Faxolm: Classified Cases

Printable
Faxolm: Classified Cases: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton

Showing 50 of 72 Multicolour cards

Go to section: White (18) Blue (18) Black (19) Red (19) Green (18) Multicolour (72) Hybrid (36) Artifact (13) Land (25)

Show rarities: C U R M

 U 
Legendary Creature – Human Advisor
Ward {3}
The first spell with a mana value of four or greater an opponent casts each turn costs an additional {1} to cast.
2/2
 C 
Creature – Gargoyle
Defender, flying
{2}: Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.).
Sacrifice a Mystery: This creature can attack this turn as though it didn’t have defender.
3/5
 M 
Sorcery
Draw two cards, then exile target nonland permanent with a mana value of X or less, where X is the number of cards in your hand.
2/2
 R 
Artifact
The first time each turn a card you own is exiled from anywhere, draw a card and gain 3 life.
{w/u}{t}: Up to X target permanents you control phase out, where X is the number of cards you've drawn this turn.
 R 
Creature – Insect
Flying

Whenever a card is put into exile from anywhere, put a +1/+1 counter on Dream Moth and surveil 2. This ability triggers only once each turn.
1/1
 U 
Creature – Spirit
Flying

{1}, Sacrifice Haunting Lover: Put a +1/+1 counter on target creature. That creature gains indestructible and hexproof until end of turn.
2/1
 C 
Instant
Target creature gains flying, hexproof, and indestructible until end of turn.
"Why is brawling in the contr- OWW!"Titouan
"Be glad it's me and not Hassan." -Hideki
 M 
Creature – Horror
Empty Form's power and toughness are equal to the number of exiled cards you own.

At the beginning of your endstep, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.).

Sacrifice a Mystery: The next time a card from your library would be exiled this turn, shuffle your library instead.
*/*
 R 
Legendary Creature – Human Spy
At the beginning of each upkeep you may discard a card. If you do, opponent's play with their hands revealed until end of turn.

Pay 2 life: Target instant or sorcery spell in your graveyard gains flashback until end of turn. It's flashback cost is equal to its mana value. Activate this ability only once each turn.
3/4
 U 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+2.
Whenever a card Fangs of the Void's controller owns is exiled, enchanted creature gains flying and "{b},{t}: Target opponent loses 2 life and you gain 2 life." until end of turn.
 U 
Legendary Creature – Human Psychic
The first time you cast an instant or sorcery spell during your turn, surveil 2. For each card put into your graveyard this way, each opponent loses 1 life.
3/3
 R 
Instant
Target creature gets -X/-X until end of turn. If a creature dies this way, draw two cards.
The Shuryurang High School victim had his neural receptors misaligned. No invasive wounds or substances were found.
 C 
Creature – Human Psychic
Flying
When Reborn Mind enters, choose 1—
• Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.).
• Cause Intrigue (Each player exiles the top card of their library). Then, cause Intrigue again.
1/3
2 comments
last 2026-07-13 01:59:07 by Sorrow
 C 
Instant
Destroy target creature with a mana value of two or less and return up to one target nonland, noncreature permanent card with a mana value of two or less two its owner's hand.
 U 
Creature – Human Psychic
Flying
Whenever Skyward Mindbreaker deals combat damage to a player, cause Intrigue (Each player exiles the top card of their library).
2/5
 C 
Enchantment
The first time you lose life each turn, target opponent loses 2 life.
"I've lost over sixty soldiers so far. I cannot give them peace, but my scribed blasts will shatter those slivers' skulls." -General Sibusiswe
 M 
Enchantment – Aura Curse
If the enchanted player would less than three life, they lose 3 life instead.

If damage dealt to a permanent enchanted player controls would be less than 3, that source deals 3 damage to that permanent instead. Damage dealt this way can't be prevented.
 U 
Legendary Creature – Human Mercenary
The first time an opponent casts a spell during your turn, you may discard a card. If you do, deal 3 damage that spell's owner. Damage dealt this way can't be prevented.
3/3
 R 
Enchantment
When Insatiable Pain enters, cause Intrigue (Each player exiles the top card of their library). Then cause Intrigue again.
Whenever an enchantment you control transforms, each deal 3 damage to any target and you gain 3 life.
1 comment
2026-05-03 00:20:55 by Sorrow
 C 
Creature – Rat Human Monk
Whenever a card you own is exiled, Old Aqueduct Watcher gains lifelink and prowess until end of turn.
"So there's folk like Nashi who visited us last year in Blasvold?" -Lam
"No they're like the middle of Faunarcissist #15's book cover where Charlotte shapeshifts into a rat." -Hassan
2/2
1 comment
2026-06-26 00:43:16 by Sorrow
 R 
Creature – Hellion
Whenever a land is exiled from anywhere, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.).

Sacrifice three Mysteries, {t}: Destroy target land. Then, cause Intrigue (Each player exiles the top card of their library).
3/4
 U 
Creature – Spider
Deathtouch, menace, reach

Whenever Suojuyeong Valley Spider deals combat damage to a player, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.).
1/2
 U 
Enchantment
Whenever a creature dies, cause Intrigue (Each player exiles the top card of their library).
"I've seen terrible things that haunt me every night. I'm not shaken by this, but I have questions." -General Sibusiswe
"So it sounds like this a Class C threat." -Carmen, PANIC Security Chief
 C 
Sorcery
Double the power of target creature you control until end of turn. Until end of turn, combat damage dealt by a creature targeted this way can't be prevented
"I didn't want to fire a scribe blast. My fingers squeezed before I could think." -Hassanm , PANIC Zoologist
 U 
Creature – Elemtental
Trample
At the beginning of combat on each turn a player may sacrifice an artifact or enchantment. If that player does, tap Challenge Elemental and put a stun counter on Challenge Elemental.
4/2
 M 
Creature – Human Noble
Coincidental {r/g} (Whenever another creature is the target of a spell you control or the ability of a permanent you control, you may pay {r/g}. If you do, that source also targets this creature if possible.)
Whenever Disgraced Orlivice Prince becomes the target of a spell or ability you control, Disgraced Orlivice Prince deals damage equal to its power to up to one target creature or planeswalker. Then, Disgraced Orlivice Prince deals that much damage to that permanent's controller.
5/5
 U 
Legendary Creature – Alien
Trample
At the beginning of your upkeep, exile the top card of your library. If a land card was exiled this way, you may put it onto the battlefield tapped. Otherwise, you may play the exiled card until the beginning of your next upkeep.
3/3
 U 
Instant
Until end of turn, creatures you control gain trample and whenever a creature you control deals combat damage to a player, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.). Then, deal X damage to target creature, where X is the number of Mysteries you uncovered this way.
 R 
Sorcery
As an additional to cost Landing Trajectory, you may exile any number of nontoken artifacts, nontoken enchantment, and nontoken lands.

Destroy up to one target land, up to one target enchantment, and up to one target artifact. Then, you may destroy up to one target artifact for each artifact you exiled this way. Repeat this process for each enchantment and land you exiled this way.
 C 
Creature – Avatar
Coincidental {r/g} (Whenever another creature is the target of a spell you control or the ability of a permanent you control, you may pay {r/g}. If you do, that source also targets this creature if possible.)

Whenever Wildwill becomes the target of a spell or ability, Wildwill gets +1/+1 until end of turn.
4/4
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1, has "{t}: Add {g} or {w}," and "Coincidental {1} (Whenever another creature is the target of a spell you control or the ability of a permanent you control, you may pay {1}. If you do, that source also targets this creature if possible.).
 U 
Creature – Lizard Angel
Flying, Deathtouch
Whenever Frilled Savior attacks or blocks, exile target up to one card from target player's graveyard and uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.).
2/4
 R 
Legendary Creature – Human Scientist
Lifelink
Whenever you cast a creature spell, you may surveil 1. Whenever a nonland card into your graveyard this way, you gain life equal to its mana value. Whenever a land card is put into your graveyard this way, distribute up to three +1/+1 counters among creatures you control..
1/4
 U 
Legendary Creature – Human Detective
Whenever a creature blocks or becomes blocked by Lam, Extraplanar Identity Expert, exile target permanent attached to that creature.
3/3
 C 
Creature – Human Citizen
{t}: Add {g}{w}.

Coincidental {1} (Whenever another creature is the target of a spell you control or the ability of a permanent you control, you may pay {1}. If you do, that source also targets this creature if possible.)
1/3
 R 
Creauture – Sliver
Sliver cards you own have "You may pay this card's mana cost to cast it from your graveyard. If you do, it enters with a finality counter." (If a creature with a finality counter on it would die, exile it instead.)
5/5
 C 
Enchantment – Aura
Enchant permanent you own
When enchanted permanent dies or would be exiled, return it to the battlefield tapped, under it's owner's control with a stun counter on it.
"The real me lives now, free of the title of duchess." -Božena
 U 
Sorcery
As an additional cost to cast Gate to Oblivion, you may sacrifice a nontoken, nonland permanent.

Exile target permanent with a mana value of two or less. If you sacrificed a permanent, you may exile target any target nonland permanent instead.
 U 
Creature – Zombie Cleric
Whenever you gain life, you may pay {1}. If you do, choose 1—
• Godless Priest gets +1/+1 until end of turn.
•Target creature gets -1/-1 until end of turn.
2/2
1 comment
2026-04-25 17:53:55 by Sorrow
 U 
Legendary Creature – Human Knight
Vigilance
Whenever another creature you control dies, Heartbroken Champion, Božena gains Indestructible until end of turn.
3/3
 R 
Instant
As an additional cost to cast this spell, you may sacrifice a nonland permanent.

Destroy target nonland permanent. If this spell's additional cost was paid, destroy another target nonland permanent that shares a card type with the sacrificed permanent.
Božena turned her shoulders to agents Momoe and Titouan. The agents never saw Božena again when they returned to Orlivice.
1 comment
2026-06-24 17:48:15 by dude1818
 C 
Creature – Human Warlock
Whenever an enchantment you own enters, gain 2 life if not it's attached to a permanent you don't control. Otherwise, that permanent's controller loses 1 life.
He may be a novice auramancer, but he knows the attunement of a curse when it's there.
1/3
2 comments
last 2026-08-25 23:15:39 by Sorrow
 U 
Legendary Creature – Alien Zombie
The first time a nontoken creature you control dies during your turn, create a 2/2 black Zombie token. Then, put a +1/+1 counter on up to one target creature you control.
4/5
 M 
Instant
Destroy all artifacts and enchantments. Then, if you cast Collapse Hope during your turn, creatures get -X/-X until end of turn, where is the number of artifacts and enchantments that were put into graveyards this way.
 C 
Creature – Human Soldier
{g}{b},{t}- Sacrifice Mission Escort: Target permanent you control gains hexproof and indestructible until end of turn.
"Do you ever wonder when we'll be the ones to walk tbe path through the hells? Don't think any of you are innocent or above what you've already done and what I've done." -General Sibusiswe
2/3
 U 
Creature – Human Detective
Flash
{b/g}, Sacrifice Nameless Recruit: Draw a card. Then, up to one target creature gets -1/-1 until end of turn.
"I her as Penelope Czuba. Her middle name was Jozefina. That was before training. Penelope, I'm sorry it's so late since you've been called that." -General Sibusiswe
2/2
 R 
Legendary Creature – Human Soldier
Deathtouch
Whenever a nontoken creature you control dies, you may exile that creature. If you do, you may search your library for a land card, reveal it, and add that card to your hand. Shuffle, then draw a card.
3/3
 U 
Sorcery
Each player sacrifices a nontoken creature and a nontoken artifact. If you sacrifice a creature and an artifact this way, create a 2/2 black Zombie token and a Treasure token.
 C 
Instant
Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.).

Until end of turn, target creature gains deathtouch and "When this creature dies, distribute two +1/+1 counters among any number of creatures you control.
 R 
Enchantment – Aura Curse
Enchant player
Whenever a nontoken creature you control dies, each opponent creates a 0/1 Plant token.
Whenever a creature token an opponent controls dies, you lose 1 life.

Go to section: White (18) Blue (18) Black (19) Red (19) Green (18) Multicolour (72) Hybrid (36) Artifact (13) Land (25)

Show rarities: C U R M


Faxolm: Classified Cases: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Skeleton