Invasion Block Remake: Mechanical Stuff

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Mechanics | Skeleton | Flavour Stuff | Mechanical Stuff | Skeleton Key

Invasion Mechanics

Planeshift

Apocalypse

Allied Colour Pairs Matter

Cycling

Landcycling

Infect

Infect: Flensermite,Hand of the Praetors, Plague Stinger, Phyresis, Necropede, Scourge Servant, Phyrexian Digester, Tainted Strike, Pestilent Souleater Infect Shade ; creature can't be damaged/blocked by stuff with -1/-1 counters; clone with infect.

Misc

Converge

Slivers

http://gatherer.wizards.com/Pages/Search/Default.aspx?sort=color+&action=advanced&subtype=%20[%22Sliver%22] Green flash/hexproof/can't be countered. ­{w}{g} 1/1 = Sliver creatures you control get +1/+1. 1R 1/1 = Give your slivers +1/+0. -five 1c 1/1 common cycle in wplaneshift. (W +1/+1? = U T: Scry 1? = Black infect = Red +1/+0? = Green is manaweft, -hybrid slivers.

­Opaline Sliver/Reparations variant

Poison

-Draw cards and get poison counters. (phyrexian arena variant, night's whisper.

Off colour activations

­Scornful Aetherlich remake. (or red with WU vigilance and can't be blocked. 2 power creature.)

Hybrid Off colour activations common creatures?:

  1. White Allies (U/G: hexproof / trigger u/g draw a back of combat damage opponent / )
  2. Blue (1U 1/3, when dies you pay 2w/b to return it to the battlefield.)
  3. Black (U/R: +1/-0)
  4. Red (B/G gives infect.)
  5. Green (White/Red: First Strike?)
  6. White (R/B: +1/+0)
  7. Blue (G/B: +1/+1)
  8. Black (White/Green?)
  9. Red (White/Blue: +0/+1)
  10. Green creature. 1U/B lets you move a -1/-1 from it onto another target creature.

Planeshift:

  1. White (U/B: tap a creature. If has a -1/-1, gets another -1/-1 counter?_
  2. Green (white/blue, self bounce & protection from horrors // red/black gains infect.)

Apocalypse 1. 2. Blue (red/green put a creature from onto the battlefield for free.) 3. Black (WG: regenerate. (The next time this creature would be destroyed this turn, it isn't. Instead tap it, remove all damage from it, and remove it from combat.) 4. Red (white/blue bounce everything) 5. Green (u/b: shadow

Cascade

WU

UB

BR

RG

GW

WUB (Esper)

UBR (Grixis)

BRG (Jund)

RGW (Naya)

GWU (Bant)

WB

UR

GB

WR

UG

BRW (Mardu)

RGU (Temur)

GWB (Abzan)

WUR

UBG (Sultai)

Artifacts

Cycle of creatures with dual colored activated abilities. Cycle of Sleeper Agents.

Artifact pillar of the paruns.

Walls Steel Wall, Wall of Tanglecord

1 mana one one with weird ability. Vector Asp/Augmenting Automaton * 1 mana 1/1 mana filter artifact creature. Prophetic Prism as a creature.

2 mana = (gnome construct), * Vanilla 2/2 * 2/1 * 1/3 * 1/1 flyer Hovermyr * 1/1 that taps to put a counter on creature Coretapper,, Ichorclaw Myr+Necropede 2/2 with downside 2 life. ; Gust Skimmer

3 Mana * 2/3 * 3/2 * 1/3 with abilities, * 2/2 with abilities, Ferropede, ; * 3/1 with abilities.; * 1/4 Neurock Replica & Yotian Soldier * 2/1 Infect Phyrexian Digestor, * 3/3, doesn't untap during untap step : 3: untap, do only as a sorcery.

4 mana * 3/3 ; * 4/1: Rust Slasher * converge Sunburst Myr]/Etched Oracle; * 2/4 * 2/2 Infect small upside Corpse Cur, Insatiable Souleater, * 1/5 Silent Arbitar/Dancing Scimitar, * 2/2 flyer. Skinwing

5 mana: * 3/3 with abilities Matopi Golem, * 3/5 * 4/4 stone golem. * 4/5 , * 5/5 Etched Monstorisity, * 5/3, * 6/2 (maybe a 2/6), 4/4

6 mana: * 4/4 flyer Lumengrid Gargoyle/Goblin Dirigibile, * Phyrexian Hulk,

7 mana: * 5/7, * 6/4 * (5/5) cycling 2

Thopter / Juggernaut / (drone; gnome) ; Yotian Soldier? / Composite Golem ­Shield Sphere variant, dealt damage in form of -1/-1 counters. ­Training Drone variant to crew vehicles. Maybe just defender. Wall with defender/reach, can block shadow (colour mana removes defender until end of turn, w+?)

Vechiles + Equipment

Noncreature Artifacts

reprints: Kleidostone + Chromatic Sphere + Prophetic Prism + Terrarion; remake: Extruder, Hoppinh Automaton, Phyrexian Colossus (swamp cycling) ;

Hybrid

Sources

Updated on 28 Jun 2017 by KeresAcheron