ­Wurm Hatchling

Cardset comments (5) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Arena (reply):

Please give feedback (preferably positive). Ideas and suggestions are welcome.

Recently active cards: (all recent activity)

Exile target creature. You lose life equal to it's toughness.
last 2017-12-04 11:01:16 by Tahazzar
Creature – Illusion
Dream Prowler is unblockable as long as it is attacking alone.
1 comment
2017-12-04 10:54:45 by Tahazzar
Creature – Human Soldier
Double Strike, Vigilance, Counter Strike

"Try? Do or do not, there is no try."
last 2017-12-04 10:42:08 by Tahazzar
Creature – Kor Rogue
Infiltrator can't block and can't be blocked.
last 2017-08-01 09:02:06 by Tahazzar
Artifact Creature – Drone
Training Drone can't attack or block unless it's equipped.

Recent comments: (all recent activity)
On BlackStP:

If I recall correctly, Fatal Push was made to some extent to push {b} as the 'de facto' removal color - at least in modern.

I think this card would still be good if it was a sorcery.

On Dream Prowler:

REPRINT: Dream Prowler.

'Unblockable' isn't officially a thing anymore.
Prowler's current oracle text is:

> ~ can't be blocked as long as it's attacking alone.

On Combat Master:

> Whenever this creature is dealt (combat) damage by a creature, this deals that much damage to that creature.

What I can gather we're looking for something similar to Tephraderm / Spitemare, but not so extensive/broad.

I think one of the better comparisons to this card would be Mirran Crusader. Maybe just dropping vigilance would rein it enough? Or changing double strike to first strike. Currently I think it's slightly too strong.

On Combat Master:

Not sure about the phrasing. But you would think the word 'deathstrike' would make the mechanic easier to remember. As it stands, I assumed it probably prevented 2 damage and dealt damage equal to the amount prevented.

On Combat Master:

Yes, the right phrasing continues to allude me. Maybe, "Whenever this creature is dealt combat damage, it deals that much damage to that source."???

On Combat Master:

Really? Counter strike happens if the creature is killed? I expected it to be something that happens if you fail to kill your target. After all dead foes cannot retaliate thematically speaking.

Could be something like last strike in addition to the normal damage - maybe an option for a counterattack.

On Combat Master:

Counter Strike was supposed to be something like:

"The next time this creature would be destroyed this turn, you may have it deal damage equal to its power to target creature blocked or blocked by it this turn."

On Combat Master:

'Counter strike' isn't even listed on the mechanics page... What does it do? Seemingly this is the only card in the set with the ability as well.

On Infiltrator:

Blue has been powercreeping with 1-drop unblockables as of late.

­Triton Shorestalker -> Gudul Lurker -> Slither Blade

It's kind of crazy really. IMO Shorestalker already looked like a nice card. Well, it still has the tribal advantage compared to those other two.

On Mana Rift:

Well, this does bounce itself. That might actually make it better in a set with a lot of landfall triggers.

(All recent activity)
See other cardsets