Multiverse Feedback: Virtual Booster

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Mechanics | Upcoming releases | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
 
I've been contacted by someone who wondered whether a partnership between MTGNexus and magicmultiverse is in the cards.

Excerpt of the message to the right.
 U 
Enhancement
Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
 U 
 
I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
 U 
Bug
M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
 C 
Feature
Allow us to specify small symbols/icons to be included on cards. If we were creating our own mana symbols like snow {s} or Phyrexian mana {pw}, at the moment we couldn't have those images display on cards at all.
 C 
 
In the end I resorted to google, which sent me to toothycat via which I got here...
So yeah. "feedback" isn't the name I searched for, I searched of "Bugs and Features" (and variants thereof) none of which found this page. Should be more locatable.
 C 
 
An option for cards fighting for the same slot. Not sure how the skeleton would/should display it, though.
Same card code may go against how you already coded things, but an alternative could be something like "CL05b", idk.
 C 
 
In the Generate Skeleton Examples, It would be nice to have Innistrad appear as one of the examples. It's one of the few modern stand-alone sets that doesn't have something funky going on with the numbers.
 C 
 
It's probably been brought up and considered before, but I'd love the ability to show/hide cards of a given rarity in the Visual Spoiler, if not all relevant tabs.
 C 
Feature
It'd be nice to automatically tell people when they're specifying a card name that's already been used by Wizards.
 C 
 
The unaddressed page shows a list of comments – and you can click to see the discussion.

Except when one of the comments is a comment on the cardset – then you just get sent to the cardset front page. It would be nicer if that sent you to /comments
 C 
– Concern
I don't know if cmeister2 is messing around with his own account, or if someone else is sabotaging his work, but his 5 normal cards have become experimental garbly-gook. This could bode unwell for the editable format.
 C 
Bug
"Generate skeleton" gives an error for all cardsets. I think line 295 of cardset needs fixing.
 C 
Bug
In a cardset such as The Oncoming Storm where the default display is set to be the image, there are certain places where the mockup is still used. Most notably the hover tooltip on internal links. I should display an image if one's available and the cardset is configured to prefer images.
 B 
 
If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error?

Collaboration with MtGNexus (rare)
Different card frames (uncommon)
Frequent Heroku errors? (uncommon)
M15 flips are broken (uncommon)
Allow Custom Symbols (common)
Can't find this page (common)
Same card codes (common)
Innistrad Skeleton (common)
Sort/show by Rarity buttons in Spoiler (common)
Auto-detect existing card names (common)
From unaddressed page, go to set comments. (common)
Sabotage! (common)
Skeleton generation is broken (common)
Mockups favoured over images (common)
Can't view large sets (basic)