Name That Card: Recent Activity
Name That Card: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Name That Card: (Generated at 2024-05-17 23:26:23)
Name That Card: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Name That Card: (Generated at 2024-05-17 23:26:23)
This could actually just be a really weird take on Arlinn Kord
Welcome to (((Name That Card #010)))! Today we have a Planeswalker whose identity isn't complete. Evidently, this is some sort of shapeshifter. But what are the creatures it's shifting into? And is the color guaranteed?
Neon-punk needs to be a faction in an un-set.
The masses have spoken. Froggychum picks this one up with 'Hellfyre Gambit'. I like the spelling of Hellfyre. It reminds me of an over-the-top 90s comic book Magic: the gathering dystopia where barrels are never not on fire, people act tuff, shoulderpads and big hair abound, and everyone has too many pockets.
New game in a day or two.
Yeah, Hellfyre Gamble is p. dope.
+1 to Hellfyre Gamble.
Hellfyre Gamble
@Jack: True. I wanted there to be a 'jackpot' mode if you won multiple times in a row. Similar to Fiery Gambit. So I added a mode that ramped everything up. But if what you really need is to deal is 2 to the board, then you got a real problem on your hands, and a choice to make.
Which makes this a flawed card, I know. If it makes you feel any better, I think the right cost for this card is probably . Which means that following it up with other red sorceries isn't that absurd an idea. This plus Arc Trail might make for a good time.
Oh, interesting.
Infinite Fire
Geometric Pyromancy [Ref geometric probability distribution]
Cumulative Wager ["All in on red. Yes, again."]
Although yeah, I think this probably needs clarifying and simplifying, I think there's maybe two really interesting cards here. I like the idea, but mixing the "sorceries deal +1 damage" mode with the 1 to A, B and C modes is loading a lot on one card. And I think players will feel really frustrated if they have to choose a mode and then get a varying amount of it, I'd feel happier if there was a greater chance each individual step was useful. And either way it needs to be clearer from the card.
Flame of Fate
Ludomancer's Rage
(Ludomancer, from Latin "ludos," meaning games.)
Hmm. Let's throw in a real world reference to combinatorics; and end up with a name that really sounds like pushing your luck. Pascal's Wager. Pascal, presumably, being depicted as a goblinoid since this is a coin-flip card :)
Day of Thunder
Maybe. I figure dealing 2 damage to opponents is always useful, and having to work around dealing 3 damage to your own planeswalker is annoying. But planeswalkers sure are powerful, and getting rid of them is often a priority, true.
Honestly, in hindsight, I think the damage just should have been 2, 2 & 2. But this is what we're working with, so boop.
I think that the numbers for the last two modes are backward in regards to power level.
I am clearly optimistic with that rarity. ;)
Welcome back to name that card! This is a cute idea, but there's a fair shot it would end up in silver border land. Just the idea that you have to make all your choices one at a time is a real annoyance. The kitchen table may handwave that restriction, which would be rather kind of them.
I really liked Fragile Peace too, so I'm giving it to Link. I'm not sure if this is the perfect card for such a name. But I'll put it on a flag and wave it.
Have a happy Thanksgiving everybody! Including you fine people across the pond. Stop celebrating our Black Friday if you're not going to have turkey with the family first! You're only allowed to be deal-crazed midnight shoppers if you used up all your 'nice to the in-laws' points for the year the night before!
"Reality Warp" "Extradimensional Sardines" "Rapture"
But I really like Link's "Fragile Peace"
Edict of Abdication
Oblivion Nexus?
Fragile Peace?
:)
Froggychum to the rescue! The challenge survives for another week! ;)
Angel of Vanquish
Sadly I think my comment on #7 was correct. No one else is trying to find good names for cards :(
Humm. The flavour I'm seeing here is that everyone is being sucked into a dimensional hole until it's filled up and goes 'blop', vanishes, and then the camera is on the other side and everyone is there; friend and foe alike.
That... is more saturday morning cartoon than magic the gathering.
A more goblin version of this would be a line of creatures pushing each other off across a line; the last one looking behind itself kinda confused.
So, heh. This is the Goblin Conga Line. Creatures on this side of the line can't fight creatures on the other. Annnd, I just invented white goblins. Clearly they are the fault of the inversion magus :)
Thinking sources - The second bit is legendarily Pestilence.
And the first bit is... what; The Abyss?
Clearly; this is actually a remix of Porphyry Nodes :)
Welcome back to Name That Card! If you've been playing Magic long enough, you can probably handily recognize where all three the mechanics on this card came from. I'm not sure if that helps you or hinders you, though, in deciding on a name for this card. Have at it!
Oh, also I thought about experimenting with giving the creature type ahead of this time, and seeing what happened when I made this a 12/12 Bear. But then I realized that the most likely answer would be variations on "Six Bears". So I came to my senses.