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Mechanics | Planets and Gravity | Merge Gates | Madness | Venture into the House |
CardName: Med Bay // Recycling Unit Cost: 1w // 1bb Type: Enchantment - Room Pow/Tgh: / // / Rules Text: At the beginning of your end step, create a colorless artifact token named Med Kit with “{1}, {T}, Sacrifice this artifact: Prevent the next 3 damage to any target.” // Whenever an artifact or creature you control dies, target player loses 1 life and you gain 1 life. Flavour Text: Set/Rarity: Infinite Potential Well Uncommon |
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See The Bridge // Engine Room.
Having played when this type of effect was more common, I don't think having Med Kits at all is a good idea. On board cheap combat tricks that just don't go away/accumulate encourage board stalls in the worst way.