Pyrulea: Recent Activity
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Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles |
Recent updates to Pyrulea: (Generated at 2025-05-03 15:49:20)
Yeah trawling through older sets looking for possible reprints and I figured we had room for something like it. Wanted to make it a bit different and not just an updated version, but there isnt that much room for change.
I'm doubtful we have enough going on with library manipulation and graveyard stuff to make the first part worth the extra text on a common.
I reckon this could be stronger as well. Perhaps just cut the condition altogether?
Corrected wording 'onto the bottom'->'on the bottom', 'Then'->'If you do,', added '1/1 black Insect with flying'->'1/1 black Insect creature token with flying'
Ah I missed that.
It's a reprint- Asphyxiate
Making the life loss an additional cost seems like unnecessary extra wording. Just do it as an effect like Boon of Erebos (which I presume this is based of anyway) IMO.
I like how this works with Unbound in the set. I might actually be slightly inclined to make it less color restrictive at 2B, comparing it to Murder. Either way, it's nice.
I think we've got enough commons to fill out the colored common slots on the design skeleton. If we get just the commons filled out we can begin testing. Shall we do that?
I'd be cool with changing it to white and it caring about enchantments as suggested, if henceforth we be careful about not adding too many more cards that care about enchantments.
Why does this cost so much? I understand that this does fill the role of the
uncommon but in most cases this is actually worse than Recoil. So in some cases you save a creature you control and bounce one of theirs, but you still have to discard a card. You go -1 by playing this card, and at times when you have to use this to remove a threat your opponent has without dodging removal or something along those lines, I'd rather just have a common removal spell.
This is true. I made this card when I thought that the way we wanted to do DFC creatures in this set was to make them enchantments. I haven't revisited this since deciding to keep that theme to black and white primarily.
The only way I think we can make this card is by making so that it only cares about enchantments, in which case it should be in white or black, or make it cost to the point where it just isn't playable. The cycling actually restricts design space here, you want it to replicate a simple effect, and this card wants to have additional effects added to it.
I'm getting some rather mixed feedback here, ranging from "this literally does nothing" to concerns that it might be OP.
My one concern with the suggested change is that if we do make it just affect enchantments, that might continue to push this into an enchantment matters set. I have made a card or two here and there that care about enchantments just to roll with it because that's what people seem to be doing anyways, but we really shouldn't be pushing the enchantment thing too hard. It should be a minor theme, not a major one.
Recoil variant.
Like I said it's not necessarily a new effect, Waxing Moon does pretty much the same thing, except it gives trample to your team, which is pretty weak. But I do agree this could be something like:


Instant
Transform target enchantment.
Cycling


When you cycle ~, you may transform target permanent.
I do think if we make something like this it should be in white so it can care about flipping enchantments.
This card does literally nothing. It's unplayable in limited, and probably not good enough for constructed. The most interesting thing you're doing with this is flipping a 2cmc card in a super janky standard deck, and that 2cmc card would have to be very very powerful before I would start considering this. I'm just not a fan of an effect like this where if you don't have a deck full of DFCs, this reads 3UU: Draw a card.
People have been expressing concerns about enchantments matters being a big deal in the set. This is the card that waves the "enchantment matters" flag to me. Every time a threaten variant that can target noncreature permanents has been printed, it's been in a set where those types have been important. If this card exists, we have an enchantment theme.
I mean they make strictly worse versions of cards at times, Shredding Winds was made after Plummet. But like I said I'm fine with changing it to Plummet unless there's a real reason to keep it as this.
Change it to Plummet, there is no reason to make an almost strictly worse version of it. You could also make it a version of Aerial Volley by splitting up the damage, which may be too strong for a Common though.
True, wasn't really thinking about existing cards. We could shift it to white and change it to transform target enchantment. That could bring it down from uncommon as well imo.