Multiverse Feedback

Multiverse Feedback by Alex

288 cards in Multiverse

179 with no rarity, 96 commons, 3 uncommons,
2 rares, 6 mythics, 2 basics

1 colourless green, 39 white, 58 blue, 2 black, 40 red,
100 green, 2 multicolour, 3 hybrid, 41 artifact, 2 land

1026 comments total

Report bugs and discuss ideas for new features here

Multiverse Feedback: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Upcoming releases | Skeleton

This is not a conventional set of cards. Instead this is where to track bugs and upcoming features in Multiverse.

If you want to report a bug or suggest a feature, click New card above!

You can use the colour/frame of the "card" to indicate what type of issue you're creating:

Please comment on suggestions if they matter to you. If you see a proposal that you like, add a comment saying you want it. Alex is far more likely to add a feature if lots of people want it!

Cardset comments (11) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Version Control (reply):

Mmm. Yeah, this is a sensible topic to raise. Back when I was on a free database, I was confident I wouldn't have space for previous revisions. However now that I'm paying for the database, we've got a good amount of space, so storing previous revisions is a fairly plausible enhancement.

It wouldn't be insanely difficult, but it would be a moderate amount of work; however it's a very sensible thing to ask for. No promises, but I'll look into it further.

On Bugs importing from CSV (reply):

In theory I could directly import MSE files rather than making people have to export. I'm getting a bit more time in the evenings now than I was a couple of months ago so I could have a go at that myself. I've got a good sample MSE set I can be using.

On Card history (reply):

Mmm. Yeah. For a long time this was a feature which I knew would be nice but I was imagining would never happen, because the database space required is at least an order of magnitude greater than for Multiverse's current implementation. In particular, this would make my database size expand past the limit of Heroku's free hosting plan.

But that was quite a number of months ago. And, erm, the database is already four times the size that Heroku supposedly limit their free hosting plan to, and I haven't been charged or run up against any database size limits. So perhaps I could give this a try.

It's possible it might precipitate the inevitable move to paid-for hosting, at which point I probably would stick up a Paypal Donate button somewhere on the site. And I quite like not being at that state yet.

Recently active cards: (all recent activity)

 
The card frame doesn't stay in a fixed place, and continues to float down screen.
11 comments
last 2017-09-13 03:45:43 by Sorrow
 
Any chance to add set-mechanics to the stuff that can be exported in a comfortable XML or JSON?
2 comments
last 2017-08-24 08:38:13 by Alex
 
The illustration for schemes is not scaled to the box it is supposed to fill.

If it is not perfectly sized the art will look weird.
1 comment
2017-08-19 14:16:56 by SecretInfiltrator
 
Card 78352 renders in the normal frame on visual spoiler page and with planeswalker frame (correctly) on the card page.

imgur link: http://imgur.com/a/m3aCn
1 comment
2017-08-21 07:26:01 by Alex
Bug
When you try to enter a card in a set with a code that already exist you get the following message: "The change you wanted was rejected.
Maybe you tried to change something you didn't have access to."
I do not know whether this message is reused elsewhere, but could it actually say "duplicate card code in set" or anything that mentions its cause? It took me a good while to realise this wasn't just an Http Error 500 message!
2 comments
last 2017-08-17 21:49:30 by Circeus

Recent comments: (all recent activity)
On Frame Won't Stay Put:

I now have this problem on a new laptop. I don't know why, perhaps it's my browser (Safari). I've used at least 5 different devices before and never had this issue.

Update: It's not the browser. I'm using Chrome now and I'm still having the problem.

On Additional Info in the Export:

Ooh, that's a really good idea. Yes, I'm all for making the site easier to interoperate with MSE.

On Additional Info in the Export:

Would be useful for my tool to convert sets to MSE-SET files (and later other formats).

I can probably parse all the information I need from the HTML of the Mechanics detail page, but custom mechanics are needed to build MSE-SET files correctly.

On No Planeswalker frame in Visual spoiler page:

So strange. I can reproduce the issue, but I have no idea why the code is doing anything different there.

On Illustration on Schemes:

Reference: A God Am I

 B 
Ongoing Scheme
You can't lose the game and your opponents can't win the game.
When you control no nonland permanents, abandon this scheme.

On Bad error for duplicate code:

Huh... this is really a duplicate of my earlier forbidden card move has unhelpful error...

On Card not showing in "recent":

Right now I'm looking at http://www.magicmultiverse.net/cardsets and "Community mashup set" appears in the right place for chronological order, but the "recent activity" column doesn't show the most recent card creation+comment, rather the previous one.

Is this an existing caching issue, or something I'm imagining or something else?

On Visual Bug in Visual Spoiler:

Ah, bother, yes, there's a recent change I made that will have been the one to cause this. Thanks for pointing out the bug. I know how to fix it.

On Missing Filter Buttons in Visual Spoiler:

Huh. There was something very weird going on there.

The first thing I tried did fix it for that set, but sadly that meant I wasn't able to investigate why it had happened. It's probably some quirk of cacheing that could still happen in future, so I'll leave this open.

On Planeswalker card has power:

Fancy. I can see why this makes sense with multiple card faces.

Thanks for the help!

(All recent activity)
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