Multiverse Feedback: Virtual Booster
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| Mechanics | Upcoming releases | Skeleton |
You could alternatively have 15 random cards regardless of rarity.
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Wizards have added double-faced cards (DFCs).
So yeah. They may be a terrible idea, but now they're part of the game and we're stuck with them.
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Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
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I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
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M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
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Frequently getting these Application Errors. On some days it's really bad. Loading a cardset or page requires many tries. If working on a new card, it could mislead you to resubmit several times, thus creating multiple copies of the same card.
I assume this server runs on ASP.NET because I only ever see these errors on ASP served pages. Quite often, actually, not just this site. |
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I'm not sure if this is just me, but when my browser window is the wrong size (say, just fractionally less than the height of a preview), the preview tends to bottom-align with the link, but aligning with the top to the top of the window would be more visible.
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The unaddressed page shows a list of comments – and you can click to see the discussion.
Except when one of the comments is a comment on the cardset – then you just get sent to the cardset front page. It would be nicer if that sent you to /comments |
Not sure what the solution should be here – but it would be nice if finished sets didn't get completely lost and vanish into obscurity; since they would seem to be a good draw for visitors. Currently though, since they have no activity – they're pretty much impossible to find unless you know about them already.
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It'd be nice if you could preview what a card would look like from the edit page. Particularly if you're trying to trim down the wordiness so that the text doesn't have to shrink so much.
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Options for a cardset to have boosters that don't follow the 10 C / 3 U / 1 R/M distribution, or that ignore rarity altogether.
If the idea isn't too crazy, boosters with a number of cards different from 15 is cool, too. |
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I am not able to create any transform cards.
Please Help |
On cards with too much text, it can be hard to read their rules text. Add a button on the card's page to expand the text up to readable size (and stretch the card frame out of proportion).
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We got colour indicators (which seem pointless, because well, the entire frame is coloured) can we get graveyard indicators?
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Put a copy of target card from a set you own into another target set you own.
This would allow set designers to store cards that aren't quite ready for set inclusion, or to "slide" cards from one set they're designing to another.
Illus. SFletcher
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If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error? |
Transform (double-faced) cards
(mythic)
Different card frames
(uncommon)
Frequent Heroku errors?
(uncommon)
M15 flips are broken
(uncommon)
Application Errors
(common)
Position of tooltips in small window
(common)
From unaddressed page, go to set comments.
(common)
Completed sets are invisible
(common)
Preview button for card editing
(common)
Unusual boosters
(common)
Transform cards
(common)
Unshrink small card text
(common)
Can we get graveyard indicators?
(common)
Card transfer
(common)
Can't view large sets
(basic)