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CardName: Siphoned Souls Cost: {wb}{wb}{wb} Type: Sorcery Pow/Tgh: / Rules Text: Put a 1/1 black Spirit creature token with flying onto the battlefield for each {w} spent to cast Siphoned Souls. For each {b} spent to cast Siphoned Souls, it deals 1 damage to target creature or player and you gain 1 life. Flavour Text: Set/Rarity: Link's Unplaced Cards Uncommon

Siphoned Souls
{w/b}{w/b}{w/b}
 
 U 
Sorcery
Put a 1/1 black Spirit creature token with flying onto the battlefield for each {w} spent to cast Siphoned Souls.
For each {b} spent to cast Siphoned Souls, it deals 1 damage to target creature or player and you gain 1 life.
Updated on 12 Dec 2014 by Link

History: [-]

2013-08-09 03:17:37: Link created the card Siphoned Souls

Heh, cool. It's Arc Lightning, Spectral Procession, or somewhere in between.

It is! I want it for my bRW tokens deck.

In retrospect, this should probably be {w/r}.

2014-12-09 18:19:28: Link edited Siphoned Souls:

Shifted from {r/w} to {w/b}.

I'm unsure if my wording matches my intent, in that I want this to have up to three targets.

Hmm. That intent will be tricky to template...

Ah, how about

> For each {b} spent to cast ~, choose target creature or player. ~ deals 1 damage to each of those creatures and/or players. You gain that much life.

That still allows you to choose the same creature as a target multiple times since each instance of target appears separated from the others.

It would probably need to be worded like

> Choose a number of target creatures and/or players equal to the amount of {b} spent to cast ~. ~ deals 1 damage to each of them. You gain that much life.

True enough, but I think Link wants to be able to target the same thing multiple times, so my wording would be what's needed there. If the damage isn't meant to be able to hit something for 2 or 3, then a wording like yours would be needed.

The trouble with that wording is that by the time you have to choose targets, you haven't spent any mana to cast it--that step doesn't come until later.

I don't see any sane way to do that effect without allowing the distribution to be dynamically assigned at resolution time, with the decidedly un-target-like ability to change your mind based on responses. Something like "Choose up to three target creatures and/or players. For each {b} spent to cast ~, you gain 1 life and ~ deals 1 damage to one of those creatures or players."

This spell might also be a special case where you'd want to put the black ability before the white one, to clarify to an uninitiated reader that it's not possible to target one of the tokens (not that it would be a good idea to do that even if you could).

I'm just going to leave it as-is. A single target is fine.

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