Multiverse Feedback: Virtual Booster
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| Mechanics | Upcoming releases | Skeleton |
You could alternatively have 15 random cards regardless of rarity.
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Option to hide mechanic parameters in name.
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When using Chromium on Ubuntu 12.04, I cannot edit cards that I have created — instead I get the "We're sorry, but something went wrong" page.
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I've been seeing a few Heroku errors on the page lately. It usually doesn't last, just half an hour or so, but it's a little odd. Wanted to ask about it in case it's slipped under the radar so far.
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M15 flip cards render improperly, with the rare stamp jammed in the middle of the unflipped rules text, and the flipped P/T box trying to jump off the line.
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Currently, the Visual Spoiler includes non-active cards, and the cardlist includes them by default too. I should let cardset owners specify how non-active cards are treated.
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Let people subscribe to a card, or a cardset, and get emailed when comments are posted and/or edits are made.
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Suppose I have a skeleton, and have created card CW01. It's called "Suntail Hawk". The comment text (((CW01))) produces a link "CW01". It'd be nice if it read "Suntail Hawk" instead.
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When someone edits a card, they have the ability to comment on their change. I think it would be nice if there was some way to view older editions of a card as well, like on Wikipedia.
That way, you could know what I used to have as flavor text here. ;)
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Add a special details page title which will get embedded by the side of that cardset's create/edit card form.
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I make a skeleton and it produces the card codes table. But when I edit it or assign card codes it looks exactly the same. Not sure what's going on. I even waited until morning to see if it was a timing issue and nothing works. Tried making a new set, too.
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I get error 500.
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Looks like an update to Chrome's DOM handling has broken them.
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I don't know if cmeister2 is messing around with his own account, or if someone else is sabotaging his work, but his 5 normal cards have become experimental garbly-gook. This could bode unwell for the editable format.
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It's probably been brought up and considered before, but I'd love the ability to show/hide cards of a given rarity in the Visual Spoiler, if not all relevant tabs.
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If cardsets are too large, say for around 700 cards, I can't view them, instead Application Error shows up.
This happens whether I use either visual spoiler or cardlist. Can you help me find a way to allow me to view a large cardset without experiencing problems or the Application Error? |
Hide mechanic parameters
(mythic)
Can't edit cards in Safiria
(uncommon)
Frequent Heroku errors?
(uncommon)
M15 flips are broken
(uncommon)
Support "active" status better
(common)
Get emailed when things happen
(common)
Make link text for card codes be card name
(common)
Card history
(common)
Details page for cardset edit guidance
(common)
Skeletons not working
(common)
Can't generate a skeleton
(common)
+ / - buttons don't work any more
(common)
Sabotage!
(common)
Sort/show by Rarity buttons in Spoiler
(common)
Can't view large sets
(basic)