Multiverse Design Challenge: Virtual Booster
15 random cards from the set.
You could alternatively have a booster in the usual rarity pattern.
You could alternatively have a booster in the usual rarity pattern.
Corrupt (When a creature you control is targeted by Ungodly Oathdealer, put a Corruption counter on it.)
, : Target creature gets +2/+1 until end of turn. When Ungodly Oathdealer leaves the battlefield, remove all corruption tokens on creatures you control and put an equal number of -1/-1 counters on them. 2/1
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Whenever a permanent you control enters the graveyard from the battlefield put 3 1/1 green saproling tokens onto the battlefield.
Whenever a land enters your graveyard from the battlefield put a +1/+1 counter on all saprolings you contrl. |
Haste
When Overconfident Schemer enter the battlefield, target opponent discards a card, then draws a card. 2/1
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Deal 4 damage to target creature, then exile Fire Break.
As long as Fire Break is exlied, spells you cast cost an additional . : Put Fire Break from exile on the bottom of your library. |
Trample
Azeotut, Who Must Be Watched can't block. At the beginning of your upkeep, put a 3/3 black Eye creature token on the battlefield with deathtouch and "Non-eye creatures can not attack." 12/12
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Whenever creatures attack, add to each player's mana pool for each attacking creature he or she controls.
"Giving back involves a certain amount of giving up."
-Colin Powell |
Destroy target artifact you control.
Draw two cards. "Smash the spyglass,
Crush the clock, Press into a New flintlock." - Song of the Dwarven Salvagers |
, : Return a blocking creature you control to its owner's hand.
, : Return an artifact or land you control to its owner's hand. , : Put a card from your graveyard on the bottom of your library. |
Spells and abilities that target Twinned Wolf cost more.
When Twinned Wolf enters the battlefield, put a 2/2 green Wolf creature token onto the battlefield under target opponent's control. 2/2
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Whenever one or more creatures you control attack and aren't blocked, each defending player discards a card.
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Whenever Fickle Thug becomes the target of a spell or ability, its controller gains control of Fickle Thug.
2/2
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Defender
: Tap target flying creature. : Put a 4/1 red elemental token creature on the battlefield. Creatures you control gain haste this turn. 0/7
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Pay 2 life: Next time this turn you would draw a card, instead take one from exile instead.
When you have more cards in your hand than in exile, sacrifice Peek beyond the Gates and lose 5 life. Mad! They said I was mad!
They were wrong; but oh, so prescient. |
+1 Put two 1/1 black cat creature tokens onto the battlefield.
0 Up to two target creatures get +2/+1, flying and lifelink until end of turn. -5 You get an emblem with "At the beginning of your end step, you may have your life total become 10" 4
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When Enchanting Enchantress enter the battlefield choose a non-aura white or green enchantment you own from outside the game.
Enchanting Enchantress's power and toughness are equal to that enchantment's converted mana cost and Enchanting Enchantress has any effects that enchantment has as static abilities. */*
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Create a card that cares about tokens and a token to go with that card.
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Ungodly Oathdealer
(uncommon)
Brutal Biome
(none)
Overconfident Schemer
(none)
Fire Break
(uncommon)
Azeotut, Who Must Be Watched
(rare)
Deadwood Steeds
(rare)
Rejigger
(common)
Shard Tether
(uncommon)
Twinned Wolf
(common)
Underworld Network
(none)
Fickle Thug
(none)
Axthren, the Vulcan Peak
(uncommon)
Peek beyond the Gates
(rare)
Reluctant Allies
(none)
Enchanting Enchantress
(rare)
Challenge # 050
(token)