Infinite Potential Well: Recent Activity
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| Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
Recent updates to Infinite Potential Well: (Generated at 2025-10-27 15:56:12)
See Kami of Smoke. Moxtober day 3: mirrors
Moxtober day 1: alpha
Yeah, dungeons are a higher level of complexity and buy-in than they necessarily want in a premier set. But in a supplemental set, maybe
And I personally love dungeons. I have two different decks built around it
It's survival!
Re: Venture into the House
I definitely feel the dungeon approach, but I also very much agree with WotC's hesitancy about extra decks/player aides. Dungeons, as they are, come with a variety of flaws. Some of that actually gets addressed with an extra deck, but extra decks bring their own issues.
I rate "venture into the house" tentatively higher than "venture into the dungeon". I'm happy it's not in the actual Duskmourn though.
See Plucky Investigator.
See Survivors' Van.
See Investigate the Noise.
See Improved Glimmerlight.
See Venture into the House.
Bonus duskmourn card
See Bountiful Fields.
See Jonesing Adventurer.
See Donate (Not the Urza's Destiny One).
That one scene where he swaps the idol for a bag of sand