Link's Unplaced Cards: Recent Activity
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Recent updates to Link's Unplaced Cards: (Generated at 2025-12-01 18:17:40)
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2025-12-01 18:17:40)
Changed mana cost, loyalty, and the cost of his ultimate.
Changed ultimate.
I like cycles. Cycle with Divine Sanction, Controlling Sanction, Cruel Sanction, Furious Sanction, and Bountiful Sanction.
Cycle with Divine Sanction, Controlling Sanction, Furious Sanction, and Bountiful Sanction.
Cycle with Divine Sanction, Cruel Sanction, Furious Sanction, and Bountiful Sanction.
I like cycles. This, Controlling Sanction, Cruel Sanction, Furious Sanction, and Bountiful Sanction.
But the white horseman already has vigilance, and fist strike and lifelink would be useless most of the time for it. Also, the red Horseman has haste, and though it could do well with First Strike, I think haste would be too good here.
Changed Trample to Shroud... is that too good?
I'll think about the ultimate; you're right, it's definitely not a "winner." I may make it what you suggested but limit it to white spells.
Well, I like it because it was mean under the guise of being nice, but maybe you're right and it should go. Would the first ability be better as "Target player puts a card from hand on the bottom of library and you draw a card?"
Thanks! Though I do worry about how the others in the cycle compare.
I considered having it be first strike and deathtouch, but that seems a bit too much like a second, cheaper ultimate. I made it -4 because his first ability has a potential to build up loyalty very quickly, but maybe with the tension between the two (sac a creature or attack with it with deathtouch?) it can be made cheaper.
I sort of like "You get an emblem with 'Creatures you control are 8/8 and have trample.'"
I chose permanents because that's what felt the most green. I do think I'm going to change her last ability, though probably not to what I noted above. That's not really a "finisher" in any way. If I kept that, though, I might maker her cheaper so that she could be like a mana accelerator.
Edited last ability
Does the +1 need to be restricted to permanent cards? Couldn't it just be any card?
You're right that the last ability is similar to Garruk 2's. It's also reminiscent of Liege of the Tangle's effect.
It does. Which makes it pretty bad by normal loyalty cost standards, but with this guy's variable +X, it may be right. It's an intriguing pair of first and last ability, anyway; I like them.
-4 seems extremely steep for a turn of deathtouch, though.
Another "evil control" planeswalker. That +1 is pretty bad: it's like Liliana Vess's except that it hits you as well? The ultimate is pretty awesomely powerful - five turns after casting this seems the right cost - but why give that paltry "then draws a card"? It'll make no difference at all, and it just feels cruel.
Nice ability! Feels suitably mythic.
The [0] ability should be templated like Norn's Annex:
> Until your next upkeep, creatures can't attack you or Aron unless their controller pays
for each of those creatures.
That is an evil ultimate, but appropriate for a mana-cost-manipulating mage. It's very stall-inducing, though, where a planeswalker's ultimate usually tries to win the game. How about an emblem with "You may cast the first spell you cast each turn without paying its mana cost"?
You know, in theory Green has access to Vigilance. On very rare Occasions, it has also used Haste. Haste, with your triggered ability, though, might be too good.