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Recent updates to Name That Card: (Generated at 2025-06-28 08:56:14)
Name That Card: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Name That Card: (Generated at 2025-06-28 08:56:14)
Went with Jack's Blood Servant, which I had to double check to make sure didn't exist as a card name first... but it turns out that the card I was thinking of was Blood Celebrant.
See y'all in (((NTC # 018)))!
Blood servant. Creature - Homunculus. [The art had to do s lot of work here showing wizard making a creature out of their own blood]
Astral Projection. Creature - Spirit.
Bound Demon. Creature - Demon.
None of those are quite right. There's not quite the right creature type for blood servant. Maybe horror? And astral projection would be better in white. And magic kind of has pacts with big demons, little ones are devils or imps and don't have the same bargain flavour.
My mind immediately leaps to Personal Incarnation and Stuffy Doll.
So: Incarnated Doll. Creature type Avatar. Flavour: (From the diary of Kozilek: Animating Phylacteries. Good idea, or best idea?)
Future Sight is a veritable treasure trove for Name That Card. Expect me to steal a number of the mechanics that are simply begging for some solid bottom-up design twists. Except for Aura Swap. Honestly, could you imagine a set with ten cards similar to Arcanum Wings? Madness.
Here's a twist on Absorb. It's a great card to swing with when your opponent is playing 2/2 and 3/3 dorks, and you've got removal ready to pick anything else up off the table. Just don't attack with it into your opponent's Devils' Playground. That's a fast way to lose 12 life.
Curse your sudden but inevitable dinosaur!
In hindsight, I should have realized the dinosaur was a spy...
For that latter; something like: "They were mine all along"?
Creature type dinosaur is somewhat distressing for it, though :)
I missed this one but I agree Vitenka knocked it out of the park on the first try :)
Other possibilities:
"You and who's army?", Ooze "Help me fund my robot army", Construct "The friends you made along the way", Assassin "I'm not scared of you and your so-called friends", Shapeshifter "Curse your sudden but inevitable betrayal", Dinosaur
I thought there was a good trope for "your friends were secretly in the employ of the dark lord" but I couldn't think of a good quip expressing it
Yay, two best words etc. But also awwww; I wanted to see what other people came up with.
Looks like you win by default, Vitenka. Though, it is an excellent answer. Perhaps you scared away the competition. ;)
(((Name that Card #017))) will be here in a couple of days.
Scheme! Yay!
Huh; a surprising number of schemes are named after themes; like the hero's journey steps. "Yeah, every story has 'refusing the call' and 'A Reckoning Approaches' and such." But the vast majority of them are as I remember; things the bond-villain (or flash-gordon-villain) maniacally cackles while standing above a rotating pit of spikes. Behold the Power of Destruction, This World Belongs to Me and such. Lots of them are "Verb, Insult". Oddly, you're not supposed to put all the exclamation marks on the end :)
Ok, right - let's see what this scheme is like. Huh. It takes a lot of things from your opponents (remembering that the Archenemy is always supposed to have multiple opponents) and mashes them together. So this is almost the inverse of For Each of You, a Gift.
"Behold my rotating pit of spikes" would be a perfect name for a scheme. Sadly, not this one.
Ok, I think we'll take this one on as a serious implementation of a fantasy trope. It's a classic for the villain to have the heroic party unwittingly bring them the final components they need. Annnd.. after trying out "Bring me" and "Surrender your" I hit upon the perfect and unintentionally punny "Join". And I can't give that up. So I settle upon Join with me. The resulting creature token is a Spirit.
(I love schemes. I want to play games of nothing but schemes now. I did also consider both longer "Your destiny is to join me" or "You will all join me" more explicit "Join for me" and even the minimal "Join me" but I think this is my preferred option.)
Welcome back to Name That Card! Sure, it's been a while since we've seen any schemes. But the names on these cards are damn awesome. If you need a refresher on the Scheme naming conventions, here they are on Gatherer.
Took Sunsword Underdog from Sorrow and Skirmish from Alex. And I guess Kithkin from both of them. ;)
I really like Skirmish. I think it hits three simultaneous problems:
Admittedly, skirmish does stretch the second point somewhat. It's hard to imagine an hydra 'skirmishing'. But it's not impossible. And it make sense on a number of animals. Wolves skirmish. Deer and ram skirmish. Can a Baloth skirmish? Sure. Just name it "Territorial Baloth" and it's a skirmisher. It's not the best fit, but it's the best fit for its worst weakness compared to the other keywords against their worst weaknesses.
A sidenote about Bushido in Blue: Personally, I'm down for this. I think this is the missing creature keyword that Wizards keeps trying to give to Blue/Black. In the past, Wizards has tried to tie that keyword to evasion, but it doesn't make much sense since Blue/Black already has good flyers. It isn't what that color combination needs. That combination could use a good fight mechanic.
The key is to have Bushido not be a bonus, but a thing that brings the color up to speed. For example:
Skybelly Shark


Creature - Shark
Ornery 2 (Whenever this creature blocks or becomes blocked, it gets +2/+2 until end of turn.)
2/2
The point is that this is a weak creature, on par with the rest of Blue's lineup. But it can go toe to toe with Green during combat. I'd rather have a 4/4 for
. But given my limits in Blue, I'd be happy to draft and play this.
Flavor-wise this makes sense to me as a way to highlight all the beautiful and passive blue creatures that are a nightmare once you engage them. Crabs, stingrays, and even merfolk would swim right past you without a thought. Look, but don't touch.
But I know that this argument is... arguable. I presume that many, if not most people would disagree. So I judged this challenge based on what colors people would expect Bushido to end up in, not what I wished it was.
See you guys in (((Name That Card #016)))!
Mechanic name: I submit Skirmish. Blocking is what happens when a creature gets distracted from its main combat objective. I rejected names like "Zealous" because that sounds like the creature should get pumped when it's accomplishing its main combat objective, i.e. going unblocked.
It's hard to imagine blue getting this, because it's hard to imagine blue getting any combat mechanic, though prowess works. But I think it works in the other four colours.
Resolute Vanguard. 2W. Creature - Kithkin Soldier. Skirmish 1.
(I do like Jack's idea for words that can apply on non-sapient animals, though.)
Leonin Sureblade
Finesse 1
Loyal Porcupine 2W. 2/2 Spiky.
Lion Rider. 2W. 2/2 Fierce.
Cantankerous Veteran. 2W 2/2 Doughty.
Vengeful Crusader. 2W 2/2. Furious.
I do really like all the suggestions so far. Trained is very good. Fight is excellent, except for already existing. Riposte is the one that most helps me remember which is THIS ability (as opposed to flanking, or rampage, or rootawalla, etc etc).
I wasn't sure I could outdo that, but the creature-on-creature nature made me go for a lot of versions that could appear in G but also in other colours including W. I sort of wanted to capture the feel of an animal who puffs themselves up when it seems you, or you get too close to their den or cub and it just gets serious then. But also doesn't only make sense on animals. But I couldn't quite find the right word for it, so I tried a few different ones.
"Spiky" is the most direct, but might be too literal for most MTG mechanics. I tried a lot that tried to capture the flavour of fighting effectively AGAINST something, as opposed to just being stronger even when it isn't needed.
I don't expect to win this one, since a lot of good ideas have been taken and this is just a french vanilla card, so there's not lots of choices, really. I'm not here to suggest anything that has already been suggested, so I'm going to try something else that may be weaker.
Mechanic Name: Riposte (since blocking defensively would be a Parry imo, and the only other fencing word I think i know is riposte, which seems to fit somewhat, ill use this)
Creature type: Uh... Cat or bird havent been used yet... fox was mentioned... white has very few creature types actually.
cat is 1 and bird is 2 ill pick a random number
i got 1 so cat
Creature type: cat soldier
Name: Feline Fencer
This is a combat-related mechanic. Duel sounds generic at first, but that word is still tied to concepts like honor and respect (or lack of) that could be too world-bound. Brawl is a bit more versatile, but unfortunately we just got a format with that name. Let's go with emphasis on the blocking or being blocked aspect and getting a boon to overcome adversaries. Determined is more versatile and is generally versatile in color choice.
NO we've got creature name and type to choose. This is a 2/2 white creature with no keywords. I feel like Kithkin for creature type today, knights are frequently 2/2s (or perhaps I'm blinded on that thanks to the token versions), but let's make this creature a kithkin knight.
I have world concept here, so I will opt for a name with a looser flavor suggestion, one that could very well be implemented to any plane. Swords probably appear on most Magic planes, so Sunsword Underdog.
Huh. So come up with a generic name for an admittedly generic mechanic; and then a nice flavourful thing that can be represented by that generic thing? I believe wizards suggested something along the lines of "trained" as being a good flavourless term for bushido. But I don't like that really. Why would being trained be useful when fighting against every kind of person or creature other than a planeswalker? And, uh, not when you actually fight them?
Sooo... ok; this would probably not actually fly, but I'm going to say Fight. And do it as part of a rules-fix that makes "A blocks B means A fights B, fighting means..." It means "Fight" is both an action and an ability, which would make everything yucky. But eh; I want to do the same thing with "Dies".
Still, to bow my head to the inevitable "You can't do that!" - Fighting. Represents the mechanical implementation - while flavourfully you have creatures that love fighting as well as people trained to be skilled at fighting. (Still doesn't really explain why you're no good at stabbing planeswalkers, even though you can be great at stabbing them if they animate and attack you...)
Flavour for the card itself... Sooooo tempted by "Kitsune Bladestudent". (As this is a Kitsune Blademaster, right up to the cost, without the first strike). Actually, having thought of this, I'd really like to modify this to a legend to justify a name like "Kitsune, Student of the Blade". Buuut that would then also be rare and cheap and should I really make a race-name into an individual name and... sadly no. Also, let's embrace this being spread out away from the original mechanic.
So this would obviously demo in a set that's all about the combat. Can't be the iconic; since angels fly and this doesn't. I could go human, but mehhhh boring default. I think I want to go with hound. To embrace the change from a specific combat style of bushido - this is a war-trained dog. Used by whatever he white-race of the set is, as part of their armies. So we hit the archives to find like-things; and I sdiscover the Affa Guard Hound. Who are the affa? They have two cards to their name, and both seem nicely army-like. And clearly, they have army-dogs already. And... there's zero lore about them online. "In Affa, the main settlement in Akoum, many goblins hire themselves out as guides or trapfinders." That's it. And Akoum? It's mountains, on fire and it destroys you unless you're enchanted.
Since goblins seem involved; I'm going to go blunt and part-pun. "Affan Hound" (Think 'Afghan') Creature-type Hound of course.
Side note: I attached alt-Bushido to a White creature. But I would not get into the mental trap that alt-Bushido is a White/Red/Black mechanic. Personally, I think there's a good argument for it to be primary in any of the five colors or colorless.
I don't want to say more, since that could influence player's choice in name. I just want to make sure everyone understands that we don't need to re-tread the same color pie space as Wizards did in 2004.
Bushido is a strong keyword mechanic. I'd argue it has potential for evergreen status. But it's tied to flavor that is unlikely to come up in Magic for a long time, especially since Kamigawa has a stigma to it.
So your job is to not only name this card, but to give a new name to the Bushido mechanic; something that could be used in any set. Sure that means Magic will have two mechanics that mean the exact same thing. Ah well.
I like Grave Beckoning. Jack wins this round, but Froggychum picks up some bonus flavor text, with a little editing from me.
See you guys in (((Name That Card #015)))!
Hi my computer is broken and i suck at typing on the phone.
Im just going to leave my suggestion which is what comes to me first since i dont have the expertise to navigate multiple tabs like i usually do ( this and the thesaurus mostly )
Rejected Cruelty
Flavor txt : "After what the wizard had suffered, he no longer believed that this spell was too dark for his enemies"
Good point about timing, I always forget that.
At one point when I was trying to design splashy mythics, I made a cycle of really strong cards which were permanents with no other type, but it didn't really make sense.