Wilds of Muraganda: Recent Activity
Wilds of Muraganda: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Wilds of Muraganda: (Generated at 2025-05-02 11:56:48)
Wilds of Muraganda: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton |
Recent updates to Wilds of Muraganda: (Generated at 2025-05-02 11:56:48)
Would put at 2BB if it wasn't "aimed" for the Gb deck.
Another vanilla bingo. Surprisingly easy to do nicely for a game that's almost 25 years old.
Another never before seen vanilla.
Move to 3 or 5 mana because of new vanilla -- maybe white member of this cycle can go to a 4 drop.
As an ally of green, black also gets a relatively aggressively costed vanilla.
Never before seen vanilla stats.
1R 2/1 +1/+0->4R 3/3 can't block. was too close to red's vanilla.
Token making trivializes Harmony spells and ETBs -- want to swamp for lifegain instead. Kind of like these stats still.
Want to change lifegain to token making -- not sure about new stats yet.
Removed harmony ability word for templating consistency
Made instant, set Harmony bonus to fixed value, added code
Changed templating, still unsure if correct
Capitalization
changed from damage to +1/+0 because of black
life gain to life loss, because of white
code
code
code