New Mirrodin: Recent Activity
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Mechanics | Skeleton |
Recent updates to New Mirrodin: (Generated at 2024-05-21 17:01:16)
New Mirrodin: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to New Mirrodin: (Generated at 2024-05-21 17:01:16)
An example of intertwined Glornica Magic. I'm planning on using hard, yet easy to comprehend casting costs for the natives, and costs with large amounts of colorless for the Mirran pilgrims. Mostly, I'll be sticking to things one can comprehend, though. No casting costs.
Legendary Common Equipment. The refugees from Mirrodin would call things like the Eartalkers common... except, now there's only one pair left in existence. Does a good job showing how desperate the situation the refugees are in. Not the only Legendary Common Equipment in the set, hopefully, but probably the only one which allows two on the battlefield.
Also, I need to template this so that one creature walking around with two walkie-talkies doesn't get a bonus... but I'll leave that for later. Lot of words for a common as it is.
As you can see by reading the title, I figured out the flavor of this set. Glornica is a hostile, unconquered plane. The group of Mirrodin Pilgrims who've stumbled upon it must deal with a new environment, strange sentient races that are still at a tribal stage of technology, and a land who's colors of mana are woven into each other. It's enough to make some of the refugees wonder if they would have been better off being compleated.
I may be overthinking one card in the early stages. It's possible that there will be enough space for both a Sunburst card and something weird like a Sunburst card. It's probably best to remember this conversation and move on.
Eh, I sometimes flat=cast the bringers - but I do see your point. There's also the need for less-good cards for the whole "Well, I want x, but do not own it, so will settle for y or z which do almost what I want" leading to interesting trade-off choices.
You know, I was going to go into a player psychographic spiel, but I'm going to save the "That paladin can't do that because he's lawful good, and that means blah" for another day. It can get too involved. I've noticed before that my personality doesn't line up with the player psychographics anyways. Sometimes, I'm just a JMGariepy, and I like very strange things, like cards that are intentionally bad. I think this is one of them.
But I am willing to concede that there are very few JMGariepys in the world, so I'm changing the casting cost to . I think most people would argue that that looks better, even if I'd be the odd man out. The strange part now, though, is "Is this worth a cycle?" With I'd say "Yes", since it would be a bit odd for 5 color players to pack all 5 in the same deck... you want to focus on one color with 3CC. With 4C however, you could put all 5 in the same deck without really thinking about it, or just use the best one. It was kind of the problem I had with the Bringer of the Red Dawn cycle. Short of the White one that went in a specific deck, Players had a tendency to ignore the green one, since it was the same but worse.
Personally, I always just used Energy Chamber for that trick. Sunburst made me want yellow mana, so it has that going for it too :)
There were 5 different Skyreach Mantas. Or at least, there were a whole bunch of common and uncommon sunburst artifact creatures. I recall a discussion of Suntouched Myr where someone from R&D said how it had been a 2-mana 0/0, but was bumped up to a 3-mana 0/0 to make it better.
And personally, I'd say 5 mana with no-more-than-one of any colour is the perfect Melvin spot for a sunburst-ish creature. Who appreciates the idea of using Sphere of Resistance to make a 5/5 Etched Oracle who survives the card-drawing? Okay, mainly Johnny, but I'd have thought Melvin likes the rules subtlety that sunburst gives maximum potential at .
Based on Vitenka's idea on Blackburst. Clever, Vitenka. There's bound to be more cards that can apply that, like a burn spell costed that deals damage with a strong bonus. I'm going to refrain from going nuts adding them to the file right now, though, since I want the mechanics represented before I make cycles.
taken into consideration. That sounds like a good one of... Maybe a green Sunburst creature with ?
Skyreach Manta was a one-of in a small set. If there were 5 different Skyreach Mantas, they'd probably do something about it.
That being said, you're not wrong. This is uncommon compared to common, and I'm very aware that while this makes my inner Melvin go "Neat!", it makes my inner Vorthos go "Ick!". I'm thinking on this, and will probably change it over, since Vorthos trumps Melvin most times.
would solve that, with the added advantage of making people stop and frown while they puzzled it out.
Probably wouldn't even need to be 3, then.
The extra in this card's mana cost is rather irritating from an aesthetic POV. It means it can't sunburst up to 5 without help from something like Sphere of Resistance. Skyreach Manta didn't need it.
Yes... hehe. Thank you.
Kind of breaking my common gem rule mentioned on (((Undead Gemworker)))... but then again, so wasn't (((Shop Owner))), I just didn't realize it at the time. I think this might be neccessary in the end... I can't keep repeating the same 5 keyword mechanics over and over... just as long as the keyword mechanic granting thing is the same over and over again.
I know it's a bit early to be thinking about this, but I'll just add one to point out that I plan on doing stuff like this in the future.
You never know when you'll need an expensive 0/0.
Prism counters aren't gem counters, so this is a nice 0/0 for 5.
Strangely better than Sunburst, since Plant a Bomb infers you can get more in set. Oh... well, I suppose people never had a hard time getting extra +1/+1 counters on creatures... you get the idea.
I'm not sure why I want this cycle to be 3CC. If I do add some Sunburst, I'm bound to add more... but I like encouraging occasional 4 color decks, and it feels like you have to work for that cost more than CDEFG. Strange.