Wilds of Muraganda: Mechanics

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Mechanics | Skeleton

Tutelage: Then, if you didn't cast this spell using tutelage, you may exile this spell card taught to a creature you control. You may cast this card from exile while it is taught. Used on 7 cards: Glimpse of Eternity, In Living Memory, Smothering Murk, Circumvent, Drowner's Touch, Forgotten Reverie, Talons of Yokhombo

The Yokhombo ((U)) mechanic.

A flashback variant that requires creatures to use. Could get variable costs in the future, but between Reclaim and Coalesce trying to tamp down on those.

Coalesce as: PARAM2: Put a presence counter on this enchantment and it becomes a PARAM1 creature in addition to its other types. Activate this ability only any time you could cast a sorcery. Used on 8 cards: Vanguard of Dreams, Sunlit Sentinel, Herald of Salvation, Cannadh Supplicant, Kael Champion, Guardian Chanter, Echo of Honor, Silvercrown Thane

The Kael ((W)) mechanic.

Only be used on enchantments in this block.

Coalesce as: PARAM2: Put a presence counter on this enchantment and it becomes an PARAM1 creature in addition to its other types. Activate this ability only any time you could cast a sorcery. Used on 1 cards: Symphony of the Noble Host

The Kael ((W)) mechanic.

"An" version of Coalesce

Reclaim: You may cast this spell from your graveyard for its reclaim cost by sacrificing an artifact, creature, or land as an additional cost. Used on 7 cards: Recurring Rites, Pazali, Who Slithers in Rot, Tarfang Tyrant, Festering Strike, Tzalac Hierophant, Pazali's Contempt, Serpent's Kiss

The Tzalac ((B)) mechanic.

Sacrifice retrace. Needed an additional development knob.

Revel: Whenever this creature deals damage, add {c} to your mana pool. This mana lasts until end of turn. Used on 8 cards: Siegebreaker Team, Exuberant Recruit, Ammuz Raider, Sheben, the Wings of Wrath, Spirited Dervish, Fireclaw Piker, Scaleblood Flayer, Sheben's Torchbearer

The Ammuz ((R)) mechanic.

Provides ramp while encouraging aggression. A pie bend, but we think not a full break.

Harmony: Used on 11 cards: Manda, First of the Hunters, Summon the Hunters, Old-Growth Apprentice, Belet Grovetender, Feral Contest, Thews of the Tyrant, Belet Pummeler, Belet Mantra, Blackthorn Bushwhacker, Tantalizing Sylph, Old-Growth Master

The Belet ((G)) mechanic.

Harmony is a threshold ability word, like metalcraft or delirium. It cares about controlling at least 1 simple (vanilla) creature.

Revel: Whenever this artifact deals damage, add {c}. This mana lasts until end of turn. Used on 1 cards: Scorching Amulet
Revel: Whenever this spell deals damage, add {c}. This mana lasts until end of turn. Used on 1 cards: Bonfire Burst

Spell version reminder text.

revel: Whenever this creature deals damage, add {c}. This mana lasts until end of turn. Used on 8 cards: Siegebreaker Team, Exuberant Recruit, Ammuz Raider, Sheben, the Wings of Wrath, Spirited Dervish, Fireclaw Piker, Scaleblood Flayer, Sheben's Torchbearer

The revel mechanic, but lowercase.




In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".