CardName: Aspect Mage Cost: 3WU Type: Creature - Human Wizard Pow/Tgh: 2/3 Rules Text: When Aspect Mage enters the battlefield, choose two — • Return an aura from your graveyard to your hand. • Attach target aura to Aspect Mage. • Put an aura from your hand with a converted mana cost of 4 or less on Aspect Mage. • Return all auras on target enchanted creature to their owner’s hand, and exile that creature until Aspect Mage leaves the battlefield. Flavour Text: Set/Rarity: Multiverse Design Challenge Rare When Aspect Mage enters the battlefield, choose two —
• Return an aura from your graveyard to your hand. • Attach target aura to Aspect Mage. • Put an aura from your hand with a converted mana cost of 4 or less on Aspect Mage. • Return all auras on target enchanted creature to their owner’s hand, and exile that creature until Aspect Mage leaves the battlefield. 2/3
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For Challenge # 123. I decided to do something a little different and made a modal creature. Unfortunately, it ran a little long.
Jack wasn't kidding when he said "finding unambiguously gold effects is really quite hard." I did this challenge 'backwards' and came up with C, D and C/D first. I didn't want to staple two abilities together in the fourth, so I went to Gatherer for some help on CD. Of all the WU cards, I only found two: Reparations (and Reparations Sliver), Restore the Peace and Meddling Mage/Detention Sphere. I also toyed around with the line "Counter the first spell target player casts on their next turn" as a sort of middle ground between Hibernation and Silence. But this card was so aura focused, it would have been weird to change gears right at the end. Took me a while to get Oblivion Ring plus return the auras. Hopefully, it doesn't look as stapled as a number of other weak choices I could have used.
Oh, also thought about naming this creature a 'Commander' for the pun, and making him Legendary, because I would kind of have to at that point. But I needed a shorter name to help with this lengthy text.