Multiverse Feedback

Multiverse Feedback by Alex

294 cards in Multiverse

185 with no rarity, 96 commons, 3 uncommons,
2 rares, 6 mythics, 2 basics

1 colourless green, 39 white, 61 blue, 2 black, 43 red,
100 green, 2 multicolour, 3 hybrid, 41 artifact, 2 land

1033 comments total

Report bugs and discuss ideas for new features here

Multiverse Feedback: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Upcoming releases | Skeleton

This is not a conventional set of cards. Instead this is where to track bugs and upcoming features in Multiverse.

If you want to report a bug or suggest a feature, click New card above!

You can use the colour/frame of the "card" to indicate what type of issue you're creating:

Please comment on suggestions if they matter to you. If you see a proposal that you like, add a comment saying you want it. Alex is far more likely to add a feature if lots of people want it!

Cardset comments (11) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Version Control (reply):

Mmm. Yeah, this is a sensible topic to raise. Back when I was on a free database, I was confident I wouldn't have space for previous revisions. However now that I'm paying for the database, we've got a good amount of space, so storing previous revisions is a fairly plausible enhancement.

It wouldn't be insanely difficult, but it would be a moderate amount of work; however it's a very sensible thing to ask for. No promises, but I'll look into it further.

On Bugs importing from CSV (reply):

In theory I could directly import MSE files rather than making people have to export. I'm getting a bit more time in the evenings now than I was a couple of months ago so I could have a go at that myself. I've got a good sample MSE set I can be using.

On Card history (reply):

Mmm. Yeah. For a long time this was a feature which I knew would be nice but I was imagining would never happen, because the database space required is at least an order of magnitude greater than for Multiverse's current implementation. In particular, this would make my database size expand past the limit of Heroku's free hosting plan.

But that was quite a number of months ago. And, erm, the database is already four times the size that Heroku supposedly limit their free hosting plan to, and I haven't been charged or run up against any database size limits. So perhaps I could give this a try.

It's possible it might precipitate the inevitable move to paid-for hosting, at which point I probably would stick up a Paypal Donate button somewhere on the site. And I quite like not being at that state yet.

Recently active cards: (all recent activity)

Let us have a nice frame for creatures with level up.
last 2018-01-10 09:09:09 by ChalkdustOnline
You desperately need a password recovery system
Oddly, choosing the artifact frame in the drop-down menu and then entering a color cost does not automatically color the card with the appropriate frame when using an alternative supertype (i.e. 'Unit', instead of 'Artifact')
Basically, "I don't want this cardset to show up on the front page or the cardset list, but I still want to share it with people/allow others to edit it."
1 comment
2017-11-01 05:32:48 by Mal
Import Data has problems importing data directly taken from the exported file in CSV format.

Following text is displayed:
Too many non-alphabetic characters in formatting line to deduce CSV separator character. There should only be one, but I found the following: ',','_'
last 2017-10-18 10:00:50 by Alex

Recent comments: (all recent activity)
On Level-Up Cards:

I still want this!

On Link-Only Cardset Viewing:

Similar to Multiple cardset admins or Grant Admin to Individuals in the intended use. I feel like it'd solve both of those issues for the time being, as long as no one abuses it by just typing in random URLs.

On Import Data problem:

D'ohh. I fixed a few problems in Import Data a few months back, but I think I must have introduced this at the same time. Yes, this should certainly be fixed.

On Bug with question mark symbol in manacost r{r}?{?}:

So it does. How silly. I'll fix that.

On Bug with question mark symbol in manacost r{r}?{?}:

typing {?} in manacost shows as "class="mana" src="/assets/mana/large/mana_question.png" title= "

On Import multipart cards:

Or maybe the documentation just doesn't explain the option.

On Import Data problem:

Input into Import Data form: Formatting line: "name,code,cost,supertype,cardtype,subtype,rarity,rulestext,flavourtext,power,toughness,artist,art_url,image_url,frame,active"

Character-separated data:""Hottest Gearhunk","RR01","4RR","","Artifact Creature","Golem","rare","Modular 4 (This enters the battlefield with four +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target artifact creature.) Haste (This creature can attack and {t} as soon as it comes under your control.)","","2","0","","","","Red","true""

Response: "Too many non-alphabetic characters in formatting line to deduce CSV separator character. There should only be one, but I found the following: ',','_'"

Issue seems to be: The strings "art_url" and "image_url" are valid field names, but the character '_' is expected to be used as a separator.

Workaround: Use the aliases "art" and "image"

Why it still should be fixed: I feel strongly that the export in CSV format and import in CSV format should be compatible.

On Frame Won't Stay Put:

I now have this problem on a new laptop. I don't know why, perhaps it's my browser (Safari). I've used at least 5 different devices before and never had this issue.

Update: It's not the browser. I'm using Chrome now and I'm still having the problem.

On Additional Info in the Export:

Ooh, that's a really good idea. Yes, I'm all for making the site easier to interoperate with MSE.

On Additional Info in the Export:

Would be useful for my tool to convert sets to MSE-SET files (and later other formats).

I can probably parse all the information I need from the HTML of the Mechanics detail page, but custom mechanics are needed to build MSE-SET files correctly.

(All recent activity)
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