Multiverse Feedback: Virtual Booster

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Mechanics | Upcoming releases | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 R 
Suggestion
I'd like to be able to show the expansion symbol.
 U 
Enhancement
Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
 U 
 
I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
 U 
Ongoing Bug
When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
 C 
Feature
On cards with too much text, it can be hard to read their rules text. Add a button on the card's page to expand the text up to readable size (and stretch the card frame out of proportion).
 C 
Bug
of double faced cards.
 C 
Feature
It'd be nice if we could move cards between cardsets we own. At the moment you have to delete it from one and create it in the other, which loses the edit history and comments.
 C 
– Bug
The Recent Updates seem to have a caching problem in general right now: I often have to refresh/force refresh the page to see any new activity.
 C 
Enhancement
Currently, the Visual Spoiler includes non-active cards, and the cardlist includes them by default too. I should let cardset owners specify how non-active cards are treated.
 C 
 
Link to my description page where the bug is: http://multiverse.heroku.com/cardsets/229
Hey, I noticed that in a description page, if you have text that's wrapped in a grey box, your script for some reason doesn't like to show card links as formatted with [[[Cardname]]]. I examined the source code and noticed that you're using both <pre> then <code> tags. I tried downloading source then displaying it locally but I think it might have problems with the Same Origin Policy or something because it's not displaying correctly locally.
Anyways, I'm not sure exactly what the problem is since I can't see your server-side script which is managing these pages but you can see the <a href='url'> tags instead of there being links. I'm going to post a comment so the text isn't tiny on the card
 C 
 
In a comment, there should be a way of tagging users, e.g. (((dude1818))) becomes [dude1818](http://multiverse.heroku.com/users/57/). This would require the ability for notifications first, but this is an added feature.
 C 
Feature
It'd be nice if multiple cardsets could share a mechanic. Particularly obvious for several sets in the same block.
 C 
 
Could we have cards printable at custom resolution? I dunno if you can set css width:4cm or whether it needs to be done with dpi calculations or what, but it would be nice to be able to get slightly more cards on a page at a slightly smaller than normal size (or support other games where the cards are slightly different sizes)
 C 
 
Can we pretty please support {t}?
 B 
 
If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error?

Expansion symbols (rare)
Different card frames (uncommon)
Frequent Heroku errors? (uncommon)
Can't edit cards in Safiria (uncommon)
Unshrink small card text (common)
No color indicator on moon side (common)
Move cards between cardsets (common)
Recent Updates not always up-to-date (common)
Support "active" status better (common)
Bad card url encoding (common)
Tagging users (common)
Copy mechanics between cardsets (common)
Customise print size (common)
Lower case symbols (common)
Can't view large sets (basic)