Name That Card: Recent Activity
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Recent updates to Name That Card: (Generated at 2025-06-28 13:40:14)
Name That Card: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Recent updates to Name That Card: (Generated at 2025-06-28 13:40:14)
Well; I honestly didn't think that name ended up that good. Your flavour text sells it nicely though.
Not a dead challenge. I was set back on Sunday/Monday when I couldn't get on the server. Then I got really busy on Tuesday, and didn't have the time to log in. So not only was there that delay, but Challenge #008 will have to wait a couple more days because I want to start giving the winning names a bit more breathing room so people can see it/make comments if they'd like.
In the end, I went with Vitenka's name. Mostly because the idea for the flavor text occurred to me and I couldn't get it out of my head. I do like Lesser Cloudscraper, though. Cloudskimmer? Either way, I think its kind of funny that one of the biggest creatures in Magic would eternally be in the shadow of their big brother. "Oh David, you don't have to compete with the other Cloudscrapers. Don't you forget that you'll always be Momma's Lesser Cloudscraper..."
Oh, and as a side note, I agree that this card is a jank uncommon in constructed. But in certain limited environments with few straight creature kill spells and some amount of ramp, it could be a central player to a certain strategy. Depending on the other big uncommons, this might be a good place to cash in your treasure tokens.
New card coming in a few days.
Dead challenge?
City Turtle [City build on the back of a slowly walked city-sized turtle]
Lesser Cloudscraper [Reference ftw]
Brontodon Herd [What's larger than a big dinosaur? Dozens of big dinosaurs! I think this my favourite just for being the most straightforward. I even stuck with herd rather than trying to stick in a mass noun of some sort.]
Krosan Polivore. Creature - Wurm. [If everything in Krosa is just bigger, what are the wurms like? My attempt at "city eater" in greek]
But I think Vitenka maybe nailed this one with the first suggestion.
Nine mana for a card which doesn't win the game this turn, or even next turn? And that can be chumped forever?
Can we just call it "Junk Uncommon" and move on?
But ok, ok - this clearly needs to be a card where the flavour carries it. Just because a card doesn't see tournament play doens't mean it's useless. Someone will play a stompy card that has enough flavour, no matter how objectivbely bad it is. And maybe this is in some set with a lot of ways to cheat creatures into play, and/or ways to decrease cost. So huge green creature, crushes whatever is in front of it. But easily stopped? Or... slow. It will consume everything in its path, but only a bit at a time.
I want to say this is the world serpent. (And trying to find out what magic already did with that concept brings me to Jokulmorder - also a 12/12, this one costs seven - admittedly with a land-based downside; but it tramples.)
So... ok, "jokul" is clearly mtg for "Jorman". Jokulhaups being the apocalypse they cause. So fine, this is the green entry in a really really slow cycle. Creature type "Leviathan", a roiling serpent that is, at first sight, a mountain range. Name... Jokulandr (to get a pun on the land; blegh, it's the best I can do, my train of thought seems to have run into the buffers)
Casting cost whoops.
For a change of pace, I thought it would be interesting to see what names people came up with for a square-stat, vanilla creature. Albeit, something very, very big. Have at it!
Gave this one to Vitenka. I just couldn't get idea of an Orrery trekking along throughout the countryside as if it didn't have a care in the world. I really liked dispenser, though. For a hot second, I thought about calling this Galavanting Dispenser... but that didn't seem fair. Besides, an option like that should only be saved for special occasions. Otherwise, I'm just going to mix and match people's suggestions willy-nilly.
On to (((Name That Card #007)))!
Right?
I have not! Man, what a weird set this is...
Have you seen Unicycle, jmgariepy?
^
@Jack: It's a fair question. Technically, it prevents a person from ramming through a deck if they have a lot of mana open to hunt for their combo piece. But if you're paying 9 mana per turn, maybe it's okay to smash through four cards at a time.
Either way, it's unfair for me to change attributes about the card after I submit it, unless the card doesn't functionally work without the changes. So right or wrong, it's what we're going with for now.
It's difficult to name this precisely without knowing it's cost. I'd go with something physically larger if it costs a lot to cast, and something smaller if it's cheap.
I suppose that's the fun though. Mine kind of assumes it's around
to
mana, just because I can't see a Dispenser (as in slot-machine or vending machine sized ) being worth less than that.
Though this could probably cost
or
... so I'm a big fan of Spellmorph Stone... in fact, lots of Jack's ideas work well.
Is the exile bit actually useful as opposed to just "2: Counter target spell. BLAH the top card of your library"? Does that prevent shenanigans somehow?
Maybe Spellmorph Stone? Or Wild Magic Altar?
I like Orrey. Reciprocating Orrey?
Twisted portal?
Disorganised Spellbook?
I feel you Vitenka, words should often have cooler names, but they don't.
Hm... all aboard the Froggytrain of Thoughtchum...
I looked up synonyms for random and found aimless.. which makes me think of perhaps a machine (i mean, it is an artifact) that selects something to shoot at random and just does that... It also would be pretty easy to clog, hence why lands just fall out and are put OTB, (ie mud being shoved in the system by a 5yo and wastes the turn).
(side note i forgot until now: I don't know why you'd ever play this though, because you normally know what you cast, why replace it with something random? So ill probably incorporate that into the name, or maybe not in case i miss something and then the name is worthless'd)
So Aimless... what? Well, it's easy to activate, so not much harder than pulling a stiff lever.... It also takes two steps to function and the top one takes a whole 'turn'....
What would that first action be? I guess preparing a spell? Or maybe something to do with the environment, since I get the idea this is more of a dispenser.... Ooh, actually, that's good enough.
Aimless Dispenser or perhaps Magic Dispenser. (Maybe even Spell Dispenser)
So i never really got to the bottom of what this object does, but i guess if i cut some corners of thought we could say it just lets you load a spell from something and then dispense more than one at a later time. That means the lever would not stick at the bottom, but would go back up when pulled (like a slot machine ? ive never gambled , but i assume it doesnt make you pull it back up). that's very specific but it gives you an idea so yahoo!
Anyway, if I can only pick one name, I'll go with the former because I explained it, but I'm perhaps more fond of the second or third idk.
Huh. So you can pay 2 extra to cast something different. Something random; unless you've manipulated the top of your deck a lot. And... if you have the mana, you can just keep re-randomising. So it's less random than it looks. It works well with something cheap that keeps coming back from the graveyard... to you hand. Huh; fewer of those than I thought; most go straight back into play. Even the original nether spirit. This is surprisingly hard to abuse.
But you have to sacrifice your own spells to this. So it's more of a polymorph than anything. This is... something that contains some random books from your library, and then eats your memories to give them back. What contains bits of library? Oh... what's the word for the little minature libraries the victorian era was proud of? ... Ugh. "Miniatures" appears to be it; that's not a term I can make much use of. And there's no obvious name for a collection of them; and a locket containing them is just a book locket. I'm sure there was a name for a travellers library. .... "Travelling bookcase". Damn it victorians; you have such boring words. I want something on a par with "Gallavanting Orrery", but you just give me rubbish. Fine; we'll call it that. You tend to keep your orrery in a library. This one just happens to sometimes eat the books and follows you around smacking you with them when you're trying to concentrate on other things. It's like the luggage, only made of brass planets.
Welcome back. This week, we have a card that lets you replace spells you cast with another random spell. Don't like what you get? Maybe you can do it again!
NTC#6 chooses a face down card at random so you don't have to memorize which face-down card is which (if you knew what the top card of your library was at one point.) I thought about having an out against counterspells, since, if the spell on the stack gets countered before your ability goes off, then the ability itself is countered. But then it occurred to me that there's really no harm or foul. If the ability is countered, then the card is never turned face up and hence isn't wasted. No big whoop. In fact, if you have the mana ready, you can just respond to the counter by activating NTC#6 again.
Of note: This card has been designated for Mythic status. That may reflect how you name the card. Have at it!
Magus of Inversion it is. To be honest, I was afraid that the name 'Apprentice' or 'Battlemage' would be kicked back at me, since this is roughly based on cards such as Esper Battlemage and Thornscape Apprentice. I figured an association with those cards would lead people to assume there was a cycle, which would then ask people to ask themselves "What is going on in this world?"
But I rather like Vitenka's answer, that this is Blue being Blue. Green doesn't do flying? Tish. Of course it can. With the right tools, we teach green creatures to fly. Just because elephants weren't born with wings doesn't mean they weren't born to fly.
So instead of a world where the colors are all kind of backwards, instead we get a blue tribe that insists on forcing its will on the rest of the colors. I like that better, and wouldn't mind to see that faction better developed.
Added flavor text for funsies. Let's move on to (((Name That Card #006))).
I like Magus of Inversion
Yeah; its blueness is doing all the heavy lifting here. It's really weird off-colour activations.
I just can't think of any name for it. Its chaotic colour is providing foresight; its ground-colour is providing flight. It's just topsy turvy. So, I dunno. "Magus of Inversion" some kind of faction that likes to force things to go against their nature - that's a blue thing to do.
it’s technically in pie, becuase if those abilities cost
, it would still be fine, and this is just a subset of that.
Wow... this is really weird... Is this even in pie? I don't think so..
Guess it still needs a name.. hm.. It's three colors so might as well make it tarkir temur creature...
It's a small thing that doesn't hurt much...
It can pay
to scry... Is that okay? IIRC cantrip is okay in any color, but normally just used in
... Is scry 5 color? i dont remember, i usually only see/use it in
.
Might be clearer if it were impulse draw. whatever im over thinking this. pretty much it lets you pay FIRE, HEAT and RAGE... or just red mana to... see the future? seer? i think thats thw flavor of scrying.
that
ability seems out of pie because green doesnt fly... but the thing is, if it were just for a blocking creature, i could accept it as granting pseudo-reach. it can be used for attack so its kinda weird..
Okay well Temur small race.. IIRC its just humans and ainok...
Are ainok
? i dont have time to google this.
So i'm going to go with a seer + a tactician who isn't physically super strong
Precognitive Tactician? Sure. creature type: Human Wizard
I've gotta go to school now bye
Welcome back to name that card! Here's a weirdo for you. Have at it!