Arena by DrugsForRobots

147 cards in Multiverse

8 with no rarity, 57 commons, 51 uncommons,
28 rares, 3 mythics

27 white, 26 blue, 30 black, 31 red, 15 green,
7 multicolour, 2 hybrid, 1 split, 7 artifact, 1 land

333 comments total

The game is simple: Kill or be killed.

Arena: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Concepts, Themes, Mechanics | Skeleton


The Mentor Cycle ­Brilliant Mentor ­Obsessive Mentor ­Frightening Mentor ­Impatient Mentor ­Wild Mentor

The Trainee Cycle ­Restoration Trainee ­Chronicler Trainee ­Feeble Trainee ­Bloodshot Trainee ­Greenhilt Trainee

The "Novice" Cycle ­Novice Swordsman ­Fledgling Drake ­Callow Cadaver ­Juvenile Goblin ­Wurm Hatchling

Cardset comments (5) | Add a comment on this cardset

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On Arena (reply):

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Recently active cards: (all recent activity)

Artifact Creature – Skeleton
{b}, Exile a creature card from your graveyard: Put two +1/+1 counters on Bone Welder. Activate this ability only if you have more creature cards in your graveyard than an opponent.
Enchantment – Aura
Retconned (This card shares its name with another card. A library cannot have more than four cards with the same name other than basic lands.)
Enchant creature
{1}: Enchanted creature gets -1/+1.
1 comment
2013-10-27 00:38:11 by Alex
Enchantment – Aura
Enchant creature
Enchanted creature gets +2/+0.
When Gossamer Blade leaves the battlefield, it's controller sacrifices enchanted creature.
It cuts in more ways than one.
last 2013-10-26 19:22:51 by DrugsForRobots
Counter target spell. That spell's controller can't cast spells this turn.
Draw a card.
last 2013-10-26 19:14:38 by DrugsForRobots
Exile any number of target creatures. Expel costs {1} more to cast for each target beyond the first.
last 2013-10-22 00:58:35 by DrugsForRobots

Recent comments: (all recent activity)
On Defensive Stance:

Heh. Certainly a better card than the original Defensive Stance. Reminds me of... Belbe's Armor, that's the one.

On Gossamer Blade:

Edited the downside. Maybe too complex or good for common.

On Gossamer Blade:

I just wanted another 1-drop blue aura for my mono {u} aggro deck. Unstable Mutation and Essence Flare. :T

On Mute:

WotC should reprint Render Silent but just change the name to "Mute" which would be better, imo.

On Gossamer Blade:

Ha! D'oh, yes, of course it is. Wants to go in a set like Viruna with lots of activated abilities that target.

.....Wait. No it's not. Because it says "sacrifice both", and you can only sacrifice permanents you control. That's a major glitch here, actually, because most people don't know that; this needs to either say "Enchant creature you control" or... some fiddly wording like "their controllers sacrifice both".

If this is intended as removal, then it's like Reality Acid, and I agree that it should cost about {2}{u}.

On Gossamer Blade:

It's removal, guys. You play it on your opponent's creature, then give that creature first strike. It is, however, very hard to see removal. I was wondering if this card could match Unstable Mutations p/t boost before I spotted it.

That said, that minor bump still bugs me. And, for removal in common blue, this is really, really cheap. Any chance you can bump this up to {2}{u} and give the creature +3/+3? That should solve both problems nicely.

On Gossamer Blade:

Mm. For this downside I'd expect better-than-Aqueous Form levels of benefit.

On Mute:

Turns out this is Render Silent plus a cantrip for {1}. Which given Cancel vs Dismiss is probably fine.

On Gossamer Blade:

So, like, the reasoning is something like: enchantments are disliked because they're 2-for-1 when your opponent kills the critter; let's embrace that, make it even MORE 2-for-1 downside, and in exchange we can give it an upside that's not really that good but is out of colour?

On Expel:

Idk why I worded it like that. Guess I wanted it to feel Firebally. Also, it's two less than Hex to hit one target, for what that's worth.

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