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CardName: Challenge # 123 Cost: Type: Challenge Pow/Tgh: / Rules Text: Create a two-color command ("Choose two" from four options) where the four options are C, D, C/D, and CD. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare

Challenge # 123
 
 R 
Challenge
Create a two-color command ("Choose two" from four options) where the four options are C, D, C/D, and CD.
Updated on 02 Jul 2016 by Alex

History: [-]

2015-03-09 12:49:35: Alex created and commented on the card Challenge # 123

Mark Rosewater says that this wouldn't lead to better Command designs than the C/C/D/D approach they went for in DTK. Let's see whether we can prove him wrong, or prove him right :o)

Spelling out the challenge in more detail: The original cycle of Commands were monocoloured, Austere Command / Cryptic Command / etc. The new cycle is Silumgar's Command, Kolaghan's Command etc. The new cycle's effects are C C D D: e.g. Ojutai's Command are two white choices and two blue. Try instead to make a Command where the four options are C, D, C/D, and CD: e.g. one white choice, one blue, one that's in both white and blue, and one that's in neither monocolour but needs both white and blue. This last one may be challenging given how tight for text-box space modal cards are now. Additionally, there should be some balance between the modes.

Oh good challenge! I wish I was better at it, but I love trying to find short on-colour effects :)

I think Sorrow reserved Challenge #123? I don't think it matters much now there's not usually much of a queue, I would just leave this one and let Sorrow take #124 now it's created, but I thought I'd check.

­Ghost Command, an orzhov-ish black-white command that plays with life gain and loss and permanent destruction and resurrection.

It doesn't fit this challenge, but thinking about it made me make Trans-Selesnya Command in cards with no home.

Yikes! You're completely right, Sorrow had indeed reserved Challenge 123! I'm very sorry, Sorrow, I totally didn't realise. I apologise profusely for queue-jumping! Feel free to create your challenge in parallel (as 124) and people can be submitting to either of them. (And indeed there may be more mileage in 122 as well.)

My whole cycle of guild commands fit this: Azorius Command, Dimir Command etc.

Heh, Circeus - this isn't even the first challenge for which you happen to have preemptively answered it with an entire cycle some time in advance, is it?! :)

@Alex Is it? I really wouldn't remember >>;; (and no I don't count my own challenges there)

And Selesnya Command, can I make a GW tutor?

Wow, finding unambiguously gold effects is really quite hard. There's lots, but few that feel like ONE effect, not two effects stapled together...

@Jack I had the same problem when designing my command! I think you came up with a much better solution than I did.

Does anyone else find it interesting that the first three modes of Dromoka's Command could be {g}{w}, {g/w}, and {g/w}, respectively? Only the last mode is definitely {g} and not {w}. The first mode is surely more {w} than {g}, but the precedent of Fog and friends gives it a bit of green-feely-ness.

Added Mirror Mastery. Wasn't planning to. I just felt I had to after I saw Alex's Scrutinise the Unseen.

Made Aspect Mage. Don't plan to fill out the cycle, though. This challenge is harder than it looks... though, I probably should have worked to find that CD first...

Tried a wedge command and applied something similar with a CDE setting, DC, DE, D hybridCE, and CDE

­Enraged Heavens Command

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