Multiverse Feedback: Virtual Booster

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Mechanics | Upcoming releases | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
 
Option to hide mechanic parameters in name.
 U 
Ongoing Bug
When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
 U 
 
I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
 U 
Bug
M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
 C 
Bug
Whenever I click on the the "Printable" button in the Visual Spoiler, I get an error message, in both Chrome and IE.
 C 
 
Options for a cardset to have boosters that don't follow the 10 C / 3 U / 1 R/M distribution, or that ignore rarity altogether.
If the idea isn't too crazy, boosters with a number of cards different from 15 is cool, too.
 C 
 
Could we have cards printable at custom resolution? I dunno if you can set css width:4cm or whether it needs to be done with dpi calculations or what, but it would be nice to be able to get slightly more cards on a page at a slightly smaller than normal size (or support other games where the cards are slightly different sizes)
 C 
 
I get error 500.
 C 
Feature
On cards with too much text, it can be hard to read their rules text. Add a button on the card's page to expand the text up to readable size (and stretch the card frame out of proportion).
 C 
Enhancement
SFletcher suggests a switch to make flavor text visible/invisible. This would allow us to look at a card's rules text alone for reviewing clutter.
 C 
 
I am not able to create any transform cards.

Please Help
 C 
Oddness
On many cards, the text size in the mockup at top-left is slightly smaller than the text size for the same card in the hover tooltip on the "User created Cardname" links.
 C 
Glitch
I like making cards. So I work on them whenever I have free Wi-Fi and a free moment. Unfortunately, when I try to backspace while in the card-edit page, it usually (but not always) deletes the last 2 characters. This only occurs editing cards; comments, etc. work fine.
 B 
 
If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error?

Hide mechanic parameters (mythic)
Can't edit cards in Safiria (uncommon)
Frequent Heroku errors? (uncommon)
M15 flips are broken (uncommon)
Printable? (common)
Unusual boosters (common)
Customise print size (common)
Can't generate a skeleton (common)
Unshrink small card text (common)
"Hide flavour text" button (common)
Transform cards (common)
Inconsistent text size in mockups (common)
Ability to print a selection of cards (common)
Double-backspace editing on iPod Touch (common)
Can't view large sets (basic)