Faxolm: Classified Cases: Mechanics

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Mechanics | Skeleton

Intrigue: Each player exiles the top card of their library Used on 13 cards: Dome-Eyed Harvester, Tangled Tongue, Futurebreak, Keeper of Secrets, Observing Eye, Unexplained Blood Splatter, Illusioned Fate, Alibi of Presence, Flee the Question, Nothing to Remember, Evidence Board Enthusiasm, Conspiracy Connector, Insatiable Pain

Returning mechanic from Grisserick that will continue to be paired with Mystery

Mystery: Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue. Used on 22 cards: (show) Last Seen, Government Highrise, Reanimation Radio Signal, Morgue for the Unworldly, Frilled Savior, Horncrest's Thrash, Harsbury Forest Ranger, Deep Dive, Gorging Axejaw, Frustrated Agent, Purported Lake Blaze, Conspiracy Connector, Unconfirmed Visitor, Compound Gargoyle, Suburban High School, Foggy Streets, Hidden Office, Unknowable Wilderness, Synchronized Township, Table of Negotiations, Curiosity Storagehouse, Confirmed Sighting Area

Returning mechanic from Grisserick. Mysteries felt right for an X-Files inspired plane. Intrigue was also brought back to pair with Mystery tokens.

Coincidental : Whenever another creature is the target of a spell you control or the ability of a permanent you control, you may pay PARAM1. If you do, that source also targets this creature if possible) Used on 6 cards: Defrocked Pastor, Saykati Watcher, Puerto Zachurroy Gardener, Wildwill, Homogenous Sliver, World Forum Recruit

Right place at the right time

Next Episode: Transform this card. It gains a rerun counter. Activate this ability only if this case is solved Used on 0 cards:

Capturing the feeling of watching a rerun using double-sided Cases

Fester: If this would be put into a graveyard because the a creature it was attached to exited the battlefield, transform this card instead. Used on 0 cards:

Exploring Aura and Curse designs




In card text or details pages, write the mechanic's code name (playtest name) between square brackets, like "[Crittercast]", "[Bushido 1]" or "[Delay 4 {2}{R}{R}]". It will be expanded to the mechanic's name plus reminder text, such as "Suspend 4 – {2}{r}{r}. (Rather than cast this spell from your hand,...)"
To expand a mechanic's name but not its reminder text, include parentheses at the end of the square brackets: "[Crittercast()]", "[Delay 9 {R}()]".