Faxolm: Classified Cases: Virtual Booster

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Mechanics | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Artifact
{2/u},{t}: Surveil 2 then draw a card..
{2/u}{2/u},{q}: Discard a card, then draw two cards.
 U 
Creature – Human Cleric
{b}: Missionary of Terror gains lifelink until end of turn.

{1}{b}- Sacrifice Missionary of Terror: Target creature gets -3/-3 until end of turn. If a creature would die this way, exile that card instead.
2/2
 U 
Creature – Elemtental
Trample
At the beginning of combat on each turn a player may sacrifice an artifact or enchantment. If that player does, tap Challenge Elemental and put a stun counter on Challenge Elemental.
4/2
 U 
Instant
Uncover a Mystery (Create a colorless Mystery enchantment token with "As long as you control this, you may play cards opponents own that were exiled with Intrigue.).
Target creature you control gets +X/+X until end of turn, where X is the number of Mysteries you control.
"I'll admit it, I want to know more." -Hassan, PANIC Zoologist
 C 
Artifact
{t}: Create a Treasure token.

At the beginning of your endstep, exile all Treasure tokens you control.
"We had the gold for the invoice, I swear. I saw it in the vaults." -Titouan
"There's a reason you don't have access to the vaults."-Sibusiswe
 C 
Land
Gated Community enters tapped.
{t}: Add {w}.
{3}{t}- sacrifice Gated Community: Search your library for a basic Island or Forest card, put it onto the battlefield tapped. Shuffle, then draw a card.
 C 
Instant
Whenever Not Forgotten is exiled from your library, each opponent loses 2 life.

Return target creature from your graveyard to your hand.
 C 
Instant
Target creature you control gets +2/+0 and gains first strike until end of turn.
"It won't stop coming at you if you don't put lead in it." -Independent Annagul
 C 
Creature – Sliver
Whenever a Sliver enters the battlefield from exile, it enters with a +1/+1 counter on it."
"I-I can't find correspondence of their coordinates. This doesn't make any sense." -Hideki
"Then they're not here. But they return." -Momoe
1/2
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+0 and has "When this creature dies, it deals 2 damage to any target."
 C 
Creature – Serpent
Boma Coast Pleirsid cannot be blocked.

Whenever Boma Coast Pleirsid attacks, as long as you control seven or more Islands, another Kraken, Leviathan, Octopus, or Serpent you control cannot be blocked until end of turn.
3/3
 C 
Creature – Ape
Ward {2}
"Yeah, the tracks are big. Whatever it was, it was running. Why was it running out of the woods?" -Hassan
3/3
 C 
Sorcery
Double the power of target creature you control until end of turn. Until end of turn, combat damage dealt by a creature targeted this way can't be prevented
"I didn't want to fire a scribe blast. My fingers squeezed before I could think." -Hassanm , PANIC Zoologist
 C 
Enchantment – Aura
Enchant creature
Enchanted creature gets +1/+1, has "{t}: Add {g} or {w}," and "Coincidental {1} (Whenever another creature is the target of a spell you control or the ability of a permanent you control, you may pay {1}. If you do, that source also targets this creature if possible.).
Plains
 
 B 
Basic Land – Plains

Faerie's Puzzle Trinket (rare)
Missionary of Terror (uncommon)
Challenge Elemental (uncommon)
Resolve to Solve (uncommon)
Leprechaun's Coin (common)
Gated Community (common)
Not Forgotten (common)
Readied Entry (common)
Reality-Slip Sliver (common)
Traumatic End (common)
Boma Coast Pleirsid (common)
Harsbury Great Ape (common)
Aggressive Compulsion (common)
All-Trades Resume (common)
Plains (basic)