Pyrulea: Recent Activity
Pyrulea: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | More Detail on The Set | Skeleton | Color Archetypes | Creative/World Building | Cycles |
Recent updates to Pyrulea: (Generated at 2025-05-03 11:18:14)
Simple and sweet. We definitely have been in need of more 1 drop cards.
Saw that something similar is already in the set, but wanted to post this nonetheless.
Tukatongue Thallid variant for the swarm.
That's a bit too similar to clue tokens. Enchantment tokens also seem somehow wrong.
Same as the previous black uncommon.
Just messing around with some ideas for higher levels of rarity amongst the
cards. Had a few more of these but don't know if we want to do it.
I like it. It's a nice use of cycling plus effect.
I noticed that so far red has no 1 mana cards. Which is unfitting for the color.
Yea I really like the flavor of this. If it does end up being too powerful I'd consider removing the first strike from one or both sides. But I'll leave it as is for now and wait until playtesting to determine that.
Added rarity
Added "warrior" to creature type on flip side for continuity.
You know, that actually was in the back of my head. I just don't normally associate spirit creatures with also have a class.
Why isn't this a spirit warrior on the backside? Seems like it should retain that part.
Reborn transformation is a nice effect and flavourful, especially for
. Pretty strong card.
Looks OP. I'd add a
to the ability cost.
Corrected wording- source http://gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&text=+[if]+[would]+[die]+[exile]+[instead]
Not 100% on how to properly evaluate the power of this with mana cost and rarity. But we have neglected artifacts so far.
I just put them in when I made them because, as far as I was aware, we where guaranteed to make man lands in the set. The change to creature lands was after this so they're two competing cycles. Once we get into testing we can see which ones are 'better'.
Well, from what I'm seeing, we already have a conflict of design space in the skeleton over the DFC manlands vs. the DFC creature lands, with the former already having been put in.