Strike The Earth: Recent Activity
Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | White Decklist |
Recent updates to Strike The Earth: (Generated at 2025-10-10 11:06:35)
Strike The Earth: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
Mechanics | Skeleton | White Decklist |
Recent updates to Strike The Earth: (Generated at 2025-10-10 11:06:35)
Um, yes. I don't know why I made it better than firebreathing.
I could really use space on some creature or other to explain the whole "+1/-1 implies 'on fire' thing."
Yeah. I guess it can be non-artifact. There's Red and White ways in-set to deal with scary doom artifact man.
I think it's probably still very good at the current cost. A 2/2 isn't very impressive by itself, but it seems to usually be really useful when you get it along with something else.
This seems about on a par with -- or slightly better than -- similar creatures such as Nekrataal. (It probably shouldn't be "destroy target creature" without a "non-X" clause.)
"+1/+1" looks very un-red. "+1/+0" is just so much more traditionally red; +1/+1 is green or black.
I like the creature though.
Hmmm, does this work priced as a 5/5 for 5? That way I get a full cycle of costs.
rr2->2rr
bb1->1bb
rx->xr
u2->2u
gg4->4gg, mention horobi
add untap on landfall
name, gg2->2gg
flavour. Bad joke on a worse joke.
r3->3r
Added flavour and creature type
lands don't die, sadly.
Can this be made any cheaper? It wants to be on a middling sized body, and have a terror attached - so probably not. But 2bb is an expensive terror with a probably-not-very-useful body attached.
bb2->2bb
I fear this is now insufficiently iconically stompy. I want the original rules text back!