Community Mashup Set: Recent Activity
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Recent updates to Community Mashup Set: (Generated at 2025-07-04 23:03:37)
Community Mashup Set: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Community Mashup Set: (Generated at 2025-07-04 23:03:37)
Hmmm. Something of a different theme there; though it could work.
I kinda like that 'on fire' can be used here as "Pay 2 extra, your direct damage deals one more"; it doesn't feel like an unreasonable use.
"Put six -1/-1 counters on each creature"
Red Monks: Abbot of Keral Keep, Monastery Swiftspear et al.
Red Clerics: Priest of Iroas, Priest of Urabrask, Harsh Mentor et al.
It's mostly a matter of setting. I feel the creature type was tied to the aspiring keyword, so ditching both of them together feels right.
Since a red instant or sorcery might very well be removal this can be quite nasty. I personally would probably have gone for +2/+0 or +2/+1 on this.
There is also the idea that prowess can very much be seen as a red pendant to aspiring - restricted to instant/sorcery, uses no mana, growth temporary rather than permanent.
ETA: I guess "Boomslug's toughness" is simplest?
Doh, I meant Boomslug. Suggestion for better wording?
Is "its toughness" refering to Boomslug or the creature the counters are put on?
cf Catacomb Slug and Boom
Nicol Bolas, the Deceiver + Exotic Emanation
Cost 8 gold mythic. That doesn't have "Win the game" printed on it. 7 damage to each opponent and draw 7 cards is close; but you have to futz around for at least 2 turns first. Big fat meh.
Flavourwise: I kills you and your stuff and I gets learnings from it. Oh, and it's the big bad dragon.
And a vampire that... huh, it's just a straight up sengir variation. Smaller, but grows faster. And, uh, doesn't fly. Because, um.
The heck? Bolas can be damaged by non fliers. He's got wings! He ought to fly!
So, planeswalker vampire. Bad guy. Flying - I think we can make that work for a planeswalker.
Clearly, Baron Sengir suggests killing stuff and getting stronger from it is the primary mode. And raising new vampires is definitely a thing.
So what's an ultimate for a vampire? Taking away the sun?
Meh, it's gone all grab-bag on me. Can't even think of a good name.
Mountain + Village Balmgiver
Huh, so turn a +1/+2 that grows without limit, and can copy that growth onto something else temporarily - red.
Well, where green gets growth through counters - red gets Firebreathing.
Red also gets +X/-X representing beserk-fury, or outright 'being on fire'. Could do that.
Flavourwise... it looks like it siphons magic and then spreads it around. Some kind of monk.
Red monks... don't really exist. Not even red clerics. Huh. Blank slate there. Oh right! Red gets shaman instead.
They largely get to deal direct damage. So maybe handing out 'on fire' works. Yeah' we'll do that.
Probably does need to be a 3-cost, don't want to make it too easy to just zap all of an opponents creatures. And niftily, although it's not a size red gets all that often; it works well that it can set itself on fire (once) and be a 3/1.
Make 'instant or sorcery' because red more often triggers on that than off 'any spell', add some flavour to taste.
Blood Tyrant + Reckless Fuser
Pricey gold stompy; that grows bigger over time and... is a commander. When do commanders ever get to live more than a couple of turns?
Combine with... a goblin that turns any random five artifacts into a bomb.
So, a commander that explodes artifacts at people? That sounds like a very valid thing.
Yeah, they're distant dragonfolk
Ghostly Visit + Viashino Palmbearers
Terror, and everything gains loot-on-hit.
A creature terror-on-hit would be... yow.
Sorcery loot is a bit of a dull alternative.
What are Viashino anyhow? Some kinda lizardfolk? Sliver-kin? Lore says descendants of drgaons, but most of the art...
Ah heck with it, if you can't decide, go big. Murder-on-hit it is. Making it all creatures at least means that if an opponent can get anything past you, they can destroy it. Although, well, you're going to decimate their ranks after casting this.
Haha. Cute.
In some ways that would simplify it, it would basically be four different cards for four different two-colour decks :)
It's sort of a funny case. Green doesn't have a big affinity for any of the four separate power or toughness increasing or decreasing abilities. Maybe a little for +0/+X. But it does +X/+X lots, and very occasionally -1/-1 in black-themed sets. So it's not like this is a "not green" card. Making this a green card that scales off... everything else would actually make a reasonable amount of color pie sense :)
Alternatively, you could get mean and cost this
. ;)
There was Challenge # 064 for four color cards. Should I make one for cards with four-color or five-color hybrid mana specifically? :)
Or it could cost
and say "spend only colored mana." 🙃
Although I am reminded of a mechanic in my Lovecraft collection that has a mana symbol which meant "any type of mana not spent this turn." Hmm, looks like that one didn't make it into the set here.
Yes, this did seem like the unusual card that might benefit from a four-color hybrid symbol. I remember looking for such a card before :) But honestly, if it was just any color, I doubt it would make much difference.
I guess there could be a rainbow symbol meaning "any color, not
" :)
{W/U/B/R/G}
Matca Rioters + Sandskin
OK, so prevent damage in both directions, based on different types of basic land...
I doubt this is printable, but I found it hilarious. I sort of what a rainbow-hybrid mana symbol and frame to say, "you can cast this with any mana, but you need coloured mana for it to matter".
It makes a fine gorilla. It also makes an excellent rattlesnake. The first time you toss out a Doom Blade and block with this creature in a group game will be the last time anyone bothers to attack you.
Oooh, niice! Very strong in the right deck (especially since I believe it still has first strike), but I don't think it seems overpowered. Might need to be rare... unless it's an uncommon cycle in a set of Commander decks or something :)
Dragonsoul Knight + Throne of Bone
Mashup of Primal Beyond and Peg-Finned Pete.
Interesting combination. Primal Beyond is one of the tribal lands. Peg-Finned Pete is a shark-themed creature. Which is useless because there aren't any cards with shark type, the best I can do is go with fish.
In fact, we can help sea-themed decks by giving a card that ties together multiple types. I left out the giant creatures because they've already had some love and there wasn't room.
I used the "draw if" mechanic from Pete, partly for the mashup, partly because these are all just blue so the land needs a benefit other than being dual.
Thanks. Yeah, I wouldn't usually have just "blocked" because I expect people to misread it, but that's how mashups go. I think you're right about the cost.
2W -> 3W
Yeah, this looks pretty potent. I suspect it should cost 4, because this is indeed a three-for-one-++ when it works. And obviously needs to be rare - too powerful and fiddly for uncommon, not splashy enough for mythic.
When I first read it I thought it said "blocked or blocking". Then I misread it as only working when you were the aggressor. It's most useful as a defensive card anyway, I think, so I'm glad that's where you ended up.
Nice! The lifegain looked like a weird addon until I realised that the pump/drain affected its variable. Nice one.
Smite+Ashnod's Cylix
Hm. Interesting pairing. I like moving the "one discard the rest" to creatures in play. I've no idea how this ends up playing though: it's hard to trigger because you need three blocked creatures; and they get back the biggest one; but it takes out THREE creatures; and puts them back a turn drawing.
Douse in Gloom + Legendary Bravery
Those cards are so similar there had to be a good mashup but none of the obvious things quite made a card. So here, either pump, or drain. With some tension so you don't always choose the removal.