Link's Unplaced Cards: Recent Activity
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| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2026-06-15 03:04:29)
| Link's Unplaced Cards: Cardlist | Visual spoiler | Export | Booster | Comments | Search | Recent activity |
| Mechanics |
Recent updates to Link's Unplaced Cards: (Generated at 2026-06-15 03:04:29)
In retrospect, this should probably be
.
Color-shifted:

to 

; Downsized 5/5 to 4/4
This should really be
with 
and 
activations... if it should exist at all.
Added
to first activated ability since, looking back, it seems very powerful.
I'm pretty excited for a new set of legends. :-) I hope Anafenza gets a fun buddy.
Posting this here because Link and his Marthanos family are what I think of when I think of legends with off-colour mana activations: Hooray, Wizards have finally got with the programme :)
See Halach, the Willful Blade. Another attempt at the same concept, saying "screw it" to space limitations, rules implications, and good templating. Look at that type line!
Somewhat inspired by Halach, the Willful Blade. I was going to make this a legendary creature as well, but there's just not enough room for the type line or much more rules text.
Previously "Whispering Scythe",

, +2/+2, and deathtouch instead of flying.
Oh, hmm. I just thought it was neat that each ability was in two of the colors. This might actually make more mechanical sense as a

commander with different abilities, since those are the colors that care about artifacts and equipment the most and would probably benefit more from the basic idea here.
I don't like throwing in first strike and deathtouch just for the fun of it. That's a really, really potent combination, and any equipment granting both would be playable pretty much regardless of what else it said.
I think the combination being on here rather detracts from the other very cool things this card does.
Unblockable commander damage is probably too good. This is a really powerful equipment anyway. I'd gladly run it even if it wasn't a commander and was at sorcery speed.
It's meant to be really good. Did I go too far? I've always been frank about my poor power-level assessment capabilities.
Instant speed equip seems really, really good on a commander equipment.
Another attempt to reword the damage ability.
Yeah, that's pretty problematic. I really just wanted the equipped creature to deal your commander damage. I've been trying to come up with a line that allows that, though somewhat unsuccessfully. It might not be worth it.
If I attach this to a creature I don't own or control, then destroy the equipped creature, can I put their card into the command zone? Clearly if I can, it won't be my commander any more (or any other player's), and nothing will give me permission to replay it, but it's something that needs to be considered when you start messing around with the designation "is your commander".
Reduced cost by
and upped stats by 1.
Did you include Mycosynth Lattice for extra bonus points?
And who really loves Auriok Windwalker and Vulshok Battlemaster. (I may or may not have just put Vulshok Battlemaster in a deck with Bludgeon Brawl and lots of noncreature artifacts...)
A general that collects tokens of war.