Wilds of Muraganda: Recent Activity
Wilds of Muraganda: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Wilds of Muraganda: (Generated at 2025-06-23 06:36:10)
Wilds of Muraganda: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Wilds of Muraganda: (Generated at 2025-06-23 06:36:10)
A pretty clean/flavorful crap card -- not inclined to cut, but fairly cuttable if we need space.
--CF
Interesting that flicker straight up kills a lot of green's "creatures." Not sure if flickering opposing Coalesce is a great play pattern, or if giving colors effects targeted against that same color makes too much sense. I could see just doing a cloudshift that also hits enchantments -- on the other hand, using flickers to protect your own coalesce can be quite awkward, so not sure if WOM wants a white flicker at all.
--CF
I like the rules text, probably want to tweak numbers eventually -- even a conditional 4/4 flyer for 5 seems pretty pushed for common.
--CF
I don't know why a russian spam-bot wants a card that makes Monument tokens, but I'm glad we were able to help it. Godspeed, Dayana! :)
Fiindng this post has solved my problem
Vampire Terriblehawk.
Renamed from "Collision Temblors" to "March to War"
Also, card is probably crap.
Sort of a sorcery version of Blessing of Imaris.
Unsure whether or not to use Cloudshift's "you control" wording, but like the idea of being able to interfere with enemy Coalesces and such.