Faxolm: Classified Cases

Faxolm: Classified Cases by Sorrow

258 cards in Multiverse

84 commons, 97 uncommons, 62 rares, 15 mythics

19 white, 20 blue, 21 black, 20 red, 18 green,
79 multicolour, 40 hybrid, 16 artifact, 25 land

37 comments total

A low-magic plane where people live relatively modern lifestyles is reeling from anomalies caused by the Omenpaths. X-Files inspired plane.

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Mechanics | Skeleton

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 R 
Enchantment – Aura
Enchant creature you don't own
When enchanted creature dies or would be exiled, Despair Imitation's owner creates a token copy of that creature.
Fester (If this would be put into a graveyard from the battlefield, transform this card and attach it to target player instead.)
Arrogance's Bounty
 
 R 
Enchantment – Aura Curse
Enchant player
At the beginning of enchanted player's upkeep, each opponent creates a token copy enchanted player controls.
 U 
Enchantment – Case
When this card transforms, if it has a rerun counter on it, this case is solved.
When Hot-Hearted Fury enters, destroy target creature or planeswalker.
To solve — At least three or more creatures died this turn. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of each endstep, if one more creatures died this turn, deal 1 damage to each opponent.
Next Episode {b}{r} ({b}{r}: Transform this card. Then, it gains a rerun counter. Activate this ability only if this case is solved.)
Blasted Scripture
{1}{b}{r}
 
 U 
Enchantment – Case
When this card transforms, if it has a rerun counter on it, this case is solved.
When Blasted Scripture enters, target creature gains deathtouch and haste until end of turn.
To solve — Creatures you control caused an opponent to lose three or more life this turn. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of each endstep, if an opponent lost life this turn, Blasted Scripture deals 1 damage to each opponent.
Next Episode {b}{r} ({b}{r}: Transform this card. Then, it gains a rerun counter. Activate this ability only if this case is solved.)
 U 
Creature – Human Citizen
Coincidental {1} (Whenever another creature is the target of a spell you control or the ability of a permanent you control, you may pay {1}. If you do, that source also targets this creature if possible.)
The first time False Lead becomes the target of a spell or ability you control each turn, put a +1/+1 counter on False Lead.
1/1
 C 
Artifact Creature – Construct
Defender
When Seedbank Deliverer dies, search your library for up to five basic land cards, reveal them and add them card to your hand. Then, shuffle.
1/9
 R 
Enchantment – Aura
Enchant creature
Enchanted creature gets -5/-5.

When Cruelty of the Stars is be exiled from anywhere other than the battlefield, you may pay 2 life and {b}{b} to cast it.
2 comments
last 2026-10-01 07:27:26 by SecretInfiltrator

Recent comments: (all recent activity)
On Forgetfulness:

Good calls. I think the wording clean-up for Fester will be easy.

On Cruelty of the Stars:

Since the card is supposed to be cast from exile there is no need to use complicated "if"-wording:

  • "When this card is exiled from" etc.

Also: "2 life"

Actually... you go quite out of your way to make the player pay a cost, then cast the spell without paying a cost. Could this just be a triggered ability that allows to directly cast it from exile by paying an additional N life?

On Forgetfulness:

Fester doesn't say to attach the Aura Curse anywhere, so it just gets put into the graveyard anyway.

Also that "because"-clause is held together with a lot of hope and prayers that the rules are able to cover it. ^^

On Cruelty of the Stars:

Stars here refers to divination readings, eg. cruel fate

On Self-Taught Auramancer:

The intrigue mechanic is the reason I used "control" over "own"

On Dominating Imperiosaur:

This still doesn't work. Lethal damage is not checked during the resolution of an ability - hence neither creature will die. That's why Skyshroud Ambush uses a triggered wording the way dude1818 suggested.

Speaking of Skyshroud Ambush: Apparently surviving is enough to "win a fight" on that official card.

On Self-Taught Auramancer:

I feel, you could make the text easier to parse if you remove the double-negative:

  • "Whenever an enchantment you own enters, you gain 2 life unless it's attached to a permanent you don't control. If it is, that permanent's controller loses 1 life."

I'm not familiar enough with the set to recall, why you'd go with "own" over "control".

On Dominating Imperiosaur:

Honestly "wins a fight" is pretty good.

On Pinpoint Archer:

That's what I meant, pingers that can target creatures. It makes combat too complex

On Pinpoint Archer:

Pingers at common was something red historically did. It still exists for creatures and planeswalkers at common, but it has moved away from creature targets at the rarity. I will reassess later.

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