Multiverse Feedback: Virtual Booster

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Mechanics | Upcoming releases | Skeleton
Printable
This booster was generated with modern collation since the cardset contains mythics: 1 rare / mythic, 3 uncommons, 10 commons, 1 basic land.
You could alternatively have 15 random cards regardless of rarity.
 M 
Suggestion
I'd like to be able to make cards with purple expansion symbols.
 U 
 
I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
 U 
Enhancement
Stuff like the old frame, PCH planeshifted, and FUT futureshifted.
 U 
Bug
M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
 C 
 
Could we have cards printable at custom resolution? I dunno if you can set css width:4cm or whether it needs to be done with dpi calculations or what, but it would be nice to be able to get slightly more cards on a page at a slightly smaller than normal size (or support other games where the cards are slightly different sizes)
 C 
 
The way it works now, with the frame selection opening a new selection box, seems to have an extra click or two. Instead, why isn't the box that says normal/split/flip always present? It will usually not matter, except when someone creates an alternate-frame card, when it become easier.
 C 
System update – Suggestion
Put a copy of target card from a set you own into another target set you own.
This would allow set designers to store cards that aren't quite ready for set inclusion, or to "slide" cards from one set they're designing to another.
Illus. SFletcher
 C 
Feature
It'd be nice if multiple cardsets could share a mechanic. Particularly obvious for several sets in the same block.
 
 C 
Creature – Troll
We have a troll. Everyone should probably make their cardsets editable only by users.
 C 
Enhancement
Not sure how feasible this is, but: if you're viewing a card, not signed in, and then you sign in, it'd be nice to return to the card you were viewing rather than be taken to the homepage.
 C 
Bug – Graphical
If you hover over a link to a card that doesn't exist, the mouseover "image" loads from an error page, but since it uses a centered text box, it has the undesirable side effect that all the text fields on the existing page also become centered.
 C 
Feature
It'd be nice if we could move cards between cardsets we own. At the moment you have to delete it from one and create it in the other, which loses the edit history and comments.
 C 
Bug
"Generate skeleton" gives an error for all cardsets. I think line 295 of cardset needs fixing.
 C 
 
Imagine I have a minitheme without a keyword (because the text isn't consistent, like AVR's "loner" theme). It's awfully hard to keep track of them normally.
If you could put tags, like "Loner Monoblack Sacrifice" to indicate it fits the loner theme, that it supports monoblack strategies, and that it supports a sacrifice theme, for example, it would be a lot easier to keep track of the different themes you have.
Of course, this kinda implies the cardlist should have filters already. :P
 B 
 
If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error?

Purple rarity (mythic)
Frequent Heroku errors? (uncommon)
Different card frames (uncommon)
M15 flips are broken (uncommon)
Customise print size (common)
Split/Flip card ease-of-use (common)
Card transfer (common)
Copy mechanics between cardsets (common)
Troll (common)
Return to previous page after login (common)
Error page mouseover and centering (common)
Move cards between cardsets (common)
Skeleton generation is broken (common)
Tags for easily searching themes (common)
Can't view large sets (basic)