Multiverse Feedback: Virtual Booster

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Mechanics | Upcoming releases | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Wishlist
Wizards have added double-faced cards (DFCs).
So yeah.
 
 M 
 
They may be a terrible idea, but now they're part of the game and we're stuck with them.
 U 
Ongoing Bug
When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
 U 
Enhancement
Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
 U 
Bug
M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
 C 
 
Actually, what I'd really like is to get the approximate numbers for contact sheets – one of each of the rares/mythics, random selection of foils and whatever rounds it out for common/uncommon.

You can get it by hitting 'booster' a lot of times, but being able to get it in one go would be nice.
 C 
Bug
The expand button doesn't work on flip cards.
 C 
Enchantment
Suppose I have a skeleton, and have created card CW01. It's called "Suntail Hawk". The comment text (((CW01))) produces a link "CW01". It'd be nice if it read "Suntail Hawk" instead.
 C 
Bug
Whenever I click on the the "Printable" button in the Visual Spoiler, I get an error message, in both Chrome and IE.
 C 
 
An option for cards fighting for the same slot. Not sure how the skeleton would/should display it, though.
Same card code may go against how you already coded things, but an alternative could be something like "CL05b", idk.
 C 
Feature
The export page should offer more options and a way to export a subset of cards. There's somewhat of a continuum between the skeleton, the cardlist, the visual spoiler, a hypothetical printer-friendly playtest slips page, and the plain-text and CSV export.
 C 
 
I moved two cards from my set Convergence to Infinite Potential Well. For some reason, they're still showing up on the skeleton of Convergence.
 C 
 
I make a skeleton and it produces the card codes table. But when I edit it or assign card codes it looks exactly the same. Not sure what's going on. I even waited until morning to see if it was a timing issue and nothing works. Tried making a new set, too.
 C 
 
I am not able to create any transform cards.

Please Help
 C 
Feature
Allow us to specify small symbols/icons to be included on cards. If we were creating our own mana symbols like snow {s} or Phyrexian mana {pw}, at the moment we couldn't have those images display on cards at all.
 B 
 
Can you please give more features for searching cards on the advanced search page? I'd like features that allow us to search by mana cost and colors of the cards. These features haven't been added yet, but it would definitely help a lot if we can search according to mana cost, converted mana cost and colors because I'd like to see all the WUBRG cards in this website, for example.

Transform (double-faced) cards (mythic)
Can't edit cards in Safiria (uncommon)
Different card frames (uncommon)
M15 flips are broken (uncommon)
Multiple boosters (common)
Expand flip card text (common)
Make link text for card codes be card name (common)
Printable? (common)
Same card codes (common)
More options in Export (common)
Cards remaining is skeleton after removal (common)
Skeletons not working (common)
Transform cards (common)
Allow Custom Symbols (common)
More features for advanced search (basic)