Multiverse Feedback

Multiverse Feedback by Alex

239 cards in Multiverse

135 with no rarity, 95 commons, 3 uncommons,
2 rares, 4 mythics

34 white, 54 blue, 2 black, 33 red, 78 green,
1 multicolour, 3 hybrid, 32 artifact, 2 land

819 comments total

Report bugs and discuss ideas for new features here

Multiverse Feedback: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity
Mechanics | Upcoming releases | Skeleton

This is not a conventional set of cards. Instead this is where to track bugs and upcoming features in Multiverse.

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Please comment on suggestions if they matter to you. If you see a proposal that you like, add a comment saying you want it. Alex is far more likely to add a feature if lots of people want it!

Cardset comments (10) | Add a comment on this cardset

The set creator would like to draw your attention to these comments:

On Bugs importing from CSV (reply):

In theory I could directly import MSE files rather than making people have to export. I'm getting a bit more time in the evenings now than I was a couple of months ago so I could have a go at that myself. I've got a good sample MSE set I can be using.

Recently active cards: (all recent activity)

I've always had trouble with the "import data" function, but my current problem is that it won't recognize the separating character in the import data.
last 2015-08-25 05:10:42 by Doombringer
E. G. in the set "Cards with no Home" the cardlist ( will not show, but instead results in an Application Error.

Maybe too many cards in one set?
1 comment
2015-08-18 13:47:51 by Alex
I want to be able to use only cards currently in my skeleton to create booster packs rather than the whole cardlist.
Mark cards in the cardlist as outdated, archieved or simply inactive – and allow easier toggling of active status.
last 2015-08-15 00:40:37 by Alex
I know you can use brackets and parenthesis for official cards or Multiverse cards. But I was wondering if you can show a picture by providing the URL.
Maybe I just don't know how?
last 2015-06-27 23:59:19 by Shiny_Umbreon
Is there a way to make all cards in the set active at once after importing them?
1 comment
2015-06-15 13:17:15 by Alex

Recent comments: (all recent activity)
On Bugs importing from CSV:

Yeh thats me! I'm Doombringer on the MTGsalvation forums but Reuben Covington in most other places.

I like the second option a lot as most of the time Multiverse is used for more early development, group projects and getting feedback where the pictures isn't always as important but the ability to update quickly and keep track of changes is.

On Cardlist does not work for CwnH:

Oh. Yeah, that cardset has way too many cards to show on one list. That's not going to work. The Visual Spoiler does though.

I've been wanting to make improvements to the cardlist for years, but as well as being rather busy, it's also rather a hard problem to figure out what to do.

On Filter for Booster:

I'm working on this. I've got a couple of buttons that appear at the top of the skeleton and the cardlist. Needs some careful fiddling to make it work properly with caching, permissions etc, so it's taking longer than I might have hoped. But it's coming.

On Bugs importing from CSV:

I just listened to the podcast interview with Inanimate. I didn't realise you were Reuben C from Goblin Artisans!

So one idea I had was that I could just say that if you want to move a set back and forth between MSE and Multiverse, you upload the card artwork to some website (imgur, your own website, Dropbox, whatever). Then Multiverse assumes the card art URL is [server_root]/[card_code].jpg or [server_root]/[card_name].png or whatever. That doesn't really help me when I want to export from Multiverse to MSE though - I'd still need to download all the images to create the MSE file.

Another thing I could do is phrase the operation not as "Export to MSE", but rather as "Update" an existing MSE file from Multiverse. This will keep whatever card artwork is already in the MSE file. You'd upload the MSE file to Multiverse, it modifies it by updating all the rules text, card names/types/etc, and then re-zips it up and lets you download the modified MSE file.

On Bugs importing from CSV:

Yeh art MSE2 -> Multiverse isn't really an issue if you allow to set a image directory but your right that it doesn't work the other way around.

Not sure of a good fix their...

Maybe I just need to update MSE2 sometime in the future to support hosted images.

On Bugs importing from CSV:

Bugging me about it is completely fine by me :)

I've been wondering, actually. An MSE set and a Multiverse set have a few different assumptions. In particular, Multiverse assumes that the card art and card renders will be hosted on some other website (because I don't want to have to deal with image hosting myself, and the associated collateral such as making sure people don't store porn here). An MSE set assumes the images are included in the archive. That's hard to translate either way round.

On Bugs importing from CSV:

I'll just keep bugging you about it every now and then as the inability to exort back and forth between MSE2 is probably the main reason I don't use Magic Multiverse more for my personal sets.

On Filter for Booster:

That would be precisely the kind of thing I imagined.

On Filter for Booster:

Mmm, I could see providing tickboxes on the cardlist to turn active on/off, and perhaps buttons on the skeleton saying "Mark all cards in skeleton as active" and "Mark all cards not in skeleton as inactive". Would that address your needs?

On Filter for Booster:

EDIT: I see now that this is an optional mode for generating boosters. Now that I have discovered this, I want to suggest that it (1.) becomes easier to check/change activation status. (2.) becomes an option that automatically updates activation status dependent on the design skeleton.

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