Multiverse Feedback: Virtual Booster
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| Mechanics | Upcoming releases | Skeleton |
You could alternatively have 15 random cards regardless of rarity.
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I'd like to be able to show the expansion symbol.
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When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
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I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
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Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
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An option for cards fighting for the same slot. Not sure how the skeleton would/should display it, though.
Same card code may go against how you already coded things, but an alternative could be something like "CL05b", idk.
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The "rotate" link on flip cards should see which of the Image and Mockup tabs is shown, and rotate whichever is showing.
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Add a special details page title which will get embedded by the side of that cardset's create/edit card form.
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Alert people, possibly a la StackOverflow, to
- Comments on content they own (cards, sets) - Comments on cards they've commented on - Comments directed @TheirUsername ...with disabling options |
Suppose I have a skeleton, and have created card CW01. It's called "Suntail Hawk". The comment text (((CW01))) produces a link "CW01". It'd be nice if it read "Suntail Hawk" instead.
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Could we have cards printable at custom resolution? I dunno if you can set css width:4cm or whether it needs to be done with dpi calculations or what, but it would be nice to be able to get slightly more cards on a page at a slightly smaller than normal size (or support other games where the cards are slightly different sizes)
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Can we pretty please support
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Link to my description page where the bug is: http://multiverse.heroku.com/cardsets/229
Hey, I noticed that in a description page, if you have text that's wrapped in a grey box, your script for some reason doesn't like to show card links as formatted with [[[Cardname]]]. I examined the source code and noticed that you're using both <pre> then <code> tags. I tried downloading source then displaying it locally but I think it might have problems with the Same Origin Policy or something because it's not displaying correctly locally. Anyways, I'm not sure exactly what the problem is since I can't see your server-side script which is managing these pages but you can see the <a href='url'> tags instead of there being links. I'm going to post a comment so the text isn't tiny on the card |
The ability to link to other custom cards with (((triple parens))) could be enhanced. Allow (((C1234))) to link card ID 1234, and/or uniquely-named cards in other cardsets.
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The main page of my "Shiny Umbreon's Unmade Cards" set (id=477) is all messed up and the pics are not showing.
Pages of individual cards work fine, though.
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If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error? |
Expansion symbols
(rare)
Can't edit cards in Safiria
(uncommon)
Frequent Heroku errors?
(uncommon)
Different card frames
(uncommon)
Same card codes
(common)
Rotating images doesn't work
(common)
Details page for cardset edit guidance
(common)
"Stuff for me" notifications
(common)
Make link text for card codes be card name
(common)
Customise print size
(common)
Lower case symbols
(common)
Bad card url encoding
(common)
Allow easier card links in comments
(common)
My cardset kinda broke
(common)
Can't view large sets
(basic)
?