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Recent updates to Multiverse Feedback: (Generated at 2025-05-13 07:57:47)
Hm. That card had indeed got itself into a weird state whereby the front side thought it was the front of a DFC, but the back side thought it was the bottom of a flip card. Even editing it via the card edit page didn't fix that. I've fixed it via a manual database edit for now, but I'll have to keep a lookout for circumstances that can lead to that happening.
Hovering over the link Haunting Vision will show a tooltip of both sides of the card side by side, as is normal. But specifically calling up Akroma, Exquisite Ideal will show the "night" side only, and show it upside-down.
It may have something to do with the history: that card was originally designed as a flip card, then converted to a DFC once DFCs existed. I haven't peered into the site code, but it seems reasonable for there to be some field that wasn't sanitized out properly with the change, which is making the renderer think "Oh, this is still a flip card, and the link text matches the name of the inverted side? Better rotate it 180 degrees."
Or it could be some super-secret Easter egg that's meant to reference morph in some way. Who knows?
I'll count that as fixed then :)
Works even on mobile.
Loaded slowly but successfully for me. Thank you, that's really useful!
I've made a bunch of improvements to the way Multiverse handles database access for cards with long discussion threads. I think (hope) this should no longer be an issue. The challenges you mention will still take quite a while to load, but now they ought to fit into the 30 seconds Heroku gives me before bombing out to an Application Error.
Let me know if this seems to be fixed for you guys too.
implemented!
Yep, as mentioned on Call of Madness, I've been working on these. I've got them working for card display; just need to get the Javascript to apply them during card editing and then I'll roll them out.
I saw a comment Alex made on another card a while back about getting to this eventually. Always good to have a tangible reminder.
I don't really have a particular need for this, but I figured someone might as well bring it up. It would be nice if we could get some colorless/colored Devoid frames, like the kind we see on Adverse Conditions. It certainly isn't a necessity, though. More of a bucket list suggestion.
Bah. Its almost like you want to spend time with your family etc rather than slave away on bug fixing and features :P
Oh yay, you fixed it! I never noticed it till SM pointed it out, but it was really disconcerting :)
And yeah, I agree, ideally something more sensible would happen here (just no pop-up? smaller version of error page?) but since it almost never comes up, it's probably not high priority.
Thing is, the error page doesn't know it's inside a card popup. It's the same 404 page you get if you go to any non-existent page.
I mean, yes, I could invest a bunch more time making it a bit nicer. But if I was investing a bunch of development time into Multiverse there are bugs or features I'd rather be working on, and I think you guys would prefer that too :)
What about making errors redirect to an "Error Card" . Or at least make the error message card shaped?
fixed, more or less
The centering change also appears to change the color of non-link text on the page from #333 to #666.
Mobile bug. When the card is displayed as an image instead of a mockup, it overlaps with the beginning of the comment field. See http://imgur.com/rnhAbh3 for example. Card in question is Awakening Surge.
Bwahaha. Erm, yeah, that's broken. In a really funny way.
Ok; after logging in, I see the issue - yeah; wow, that's bad.
Uh - I get no mouseover on that link at all. Which I think is the intention.
example: Card #999999
I have considered the same - at least for cards it should be easy to store the individual versions of a card. It would also help with the discussion of cards that change over time.
Thanks!
fixed
Yep, this fix should also have fixed some problems with details pages.
Technical details: Heroku forced me to move to a new version of their Cedar stack, which meant my Rails version got updated, which meant I got strong_parameters suddenly, which broke a bunch of edit workflows. I think I've fixed everything now - editing comments, cardset options and mechanics all seem to be okay - but let me know if you think you've found any more problems.