Faxolm: Classified Cases
Faxolm: Classified Cases by Sorrow
229 cards in Multiverse
78 commons, 86 uncommons, 50 rares, 15 mythics
17 white, 18 blue, 18 black, 18 red, 17 green,
68 multicolour, 35 hybrid, 13 artifact, 25 land
33 comments total
A low-magic plane where people live relatively modern lifestyles is reeling from anomalies caused by the Omenpaths. X-Files inspired plane.
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| Mechanics | Skeleton |
Recently active cards: (all recent activity)
Enchant creature
Enchanted creature gets +1/+1, has "
: Add
or
," and "Coincidental
(Whenever another creature is the target of a spell you control or the ability of a permanent you control, you may pay
. If you do, that source also targets this creature if possible.).
Enchanted creature gets +1/+1, has "
: Add
or
," and "Coincidental
(Whenever another creature is the target of a spell you control or the ability of a permanent you control, you may pay
. If you do, that source also targets this creature if possible.).
,
- Sacrifice Vacation Planning: Search your library for a basic land card, reveal it, add it to you hand, then shuffle. Then, you put a +1/+1 counter on up to one target creature you control."Two weeks. I'm taking my two weeks off. I don't care what happens. I'll be away." -Eun-ah, PANIC Silencer
Enchant Aura
Whenever enchanted Aura enters a graveyard from the battlefield, return that Aura to the battlefield attached to the target of your choice. If that Aura enchants a permanent you don't control or enchants an opponent, that permanent's controller or opponent loses 3 life.
Whenever enchanted Aura enters a graveyard from the battlefield, return that Aura to the battlefield attached to the target of your choice. If that Aura enchants a permanent you don't control or enchants an opponent, that permanent's controller or opponent loses 3 life.
Until end of turn, you may cast creature spells as if they had flash.
Untap target Forest or Island you control.
Untap target Forest or Island you control.
"I need agents in New Salvisbar now!" -Carmen, PANIC Security Chief
Enchant player
Whenever a creature deals combat damage to enchanted player, that player may search their library for a basic land card, reveal it, and put it onto the battlefield tapped. Then, that player shuffles.
Whenever a creature deals combat damage to enchanted player, that player may search their library for a basic land card, reveal it, and put it onto the battlefield tapped. Then, that player shuffles.
Recent comments: (all recent activity)
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The intrigue mechanic is the reason I used "control" over "own"
This still doesn't work. Lethal damage is not checked during the resolution of an ability - hence neither creature will die. That's why Skyshroud Ambush uses a triggered wording the way dude1818 suggested.
Speaking of Skyshroud Ambush: Apparently surviving is enough to "win a fight" on that official card.
I feel, you could make the text easier to parse if you remove the double-negative:
I'm not familiar enough with the set to recall, why you'd go with "own" over "control".
Honestly "wins a fight" is pretty good.
That's what I meant, pingers that can target creatures. It makes combat too complex
Pingers at common was something red historically did. It still exists for creatures and planeswalkers at common, but it has moved away from creature targets at the rarity. I will reassess later.
I don't think you can print pingers at creatures at common
"when a creature dealt damage this way dies this turn, ~ fights another target creature"
Although I'm a fan of adding "wins a fight" to the rules, e.g. Knock-Down Brawl
Creatures don't die of damage during the resolution of an ability, so that part won't work.
Yes. If an opponent has at least one Mystery token, that player can cast your exiled cards.
The parasitism of Mystery tokens and Intrigue were something I grappled with. As permanents, Mystery tokens can have cards that care about them .
Intrigue is a bit harder. I will say that I do want cards to be in exile until they are played and I did want it to be a mechanic that affected all players. I think I created Mystery tokens to so that I had a way to balance casting permanents out of exile (although all costs still need to be paid).