Multiverse Feedback: Virtual Booster

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Mechanics | Upcoming releases | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 C 
 
In the end I resorted to google, which sent me to toothycat via which I got here...
So yeah. "feedback" isn't the name I searched for, I searched of "Bugs and Features" (and variants thereof) none of which found this page. Should be more locatable.
 
 R 
 
If someone enters hybrid mana in a card's mana cost field without putting parens or braces around it (i.e. writes "3R/G" or "1R/GR/G", it's correctly interpreted as hybrid, but the frame autodetection code treats it as gold.
 U 
Ongoing Bug
When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
 U 
Bug
M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
 U 
 
I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
 C 
 
Make legend Frames,saga Frames and Splitback or flip transform cards
 C 
Enhancement
I'm not sure if this is just me, but when my browser window is the wrong size (say, just fractionally less than the height of a preview), the preview tends to bottom-align with the link, but aligning with the top to the top of the window would be more visible.
 C 
Colour indicator G Enhancement
DFCs, Kobolds, Transguild Courier and so on now have a colour indicator. We should be able to do that in Multiverse too.
 C 
Bug
Gold two-coloured flip cards don't get their pinlines.
 C 
 
Looks like an update to Chrome's DOM handling has broken them.
 C 
Bug
This just doesn't work at all. I should figure out a way to make it work.
 C 
 
I make a skeleton and it produces the card codes table. But when I edit it or assign card codes it looks exactly the same. Not sure what's going on. I even waited until morning to see if it was a timing issue and nothing works. Tried making a new set, too.
{w}
 
 C 
 
I haven't tried to put kicker into multiverse since the migration. However, I'm pretty sure I brought up that one would have needed to put three iterations of the ability (single mana costs, and/or dual mana costs, and other costs [discards, etc.]) into the old site to, at least, Alex via email. Heck, I may have even posted a feature enhancement for it [too lazy/unsure to check]. While I realize it may be too hard to get that down to one entry, I suggest changing the static selection of "2" in the paraneters dropdown to a more dynamic "up to 2" as a way to combine to former two. Of course, that will need some syntax that may be beyond his knowledge.
 C 
Feature
Allow us to specify small symbols/icons to be included on cards. If we were creating our own mana symbols like snow {s} or Phyrexian mana {pw}, at the moment we couldn't have those images display on cards at all.
 B 
 
If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error?

Can't find this page (common, foil)
Hybrid written as "R/G" gives gold frame (rare)
Can't edit cards in Safiria (uncommon)
M15 flips are broken (uncommon)
Frequent Heroku errors? (uncommon)
Framework (common)
Position of tooltips in small window (common)
Colour indicator (common)
Pinlines on gold flip cards (common)
+ / - buttons don't work any more (common)
CSV Export/Import of split/flip cards (common)
Skeletons not working (common)
Kicker (common)
Allow Custom Symbols (common)
Can't view large sets (basic)