Faxolm: Classified Cases
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Showing 13 of 13 Artifact cards
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Show rarities: C U R
- Sacrifice Battery of Will: Choose a color. Until end of turn, whenever a creature you control deals combat damage to a player of planeswalker, add one mana of that color. You don't lose this mana as steps and phases end.0 comments
Equipped creature gets +2/+2
Equip
Battle Tech
- Sacrifice Body-Breaker Baton: Destroy target nonland permanent. (Activate this ability only if Body-Breaker Baton is attached to a creature that attacked this turn.)
Equip
Battle Tech

- Sacrifice Body-Breaker Baton: Destroy target nonland permanent. (Activate this ability only if Body-Breaker Baton is attached to a creature that attacked this turn.)Fetish (Whenever a nontoken creature dies, if this card has no fetish, you may exile that card.)
: Each player surveils 1. If Dangling Dog Skull has a Fetish, each other player surveils 1, then you surveil X, where X is the number of cards that entered a graveyard this way.
: Each player surveils 1. If Dangling Dog Skull has a Fetish, each other player surveils 1, then you surveil X, where X is the number of cards that entered a graveyard this way.Whenever a creature you control dies, Death Metal gains deathtouch until end of turn.
"The construct is reading soul signatures. If that's not weird enough, the soul signatures match the deceased." -Carmen, Security Chief
3/3
,
: Exile target creature or planeswalker card from a graveyard. Until end of turn, spells you cast that a card sharing a creature or planeswalker type with the exiled card cost
less to cast.
: Create a Treasure token.
At the beginning of your endstep, exile all Treasure tokens you control.
"We had the gold for the invoice, I swear. I saw it in the vaults." -Titouan
"There's a reason you don't have access to the vaults."-Sibusiswe
"There's a reason you don't have access to the vaults."-Sibusiswe
Haste, first strike
Crew 2
Crew 2
"Paranormal Asset Knowledge Identification Crew- We call it PANIC for short."- Momoe, Possibility Scholar
2/2
When PANIC Starsail enters, uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.). Then, create X 1/1 white Agent tokens, where X is the number of Mysteries you control.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It’s an artifact creature at 5+.)
5+ | Flying, ward
- put a stun counter on a creature you control.
Station (Tap another creature you control: Put charge counters equal to its power on this Spacecraft. Station only as a sorcery. It’s an artifact creature at 5+.)
5+ | Flying, ward
- put a stun counter on a creature you control.4/6
Vigilance, Ward-
Quilbunt, Golden Greed isn't a creature unless you're life is less than half your starting life total rounded up.
Whenever a creature blocks or becomes blocked by Quilbunt, exile that creature.
: Quilbunt gains indestructible until end of turn. You lose 4 life.
: Add four mana of any color combination. You lose four life.
Quilbunt, Golden Greed isn't a creature unless you're life is less than half your starting life total rounded up.
Whenever a creature blocks or becomes blocked by Quilbunt, exile that creature.
: Quilbunt gains indestructible until end of turn. You lose 4 life.
: Add four mana of any color combination. You lose four life.
6/6
: Exile the top 7 cards of target opponent's library. Then, choose one at raondom—
• You may cast target instant or sorcery card exiled this way without paying its mana cost.
• until end of turn, Rapture Stone becomes a copy of target permanent card that was exiled this way.
Defender
When Seedbank Deliverer dies, search your library for a basic land card, reveal it and add that card to your hand. Then, shuffle.
When Seedbank Deliverer dies, search your library for a basic land card, reveal it and add that card to your hand. Then, shuffle.
1/5
Equipped creature gets +1/+1.
Whenever equipped creature deals combat damage to a creature during your turn, you may pay
and exile Shatterglass Sword. If you do, exile target creature that dealt combat damage to the equipped creature.
Equip
Whenever equipped creature deals combat damage to a creature during your turn, you may pay
and exile Shatterglass Sword. If you do, exile target creature that dealt combat damage to the equipped creature.
Equip

,
- Sacrifice Vacation Planning: Search your library for a basic land card, reveal it, add it to you hand, then shuffle. Then, you put a +1/+1 counter on up to one target creature you control."Two weeks. I'm taking my two weeks off. I don't care what happens. I'll be away." -Eun-ah, PANIC Silencer
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| Faxolm: Classified Cases: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics | Skeleton |