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CardName: Challenge # 082 Cost: Type: Random Challenge Pow/Tgh: / Rules Text: Create a card with a random effect. For the purpose of this challenge, relying on looking at the top of your deck in a stackable way is not random. Flavour Text: Set/Rarity: Multiverse Design Challenge None

Challenge # 082
 
Random Challenge
Create a card with a random effect.
For the purpose of this challenge, relying on looking at the top of your deck in a stackable way is not random.
Updated on 21 Jul 2013 by Circeus

History: [-]

2013-07-20 16:20:44: Circeus created the card Challenge # 082
2013-07-20 16:23:23: Circeus edited Challenge # 082

­Unexpected Results would fulfill this challenge, correct?

Accidently fulfilled this challenge by designing Greel's Charm for Challenge # 081. :D

2013-07-21 03:01:29: Circeus edited Challenge # 082:

add a bit more detail

I'd forgotten about unexpected result. It's pretty much the only such card though, but that template does qualify. I've made the challenge a little bit more specific. Coins flips and good old "target chosen at random" are also fine, obviously.

Technically, Warp World and a few other cards pull the same trick. But I'm pretty sure we're all on the same page.

­Plasma Fields, a land that produces a random colour.

­Red Cantrip, the most blatant use of the "shuffle then draw" loophole :)

­Experimental Weapon, "deal 1d6 damage"

­Fickle Knight, a 2/2 with an unpredictable (set of) abilities.

(There's also Mind's Desire and Temporal Aperture in the category that shuffles then does something to your top card.)

­Dementia Devil, forcing opponents to random-discard.

Heh, this is actually a subtheme in my Eluim block.

For the challenge I made Demon's Roulette

from Unfathomable Experiments

Curtain Call

­Quicklime RW sacrifice attacking or blocking creature at random.

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