Multiverse Feedback: Virtual Booster
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| Mechanics | Upcoming releases | Skeleton |
You could alternatively have 15 random cards regardless of rarity.
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If someone enters hybrid mana in a card's mana cost field without putting parens or braces around it (i.e. writes "3R/G" or "1R/GR/G", it's correctly interpreted as hybrid, but the frame autodetection code treats it as gold.
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M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
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I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
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When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
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If you search for a string like "test." (including the "."), you get a bad error.
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When someone edits a card, they have the ability to comment on their change. I think it would be nice if there was some way to view older editions of a card as well, like on Wikipedia.
That way, you could know what I used to have as flavor text here. ;)
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Options for a cardset to have boosters that don't follow the 10 C / 3 U / 1 R/M distribution, or that ignore rarity altogether.
If the idea isn't too crazy, boosters with a number of cards different from 15 is cool, too. |
It'd be nice if multiple cardsets could share a mechanic. Particularly obvious for several sets in the same block.
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Could we have cards printable at custom resolution? I dunno if you can set css width:4cm or whether it needs to be done with dpi calculations or what, but it would be nice to be able to get slightly more cards on a page at a slightly smaller than normal size (or support other games where the cards are slightly different sizes)
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I moved two cards from my set Convergence to Infinite Potential Well. For some reason, they're still showing up on the skeleton of Convergence.
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The comments links between cards reduce the umber of cards on a page from 9 to 6. Can they be removed?
AlexChurchill: [10:04] Okay, hacky workaround: in Firebug's CSS tab, right-click "New Rule", and set ".CardRenderInline > a" to have { display: none; }. That fits 9 per page.
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The main page of my "Shiny Umbreon's Unmade Cards" set (id=477) is all messed up and the pics are not showing.
Pages of individual cards work fine, though.
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On many cards, the text size in the mockup at top-left is slightly smaller than the text size for the same card in the hover tooltip on the "User created Cardname" links.
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The Recent Updates seem to have a caching problem in general right now: I often have to refresh/force refresh the page to see any new activity.
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If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error? |
Hybrid written as "R/G" gives gold frame
(rare)
M15 flips are broken
(uncommon)
Frequent Heroku errors?
(uncommon)
Can't edit cards in Safiria
(uncommon)
Search for strings including "." errors
(common)
Card history
(common)
Unusual boosters
(common)
Copy mechanics between cardsets
(common)
Customise print size
(common)
Cards remaining is skeleton after removal
(common)
Remove '(0) comments' from printable link
(common)
My cardset kinda broke
(common)
Inconsistent text size in mockups
(common)
Recent Updates not always up-to-date
(common)
Can't view large sets
(basic)