Wilds of Muraganda: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Sorcery
Each player chooses a white permanent he or she controls, then sacrifices all other nonland permanents he or she controls.
 U 
Instant
Choose one -
• Create a 3/3 green Crocodile creature token.
• Destroy target noncreature, nonland permanent.
• Creatures you control get +1/+1 and gain indestructible until end of turn.
 U 
Enchantment – Aura
Enchant creature you control
Enchanted creature has "{t}: Prevent the next 1 damage that would be dealt to any target this turn."
As long as enchanted creature is a Cleric, it has "{t}: Prevent the next 2 damage that would be dealt to any target this turn."
 U 
Creature – Merfolk Shaman
{2/u}{2/u}{2/u}: Draw a card.
As you draw an instant or sorcery card, you may reveal it. If you do, Brine Singer gets +2/+2 until end of turn.
1/1
 C 
Sorcery

Target creature you control fights target creature you don't control.
Harmony — The creature you control gains indestructible until end of turn before it fights if you control a simple creature.
Illus. Chase Stone
 C 
Enchantment
Whenever a creature enters the battlefield under your control, it deals 1 damage to each opponent or a planeswalker he or she controls.
 C 
Instant
Put target creature on top of its owner's library.
"Go put yourself back together."
 C 
Instant
Target creature you control gains deathtouch until end of turn.
Reclaim {3}{b} (You may cast this spell from your graveyard for its reclaim cost by sacrificing an artifact, creature, or land as an additional cost.)
 C 
Instant
Intercept deals damage to target attacking or blocking creature equal to the number of Plains you control.
 C 
Artifact Creature – Golem
When Zul's Pallbearer dies, create a colorless Monument artifact token. (It has no abilities.)
3/2
 C 
Sorcery
Search your library for up to three basic land cards, reveal those cards, and put one onto the battlefield tapped and the rest into your hand. Then shuffle your library.
 C 
Creature – Turtle
1/3
 C 
Creature – Octopus
Hexproof
4/7
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets -X/-0, where X is the number of Islands you control.
Forest
 
 B 
Basic Land – Forest

Fate of the Unjust (rare)
Belet Charm (uncommon)
Healer's Skill (uncommon)
Brine Singer (uncommon)
Feral Contest (common)
March to Battle (common)
Reconstitute (common)
Festering Strike (common)
Intercept (common)
Zul's Pallbearer (common)
Verdant Flourishing (common)
Tenacious Tortoise (common)
Undertow Crusher (common)
Against the Current (common)
Forest (basic)