Multiverse Feedback: Virtual Booster
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| Mechanics | Upcoming releases | Skeleton |
You could alternatively have 15 random cards regardless of rarity.
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Option to hide mechanic parameters in name.
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M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
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I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
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Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
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I don't know if cmeister2 is messing around with his own account, or if someone else is sabotaging his work, but his 5 normal cards have become experimental garbly-gook. This could bode unwell for the editable format.
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If you hover over a link to a card that doesn't exist, the mouseover "image" loads from an error page, but since it uses a centered text box, it has the undesirable side effect that all the text fields on the existing page also become centered.
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Web users have too many passwords. Don't make people create a new one: let them use their Google account or other OpenID provider.
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If you mouseover a Gatherer tooltip (a [[[link to a printed card]]]) before the page has loaded, then the tooltip won't show, and won't even show if you re-mouseover the same link after the page loads.
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I'm not sure if this is just me, but when my browser window is the wrong size (say, just fractionally less than the height of a preview), the preview tends to bottom-align with the link, but aligning with the top to the top of the window would be more visible.
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Personally, I'd like to see something that would create the "leveler" creatures from Rise of the Eldrazi card format. Hope that makes sense. :D
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In the Generate Skeleton Examples, It would be nice to have Innistrad appear as one of the examples. It's one of the few modern stand-alone sets that doesn't have something funky going on with the numbers.
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At the bottom of a card set's front page, the recent comments area doesn't refresh to show more recent comments. This is probably another cacheing issue.
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Put a copy of target card from a set you own into another target set you own.
This would allow set designers to store cards that aren't quite ready for set inclusion, or to "slide" cards from one set they're designing to another.
Illus. SFletcher
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Allow us to specify small symbols/icons to be included on cards. If we were creating our own mana symbols like snow
or Phyrexian mana , at the moment we couldn't have those images display on cards at all. |
If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error? |
Hide mechanic parameters
(mythic)
M15 flips are broken
(uncommon)
Frequent Heroku errors?
(uncommon)
Different card frames
(uncommon)
Sabotage!
(common)
Error page mouseover and centering
(common)
OpenID signup and login
(common)
Tooltips don't appear if hovered too quickly
(common)
Position of tooltips in small window
(common)
Leveler Creatures
(common)
Innistrad Skeleton
(common)
Recent comments area doesn't refresh
(common)
Card transfer
(common)
Allow Custom Symbols
(common)
Can't view large sets
(basic)
or Phyrexian mana
, at the moment we couldn't have those images display on cards at all.