Multiverse Feedback: Virtual Booster
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| Mechanics | Upcoming releases | Skeleton |
You could alternatively have 15 random cards regardless of rarity.
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M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
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Option to hide mechanic parameters in name.
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Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
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M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
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When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
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The Recent Updates seem to have a caching problem in general right now: I often have to refresh/force refresh the page to see any new activity.
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In the Generate Skeleton Examples, It would be nice to have Innistrad appear as one of the examples. It's one of the few modern stand-alone sets that doesn't have something funky going on with the numbers.
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I make a skeleton and it produces the card codes table. But when I edit it or assign card codes it looks exactly the same. Not sure what's going on. I even waited until morning to see if it was a timing issue and nothing works. Tried making a new set, too.
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Add a special details page title which will get embedded by the side of that cardset's create/edit card form.
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Can we pretty please support
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I haven't tried to put kicker into multiverse since the migration. However, I'm pretty sure I brought up that one would have needed to put three iterations of the ability (single mana costs, and/or dual mana costs, and other costs [discards, etc.]) into the old site to, at least, Alex via email. Heck, I may have even posted a feature enhancement for it [too lazy/unsure to check]. While I realize it may be too hard to get that down to one entry, I suggest changing the static selection of "2" in the paraneters dropdown to a more dynamic "up to 2" as a way to combine to former two. Of course, that will need some syntax that may be beyond his knowledge.
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In a comment, there should be a way of tagging users, e.g. (((dude1818))) becomes [dude1818](http://multiverse.heroku.com/users/57/). This would require the ability for notifications first, but this is an added feature.
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The unaddressed page shows a list of comments – and you can click to see the discussion.
Except when one of the comments is a comment on the cardset – then you just get sent to the cardset front page. It would be nicer if that sent you to /comments |
If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error? |
M15 flips are broken
(uncommon, foil)
Hide mechanic parameters
(mythic)
Different card frames
(uncommon)
M15 flips are broken
(uncommon)
Can't edit cards in Safiria
(uncommon)
Recent Updates not always up-to-date
(common)
Innistrad Skeleton
(common)
Skeletons not working
(common)
Details page for cardset edit guidance
(common)
Ability to print a selection of cards
(common)
Lower case symbols
(common)
Kicker
(common)
Tagging users
(common)
From unaddressed page, go to set comments.
(common)
Can't view large sets
(basic)
?