I asked myself, what other colours "at random" would look like. I didn't yet got a lot that didn't want some red (although there are plenty of existing cards in all colours that are random, but not blatantly so).
I wasn't sure how much wizards allowed you to force players to sacrifice creatures, as it bypasses a lot of protection/regeneration/etc. But as long as you're not choosing the creature, it seems ok (or it is on Celestial Flare).
CD is an awkward cost. It's harder to cast than most two-cost spells, as witnessed by the guild charms being quite good. Would you ever play this over Boros Charm? Not normally, but yes if you want creature removal.
It could be hybrid -- white can do "random" and red can do "attacking or blocking". But it's more natural as a two-colour spell, although I wish I could stop making red just contribute "at random" to two-colour combinations.
For Challenge # 082
I asked myself, what other colours "at random" would look like. I didn't yet got a lot that didn't want some red (although there are plenty of existing cards in all colours that are random, but not blatantly so).
This is the RW version of Celestial Flare.
I wasn't sure how much wizards allowed you to force players to sacrifice creatures, as it bypasses a lot of protection/regeneration/etc. But as long as you're not choosing the creature, it seems ok (or it is on Celestial Flare).
CD is an awkward cost. It's harder to cast than most two-cost spells, as witnessed by the guild charms being quite good. Would you ever play this over Boros Charm? Not normally, but yes if you want creature removal.
It could be hybrid -- white can do "random" and red can do "attacking or blocking". But it's more natural as a two-colour spell, although I wish I could stop making red just contribute "at random" to two-colour combinations.
Cool how the random part makes it better. :P