Multiverse Feedback: Virtual Booster
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| Mechanics | Upcoming releases | Skeleton |
You could alternatively have 15 random cards regardless of rarity.
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Option to hide mechanic parameters in name.
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I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
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M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
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When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
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I get error 500.
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In a cardset such as The Oncoming Storm where the default display is set to be the image, there are certain places where the mockup is still used. Most notably the hover tooltip on internal links. I should display an image if one's available and the cardset is configured to prefer images.
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I like making cards. So I work on them whenever I have free Wi-Fi and a free moment. Unfortunately, when I try to backspace while in the card-edit page, it usually (but not always) deletes the last 2 characters. This only occurs editing cards; comments, etc. work fine.
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There's currently no way to allow a few people to edit a cardset unless you allow all signed-in users to do so. There should be.
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The way it works now, with the frame selection opening a new selection box, seems to have an extra click or two. Instead, why isn't the box that says normal/split/flip always present? It will usually not matter, except when someone creates an alternate-frame card, when it become easier.
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We got colour indicators (which seem pointless, because well, the entire frame is coloured) can we get graveyard indicators?
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When the tooltip image is larger than usual, e.g. the default for a cardset is to prefer images to mock-ups, the roll-over displays the card image, but (at least for me) the right edge of the card gets cut off, removing the P/T, loyalty, and/or mana cost.
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The comments links between cards reduce the umber of cards on a page from 9 to 6. Can they be removed?
AlexChurchill: [10:04] Okay, hacky workaround: in Firebug's CSS tab, right-click "New Rule", and set ".CardRenderInline > a" to have { display: none; }. That fits 9 per page.
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Cockatrice is an open-source deckbuilder and gaming table. It supports set import from arbitrary URLs.
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SFletcher suggests a switch to make flavor text visible/invisible. This would allow us to look at a card's rules text alone for reviewing clutter.
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If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error? |
Hide mechanic parameters
(mythic)
Frequent Heroku errors?
(uncommon)
M15 flips are broken
(uncommon)
Can't edit cards in Safiria
(uncommon)
Can't generate a skeleton
(common)
Mockups favoured over images
(common)
Double-backspace editing on iPod Touch
(common)
Multiple cardset admins
(common)
Split/Flip card ease-of-use
(common)
Can we get graveyard indicators?
(common)
Cropping roll-over image
(common)
Remove '(0) comments' from printable link
(common)
Cockatrice integration
(common)
"Hide flavour text" button
(common)
Can't view large sets
(basic)