Link's Unplaced Cards: Recent Activity
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Recent updates to Link's Unplaced Cards: (Generated at 2026-01-31 15:26:55)
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2026-01-31 15:26:55)
Is this an acceptable white card?
Changed his mana cost.
I'm so excited to see you listing out all of these potential combos. I knew there would be quite a few, but it's very interesting to see someone else come up with them.
You've listed mainly activated abilities, but I believe I worded this so that it can play with triggered abilities, as well. Intet, the Dreamer and her dragon friends would like this. So would Lorthos, the Tidemaker.
Heee. What would this do? Let's see... Sadly it wouldn't work with Alexi, Zephyr Mage or her cycle, nor Atogatog/Bosh, Iron Golem/etc. There are lots of legends with fairly cheap activated abilities that don't benefit from this.
Other bad combos: Boris Devilboon starts doing a Sprout Swarm impression. Borborygmos Enraged turns all your creatures into better-than-pingers. Cromat's abilities at least become less fiddly to activate. Horde of Notions can cast things a heck of a lot more cheaply - especially Nameless Inversion or Consuming Bonfire - and similarly Mayael the Anima. Jaya Ballard, Task Mage decides spellshaping is for wimps and starts torching things with more gusto. You can move around the Shield and Sword of Kaldra without paying as much mana! Ulasht, the Hate Seed can make tokens or deal damage... still rather less efficiently than other things in this list.
Some actually-good combos: Ib Halfheart, Goblin Tactician spews Goblins onto the battlefield at an impressive rate every turn; Rhys the Redeemed even more so. That's a heckuva lot of tokens. Helvault / Legacy Weapon / Tetsuo Umezawa get rather cheaper to activate, though still not much better that Visara the Dreadful with this out (and she's much better if you don't find this). Shattergang Brothers similarly fire off targeted Edicts a lot more freely. Kamahl, Fist of Krosa casts Overrun every turn, though he does need to tap a couple of your tokens (or lands) to do so. Uyo, Silent Prophet gives all your spells Conspire, or rather multi-Conspire.
The really terrifying combos: The Grandeur cycle work well with this. Baru, Fist of Krosa splurges giant Elementals onto the board (as does Dokai, Weaver of Life); Tarox Bladewing can easily hit 16/15, 32/31, or higher; and Oriss, Samite Guardian gives an instant Isochron Scepter-Orim's Chant lock.
The other cycle that works really well is the Myojin. Myojin of Cleansing Fire will kill Voradin, like Mageta the Lion; but Myojin of Life's Web, Myojin of Night's Reach, and Myojin of Seeing Winds are all pretty absurd effects to cast every turn (especially if you're chaining Seeing Winds, or equivalently Griselbrand, into Life's Web).
All in all, this would make for a hilarious commander for a Captain Sisay-themed deck :)
True, and I forgot that it can be used on Anolos as well.
I dunno, a repeatable Crafty Pathmage effect is pretty powerful.
That's probably the whole reason I made this card. :)
The ability I'm most displeased with is the red, although I can't think of anything that I like better.
Previously had clause "if that creature's controller doesn't control a creature named ~."
You're probably right, Alex. Seaside Citadel does compare rather favorably in several ways.
Those tri-lands are some of the most expensive uncommon lands out there. Seaside Citadel currently goes for $1.80 per for the medium price at tcgplayer.com. To be honest, I think they might be the high water mark for triple lands for a little while. Though, for all I know, they could be trumped in the next block. Magic is funny like that.
It's certainly not strictly worse than Bant Panorama. I was asking if it was strictly worse than Seaside Citadel. Okay, yes, this thins your deck, and goes crazy if you have $40 lands. But for most players, isn't the in-game experience going to be worse than Seaside Citadel?
Hee! Fun.
This could also work as a
card. Perhaps it might even be better that way, but
is my favorite color combination, so here we are.
It's not "strictly worse" because it has a basic land type, and it searches your library for nonbasic lands. It thins your deck and provides colorless mana. It's almost certainly better than the Panorama Cycle, but I don't know that it's actually any good.
Kind of wacky, when you consider the fact that, if this is a full cycle, that this could get you a Swamp or a Mountain in two turns (Sacrifice to get the green one, which is also a Land-Forest, then sacrifice that one to get a Mountain.)
Curious to compare with Bant Panorama. A bit better, because you can get white for a bit then blue or green later, but... in fact, isn't this very nearly strictly worse than Seaside Citadel?
Oh yes, this is rather obnoxious with Sen Triplets.
Hee, let's find fun stuff.
Bottled Cloister gets silly - it says "Draw a card at the beginning of each upkeep". Elfhame Sanctuary loses its downside. Wellspring becomes amusingly permanent land stealing. And Sen Triplets is a truly obnoxious lock.
It's a bit like Paradox Haze in application, except that it scales during multiplayer games.
It would mainly be for control decks or other decks doing things at Instant speed, of course. It lets you end the turn with only one mana open for Mana Leak or what have you, or allows you to tap out and still use your Druidic Satchel's ability.