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CardName: Cost: 1rr Type: Sorcery Pow/Tgh: / Rules Text: Gain control of target creature or enchantment until end of turn. Untap it. It gains haste until the end of turn. Flavour Text: Set/Rarity: Pyrulea Common

{1}{r}{r}
 
 C 
Sorcery
Gain control of target creature or enchantment until end of turn. Untap it. It gains haste until the end of turn.
Updated on 23 Oct 2016 by Brainpolice

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History: [-]

2016-10-11 04:18:45: TRicher created the card Card73468

Hey look, Hijack has a new friend :)

Guess I've got Kaladesh on my mind XD, the untapping seems like it could bump this up to uncommon due to Unbound. We'll see how it is in playtesting

"Guess I've got Kaladesh on my mind XD"

Figured :)

"the untapping seems like it could bump this up to uncommon due to Unbound"

I don't quite understand what you mean.

Most of the time when you're casting one of these effects, you are taking away a creature so you can use it for something. In this set with unbound when you take a creature with unbound, which has an effect when untapping it could lead to some huge blow outs. However that was just my first though upon rereading the card and im not too worried about it now.

"which has an effect when untapping"

It doesn't seem like we are doing many of those though.

Yeah it basically just lets you use your opponents unbound creatures but im fine with that

People have been expressing concerns about enchantments matters being a big deal in the set. This is the card that waves the "enchantment matters" flag to me. Every time a threaten variant that can target noncreature permanents has been printed, it's been in a set where those types have been important. If this card exists, we have an enchantment theme.

This is true. I made this card when I thought that the way we wanted to do DFC creatures in this set was to make them enchantments. I haven't revisited this since deciding to keep that theme to black and white primarily.

2016-10-23 05:23:11: Brainpolice edited Card73468

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