Invasion Block Remake
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Mechanics | Skeleton | Flavour Stuff | Mechanical Stuff | Skeleton Key |
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Show rarities: C U R M
"Flavour Text"
1/5
You gain 2 life and draw two cards.
Put target permanent on the bottom of its owner's library.
Search your library for a historic card, reveal it, put it into your hand, then shuffle your library. (Artifacts and legendaries are historic.)
Counter target spell, activated or triggered ability. If the ability of a permanent is countered this way, destroy it. (Mana abilities can't be targeted.)
Cast Teferi Something' only during a combat step.
End the Turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
End the Turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
+1: ???
-3: Untap all creatures you control. After this phase, there is an additional combat phase followed by an additional main phase.
-8: Shuffle your hand into your library, then draw your starting hand size. Your life total becomes your starting life total.
-3: Untap all creatures you control. After this phase, there is an additional combat phase followed by an additional main phase.
-8: Shuffle your hand into your library, then draw your starting hand size. Your life total becomes your starting life total.
Return target nonland permanent to its owner's hand. Then that player discards a card.
Flying
Whenever 'Specter Ophidian' (In-prog) deals combat damage to a player, that player discards a card and you draw a card.
Whenever 'Specter Ophidian' (In-prog) deals combat damage to a player, that player discards a card and you draw a card.
2/2
Lifelink (Damage caused by 'vampiric mist' (name in-prog) causes you to gain that much life.)
'vampiric mist' (name in-prog) can't be blocked.
'vampiric mist' (name in-prog) can't be blocked.
1/3
You may have (Phyrexian Infiltrator) enter the battlefield as a copy of any creature on the battlefield or creature card in a graveyard.
0/0
Choose one —
• Counter target creature or planeswalker spell.
• Destroy target creature or planeswalker
• Counter target creature or planeswalker spell.
• Destroy target creature or planeswalker
Put target artifact card in a graveyard onto the battlefield under your control.
Cycling
(
, Discard this card: Draw a card)
Cycling


Shadow (This creature can block or be blocked by only creatures with shadow.)
City of traitors sucked into dimensional disturbed during the rathi overlay'
-Name and flavour text in process.
-Name and flavour text in process.
1/1
Search target opponent's library for an artifact card and exile it. Then that player shuffles his or her library. You can play that card for as long as it remains exiled.
metathran same physiology as phyrexians. Urza's means became phyrexias ends. (in prog)
Enchant creature or creature card in a graveyard.
When ~ enters the battlefield, if its enchanting a creature card in a graveyard, return the enchanted card to the battlefield and attach ~ to it.
You control enchanted creature.
When ~ enters the battlefield, if its enchanting a creature card in a graveyard, return the enchanted card to the battlefield and attach ~ to it.
You control enchanted creature.
Destroy target artifact, creature or land.
As an additional cost to cast (TVoices + Sign in Blood), discard a card or pay 2 life.
Draw two cards.
Draw two cards.
Destroy target artifact or creature.
Destroy target artifact.
Target player gains 4 life.
Name deals 2 damage to target creature or player.
Name deals 2 damage to target creature or player.
Reveal the top three cards of your library, put all land cards revealed this way onto the battlefield and exile the rest. Until end of turn you cast cards exile this way.
Reach
(in-progress) can block creatures with shadow as though they didn't have shadow
(in-progress) can block creatures with shadow as though they didn't have shadow
elemental, riftstorm. Maybe can only block shadow+reach. Aether used for green + red names for can block shadow in time-spiral.
Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.
Menace (This creature can't be blocked except by two or more creatures.)
Menace+Must Block must be blocked.
Menace+Must Block must be blocked.
3/2
First Strike (This creature deals combat damage before creatures without first strike.)
Reach (This creature can block creatures with flying.)
Reach (This creature can block creatures with flying.)
2/4
+1: Create a 1/1 Green Saproling creature token.
-2: (w+g effect)
-7: You get an emblem that reads "Creatures you control get +3/+3 and have vigilance."
-2: (w+g effect)
-7: You get an emblem that reads "Creatures you control get +3/+3 and have vigilance."
4
Destroy target monocolored permanent.
When (name in prog) enters the battlefield, target opponent reveals this or her hand. When they do, choose a nonland card revealed this way or larget nonland permanent that player controls and exile it until (name in prog) leaves the battlefield.
Deathtouch (Any amount of damage this deals to creature is enough to destroy it.)
Menace (This creature can't be blocked except by two or more creatures.)
'Defensive Gorgon' can block an additional creature each combat.
Menace (This creature can't be blocked except by two or more creatures.)
'Defensive Gorgon' can block an additional creature each combat.
2/5
Destroy target artifact creature.
Destroy target permanent.
Cycling
(
, Discard this card: Draw a card)
Cycling


Attacking creatures you control have trample and lifelink.
You may have 'Aetherchurned Thing' enter the battlefield as a copy of any permanent on the battlefield.
0/0
Flying
: Add one mana of any colour to your mana pool.
Cycling
(
, Discard this card: Draw a card)

Cycling


1/1
(In-Progress) can't be blocked by artifact creatures.
(Second ability)
(Second ability)
2/1
Put target nonland permanent on top of its owner's library. Then search your library for a basic land card, put it onto the battlefield tapped and shuffle your library.
Basic Landcycling
(
, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
Basic Landcycling


Exile target artifact. If an artifact was exiled this way, you may search your library for an artifact card, reveal it, put it to your hand and shuffle your library.
Cycling
(
, Discard this card: Draw a card)
Cycling


Flying
First Strike
First Strike
2/2
Choose one —
• Counter target spell unless its controller pays
• (name in prog) deals 3 damage to target creature or player.
• Counter target spell unless its controller pays

• (name in prog) deals 3 damage to target creature or player.
+1: Create a colorless artifact token named Gold with "Sacrifice Gold: Add one mana of any colour.".
[]:
[]: (ultimate, preserves menfolk colony, flicker your board then nuke?.)
[]:
[]: (ultimate, preserves menfolk colony, flicker your board then nuke?.)
At the beginning of each combat, you may choose one or both —
• Target creature attacks or blocks this combat if able
• Target creature can't attack or block this combat.
• Target creature attacks or blocks this combat if able
• Target creature can't attack or block this combat.
Creatures you control have vigilance and haste
Cycling
(
, Discard this card: Draw a card)
Cycling


Choose one:
- (name in prog) deals 3 damage to target creature.
- Destroy target creature with power 3 or greater.
- (name in prog) deals 3 damage to target creature.
- Destroy target creature with power 3 or greater.
Flying
(expensive W+R activated ability that reanimates it from your graveyard.)
(expensive W+R activated ability that reanimates it from your graveyard.)
2/2


1/1
(shadow/flying?)
Plainscycling
, Islandcycling
, Swampcycling
(
, Discard this card: Search your library for a Plains, Island or Swamp card, reveal it and add it to your hand. Then shuffle your library.)
Plainscycling




You may cast target card in an opponents graveyard without paying its mana cost. Exile ~. (If that spell becomes a permanent, it enters the battlefield under your control.)
Menace
Islandcycling
, Swampcycling
, Mountaincycling
(
, Discard this card: Search your library for an Island, Swamp or Mountain card, reveal it and add it to your hand. Then shuffle your library.)
Islandcycling




Go to section: White (7) Blue (7) Black (24) Red (4) Green (7) Multicolour (67) Hybrid (3) Artifact (16) Land (37)
Show rarities: C U R M
Invasion Block Remake: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | Flavour Stuff | Mechanical Stuff | Skeleton Key |
• Counter target instant or sorcery spell.
• Destroy target enchantment.
last 2016-11-08 08:37:18 by KeresAcheron