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Recent updates to Multiverse Feedback: (Generated at 2025-09-04 22:47:48)
A way to mass move cards from a set into another (at the very least "mave all") would be convenient.
any update on this? Is importing still broken?
Makes sense. Should be fairly straightforward.
It's going to be based on the number of cards in the set. There's probably a particular threshold (a few hundred cards), over which the act of creating the cardlist takes more than the 30 seconds that Heroku allows before they force a timeout error.
Fortunately I do still get to continue rendering, in the server process, I just don't get to send the result to you; but I do get to store it in my cache, so that when you refresh a couple of minutes later I can serve it to you quickly.
But yes, taking the cardlist of big sets (say >300 cards) isn't going to work well. In general searching the cardset will be a lot faster if there's something particular you're looking for, though I appreciate that's not as user-friendly. The visual spoiler I think does work reasonably well even for huge sets, too, because it splits them into manageable chunks.
What I should probably do is make the cardlist page load quickly, and then send a series of Ajax requests for 100 cards at a time. Well... what I should actually do is fix the performance so that the cardlist doesn't take tens of seconds to render, because being that slow is pretty inexcusable. But I haven't thought of a way to do that yet.
Very good point. I'll track that on a separate card, Make rollovers better on mobile.
Oh, and of course if anyone has a mobile device but doesn't see the single card view page in a newer layout - or if you have a desktop setup where you get the mobile view and it looks bad - again let me know.
Good point, dude 1818, this definitely could work better.
"Rollovers" on the recent changes page cause the pop-ups to appear of the edge of the page. If it's on the left, the rest of the image is missing; if it's on the right, you can zoom out to see it. I think pop-ups might look better if they always appear in the same manner.
If anyone has problems with any pages on desktop, or any of the "mobile-friendly" pages on mobile, do let me know! Current mobile-friendly list includes all the footer pages, recent changes (both site-wide and cardset-specific), single card view, user view, comment edit, and advanced search (but not search results).
For high-content pages like the visual spoiler, and pages that are inherently both wide and long like the cardlist or search results, it's a bit hard to know what a sensible mobile view would look like...
Oh, cool! Looks awesome to me.
How's that?
Working on this at the moment. (Slowly. During occasional snatched moments at home when I get Multiverse dev time.)
Other related enhancements: Images for set symbol/rarity, Different symbols for DFC day/night.
Plenty of the use cases of DFCs on Multiverse don't particularly fit with the day/night metaphor from Innistrad anyway. (To be honest, neither do several of the DFCs from Innistrad...) I think especially of Innistrad, Cloaked in Darkness.
This will probably want to tie in with Allow Custom Symbols to allow specification of the custom images. Though I could use an interface similar to the Watermark dropdown.
At the moment, it's a little annoying that parameters can't be formatted properly if the form of the parameter in reminder text is different to how it should look next to the keyword. For example, Demonic Collusion has parameter "Discard two cards" (capital D) but in the reminder text it's lower case, "You may discard two cards..." (little D).
Dromoka's Gift has parameter "4" (numeric) but reminder text "put four +1/+1 counters on it" (words).
I'm thinking if a mechanic has parameters associated, I could provide options in reminder text something like
> You may \lower1 in addition to any other costs as you cast this spell...
> You may sacrifice \word1 creatures
Other options could be
> {1,lower} and {1,words}
It's all rather UNIX-y, intimidating, unintuitive though. What would be more approachable?
> [Parameter 1], [Parameter 1 in lower case], [Parameter 1 in words]
> You may [Parameter 1 in lower case] in addition to any other costs as you cast this spell
> You may sacrifice [Parameter 1 in words] creatures
Yeah, that seems nicer.
Would it be possible to make it so we could search for cards of a certain color? For example, if I wanted to search for all Red card I've made that have "exile" in their rules text.
While we're waiting for the Draft Feature there's also LackeyCCG and Cockatrice. I've done two drafts of the Goblin Artisans custom set Tesla, on in summer 2013 with LackeyCCG, and one in summer 2014 with Cockatrice.
counting this as a duplicate of Deckbuilding Feature for now
It's absolutely something I'd love to do. "Building decks" is Stage 1 of the three-part plan I mentioned over at Draft Feature, where Stage 2 is "Drafting" and Stage 3 is "Gameplay".
Stage 1, Decklists, will likely happen at some point. I've done a lot of planning for it - I've got fairly detailed design specifications of the feature, and the architecture and user interface to it all. I've got some early prototypes in development at home. It's hard to find time to work on Multiverse at the moment, so I can't give you an ETA (it's not going to be less than a couple of months at least), but it's quite likely to happen at some point.
Stage 2, Drafting, is being developed as a separate website, Multidraft, by Chowlett, with occasional contributions from me. Multidraft can already generate boosters from any set here on Multiverse, and Chowlett has reasonably detailed plans of the various steps along the way to letting multiple players draft an arbitrary set.
Stage 3, providing a virtual gaming table to play our custom cardsets on, definitely has to come after Stage 1 and probably will come after Stage 2. I'm aware it's a lot of work and haven't made detailed specifications yet.
Tappedout's draft simulator and Drafts.in haven't yet attracted legal trouble, so I think we're in the safe. Worse come to worse, there'll always be Isochron
At the moment it's a service that creates boosters from any Magic card set or any set here on Multiverse. The plan is that it'll allow a number of players to do drafts of any Multiverse set, and probably any printed Magic set as long as that's not risking the attention of WotC's legal department.