Pyrulea: Card List

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# Name Colour Rarity Cost Type P T Card text Comments Recent comment
1 Avoid Conflict White Common 2{1}{w} Instant Prevent all damage that would be dealt to target creature or player this turn.
Basic landcycling {1}{w}
2 1479057343 on 13 Nov 2016 by SecretInfiltrator
2 Bathe in Glory White Common 4{3}{w} Instant Untap up to two target creatures. Put a +1/+1 counter on each of them. 5 1479059210 on 13 Nov 2016 by SecretInfiltrator
3 Battle Companion White Common 4{3}{w} Creature 1 4 When Battle Companion enters the battlefield, you may put a +1/+1 counter on another target creature. 4 1478905629 on 11 Nov 2016 by Brainpolice
4 Bearer of Light White Common 5{4}{w} Creature – Giant 4 4 2 1478944989 on 12 Nov 2016 by SecretInfiltrator
5 Blinding Ray White Uncommon 2{1}{w} Instant You and enchantments you control gain Hexproof until end of turn.
Cycling {2} ({2}, Discard this card: Draw a card.)
8 1476930908 on 20 Oct 2016 by Brainpolice
6 Blinding Sun White Common 4{3}{w} Sorcery Tap up to two target creatures. These creatures don't untap during untap steps until your next turn. 3 1478946250 on 12 Nov 2016 by SecretInfiltrator
7 Call for Action White Common 1{w} Instant Untap target creature. It gets +1/+1 until end of turn. 2 1478945977 on 12 Nov 2016 by SecretInfiltrator
8 Card73032 White Uncommon 4{3}{w} Creature 3 3 Unbound (This creature untaps during each player's untap step.)
~ can block any number of creatures.
1 1479967844 on 24 Nov 2016 by Brainpolice
9 Card73455 White Common 4{3}{w} Sorcery Destroy target enchantment. If that enchantment was a creature, you gain life equal to its toughness. 8 1476154150 on 11 Oct 2016 by TRicher
10 Card73509 White Uncommon 4{2}{w}{w} Sorcery Return target enchantment card from your graveyard to the battlefield. 4 1476252493 on 12 Oct 2016 by TRicher
11 Card73733 White Uncommon 3{2}{w} Creature – Human Warrior 2 1 When an enchantment you control transforms, create a 1/1 white Spirit creature token with flying. 1 1476889657 on 19 Oct 2016 by TRicher
12 Card73789 White Common 2{1}{w} Creature – Human Cleric 2 2 Basic landcycling {1}{w}
When you cycle ~, create a 1/1 white Spirit token with flying.
1 1477030943 on 21 Oct 2016 by Brainpolice
13 Card73791 White Uncommon 3{2}{w} Creature – Spirit Knight 2 3 Basic landcycling {1}{w}
If the land you reveal when cycling ~ is a plains, gain 3 life.
1 1477011757 on 21 Oct 2016 by TRicher
14 Card73981 White Rare 3{1}{w}{w} Creature 2 2 Double Strike, Unbound (This creature untaps during each player's untap step.)

Whenever a player cycles or transforms a card, put a +1/+1 counter on ~.
4 1477897020 on 31 Oct 2016 by TRicher
15 Card73982 White Uncommon 3{2}{w} Creature 2 2 When ~ enters the battlefield, exile target creature with toughness 3 or less until ~ leaves the battlefield.

Cycling {3}{w}

When you cycle ~, exile target creature with toughness 3 or less.
2 1478507494 on 07 Nov 2016 by Brainpolice
16 Card73989 White Rare 3{1}{w}{w} Enchantment Nontoken creatures you control get +1/+1 and have Unbound (This creature untaps during each player's untap step.). 0
17 Card74014 White Uncommon 3{2}{w} Creature 1 2 Unbound (This creature untaps during each player's untap step.)
Creatures you control gain "{t}: Gain 1 life".
2 1507114273 on 04 Oct 2017 by Alex
18 Card74170 White Uncommon 2{1}{w} Creature 2 1 Vigilance
Whenever you cast an enchantment spell, put a +1/+1 counter on ~.
5 1477769913 on 29 Oct 2016 by Gustostückerl
19 Card74196 White Uncommon 2{w}{w} Creature 0 4 When ~ attacks, if you control a creature with toughness 3 or less, ~ gets +1/+1 until end of turn. 1 1477894801 on 31 Oct 2016 by Brainpolice
20 Card74437 White Uncommon 5{3}{w}{w} Sorcery Return target non-aura enchantment card from your graveyard to the battlefield with three +1/+1 counters on it. It becomes a 0/0 elemental creature. It's still an enchantment. 6 1478509171 on 07 Nov 2016 by Brainpolice
21 Card74606 White Uncommon 3{2}{w} Creature 1 2 {t}: Prevent the next X damage that would be dealt to target creature this turn, where X is your discovery. 1 1478877456 on 11 Nov 2016 by Gustostückerl
22 Card74762 White Common 5{4}{w} Instant Creatures you control get +0/+3 until end of turn. If a creature you control has 1 power or less, it gets an additional +1/+0. 3 1479199746 on 15 Nov 2016 by Gustostückerl
23 Card74926 White Common 2{1}{w} Instant Chose one or both —
•Target creature gets +0/+2 until end of turn.
•~ deals 2 damage to target attacking or blocking creature.
1 1479486100 on 18 Nov 2016 by Gustostückerl
24 Card75052 White Uncommon 1{w} Creature 1 1 {w}, {t}: Put a +1/+1 counter on target creature with toughness 3 or less. 8 1479895617 on 23 Nov 2016 by Gustostückerl
25 Card75060 White Uncommon 5{3}{w}{w} Creature 3 2 Flying, first strike 6 1479926559 on 23 Nov 2016 by Gustostückerl
26 Card75332 White Uncommon 4{3}{w} Creature 2 3 Flash
When ~ enters the battlefield, attach target aura enchanting a creature you control to target creature.
9 1480435404 on 29 Nov 2016 by Gustostückerl
27 Card76100 White None 2{1}{w} Creature 1 1 When ~ enters the battlefield, put a +1/+1 counter on the creature you control with the highest power. 2 1482463613 on 23 Dec 2016 by TRicher
28 Cleansing Light White Common 5{4}{w} Sorcery Exile target artifact or enchantment. You gain 4 life.
Basic landcycling {1}{w}
4 1477036255 on 21 Oct 2016 by Brainpolice
29 Coffer Keeper (Riches) White Common 1 {w} Enchantment Creature – Spirit
‑‑‑‑
Enchantment
1 1 {1}{w}: Transform Coffer Keeper. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
At the beginning of combat on your turn, target creature gets +1/+1 until end of turn.
5 1478947874 on 12 Nov 2016 by Brainpolice
30 Delt, Oltac Ambassador (Delt, Life Tyrant) White Rare 2 {1}{w} Legendary Creature – Human Advisor
‑‑‑‑
Legendary Creature – Vampire Warrior
0
‑‑‑‑
3
5
‑‑‑‑
5
Whenever another creature you control dies, each opponent may pay 2 life. If they don't, exile Delt, Oltac Ambassador, then return it to the battlefield transformed under its owners control.
‑‑‑‑
Flying, Lifelink
Whenever you gain life, target opponent loses that much life.
7 1478241330 on 04 Nov 2016 by TRicher
31 Dispersing Light White Common 1{w} Instant Target creature gains indestructible until end of turn.
Cycling {2}{w}
When you cycle Dispersing Light , target creature gains indestructible until end of turn.
4 1476248239 on 12 Oct 2016 by Brainpolice
32 Embrace of Nati White Common 5{4}{w} Instant Exile target attacking creature. Create a 1/1 white Spirit creature token with flying. 20 1479221201 on 15 Nov 2016 by SecretInfiltrator
33 Everliving Vitality (Everliving Entity) White Common 2 {1}{w} Enchantment
‑‑‑‑
Enchantment Creature – Avatar
3 3 At the beginning of your upkeep, you gain 1 life.
{3}{w}: Transform Everliving Vitality. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
As long as you have more life than an opponent, Everliving Entity gets +2/+2.
1 1475972978 on 09 Oct 2016 by DJK3654
34 Fade Away White Uncommon 2{1}{w} Enchantment When Fade Away enters the battlefield, exile target tapped creature until Fade Away leaves the battlefield. 3 1478862998 on 11 Nov 2016 by SecretInfiltrator
35 Fate of the Fallen White Uncommon 5{3}{w}{w} Sorcery Create a 1/1 white Spirit creature token with flying for each creature that was put into a graveyard this turn. 0
36 Greater Good (Guardian of the Fallen) White Uncommon 3 {2}{w} Enchantment
‑‑‑‑
Enchantment Creature – Avatar
3 4 Sacrifice a creature: Target creature gains indestructible until the end of turn.
{2}{w}{w}: Transform Greater Good. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
When this permanent transforms into Guardian of the Fallen, you may return target creature with toughness 2 or less from your graveyard to your hand.
4 1476012197 on 09 Oct 2016 by DJK3654
37 Healer (Healer's Legacy) White Uncommon 2 {1}{w} Creature
‑‑‑‑
Enchantment – Aura
2 1 Lifelink
When Healer dies, you may return it to the battlefield transformed attached to target creature.
‑‑‑‑
Enchant creature
Enchanted creature gets +2/+1 and has lifelink.
8 1477569176 on 27 Oct 2016 by Brainpolice
38 Heatproof Hawk White Common 3{2}{w} Creature – Bird 2 1 Flying
Cycling {w}
4 1476161120 on 11 Oct 2016 by DJK3654
39 Heroic Light White Uncommon 3{1}{w}{w} Instant Destroy target attacking or blocking creature, then put a +1/+1 counter on another target creature. 6 1480725271 on 03 Dec 2016 by Brainpolice
40 Lightslinger White Common 4{3}{w} Creature – Human Cleric 2 3 Unbound (This creature untaps during each player's untap step.)
When Lightslinger becomes tapped, you may tap target creature.
3 1476071822 on 10 Oct 2016 by DJK3654
41 Merciful Fate White Common 3{1}{w}{w} Sorcery Destroy target tapped creature. 9 1477036825 on 21 Oct 2016 by Brainpolice
42 Minor Noble (Returning Ancestry ) White Uncommon 1 {w} Enchantment Creature – Spirit
‑‑‑‑
Enchantment
1 1 Flying
{3}{w}: Transform Minor Noble. Active this ability only as a sorcery.
‑‑‑‑
At the beginning of your endstep, create a 1/1 white Spirit creature token with flying.
5 1478906054 on 11 Nov 2016 by Brainpolice
43 Nimble Duelist White Common 2{1}{w} Creature – Human Soldier 2 1 First strike 0
44 Oltac Congregation White Uncommon 6{5}{w} Sorcery Create four 1/1 white Spirit creature tokens with flying.
Cycling — Tap two untapped creatures you control.
11 1479466286 on 18 Nov 2016 by SecretInfiltrator
45 Oltac Lamp Lighter White Common 2{1}{w} Creature – Spirit 1 2 Flying
Oltac Lamp Lighter gets +1/+1 as long as you control an enchantment.
7 1479203150 on 15 Nov 2016 by Gustostückerl
46 Oltac Riches White Uncommon 3{2}{w} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+2, lifelink and doesn't untap during its controller's untap step.
{2}: Untap enchanted creature.
2 1478494050 on 07 Nov 2016 by Brainpolice
47 Oltac Tomb Guard White Uncommon 2{1}{w} Creature – Spirit 1 2 Oltac Tomb Guard gets +1/+1 as long as you control a Swamp.
{2}{b}: Each opponent loses 1 life and you gain 1 life.
2 1480222047 on 27 Nov 2016 by TRicher
48 Omen Watcher White Common 1{w} Creature – Cat Cleric 1 1 When Omen Watcher enters the battlefield, scry 1. 7 1476154171 on 11 Oct 2016 by DJK3654
49 Ori, Solar Incarnation White Rare 7{5}{w}{w} Legendary Creature – Avatar 4 6 Flying
When Ori, Solar Incarnation enters the battlefield, return all creatures with toughness 3 or less from your graveyard to the battlefield. Then put a +1/+1 counter on each of those creatures.
2 1478235627 on 04 Nov 2016 by TRicher
50 Parvia Guardian White Common 2{1}{w} Creature – Spirit Warrior 2 2 Unbound (This creature untaps during each player's untap step.) 5 1478859912 on 11 Nov 2016 by SecretInfiltrator
51 Radiant Medic White Common 4{2}{w}{w} Creature – Elephant Cleric 2 4 Unbound (This creature untaps during each player's untap step.)
Whenever Radiant Medic becomes tapped, you gain 1 life.
6 1476071734 on 10 Oct 2016 by DJK3654
52 Rallying Captain White Uncommon 3{1}{w}{w} Creature – Human Warrior 2 2 First Strike, Unbound (This creature untaps during each player's untap step.)
Whenever Rallying Captain becomes untapped, you may put a +1/+1 counter on target creature.
0
53 Righteous Presence (Levee of the Righteous) White Rare 2 {1}{w} Creature – Spirit
‑‑‑‑
Enchantment
3 3 Flying
Spells and activated abilities of other permanents you control cost an additional {1}.
{2}{w}{w}: Transform Righteous Presence. You may only activate this ability at the beginning of your end step if you didn't attack this turn.
‑‑‑‑
Spells and activated abilities your opponents control cost an additional {1}.
0
54 Seeker of Enlightenment White Uncommon 2{1}{w} Creature – Human Monk 1 3 When Seeker of Enlightenment enters the battlefield, look at the top three cards of your library. You may put an enchantment card revealed this way into your hand, then put the rest on the bottom of your library in any order. 7 1477285823 on 24 Oct 2016 by TRicher
55 Shield Mage White Uncommon 2{w}{w} Creature 1 1 Whenever a creature you control attacks alone, it gets +0/+5 until end of turn. 3 1480188277 on 26 Nov 2016 by Brainpolice
56 Solemn Offering White Common 3{2}{w} Sorcery Destroy target artifact or enchantment. You gain 4 life. 1 1478862555 on 11 Nov 2016 by SecretInfiltrator
57 Spiritual Transformation White Uncommon 2{1}{w} Instant Transform target enchantment.

Cycling {3}{w}

When you cycle Spiritual Transformation, you may transform target permanent.
11 1476683984 on 17 Oct 2016 by Brainpolice
58 Summoned Sunglider White Rare 5{3}{w}{w} Creature – Elemental Bird 5 3 You may tap three untapped creatures you control rather than pay Summoned Sunglider's mana cost.
Flying, lifelink
5 1476011967 on 09 Oct 2016 by DJK3654
59 Sun's Glory White Common 2{1}{w} Instant Target opponent sacrifices an attacking creature. 7 1479549553 on 19 Nov 2016 by TRicher
60 Sunblast Angel White Rare 6{4}{w}{w} Creature – Angel 4 5 Flying
When Sunblast Angel enters the battlefield, destroy all tapped creatures.
6 1478145163 on 03 Nov 2016 by TRicher
61 Sunlight Apothecary White Common 2{1}{w} Creature – Human Cleric 1 3 When Sunlight Apothecary enters the battlefield, you gain life equal to your Discovery (Your discovery is equal to the number of lands you control with different names). 0
62 Suns Prison (Prison Elemental) White Uncommon 4 {2}{w}{w} Enchantment
‑‑‑‑
Enchantment Creature – Elemental
* * When Suns Prison enters the battlefield exile target creature an opponent controls until Suns Prison leaves the battlefield.
{1}{w}: Transform Suns Prison. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
Prison Elemental's power and toughness are equal to the power and toughness of the creature exiled with Prison Elemental.
11 1476007905 on 09 Oct 2016 by Brainpolice
63 Sunwind Glider (Bleached Surface) White Common 4 {2}{w}{w} Creature – Beast
‑‑‑‑
Land – Plains
2 2 Flying
When Sunwind Glider dies, you may return it to the battlefield transformed.
1 1542451175 on 17 Nov 2018 by SecretInfiltrator
64 Suppression Bonds White Common 4{3}{w} Enchantment – Aura Enchant nonland permanent
Enchanted permanent can't attack or block, and its activated abilities can't be activated.
3 1476162406 on 11 Oct 2016 by TRicher
65 Swiftsword Boon White Uncommon 6{4}{w}{w} Instant Up to three target creatures get +1/+0 and first strike until end of turn.
Cycling {2}{w}
When you cycle Swiftsword Boon, target creature gets +1/+0 and first strike until end of turn.
0
66 Temple Guard White Common 3{1}{w}{w} Creature – Human Soldier 2 2 First strike
Unbound (This creature untaps during each player's untap step.)
6 1477020737 on 21 Oct 2016 by TRicher
67 Temple Priest White Common 2{1}{w} Creature – Human Cleric 2 1 Lifelink
Basic landcycling {2}{w}
When you cycle Temple Priest, target creature gains lifelink until end of turn.
4 1477011880 on 21 Oct 2016 by Brainpolice
68 Tomb Guard White Common 3{2}{w} Creature – Human Soldier 2 3 Flash 1 1479029265 on 13 Nov 2016 by SecretInfiltrator
69 Trader of the Unique White Uncommon 3{2}{w} Creature 2 2 First Strike
Whenever a permanent you control transforms, put a +1/+1 counter on Trader of the Unique.
5 1479570204 on 19 Nov 2016 by Brainpolice
70 Unsung Hero (Heroic Incarnation) White Rare 1 {w} Creature – Human Warrior
‑‑‑‑
Creature – Spirit Warrior
2
‑‑‑‑
2
1
‑‑‑‑
1
First Strike
If Unsung Hero would die, exile it instead. At the beginning of the next end step, return it to the battlefield transformed.
‑‑‑‑
First Strike, Flying
5 1476864524 on 19 Oct 2016 by Gustostückerl
71 White Invoker White Common 2{1}{w} Creature – Human Cleric 1 2 {8}: Creatures you control get +2/+1 until end of turn. 7 1478683263 on 09 Nov 2016 by SecretInfiltrator
72 Arcane Anticipation Blue Common 4{2}{u}{u} Instant Counter target spell. Scry 1. 0
73 Arcane Quickening Blue Rare 1{u} Instant The next spell you cast this turn can be cast as though it had flash.
Cycling {2}{u}
When you cycle Arcane Quickening, the next spell you cast this turn can be cast as though it had flash.
0
74 Archivist's Familiar (Arcane Archivist) Blue Common 2 {1}{u} Creature – Lizard
‑‑‑‑
Creature – Lizard Wizard
1
‑‑‑‑
2
2
‑‑‑‑
2
{4}{u}: Transform Archivist's Familiar. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
Prowess
When this creature transforms into Arcane Archivist, return an instant or a sorcery card from your graveyard to your hand.
13 1477162160 on 22 Oct 2016 by Gustostückerl
75 Blue Invoker Blue Common 3{2}{u} Creature 2 1 Flying
{8}: Tap two target creatures. They don't untap during their controllers' next untap steps.
1 1478683411 on 09 Nov 2016 by SecretInfiltrator
76 Card73030 Blue Rare 6{4}{u}{u} Creature 5 7 Prowess
When ~ enters the battlefield, draw cards equal to your Discovery, then discard that many cards. (Your discovery is equal to the number of lands you control with different names.)
0
77 Card73353 Blue Rare 5{3}{u}{u} Creature 4 6 Flying
Unbound (This creature untaps during each player's untap step.)
~ has hexproof as long as it's untapped.
0
78 Card73501 Blue Uncommon 2{1}{u} Instant You may tap two untapped creatures you control instead of paying ~'s mana cost.
Scry 1. Draw a card.
2 1476244323 on 12 Oct 2016 by DJK3654
79 Card73577 Blue Uncommon 2{u}{u} Instant Counter target spell with converted mana cost equal to or less than your Discovery (Your discovery is equal to the number of lands you control with different names). 8 1476370573 on 13 Oct 2016 by Brainpolice
80 Card73737 Blue Uncommon 2{1}{u} Creature 1 2 Sacrifice ~: Until end of turn, the next instant or sorcery you cast costs {2} less to cast. 6 1476897616 on 19 Oct 2016 by Gustostückerl
81 Card73793 Blue Uncommon 4{3}{u} Creature – Lizard Mystic 3 4 Basic landcycling {1}{u}
If the card you reveal when you cycle ~ is an island, scry 1.
1 1477011894 on 21 Oct 2016 by TRicher
82 Card73985 Blue Rare 1{u} Creature – Elemental 0 1 Flying, prowess
{u}: Exile ~. At the beginning of the next end step, return it to the battlefield under its owner's control.
1 1477902278 on 31 Oct 2016 by Brainpolice
83 Card74081 Blue Uncommon 2{1}{u} Instant Until end of turn, target creature loses all abilities and becomes a basic land of your choice. 0
84 Card74173 Blue Rare 3{1}{u}{u} Creature 2 2 Flash

When ~ enters the battlefield, return target spell to its owner's hand.

Whenever you cycle a card, you may return ~ to your hand.
4 1477782722 on 29 Oct 2016 by Brainpolice
85 Card74194 Blue Uncommon 2{1}{u} Instant Exile target creature you control. At the beginning of the next end step, return that creature to the battlefield transformed under its owner's control. 4 1477884247 on 31 Oct 2016 by Brainpolice
86 Card74229 (Card74228) Blue Rare 2 {1}{u} Creature
‑‑‑‑
Creature
2
‑‑‑‑
4
2
‑‑‑‑
4
Your instant and sorcery spells cost {1} less to cast and cycling abilities of instants and sorceries you control cost {1} less to activate.

{3}{u}{u}: Transform ~. You may only use this ability if there are three or more instant or sorcery spells in your graveyard.
‑‑‑‑
Flying, Prowess
When this permanent transforms into ~, you may play target instant or sorcery spell from your graveyard without paying its mana cost. If a spell cast this way would be put into your graveyard this turn, exile it instead.
0
87 Card74381 (Card74380) Blue Rare 1 {u} Creature – Shapeshifter
‑‑‑‑
Creature – Shapeshifter
1
‑‑‑‑
0
1
‑‑‑‑
0
Whenever a permanent transforms, you may have ~ become a copy of that permanent until end of turn.

{2}{u}{u}: Transform ~. You may only activate this ability if a permanent transformed this turn.
‑‑‑‑
When this permanent transforms into ~, it becomes a copy of any permanent on the battlefield.
1 1478407403 on 06 Nov 2016 by Brainpolice
88 Card74440 Blue Uncommon 3{2}{u} Enchantment Whenever you cycle a card, Scry 3. 8 1478511765 on 07 Nov 2016 by Brainpolice
89 Card75141 Blue Uncommon 2{1}{u} Sorcery As an additional cost to cast ~, return a creature you control to its owner's hand.
The next instant or sorcery you cast cost {x} less, where {x} is the returned creature's converted mana cost.
1 1480105187 on 25 Nov 2016 by Gustostückerl
90 Card75401 Blue Uncommon 1{u} Instant Counter target spell.
Cast ~ only if you've cast another spell this turn.
5 1480586465 on 01 Dec 2016 by Gustostückerl
91 Card75402 Blue Uncommon 2{1}{u} Enchantment {u}, tap an untapped creature you control: Target player puts the top card of his or her library into his or her graveyard. 5 1480586939 on 01 Dec 2016 by Gustostückerl
92 Card75435 Blue Uncommon 2{1}{u} Enchantment Whenever a player draws a card, you may pay {u}. If you do, target player puts the top two cards of his or her library into his or her graveyard. 3 1480666727 on 02 Dec 2016 by Gustostückerl
93 Card75506 Blue Uncommon 2{u}{u} Instant Counter target spell unless its controller pays {1}.
If your discovery is three or more, counter that spell instead.
2 1480908563 on 05 Dec 2016 by TRicher
94 Card75507 Blue Uncommon 3{1}{u}{u} Instant Counter target spell.
If your discovery is three or more, draw a card.
1 1480908619 on 05 Dec 2016 by TRicher
95 Coastal Traveler Blue Common 4{3}{u} Creature – Elf Scout 2 2 Unbound (This creature untaps during each player's untap step.)
When Coastal Traveler enters the battlefield draw a card.
2 1479502607 on 18 Nov 2016 by SecretInfiltrator
96 Coatl of Free Winds Blue Uncommon 3{1}{u}{u} Creature – Snake 2 2 Flying
Unbound (This creature untaps during each player's untap step.)
Whenever Coatl of Free Winds becomes untapped, you may untap target permanent.
1 1476683565 on 17 Oct 2016 by Brainpolice
97 Concious Terrain Blue Uncommon 4{2}{u}{u} Enchantment – Aura Enchant land
Enchanted land becomes a 5/5 elemental creature with Unbound (This creature untaps during each player's untap step.). It's still a land.
4 1476770779 on 18 Oct 2016 by Brainpolice
98 Connect the Dots Blue Uncommon 4{2}{u}{u} Instant Draw three cards. Discard a card unless a creature you control untapped this turn. 7 1476158684 on 11 Oct 2016 by TRicher
99 Deny Experience Blue Common 4{3}{u} Instant Target player puts the top X cards of their library into their graveyard, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
Draw a card.
18 1476428943 on 14 Oct 2016 by DJK3654
100 Disrupt Flow Blue Common 2{1}{u} Instant Counter target spell unless it's owner returns an untapped land they control to their hand. 3 1478604362 on 08 Nov 2016 by SecretInfiltrator
101 Divination Blue Common 3{2}{u} Sorcery Draw two cards. 6 1476162817 on 11 Oct 2016 by TRicher
102 Docent of Cascades Blue Uncommon 3{2}{u} Creature – Elf Wizard 1 2 Unbound (This creature untaps during each player's untap step.)
Creatures you control have "{t}: Put the top card of target player's library into their graveyard".
6 1477912298 on 31 Oct 2016 by TRicher
103 Dream Rift Blue Uncommon 4{2}{u}{u} Sorcery Tap any number of creatures you control. For each creature tapped this way, tap target creature or land target opponent controls. That creature or land doesn't untap during that player's next untap step. 1 1480276821 on 27 Nov 2016 by Brainpolice
104 Emori Seer Blue Common 3{2}{u} Creature 1 4 When Emori Seer enters the battlefield, scry X, where X is your Discovery (Your discovery is equal to the number of lands you control with different names). 5 1479201062 on 15 Nov 2016 by Brainpolice
105 Emori Shapeshifter Blue Rare 4{2}{u}{u} Creature – Shapeshifter 3 3 Unbound (This creature untaps during each player's untap step.)
Emori Shapeshifter has all activiated abilities of each other creature with {t} in its cost.
10 1477875896 on 31 Oct 2016 by Brainpolice
106 Faerie Egg Sac (Emori Faerie) Blue Uncommon 1 {u} Creature – Faerie Egg
‑‑‑‑
Creature – Faerie
1
‑‑‑‑
2
2
‑‑‑‑
2
At the beginning of your upkeep, if you drew two or more cards last turn, exile Faerie Egg Sac then return it to the battlefield transformed under its owner's control.
‑‑‑‑
Flying
When Emori Faerie enters the battlefield, draw a card.
7 1476208115 on 11 Oct 2016 by Gustostückerl
107 Flickermite Blue Uncommon 1{u} Creature 1 1 {u}, Sacrifice Flickermite: Unblocked creatures your opponent controls get -4/-0 until end of turn. 0
108 Galth, High Mystic Blue Rare 6{3}{u}{u}{u} Legendary Creature – Lizard Shaman 2 4 Flash
When Galth, High Mystic enters the battlefield, you may cast target instant or sorcery with converted mana cost 4 or more from your hand without paying its mana cost.
1 1478239828 on 04 Nov 2016 by Brainpolice
109 Itzal's Watchful Blue Uncommon 3{1}{u}{u} Creature 1 3 Unbound (This creature untaps during each player's untap step.)
{t}, Tap two other untapped creatures you control: Counter target spell unless its controller pays {2}.
8 1478760249 on 10 Nov 2016 by Brainpolice
110 Lift into the Skies Blue Common 1{u} Instant Return target attacking creature to its owner's hand.
Cycling {2}{u}
When you cycle Lift into the Skies, return target attacking creature to its owner's hand.
1 1513894301 on 21 Dec 2017 by SecretInfiltrator
111 Methodical Student Blue Common 1{u} Creature – Elf Wizard 0 3 Whenever Methodical Student becomes tapped, target player puts the top card of their library into their graveyard. 10 1479346439 on 17 Nov 2016 by TRicher
112 Mind Sieve (Thought Stealer) Blue Uncommon 2 {1}{u} Enchantment
‑‑‑‑
Enchantment Creature – Faerie
1 2 Whenever you draw a card, target player puts the top card of their library into their graveyard.
{1}{u}{u}: Transform Mind Sieve. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
Flying
{u}, Exile a creature card from an opponents graveyard: Draw a card.
4 1475928816 on 08 Oct 2016 by TRicher
113 Mite Hunter Blue Common 2{1}{u} Creature – Lizard Ranger 1 1 Unbound (This creature untaps during each player's untap step.)
When Mite Hunter becomes untapped, draw a card. Then discard a card.
6 1475980464 on 09 Oct 2016 by DJK3654
114 Mite Scouter Blue Common 3{2}{u} Creature – Lizard Scout 2 1 Unbound (This creature untaps during each player's untap step.)
When Mite Scouter becomes untapped, draw a card. Then discard a card.
1 1479259445 on 16 Nov 2016 by TRicher
115 Mystical Conciousness Blue Rare 6{4}{u}{u} Enchantment Untap all permanents you control during each other player's untap step.

You may cast spells as though they had flash.
0
116 Mystical Seer Blue Common 2{1}{u} Creature – Human Wizard 0 4 Unbound (This creature untaps during each player's untap step.)
{1}, {t}: Scry 1.
5 1479226525 on 15 Nov 2016 by Gustostückerl
117 Nebulous Reversal Blue Uncommon 2{1}{u} Instant Return target spell or enchantment to its owner's hand. 8 1476686273 on 17 Oct 2016 by Brainpolice
118 Nurturing Coatl (On Ophidian Wings) Blue Uncommon 2 {u}{u} Creature – Snake
‑‑‑‑
Enchantment – Aura
2 1 Flying
Whenever a creature untaps outside of its controller's untap step, you may transform Nurturing Coatl attached to target creature.
‑‑‑‑
Enchant creature
Enchanted creature gets +2/+1 and flying.
When enchanted creature dies, return On Ophidian Wings to the battlefield.
11 1478495289 on 07 Nov 2016 by Brainpolice
119 Ominous Apprentice Blue Common 3{2}{u} Creature – Lizard Wizard 2 2 When Ominous Apprentice dies, reveal a number of cards from the top of your library equal to your Discovery. Put one of them into your hand, then put the rest on the bottom of library in any order. (Your discovery is equal to the number of different names among lands you control.) 9 1542714862 on 20 Nov 2018 by Brainpolice
120 Open Valves Blue Uncommon 2{1}{u} Enchantment When your discovery increases, target player puts the top 3 cards of their library into their graveyard. 3 1478494324 on 07 Nov 2016 by Brainpolice
121 Palm Reading Blue Uncommon 1{u} Sorcery Scry 3.
Cycling {2}{u}
When you cycle Palm Reading, scry 3. (You scry before you draw a card.)
15 1478949141 on 12 Nov 2016 by SecretInfiltrator
122 Palm Reading Blue Uncommon 1{u} Sorcery Look at the top three cards of target player's library, then put them back in any order.
Cycling {2}{u}
When you cycle Palm Reading, look at the top three cards of target player's library, then put them back in any order.
1 1479570742 on 19 Nov 2016 by SecretInfiltrator
123 Regress Blue Common 3{2}{u} Instant Return target permanent to its owners hand. 2 1476513797 on 15 Oct 2016 by DJK3654
124 Remnants of Power (Coalesced Djinn) Blue Common 1 {u} Enchantment
‑‑‑‑
Enchantment Creature – Djinn
2 2 Whenever you discard a card, tap target creature.
{3}{u}: Transform Remnants of Power. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
When this permanent transforms into Coalesced Djinn, put a +1/+1 counter on it for each tapped creature your opponents control.
14 1477226639 on 23 Oct 2016 by TRicher
125 Rewind Blue Uncommon 4{2}{u}{u} Instant Counter target spell. Untap up to four lands. 3 1480039327 on 25 Nov 2016 by Brainpolice
126 Seeker of Mystery Blue Common 1{u} Creature – Human Wizard 1 1 When Seeker of Mystery becomes untapped, scry 1. 2 1476157882 on 11 Oct 2016 by TRicher
127 Shimmer Boon Blue Uncommon 5{4}{u} Instant Up to three target creatures get +1/+0 and hexproof until end of turn.
Cycling {1}{u}
When you cycle Shimmer Boon, target creature gets +1/+0 and hexproof until end of turn.
0
128 Skyborn Djinn Blue Common 5{3}{u}{u} Creature – Djinn 3 3 Flying
Unbound (This creature untaps during each player's untap step.)
6 1477546265 on 27 Oct 2016 by Brainpolice
129 Skyborn Freedom Blue Uncommon 2{1}{u} Enchantment – Aura Enchant creature
Enchanted creature has flying and Unbound (This creature untaps during each player's untap step.).
7 1476689735 on 17 Oct 2016 by Brainpolice
130 Spell Binder Blue Common 6{5}{u} Creature – Elf Wizard 4 5 Unbound (This creature untaps during each player's untap step.)
When Spell Binder becomes untapped, the next sorcery spell you cast this turn costs {1} less.
2 1476007656 on 09 Oct 2016 by Brainpolice
131 Spell Shaping Blue Uncommon 1{u} Instant Whenever you cast an instant or sorcery spell this turn, create an X/X blue and red Weird creature token, where X is that spell's converted mana cost.
3 1480559529 on 01 Dec 2016 by TRicher
132 Stifling Convocation Blue Uncommon 5{3}{u}{u} Instant You may tap any number of creatures you control when casting this card. For each creature tapped reduce the cost of this spell by {1}.
Counter target spell.
2 1480187602 on 26 Nov 2016 by Brainpolice
133 Sudden Suspension Blue Common 2{1}{u} Instant Exile target creature you control. Return it to the battlefield tapped under its owners control at the start of the next end step. 14 1477546101 on 27 Oct 2016 by Brainpolice
134 Suspended Animation Blue Common 3{2}{u} Enchantment – Aura Enchant creature
Enchanted creature doesn't untap during untap steps.
5 1476156997 on 11 Oct 2016 by DJK3654
135 Thought Tax (Copycat) Blue Common 5 {4}{u} Enchantment
‑‑‑‑
Enchantment Creature – Illusion
2 3 Whenever another player draws a card, you also draw a card unless they pay {1}.
{3}{u}{u}: Transform Thought Tax. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
When another player draws a card, you also draw a card.
2 1477247399 on 23 Oct 2016 by Gustostückerl
136 Unravel Thought Blue Uncommon 2{1}{u} Instant Counter target spell unless its controller pays {2}.
Cycling {3}{u}
When you cycle Unravel Thought, counter target spell unless its controller pays {2}.
0
137 Unseen Servant Blue Common 5{4}{u} Creature – Illusion 3 4 Hexproof
Cycling {u}
1 1479049574 on 13 Nov 2016 by Brainpolice
138 Uri, Emori Outsider Blue Rare 3{1}{u}{u} Legendary Creature – Elf Wizard 1 4 Whenever you cast a noncreature spell, you may shuffle it into your deck. If you do create a blue X/X Experiment creature token, where X is the converted mana cost of the spell shuffled into your deck with Uri, Emori Outsider.
Creature tokens you control get +1/+1.
2 1478241925 on 04 Nov 2016 by TRicher
139 Watersac Toad (Biodiverse Puddle) Blue Common 4 {2}{u}{u} Creature – Frog
‑‑‑‑
Land – Island
2 5 When Watersac Toad dies, you may return it to the battlefield transformed. 20 1477465175 on 26 Oct 2016 by Brainpolice
140 Windcaller Sprite Blue Common 2{1}{u} Creature – Faerie Rogue 1 2 Flying
Basic landcycling {2}{u}
When you cycle Windcaller Sprite, target creature gains flying until end of turn.
1 1477012782 on 21 Oct 2016 by Brainpolice
141 Winds of Reversal Blue Common 1{u} Sorcery Return target creature to its owners hand.
Cycling {2}
6 1477546483 on 27 Oct 2016 by Brainpolice
142 Yaados Decoy Blue Common 3{2}{u} Creature – Lizard Scout 1 3 {2}{u}, Return Yaados Decoy to its owner's hand: Return another target creature to its owner's hand. 8 1476229719 on 11 Oct 2016 by DJK3654
143 Yaados Explorer Blue Common 3{2}{u} Creature – Lizard Scout 1 3 Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
When Yaados Explorer deals combat damage to a player, you may draw a card. If you do, discard a card.
2 1479489720 on 18 Nov 2016 by SecretInfiltrator
144 Yaados Infiltraitor Blue Uncommon 2{1}{u} Creature 2 2 {1}{u}, Return Yaados Infiltraitor to its owners hand: Draw a card. 1 1478149728 on 03 Nov 2016 by Brainpolice
145 Yaados Summoner Blue Uncommon 4{3}{u} Creature – Lizard 1 5 Yaados Summoner gets +1/+1 as long as you control a Mountain.
{r}: Target creature gains haste until end of turn.
1 1480222349 on 27 Nov 2016 by TRicher
146 Yaados Visionary Blue Common 3{2}{u} Creature – Lizard Wizard 2 2 When Yaados Visionary enters the battlefield, look at the top three cards of target player's library, then put them back in any order. 13 1478682616 on 09 Nov 2016 by SecretInfiltrator
147 Asphyxiate Black Common 3{1}{b}{b} Sorcery Destroy target untapped creature. 4 1476759725 on 18 Oct 2016 by Brainpolice
148 Autumn's Tragedy Black Common 2{1}{b} Instant Each player sacrifices a creature. 1 1479515874 on 19 Nov 2016 by SecretInfiltrator
149 Black Invoker Black Common 4{3}{b} Creature 2 4 {8}: Creatures you control gain menace and deathtouch until end of turn. 1 1478683565 on 09 Nov 2016 by SecretInfiltrator
150 Blood Leech Black Common 1{b} Creature – Leech 1 1 Whenever you cycle a card, target opponent loses 1 life and you gain 1 life. 2 1477076780 on 21 Oct 2016 by Brainpolice
151 Bottom Feeding Black Common 1{b} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1.
{b}, Exile a card from your graveyard: Enchanted creature gains indestructible until end of turn.
9 1478951690 on 12 Nov 2016 by SecretInfiltrator
152 Broodmother's Mantle Black Uncommon 2{1}{b} Enchantment – Aura Enchant creature
Enchanted creature has menace.
Whenever enchanted creature attacks, you may pay {1}{b}. If you do create a 1/1 black Insect creature token with flying.
1 1480166953 on 26 Nov 2016 by TRicher
153 Card73047 (Card73046) Black Rare 2 {1}{b} Enchantment
‑‑‑‑
Enchantment Creature
4 6 Whenever a creature an opponent controls blocks or becomes blocked, you may pay 2 life. If you do, that creature’s controller sacrifices it at the end of combat.
{3}{b}{b}: Transform ~.
‑‑‑‑
Lifelink.
Whenever a creature an opponent controls blocks or becomes blocked, that creature’s controller sacrifices it at the end of combat.
0
154 Card73359 Black Rare 5{3}{b}{b} Creature – Demon 4 6 Flying
Cycling- Pay 3 life
Whenever ~ deals combat damage to a player, you may pay 3 life. If you do, draw a card.
5 1476239942 on 12 Oct 2016 by Brainpolice
155 Card73360 Black Uncommon 5{3}{b}{b} Sorcery Put target creature card from a graveyard onto the battlefield under your control.
Basic landcycling {1}{b}
3 1479918946 on 23 Nov 2016 by Brainpolice
156 Card73451 Black Common 1{b} Sorcery Put target card from a graveyard on the bottom of its owners library. Create a 1/1 black Insect with flying. 0
157 Card73471 Black Common 3{2}{b} Sorcery ~ deals 3 damage to target creature and you gain 3 life. 0
158 Card73675 Black Common 1{b} Instant Target creature gets +2/+0 and gains indestructible until end of turn. You lose 2 life. 2 1476765171 on 18 Oct 2016 by DJK3654
159 Card73683 Black Rare 1{b} Creature – Insect Soldier 2 1 ~ can't block.
When ~ dies, you may put another card from your graveyard onto the bottom of your library. If you do, return ~ from your graveyard onto the battlefield tapped.
0
160 Card73790 Black Uncommon 3{1}{b}{b} Creature – Insect Monk 3 3 Basic landcycling {1}{b}
If the land you reveal when you cycle ~ is a swamp, each opponent loses 2 life.
1 1477011671 on 21 Oct 2016 by TRicher
161 Card73984 Black Uncommon 3{1}{b}{b} Creature 2 2 Deathtouch
Whenever you cycle a card, you may return ~ from your graveyard to the battlefield tapped.
3 1479918829 on 23 Nov 2016 by Brainpolice
162 Card74033 Black Rare 3{2}{b} Enchantment Whenever you cycle a card, you may pay 1 life. If you do, draw a card. 3 1477889010 on 31 Oct 2016 by Brainpolice
163 Card74063 (Card74062) Black Rare 2 {1}{b} Creature
‑‑‑‑
Enchantment
3 3 Flying
Whenever you cast a spell, lose 1 life.
{2}{b}{b}: Transform ~. You may only activate this ability if you have 10 or less life.
‑‑‑‑
Whenever an opponent casts a spell, they lose 1 life.
4 1477571315 on 27 Oct 2016 by Gustostückerl
164 Card74071 Black Uncommon 1{b} Sorcery Target opponent reveals his or her hand. Choose a creature or enchantment card from it. That player discards that card. 2 1477572332 on 27 Oct 2016 by Brainpolice
165 Card74195 Black Uncommon 4{2}{b}{b} Instant Destroy target creature. If another creature left the battlefield this turn, you may destroy another target creature. 3 1477896083 on 31 Oct 2016 by Brainpolice
166 Card74312 Black Rare 4{2}{b}{b} Sorcery Put target nonland permanent from a graveyard onto the battlefield under your control. You lose life equal to its converted mana cost.
Cycling – Pay 2 life
10 1478148177 on 03 Nov 2016 by Brainpolice
167 Card74321 Black Rare 3{1}{b}{b} Creature – Insect 1 2 Flying, deathtouch
Your other Insects gain deathtouch while attacking.
1 1478236106 on 04 Nov 2016 by Brainpolice
168 Card74423 Black Uncommon 2{1}{b} Enchantment Whenever a creature untaps outside of its controller's untap step, its controller loses 1 life. 4 1478494013 on 07 Nov 2016 by Brainpolice
169 Card74628 Black Common 3{2}{b} Enchantment – Aura Enchant creature
Whenever enchanted creature untaps, its controller loses 2 life.
0
170 Card74719 Black Common 4{3}{b} Instant Target player loses 1 life for each untapped creature he or she controls. 8 1479115975 on 14 Nov 2016 by Gustostückerl
171 Card74934 Black Common 3{2}{b} Creature 2 2 When ~ enters the battlefield, if your Discovery is 3 or greater, target creature gets -2/-2 until end of turn. 12 1479546625 on 19 Nov 2016 by Gustostückerl
172 Card75031 Black Uncommon 5{4}{b} Creature 4 3 {1}{g}: ~gets +1/+1 and gains trample until end of turn. Activate this ability only once each turn. 3 1479823861 on 22 Nov 2016 by Gustostückerl
173 Card75336 Black Uncommon 2{b}{b} Creature 2 1 When ~ enters the battlefield or dies, target creature gets -1/-1 until end of turn. 1 1480438515 on 29 Nov 2016 by Gustostückerl
174 Carrion Caller Black Rare 1{b} Creature – Insect 1 1 Flying
Whenever you cycle a card, create a 1/1 black insect token with flying.
3 1478497751 on 07 Nov 2016 by Brainpolice
175 Carrion Plague Black Common 3{1}{b}{b} Instant Target creature gets -3/-3 until end of turn.
Cycling {3}{b}{b}
When you cycle Carrion Plague , target creature gets -3/-3 until end of turn.
2 1476253142 on 12 Oct 2016 by DJK3654
176 Carrion Ritual Black Uncommon 5{3}{b}{b} Sorcery Exile any number of creature cards from your graveyard. Put a 1/1 black insect token with flying onto the battlefield for each creature exiled this way. 11 1480007639 on 24 Nov 2016 by Brainpolice
177 Complete Dispair Black Uncommon 2{1}{b} Sorcery Target opponent reveals their hand. You choose a creature card from it. That player discards all cards with the same name as the chosen card. 2 1478492644 on 07 Nov 2016 by TRicher
178 Corpse Breeder Black Uncommon 3{1}{b}{b} Creature – Insect 1 2 {t}, Exile target creature card from your graveyard: Put a 1/1 black insect token with flying onto the battlefield under your control. 4 1480101282 on 25 Nov 2016 by Brainpolice
179 Corpseheap Incubation Black Uncommon 3{2}{b} Enchantment At the beginning of your upkeep, exile a creature card from a graveyard. If you do, you lose 1 life and create a 1/1 black Insect creature token with flying. 10 1479944489 on 23 Nov 2016 by SecretInfiltrator
180 Cryptic Counselor Black Uncommon 4{3}{b} Creature – Spirit Advisor 1 2 When Cryptic Counselor enters the battlefield, return target creature or enchantment card from your graveyard to your hand. 5 1476889387 on 19 Oct 2016 by TRicher
181 Curseroused Mummy Black Uncommon 3{2}{b} Creature – Zombie 2 2 Menace
Whenever an enchantment enters the battlefield under your control, Curseroused Mummy gets +2/+0 until end of turn.
1 1477774740 on 29 Oct 2016 by Brainpolice
182 Dark Bargainer Black Common 3{2}{b} Creature 1 4 Cycling {b}
7 1478628007 on 08 Nov 2016 by Brainpolice
183 Deathcycle Black Common 1{b} Sorcery Return target creature card from your graveyard to your hand.
Basic landcycling {1}{b} ({1}{b}, Discard this card: Search your library for a basic land card, reveal it, and put it into your hand. Then shuffle your library.)
0
184 Deathrite Familiar Black Common 3{2}{b} Creature 2 2 When Deathrite Familiar dies, return another target creature card from your graveyard to your hand with power less than or equal to your Discovery (Your discovery is equal to the number of lands you control with different names). 1 1479512401 on 18 Nov 2016 by SecretInfiltrator
185 Disturb the Tombs Black Common 3{2}{b} Sorcery As an additional cost to cast Disturb the Tombs pay 2 life or exile two cards from your graveyard.
Draw two cards
5 1542716423 on 20 Nov 2018 by SecretInfiltrator
186 Downfall Black Common 5{3}{b}{b} Instant Destroy target creature or land. 4 1476246709 on 12 Oct 2016 by Brainpolice
187 Draining Essence (Life Leech) Black Common 2 {1}{b} Enchantment
‑‑‑‑
Enchantment Creature – Insect Horror
3 1 Whenever a creature you control dies, each opponent loses 1 life.
{2}{b}: Transform Draining Essence. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
7 1478605460 on 08 Nov 2016 by SecretInfiltrator
188 Each Drop (Life-Hungry Shadow) Black Common 2 {b}{b} Enchantment
‑‑‑‑
Enchantment Creature – Shade
4 4 If a creature card would be put into your graveyard from anywhere, you may put it on the bottom of your library instead.
{3}{b}: Transform Each Drop. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
If a card would be put into your graveyard from anywhere, you may put it on the bottom of your library instead.
1 1477449320 on 26 Oct 2016 by DJK3654
189 Flesh Hive Black None 5{4}{b} Enchantment At the beginning of your upkeep, you may put the top two cards of your library into your graveyard.
{3}{b}, Exile a creature from your graveyard: Create a 1/1 black Insect creature token with flying.
1 1480909308 on 05 Dec 2016 by TRicher
190 Hag Banker Black Uncommon 5{3}{b}{b} Creature – Hag 2 5 When Hag Banker enters the battlefield, return up to two cards with cycling from your graveyard to your hand. Then discard a card. 0
191 Hatcher Maggot Black Common 2{1}{b} Creature – Insect 1 1 When Hatcher Maggot dies, you may put another card from your graveyard on the bottom of your library. If you do, create a 1/1 black Insect creature token with flying. 2 1476767506 on 18 Oct 2016 by DJK3654
192 Hexbound Hag Black Common 6{5}{b} Creature – Hag 4 5 Menace
Hexbound Hag gets +1/+1 as long as you control an enchantment.
1 1477248446 on 23 Oct 2016 by Gustostückerl
193 Hive Mercenary Black Common 2{b}{b} Creature – Insect Mercenary 2 2 Cycling {3}{b}
When you cycle Hive Mercenary, each opponent loses 2 life and you gain 2 life.
7 1475985678 on 09 Oct 2016 by DJK3654
194 Horrific Visions Black Common 3{2}{b} Sorcery Target opponent reveals his or her hand. You choose a nonland card from it. That player discards that card.
Cycling {2} ({2}, Discard this card: Draw a card.)
2 1477078102 on 21 Oct 2016 by Brainpolice
195 Hungry Demon (Hunger) Black Common 3 {2}{b} Enchantment Creature – Demon
‑‑‑‑
Enchantment
3 3 {b}, Discard a card: Transform Hungry Demon. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
When a creature you control dies, put a +1/+1 counter on target creature you control.
6 1475973757 on 09 Oct 2016 by DJK3654
196 Kingmaker (Kingmaker's Legacy) Black Uncommon 2 {1}{b} Creature
‑‑‑‑
Enchantment – Aura
2 1 Deathtouch
When Kingmaker dies, you may return it to the battlefield transformed attached to target creature.
‑‑‑‑
Enchant creature
Enchanted creature gets +2/+1 and has deathtouch.
4 1477569575 on 27 Oct 2016 by Brainpolice
197 Lania, Lady of Gold Black Rare 3{1}{b}{b} Legendary Creature – Hag 2 2 When you cast Lania, Lady of Gold, create a white and black Fortune enchantment token with "At the beginning of your first main phase, add one mana of any color to your mana pool."
{2}{b}{b}{b}, Pay 3 life: Draw a card for each enchatment you control.
4 1478239958 on 04 Nov 2016 by TRicher
198 Last Payment Black Rare 4{2}{b}{b} Sorcery Each creature gets -X/-X until end of turn, where X is that creatures power. 2 1476940070 on 20 Oct 2016 by Brainpolice
199 Lifeblood Boon Black Uncommon 4{3}{b} Instant Up to three target creatures get +1/+0 and lifelink until end of turn.
Cycling {2}{b}
When you cycle Lifeblood Boon, target creature gets +1/+0 and lifelink until end of turn.
10 1476940248 on 20 Oct 2016 by Brainpolice
200 Mindcurse Mite Black Uncommon 5{4}{b} Creature – Insect 2 2 Menace
When Mindcurse Mite deals damage to a player you may sacrifice it. If you do that player discards two cards and you create a 1/1 black Insect with flying.
6 1476774231 on 18 Oct 2016 by DJK3654
201 Oltac Aristocrat (Castle Vampire) Black Uncommon 3 {2}{b} Creature – Human Noble
‑‑‑‑
Creature – Vampire
2
‑‑‑‑
4
2
‑‑‑‑
3
Sacrifice another creature: Transform Oltac Aristocrat. Activate this ability only once each turn.
‑‑‑‑
Flying, lifelink
6 1476229977 on 11 Oct 2016 by Brainpolice
202 Oltac Debt Bound Black Common 1{b} Creature – Skeleton Soldier 1 1 {b}, Pay 1 life: Oltac Debt Bound gain indestructible until end of turn. 0
203 Oltac Necromancer Black Uncommon 3{2}{b} Creature – Human Wizard 2 2 When Oltac Necromancer enters the battlefield, you may return target card with cycling from your graveyard to your hand. 2 1480100853 on 25 Nov 2016 by Brainpolice
204 Oltac Patrol Black Uncommon 1{b} Creature – Skeleton Soldier 1 1 {1}{b}: Choose one -
• Oltac Patrol gains deathtouch until end of turn.
• Oltac Patrol gain indestructible until end of turn.
0
205 Oltac Thrull Black Common 4{3}{b} Creature – Thrull 5 1 When Oltac Thrull dies, you may return target card with Cycling from your graveyard to your hand. 6 1477546795 on 27 Oct 2016 by Brainpolice
206 Profane Withdrawal Black Uncommon 4{3}{b} Sorcery Return up to two target cards with cycling from your graveyard to your hand. 1 1541756462 on 09 Nov 2018 by SecretInfiltrator
207 Rip to Shreds Black Uncommon 3{2}{b} Sorcery Target creature gets -4/-4 until end of turn. If your discovery is three or greater, that creature gets -7/-7 until end of turn instead. (Your discovery is equal to the number of lands you control with different names) 8 1476253696 on 12 Oct 2016 by DJK3654
208 Roothollow Parasite (Rotten Hollow) Black Common 4 {2}{b}{b} Creature – Horror
‑‑‑‑
Land – Swamp
4 1 When Roothollow Parasite dies, you may return it to the battlefield transformed. 5 1477462554 on 26 Oct 2016 by TRicher
209 Shadow Broker Black Common 2{1}{b} Creature – Spirit Advisor 1 2 Deathtouch
Basic landcycling {2}{b}
When you cycle Shadow Broker, target creature gains deathtouch until end of turn.
2 1475985770 on 09 Oct 2016 by DJK3654
210 Stalking Horror Black Common 3{2}{b} Creature – Horror 2 2 When Stalking Horror dies, target opponent reveals a number of cards from their hand equal to your discovery. You choose one of them and that player discards that card. (Your discovery is equal to the number of different names among lands you control.) 12 1479512626 on 18 Nov 2016 by SecretInfiltrator
211 Stand for Eternity Black Common 2{1}{b} Instant Target creature gets +1/+0 and gains indestructible and lifelink until end of turn. 12 1479085091 on 14 Nov 2016 by TRicher
212 Sudden Hunger Black Common 3{2}{b} Instant Creatures you control get +1/+1 until end of turn.
Untapped creatures you control also gain lifelink until end of turn.
10 1479317655 on 16 Nov 2016 by Gustostückerl
213 Swarm Frenzy Black Common 3{2}{b} Instant Creatures you control get +2/+0 until end of turn.
Creature tokens you control also gain lifelink until end of turn.
2 1479707422 on 21 Nov 2016 by TRicher
214 Swarm's Hunger Black Uncommon 3{1}{b}{b} Sorcery Creatures get -2/-2 until end of turn. If a creature would die this turn put it on the bottom of its owners library instead. 4 1479895345 on 23 Nov 2016 by SecretInfiltrator
215 Swarm's Hunger Black Uncommon 5{3}{b}{b} Sorcery All creatures get -2/-2 until end of turn. Whenever a creature dies this turn, you gain 1 life. 1 1479979254 on 24 Nov 2016 by SecretInfiltrator
216 Swarmlord Kazak Black Rare 4{2}{b}{b} Legendary Creature – Insect Warrior 4 2 Flying
When Swarmlord Kazak enters the battlefield, you may sacrifice any number of Insect creatures. If you do, each opponent sacrifices a creature for each Insect sacrificed this way.
1 1478233586 on 04 Nov 2016 by Brainpolice
217 Terrible Journey Black Common 3{2}{b} Sorcery Target creature gets -X/-X until end of turn, where X is your Discovery. (Your discovery is equal to the number of lands you control with different names) 6 1479556468 on 19 Nov 2016 by SecretInfiltrator
218 Thrull of the Depths Black Common 2{1}{b} Creature 2 3 When Thrull of the Depths enters the battlefield if your discovery is less than three, tap Thrull of the Depths. (Your discovery is equal to the number of lands you control with different names.) 8 1476243032 on 12 Oct 2016 by DJK3654
219 Underleaf Reavers Black Common 4{3}{b} Creature – Human Mercenary 2 5 Underleaf Reavers can't block.
Cycling {2}
1 1479060113 on 13 Nov 2016 by SecretInfiltrator
220 Untamed Hunger Black Common 3{2}{b} Enchantment – Aura Enchant creature
Enchanted creature gets +2/+1 and has menace.
3 1478951210 on 12 Nov 2016 by SecretInfiltrator
221 Vampiric Bargain Black Uncommon 4{3}{b} Sorcery Target player draws two cards and loses 2 life. If your discovery is 3 or greater, they draw three cards and lose 3 life instead. (Your discovery is equal to the number of different names among lands you control.) 9 1476243391 on 12 Oct 2016 by TRicher
222 Vanish into Undergrowth Black Uncommon 2{b}{b} Instant Destroy target creature with converted mana cost equal to or less than your Discovery (Your discovery is equal to the number of lands you control with different names). 7 1476371051 on 13 Oct 2016 by Brainpolice
223 Xibal Crusher Black Uncommon 3{2}{b} Creature – Insect 3 2 Xibal Crusher gets +1/+1 as long as you control a Forest.
{2}{g}: Target creature gains indestructible until end of turn.
4 1480222200 on 27 Nov 2016 by TRicher
224 Xibal Vermin Black Common 5{4}{b} Creature – Insect 2 2 When Xibal Vermin dies, create two 1/1 black Insect creature tokens with flying. 2 1478685751 on 09 Nov 2016 by SecretInfiltrator
225 Agitated Elemetal (Elemental Agitation) Red Uncommon 3 {1}{r}{r} Creature – Elemental
‑‑‑‑
Enchantment – Aura
3 3 Menace
When Agitated Elemetal dies, if your discovery is three or greater, transform it attached to target land instead. (Your discovery is equal to the number of lands you control with different names.)

‑‑‑‑
Enchant land
Enchanted land is a 3/3 Elemental creature with haste and menace. It's still a land.
1 1479918126 on 23 Nov 2016 by Brainpolice
226 Ashna Devoted Red Uncommon 1{r} Creature – Human 1 1 Ashna Devoted gets +1/+1 as long as you control a Plains.
{1}{w}: Target creature gains first strike until end of turn.
1 1480222614 on 27 Nov 2016 by TRicher
227 Ashna Firecaller Red Uncommon 3{1}{r}{r} Creature – Human Warrior 1 2 {t}, Tap two untapped creatures you control: Ashna Firecaller Deals 2 damage to target creature or player. 2 1542931979 on 23 Nov 2018 by Brainpolice
228 Ashna Piker Red Common 2{1}{r} Creature – Human Soldier 2 1 First strike
Basic landcycling {2}{r}
When you cycle Ashna Piker , target creature gains first strike until end of turn.
5 1476987102 on 20 Oct 2016 by Brainpolice
229 Ashna War Priest Red Uncommon 2{1}{r} Creature – Cat Cleric 2 2 If Ashna War Priest has 4 or more power it gets trample and first strike. 1 1480167753 on 26 Nov 2016 by TRicher
230 Battle Fury Red Common 2{1}{r} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1 and has trample and haste.
1 1479053393 on 13 Nov 2016 by SecretInfiltrator
231 Breaking Parameter Red Common 3{2}{r} Sorcery Up to X target creatures can't block creatures without flying this turn, where X is your Discovery (Your discovery is equal to the number of lands you control with different names) 2 1476235345 on 12 Oct 2016 by DJK3654
232 Burning Stakes (Flamewhip Phoenix) Red Uncommon 3 {2}{r} Enchantment
‑‑‑‑
Enchantment Creature – Phoenix
1 1 Tap two untapped creatures you control: Deal 2 damage to target opponent.
{1}{r}: Transform Burning Stakes. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
Flying
When Flamewhip Phoenix attacks, deal 2 damage to target player.
5 1475973966 on 09 Oct 2016 by DJK3654
233 Burnt Alive Red Rare 5{3}{r}{r} Instant Deal 8 damage to each creature that dealt you damage this turn. 1 1478689204 on 09 Nov 2016 by TRicher
234 Card73028 Red Rare 4{3}{r} Creature 4 2 When ~ enters the battlefield, you may cast target instant or sorcery card from your graveyard without paying its mana cost if its converted mana cost is less than or equal to your Discovery. If that card would be put into your graveyard this turn, exile it instead. (Your discovery is equal to the number of lands you control with different names.) 2 1476007287 on 09 Oct 2016 by Brainpolice
235 Card73123 (Card73122) Red Common 4 {2}{r}{r} Enchantment
‑‑‑‑
Enchantment Creature
5 4 Whenever a creature enters the battlefield under your control, ~ deals 1 damage to target creature or player.
{2}{r}{r}: Transform ~
‑‑‑‑
Whenever another creature enters the battlefield under your control, ~ deals 1 damage to target player and each creature they control.
0
236 Card73358 Red Uncommon 5{3}{r}{r} Creature 5 4 Cycling {2}{r}
When ~ enters the battlefield or you cycle it, it deals 1 damage to each creature your opponents control.
1 1479918276 on 23 Nov 2016 by Brainpolice
237 Card73468 Red Common 3{1}{r}{r} Sorcery Gain control of target creature or enchantment until end of turn. Untap it. It gains haste until the end of turn. 8 1476160539 on 11 Oct 2016 by DJK3654
238 Card73492 Red Common 2{1}{r} Sorcery Target creature gets +5/+2 until end of turn.
If you Discovery is three or greater, that creature gains trample until end of turn. (Your discovery is equal to the number of lands you control with different names)
9 1476235568 on 12 Oct 2016 by DJK3654
239 Card73502 Red Common 2{1}{r} Creature 2 1 Cycling {1}{r}
When you cycle ~ target creature you control gets +3/+0 and haste until end of turn.
5 1476244329 on 12 Oct 2016 by TRicher
240 Card73794 Red Uncommon 1{r} Creature – Human Soldier 1 1 Basic landcycling {1}{r}
If the land you reveal when you cycle ~ is a mountain, deal 1 damage to target creature or opponent.
1 1477011973 on 21 Oct 2016 by TRicher
241 Card73866 Red Common 2{1}{r} Creature – Elemental 3 1 Trample, haste
At the beginning of the end step, sacrifice ~.
Cycling {3}{r}
When you cycle ~, it deals 3 damage to target creature or player.
1 1477267361 on 24 Oct 2016 by Brainpolice
242 Card74006 Red Uncommon 2{r}{r} Sorcery ~ deals damage to each creature without flying equal to your Discovery (Your discovery is equal to the number of lands you control with different names). 4 1479959659 on 24 Nov 2016 by Brainpolice
243 Card74007 Red Rare 3{1}{r}{r} Creature – Pheonix 3 1 Flying, haste
Whenever you cycle a card, you may return ~ from your graveyard to the battlefield.
0
244 Card74049 (Card74048) Red Uncommon 3 {2}{r} Creature
‑‑‑‑
Creature
2
‑‑‑‑
4
2
‑‑‑‑
3
First Strike
At the beginning of each end step, if a creature dealt damage by ~ died this turn, transform ~.
‑‑‑‑
Menace
7 1479961010 on 24 Nov 2016 by Brainpolice
245 Card74179 Red Uncommon 2{1}{r} Creature 1 1 Sacrifice a nonbasic land: ~ deals 3 damage to target creature. 2 1477825232 on 30 Oct 2016 by Brainpolice
246 Card74182 (War Monger) Red Rare 3 {1}{r}{r} Creature
‑‑‑‑
Creature
2
‑‑‑‑
2
2
‑‑‑‑
2
Flash, haste

When ~ enters the battlefield, it deals 1 damage to target player for each untapped creature and land they control.

At the beginning of your end step, if you attacked with three or more creatures this turn, you may transform ~.
‑‑‑‑
First Strike

At the beginning of each player’s end step, War Monger deals 1 damage to that player for each untapped creature and land they control.
3 1477827742 on 30 Oct 2016 by Brainpolice
247 Card74337 (Card74336) Red Rare 2 {r}{r} Enchantment
‑‑‑‑
Creature
2 2 Whenever you cycle a card, exile the top two cards of your library. Until end of turn, you may play cards exiled this way.

At the beginning of your end step, if you cycled two or more cards this turn, you may transform ~.
‑‑‑‑
Whenever you would draw a card, exile the top two cards of your library instead. Until end of turn, you may play cards exiled this way.
1 1478250095 on 04 Nov 2016 by Brainpolice
248 Card75059 Red Uncommon 2{1}{r} Creature 2 1 {1}{r}: Attacking creatures with toughness 3 or less get +1/+0 until end of turn. 2 1479926361 on 23 Nov 2016 by Gustostückerl
249 Card75062 Red Uncommon 3{2}{r} Creature 3 1 Sacrifice ~: ~ deals 3 damage to target creature or player. Activate this ability only if your discovery is 3 or greater. 1 1479927675 on 23 Nov 2016 by Gustostückerl
250 Card75137 Red Uncommon 4{3}{r} Creature 2 2 Prowess
{1}{r}, {t}: ~ fights target creature.
1 1480096720 on 25 Nov 2016 by Gustostückerl
251 Card75138 Red Uncommon 3{2}{r} Creature 2 2 Whenever you Discovery increases, target creature an opponent controls can't block this turn. (Your discovery is equal to the number of lands you control with different names.) 1 1480100225 on 25 Nov 2016 by Brainpolice
252 Card75389 (Card75390) Red Uncommon 3 {1}{r}{r} Creature
‑‑‑‑
Creature
1
‑‑‑‑
2
2
‑‑‑‑
3
Double Strike
At the beginning of your end step, if ~ dealt 3 or more damage to an opponent this turn, you may transform ~.
‑‑‑‑
Double strike, trample
3 1480561270 on 01 Dec 2016 by TRicher
253 Card76101 Red None 4{2}{r}{r} Creature 3 4 While you control the creature with the highest power on the battlefield, ~ gets +2/+2 6 1482463794 on 23 Dec 2016 by TRicher
254 Conquering Blow Red Common 2{1}{r} Instant Target creature gains first strike and gets +X/+0 until end of turn, where X is your Discovery (Your discovery is equal to the number of lands you control with different names) 2 1477311369 on 24 Oct 2016 by Gustostückerl
255 Conquering Warlord Red Common 3{2}{r} Creature 2 1 Trample
Whenever Conquering Warlord attacks, it gets +X/+0, where X is your Discovery (Your discovery is equal to the number of lands you control with different names)
3 1478854975 on 11 Nov 2016 by SecretInfiltrator
256 Fire Maker Red Common 4{3}{r} Creature – Lizard Soldier 4 3 Whenever you cycle a card, Fire Maker gains first strike until end of turn. 6 1479304521 on 16 Nov 2016 by TRicher
257 Fireburst Zealot Red Common 1{r} Creature – Human Cleric 1 1 {1}{r}, Sacrifice Fireburst Zealot : Deal 2 damage to target player. 0
258 Firecaller Mage Red Common 3{2}{r} Creature – Human Shaman 2 2 Whenever a land enters the battlefield under your control, you may deal 1 damage to target player. 5 1475985886 on 09 Oct 2016 by DJK3654
259 Flamebreath Red Uncommon 1{x}{r} Instant Target creature gets +X/+0 until end of turn. If you cycled a card this turn another target creature gets +X/+0 until end of turn. 0
260 Flamepits (Firerage Elemental) Red Common 2 {1}{r} Enchantment
‑‑‑‑
Enchantment Creature – Elemental
4 2 Whenever a creature enters the battlefield under your control, deal 1 damage to target opponent.
{3}{r}: Transform Flamepits. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
When this permanent transforms into Firerage Elemental, deal 3 damage to target opponent.
1 1477215863 on 23 Oct 2016 by Brainpolice
261 Fury of the Grove Red Uncommon 3{1}{r}{r} Enchantment – Aura Enchant land
Encanted land is a 5/1 red Elemental creature with haste. It's still a land.
When enchanted land is put into a graveyard, return it to its owners hand.
1 1480909999 on 05 Dec 2016 by TRicher
262 Graniteback Gecko (Erratic Bluff) Red Common 4 {2}{r}{r} Creature – Lizard
‑‑‑‑
Land – Mountain
3 2 Haste
When Graniteback Gecko dies, you may return it to the battlefield transformed.
10 1477448214 on 26 Oct 2016 by Brainpolice
263 Karo the Blaster Red Rare 1{r} Legendary Creature – Weird 2 1 When Karo the Blaster enters the battlefield, deal 1 damage to each other creature.
Whenever you cast an instant or sorcery spell, you may return Karo the Blaster to its owners hand.
0
264 Lone Fury Red Uncommon 2{1}{r} Enchantment – Aura Enchant creature
Enchanted creature gets +1/+1.
If you control no creatures other than enchanted creature, it gets +3/+3 instead.
1 1480038452 on 25 Nov 2016 by TRicher
265 Monstrous Boon Red Uncommon 3{2}{r} Instant Up to three target creatures get +1/+0 and menace until end of turn.
Cycling {r}
When you cycle Monstrous Boon, target creature gets +1/+0 and menace until end of turn.
0
266 Rallying Forces (Inspiring Presence) Red Common 2 {1}{r} Enchantment
‑‑‑‑
Enchantment Creature – Incarnation
2 2 Whenever a creature enters the battlefield under you control, target creature you control gets +1/+0 until end of turn.
{1}{r}{r}: Transform Rallying Forces. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
Other attacking creatures you control get +1/+0
1 1475974432 on 09 Oct 2016 by DJK3654
267 Red Invoker Red Common 3{2}{r} Creature 3 1 {8}: Target creature gets +6/+0 and gains trample until end of turn. 1 1478683773 on 09 Nov 2016 by SecretInfiltrator
268 Reptilian Brawler Red Common 4{3}{r} Creature 3 3 Discard a land card: Reptilian Brawler gets +1/+1 until end of turn. 3 1478851976 on 11 Nov 2016 by SecretInfiltrator
269 Reptilian Wilder Red Common 1{r} Creature – Lizard Soldier 1 1 When Reptilian Wilder enters the battlefield, you may discard a card. If you do, draw a card. 0
270 Seeker of the Moment Red Rare 2{r}{r} Creature 2 2 Haste
At the beginning of your end step, if you didn't attack with Seeker of the Moment this turn, you may have Seeker of the Moment deal 2 damage to each opponent.
0
271 Seige Commander Red Common 4{3}{r} Creature 3 3 Cycling {1}{r}
When Seige Commander enters the battlefield or you cycle it, target creature an opponent controls can’t block this turn.
0
272 Seismic Blast Red Uncommon 2{r}{r} Sorcery As an additional cost to cast Seismic Blast, sacrifice a land.
Seismic Blast deals 5 damage to target creature or player.
3 1476247816 on 12 Oct 2016 by Brainpolice
273 Seismic Rift Red Common 4{2}{r}{r} Sorcery Destroy target land.
Basic landcycling {1}{r}
4 1476341569 on 13 Oct 2016 by Brainpolice
274 Shapen Journeyer Red Rare 2{1}{r} Creature 2 1 Haste
Cycling {1}{r}{r}
When Shapen Journeyer enters the battlefield or you cycle it, you may discard a card. If you do, draw a card.
0
275 Solar Adept Red Uncommon 3{2}{r} Creature – Human Wizard 2 2 Whenever you cycle a card, choose one:
- Add {r}{r} to your mana pool.
- Solar Adept deals 2 damage to target creature or player.
11 1477987577 on 01 Nov 2016 by Brainpolice
276 Solar Elemental Red Common 3{2}{r} Creature – Elemental 3 2 Haste 19 1477348619 on 24 Oct 2016 by Brainpolice
277 Solar Flare Red Uncommon 2{1}{r} Instant Choose one:
- Add {r}{r}{r} to your mana pool.
- Solar Flare deals 3 damage to target creature or planeswalker.
5 1476249106 on 12 Oct 2016 by Brainpolice
278 Solar Incarnation Red Uncommon 2{r}{r} Creature – Elemental 3 1 Haste
Cycling {3}{r}
If you cycle Solar Incarnation, it deals 3 damage divided as you choose among any number of target creatures and/or players.
3 1480009746 on 24 Nov 2016 by Brainpolice
279 Solar Ritual Red Common 2{1}{r} Instant Add {r} to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names). 4 1477291162 on 24 Oct 2016 by Brainpolice
280 Sonic Elemental Red Common 5{4}{r} Creature – Elemental 3 3 When Sonic Elemental enters the battlefield, destroy target artifact.
Basic landcycling {1}{r}
2 1477456981 on 26 Oct 2016 by Brainpolice
281 Spark of Passion Red Common 1{r} Instant Spark of Passion deals 1 damage to target creature or player.
Cycling {2}{r}
When you cycle Spark of Passion, it deals 1 damage to target creature or player.
4 1476877291 on 19 Oct 2016 by Brainpolice
282 Steel Sentry Red Uncommon 4{3}{r} Creature – Lizard Soldier 2 5 Unbound (This creature untaps during each player's untap step.)
Whenever a creature attacks you, you may tap Steel Sentry. If you do, it deals 1 damage to that creature.
7 1475989374 on 09 Oct 2016 by DJK3654
283 Stormstone Entity Red Uncommon 1{r} Creature – Weird 0 0 Stormstone Entity enters the battlefield with a +1/+1 counter on it.
Whenever you cast a noncreature spell, remove all counters from Stormstone Entity, then put a number of +1/+1 counters equal to that spell's converted mana cost on Stormstone Entity.
4 1541769044 on 09 Nov 2018 by SecretInfiltrator
284 Sun Scorch Red Common 7{5}{r}{r} Instant Sun Scorch deals 5 damage to target creature and all other creatures with the same name.
9 1476011348 on 09 Oct 2016 by DJK3654
285 Sun Seer (Ashna Flamebound) Red Common 2 {1}{r} Creature – Human Shaman
‑‑‑‑
Creature – Elemental
2
‑‑‑‑
4
1
‑‑‑‑
2
Whenever an instant or sorcery spell you control deals damage to a player, you may transform Sun Seer. 6 1477465737 on 26 Oct 2016 by Brainpolice
286 Sun Worshiper Red Common 2{1}{r} Creature – Human Shaman 2 1 {1}{r}, Sacrifice Sun Worshiper: Add an amount of {r} to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names) 1 1477270960 on 24 Oct 2016 by Brainpolice
287 Swiftfoot Soldier Red Common 2{1}{r} Creature – Cat Warrior 1 2 Prowess
Whenever you cycle a card, Swiftfoot Soldier gets +1/+1 until end of turn.
6 1479043446 on 13 Nov 2016 by SecretInfiltrator
288 Tempest Incarnation Red Uncommon 2{1}{r} Creature – Elemental 2 1 Haste
Whenever you cycle a card, Tempest Incarnation gets +1/+1 until end of turn.
4 1480726548 on 03 Dec 2016 by Brainpolice
289 Trailblaze Red Common 2{1}{r} Sorcery Deal X damage to target creature, where X is your Discovery (Your discovery is equal to the number of lands you control with different names) 2 1478953437 on 12 Nov 2016 by SecretInfiltrator
290 Unstable Ground Red Common 3{1}{r}{r} Enchantment – Aura Enchant land
The next time enchanted land becomes untapped, its controller sacrifices it.
3 1477193630 on 23 Oct 2016 by Brainpolice
291 Vashti, the Exploding Star Red Rare 7{5}{r}{r} Legendary Creature – Dragon Spirit 5 5 Flying
When Vashti, the Exploding Star enters the battlefield, each player sacrifices all lands they control with the same name as another land they control.
2 1478281569 on 04 Nov 2016 by Gustostückerl
292 Vengeance of the Sun Red Uncommon 3{2}{r} Enchantment Whenever your Discovery increases, Vengeance of the Sun deals 2 damage to target creature or player. (Your discovery is equal to the number of lands you control with different names.) 11 1476233875 on 12 Oct 2016 by Brainpolice
293 Vigorous Sunblood Red Common 6{5}{r} Creature – Lizard Shaman 6 4 When Vigorous Sunblood enters the battlefield, discard up to two cards, then draw that many cards. 5 1477461831 on 26 Oct 2016 by TRicher
294 Wild Impulse Red Uncommon 3{1}{r}{r} Sorcery Exile a number of cards from the top of your library equal to your Discovery. Until end of turn, you may play cards exiled this way. (Your discovery is equal to the number of lands you control with different names.) 5 1476236267 on 12 Oct 2016 by Brainpolice
295 Yaados Militant Red Common 4{3}{r} Creature – Lizard Soldier 4 2 Cycling {r} 5 1477455537 on 26 Oct 2016 by Brainpolice
296 Adept Explorer Green Uncommon 4{2}{g}{g} Creature – Human Druid 1 4 {t}: Add {g} to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names). 6 1476074710 on 10 Oct 2016 by Brainpolice
297 Apprentice Conjurer (Ascended Druid) Green Common 3 {2}{g} Creature – Elf Druid
‑‑‑‑
Creature – Elf Druid
2
‑‑‑‑
2
2
‑‑‑‑
2
When Apprentice Conjurer deals combat damage to a player, you may pay {g}. If you do, transform Apprentice Conjurer.
‑‑‑‑
Unbound (This creature untaps during each player's untap step.)
When this creature transforms into Ascended Druid, create two 1/1 green Elemental creature tokens.
6 1476312308 on 12 Oct 2016 by DJK3654
298 Awaken Terrain Green Uncommon 2{g}{g} Enchantment – Aura Enchant land
When Awaken Terrain enters the battlefield, put a number of +1/+1 counters on enchanted land equal to your Discovery.
Enchanted land is a 0/0 Elemental creature with haste. It's still a land. (Your discovery is equal to the number of lands you control with different names.)
9 1476241541 on 12 Oct 2016 by Brainpolice
299 Binding Energy (Skyreach Avatar) Green Common 4 {3}{g} Enchantment
‑‑‑‑
Enchantment Creature – Avatar
8 8 Creatures you control have reach.
{4}{g}{g}: Transform Binding Energy. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
Reach
0
300 Brood Mother Green Common 3{2}{g} Creature – Insect 2 2 {t}: Create a 1/1 green insect token. You may only use this ability if your Discovery is three or greater. (Your discovery is equal to the number of lands you control with different names.) 3 1479204751 on 15 Nov 2016 by Brainpolice
301 Card73029 Green Uncommon 2{1}{g} Creature 2 1 When ~ enters the battlefield, if your Discovery is three or greater, draw a card. (Your discovery is equal to the number of lands you control with different names.) 1 1477530580 on 27 Oct 2016 by Brainpolice
302 Card73219 (Earthdrinker) Green Common 2 {1}{g} Enchantment
‑‑‑‑
Enchantment Creature – Treefolk
2 2 Whenever you cast a creature spell, you may put a land from your hand onto the battlefield tapped.
{g}{g}: Transform ~. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
Whenever a land enters the battlefield under your control, Earthdrinker gets +1/+1 until end of turn.
1 1477215492 on 23 Oct 2016 by Brainpolice
303 Card73473 Green Common 4{3}{g} Creature 3 3 {t}, Tap another untapped creature you control: Put a +1/+1 counter on ~. 0
304 Card73496 Green Uncommon 4{3}{g} Creature 4 3 Whenever a land enters the battlefield tapped and under you control, untap it 0
305 Card73682 Green Uncommon 3{2}{g} Creature 1 1 When a creature token you control dies, you may put a card from your graveyard on the bottom of your library. If you do, create a 1/1 green Insect creature token. 2 1476773995 on 18 Oct 2016 by DJK3654
306 Card73684 Green Uncommon 3{2}{g} Creature – Troll Shaman 0 0 ~ enters the battlefield with two +1/+1 counters on it.
Remove a +1/+1 counter from ~: Target creature you control gains indestructible until end of turn.
0
307 Card73783 Green Common 5{3}{g}{g} Creature 4 5 Defender
Reach
Basic Landcycling {1}{g}
2 1476984330 on 20 Oct 2016 by Brainpolice
308 Card73795 Green Uncommon 5{3}{g}{g} Creature – Elf Scout 3 5 Basic landcycling {1}{g}
If the card you reveal when you cycle ~ is a forest, put a +1/+1 counter on a creature you control.
1 1477012064 on 21 Oct 2016 by TRicher
309 Card74005 Green Rare 5{3}{g}{g} Creature 6 4 Reach, Unbound (This creature untaps during each player's untap step.)
~ has Hexproof as long as it's untapped.
0
310 Card74008 Green Uncommon 3{2}{g} Creature 1 2 Unbound (This creature untaps during each player's untap step.)
{g}, {t}, Tap two untapped creatures you control: Create a 1/1 green Insect token.
5 1477907693 on 31 Oct 2016 by Brainpolice
311 Card74009 Green Rare 1{g} Creature – Elf Druid 1 1 As ~ enters the battlefield, choose a basic land type.

Creatures you control are lands of the chosen type in addition to their other types.
0
312 Card74066 Green Uncommon 4{3}{g} Creature 3 4 {2}{g}, {t}: Target creature gets +2/+2 until end of turn. Activate this ability only if your Discovery is three or greater. 1 1477571364 on 27 Oct 2016 by Brainpolice
313 Card74180 Green Rare 1{x}{g} Creature – Hydra 0 0 Haste, Unbound (This creature untaps during each player's untap step.)

~ enters the battlefield with X +1/+1 counters on it.
0
314 Card74323 Green Rare 3{2}{g} Creature – Insect 2 2 Your other Insect creatures get +1/+1.
{2}{g}{g},{t}: Insect creatures you control without flying get +2/+2 and trample until end of turn.
2 1478236340 on 04 Nov 2016 by Brainpolice
315 Card74439 Green Uncommon 3{1}{g}{g} Creature 2 4 Unbound (This creature untaps during each player's untap step.)
When ~ becomes untapped, you may put a +1/+1 counter on target creature.
1 1479916909 on 23 Nov 2016 by Brainpolice
316 Card74816 Green Common 4{3}{g} Creature 2 4 When ~ enters the battlefield, you may search your library for a basic land, reveal it and put it onto the battlefield tapped. Then shuffle your library. 3 1479260542 on 16 Nov 2016 by TRicher
317 Card75053 Green Uncommon 2{1}{g} Sorcery Search your library for any number of nonbasic land cards. Reveal those cards, then shuffle your library and put them on top of it. 6 1479896572 on 23 Nov 2016 by Gustostückerl
318 Card75119 Green Uncommon 2{1}{g} Creature – Insect Beserker 2 2 Haste
{b}: ~ gains deathtouch until end of turn.
4 1480048787 on 25 Nov 2016 by TRicher
319 Card75133 Green Uncommon 4{3}{g} Creature 2 2 When ~ enters the battlefield, create two 1/1 green Insect creature tokens.
Sacrifice an Insect: ~ gains indestructible until end of turn.
2 1480091035 on 25 Nov 2016 by Gustostückerl
320 Card75136 Green Uncommon 1{g} Creature 1 1 Return a land you control to its owner's hand: ~ gets +1/+1 until end of turn. If you returned a nonbasic land this way, ~ gets +2/+2 instead. 4 1480095920 on 25 Nov 2016 by Gustostückerl
321 Crawling Creepers Green Uncommon 4{2}{g}{g} Creature – Insect 0 0 Crawling Creepers enters the battlefield with a +1/+1 counter on it for each creature you control.
When Crawling Creepers dies, create a 1/1 green Insect creature token for each counter on Crawling Creepers
5 1479985398 on 24 Nov 2016 by SecretInfiltrator
322 Crushing Descent Green Common 2{1}{g} Instant Crushing Descent deals 5 damage to target creature with flying. 7 1476686681 on 17 Oct 2016 by Brainpolice
323 Discover Territory Green Common 3{2}{g} Sorcery Look at a number of cards from the top of your library equal to your Discovery. You may put any number of land cards revealed this way onto the battlefield tapped, then shuffle the rest of the cards revealed this way into your library. (Your discovery is equal to the number of lands you control with different names.) 6 1475974675 on 09 Oct 2016 by DJK3654
324 Druid of Strange Places Green Uncommon 4{3}{g} Creature – Human Druid 2 4 {4}{g}: Druid of Strange Places becomes a land in addition to its other types until end of turn. Then it gets +X/+X until end of turn, where X is your Discovery (Your discovery is equal to the number of lands you control with different names). 5 1478877574 on 11 Nov 2016 by Gustostückerl
325 Earthly Embodiment Green Rare 3{2}{g} Creature – Elemental 2 2 Land creatures you control have Unbound (This creature untaps during each player's untap step.).

{t}: Put two +1/+1 counters on target land you control. That land becomes a 0/0 elemental creature with haste. It's still a land.
3 1479104994 on 14 Nov 2016 by Brainpolice
326 Emori Mystic Green Common 2{1}{g} Creature – Elf Druid 1 1 Unbound (This creature untaps during each player's untap step.)
{t}: Add {g} to your mana pool.
4 1476510062 on 15 Oct 2016 by Brainpolice
327 Emori Pathfinder Green Uncommon 5{4}{g} Creature – Elf 3 5 Emori Pathfinder gets +1/+1 as long as you control an Island.
{1}{u}: Target creature can't be blocked until end of turn.
9 1480222483 on 27 Nov 2016 by TRicher
328 Emori Wanderer Green Uncommon 2{1}{g} Creature – Elf Scout 1 3 When Emori Wanderer enters the battlefield, look at the top three cards of your library. You may put a land card revealed this way onto the battlefield tapped, then put the rest on the bottom of your library in any order. 0
329 Epiphyte Elder (Epiphyte Grove) Green Common 4 {2}{g}{g} Creature – Treefolk
‑‑‑‑
Land – Forest
3 4 When Epiphyte Elder dies, you may return it to the battlefield transformed. 12 1476296087 on 12 Oct 2016 by Gustostückerl
330 Evolution Pod Green Rare 3{1}{g}{g} Enchantment When Evolution Pod enters the battlefield, exile a card from you hand face-down.
At the beginning of your end step, put a Birthing counter on Evolution Pod. Then if there are 3 or more Birthing counters on Evolution Pod, sacrifice it and play the card exiled with Evolution Pod without paying its mana cost.
8 1478146073 on 03 Nov 2016 by Brainpolice
331 Expanding Border Green Common 3{2}{g} Sorcery Reveal the top four cards of your library. You may put a land card from among them onto the battlefield tapped, then put the remaining cards on the bottom of your library in any order.
Draw a card.
11 1478602611 on 08 Nov 2016 by SecretInfiltrator
332 Explorer's Boon Green Common 1{g} Sorcery You may play an additional land this turn.
Basic landcycling {2}{g}
If you cycle Explorer's Boon, you may play an additional land this turn.
2 1477266527 on 23 Oct 2016 by Brainpolice
333 Glade Wanderer Green Common 3{2}{g} Creature 3 2 Unbound (This creature untaps during each player's untap step.) 3 1479200623 on 15 Nov 2016 by Brainpolice
334 Green Invoker Green Common 3{2}{g} Creature 2 3 {8}: Target creature you control gets +3/+3 until end of turn, then fights up to one target creature you don't control. 1 1478683855 on 09 Nov 2016 by SecretInfiltrator
335 Hive Spawn Green Uncommon 3{2}{g} Creature 2 2 Whenever your discovery increases, create a 1/1 green Insect creature token. (Your discovery is equal to the number of lands you control with different names.) 9 1477249616 on 23 Oct 2016 by Gustostückerl
336 Hive Warchanter Green Common 2{g}{g} Creature – Insect Shaman 0 1 Unbound (This creature untaps during each player's untap step.)
When Hive Warchanter becomes tapped, target creature gets +2/+0 until end of turn.
2 1475980351 on 09 Oct 2016 by DJK3654
337 Impenetrable Carapace Green Uncommon 2{1}{g} Instant Chose one —
• Target creature gets +1/+1 and gains hexproof until end of turn.
• Put a +1/+1 counter on target creature.
2 1477250414 on 23 Oct 2016 by Gustostückerl
338 Keeper of the Crucible Green Uncommon 3{1}{g}{g} Creature – Human Druid 2 2 When Keeper of the Crucible enters the battlefield, you may return target permanent card from your graveyard to your hand. 16 1476232046 on 12 Oct 2016 by Brainpolice
339 Lands Gratitude Green Common 2{1}{g} Sorcery Search your library for a basic land card, reveal it, put it into your hand, then shuffle your library. If the revealed land had a different name to any land you control, put a +1/+1 counter on target creature you control. 5 1479293133 on 16 Nov 2016 by Brainpolice
340 Lifebond (Ironbark Dryad) Green Common 2 {1}{g} Enchantment
‑‑‑‑
Enchantment Creature – Dryad
4 4 Return Lifebond to its owners hand: Target creature gains indestructible until end of turn.
{2}{g}{g}: Transform Lifebond. Activate this ability only any time you could cast a sorcery.
‑‑‑‑
{g}: Ironbark Dryad gains indestructible until end of turn.
1 1475972882 on 09 Oct 2016 by DJK3654
341 Merri, Life Scientist Green Rare 2{g}{g} Legendary Creature – Elf Wizard 2 2 Whenever you cast a creature spell, you may exile that spell instead. If you do reveal cards from the top of your library until you reveal a creature card and put that creature onto the battlefield. Put the rest onto the bottom of your library in any order. 3 1478238966 on 04 Nov 2016 by TRicher
342 Nacatl Archers Green Common 4{3}{g} Creature – Cat Warrior 3 5 Defender, Reach
Tap two untapped creatures you control: Nacatl Archers loses defender until end of turn.
1 1479043186 on 13 Nov 2016 by SecretInfiltrator
343 Natural Fortitude Green Rare 1{g} Sorcery The next spell you cast this turn can't be countered by spells or abilities.
Cycling {2}{g}
When you cycle Natural Fortitude, the next spell you cast this turn can't be countered by spells or abilities.
0
344 Natural Morphology Green Uncommon 3{1}{g}{g} Sorcery Distribute a number of +1/+1 counters equal to your Discovery among any number of target creatures. (Your discovery is equal to the number of lands you control with different names.) 2 1475974985 on 09 Oct 2016 by DJK3654
345 Nomadic Lust Green Uncommon 3{1}{g}{g} Sorcery As an additional cost to cast Nomadic Lust, sacrifice a land.

Search your library for two land cards and put them onto the battlefield tapped. Then shuffle your library.
3 1480727342 on 03 Dec 2016 by Brainpolice
346 One With Nature Green Uncommon 1{g} Creature – Elf Druid 1 1 Whenever your Discovery increases, you may have One With Nature become a copy of target land you control until end of turn. It's still a creature. (Your discovery is equal to the number of lands you control with different names.) 3 1476941057 on 20 Oct 2016 by Brainpolice
347 Paradise Bloom Green Rare 1{g} Enchantment Whenever your Discovery increases, add one mana of any color to your mana pool. (Your discovery is equal to the number of lands you control with different names.) 7 1476009440 on 09 Oct 2016 by Brainpolice
348 Planar Conciousness Green Uncommon 3{2}{g} Enchantment Whenever your Discovery increases, put two +1/+1 counters on target land you control. That land becomes a 0/0 Elemental creature. It's still a land. (Your discovery is equal to the number of lands you control with different names). 8 1476774388 on 18 Oct 2016 by Brainpolice
349 Rampaging Boon Green Uncommon 4{3}{g} Instant Up to three target creatures get +1/+0 and trample until end of turn.
Cycling {1}{g}
When you cycle Rampaging Boon, target creature gets +1/+0 and trample until end of turn.
1 1477530339 on 27 Oct 2016 by Brainpolice
350 Redwood Elemental Green Common 7{5}{g}{g} Creature – Elemental 6 5 Trample
Cycling {g}
3 1477249838 on 23 Oct 2016 by Gustostückerl
351 Satyr Wayfinder Green Common 2{1}{g} Creature – Satyr 1 1 When Satyr Wayfinder enters the battlefield, reveal the top four cards of your library. You may put a land card from among them into your hand. Put the rest into your graveyard. 1 1476251912 on 12 Oct 2016 by TRicher
352 Shrouded Monk Green Common 2{1}{g} Creature – Elf Monk 2 2 Hexproof
Basic landcycling {2}{g}
When you cycle Shrouded Monk, target creature gains Hexproof until end of turn.
1 1477012581 on 21 Oct 2016 by Brainpolice
353 Simian Spreader Green None 1{x}{g} Creature – Ape Shaman 1 1 When Simian Spreader enters the battlefield, create X 1/1 green saproling creature tokens. 2 1563617472 on 20 Jul 2019 by SecretInfiltrator
354 Smash into Pieces Green Common 4{3}{g} Sorcery Destroy target artifact, enchantment or land. It's controller creates a green 1/1 Insect creature token. 19 1477328494 on 24 Oct 2016 by Gustostückerl
355 Spontaneous Evolution Green Common 4{2}{g}{g} Instant Put a number of +1/+1 counters on target creature equal to your Discovery and untap it. (Your discovery is equal to the number of lands you control with different names.) 1 1477305266 on 24 Oct 2016 by Brainpolice
356 Sting Green Common 3{2}{g} Sorcery Create a 1/1 green Insect creature token. Then you may have it, or another target creature you control, fight target creature you don't control. 10 1477329130 on 24 Oct 2016 by Gustostückerl
357 Summon Swarm Green Uncommon 4{2}{g}{g} Sorcery Create X 1/1 green Insect creature tokens, where X is your Discovery (Your discovery is equal to the number of lands you control with different names) 9 1476015978 on 09 Oct 2016 by TRicher
358 Surging Elemental (Elemental Surge) Green Uncommon 3 {1}{g}{g} Creature – Elemental
‑‑‑‑
Enchantment – Aura
3 3 Unbound (This creature untaps during each player's untap step.)
If Surging Elemental would die and your discovery is three or more, transform it attached to target land instead. (Your discovery is equal to the number of lands you control with different names.)
‑‑‑‑
Enchant land
When this permanent transforms into Elemental Surge, put three +1/+1 counters on enchanted land. That land becomes a 0/0 elemental creature with haste and Unbound (This creature untaps during each player's untap step.). It's still a land.
6 1477992717 on 01 Nov 2016 by Brainpolice
359 Swirling Gale Green Uncommon 2{1}{g} Sorcery Swirling Gale deals damage to each creature with flying equal to your Discovery (Your discovery is equal to the number of lands you control with different names). 1 1479967119 on 24 Nov 2016 by TRicher
360 Treedream Hopeful (Treedream Realized) Green Common 3 {2}{g} Creature – Elf Druid
‑‑‑‑
Enchantment Creature – Elemental
2
‑‑‑‑
4
3
‑‑‑‑
7
{t}, Tap two untapped creatures you control: Transform Treedream Hopeful. 2 1542914301 on 22 Nov 2018 by SecretInfiltrator
361 Treefolk Chanter Green Common 5{4}{g} Creature 3 4 Unbound (This creature untaps during each player's untap step.)
Whenever Treefolk Chanter becomes tapped, target creature gets +1/+1 until end of turn.
0
362 Unbound Explorer Green Common 3{1}{g}{g} Creature 2 1 When Unbound Explorer enters the battlefield, you may untap up to one creature or land you control. 3 1476243560 on 12 Oct 2016 by DJK3654
363 Undergrowth Gargant Green Uncommon 3{g}{g}{g} Creature – Insect 5 4 4 1480559886 on 01 Dec 2016 by TRicher
364 Undergrowth Weaver Green Common 4{3}{g} Creature – Elemental 2 2 When Undergrowth Weaver enters the battlefield, put a +1/+1 counter on each of up to X creatures, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names). 7 1479203886 on 15 Nov 2016 by Brainpolice
365 Underleaf Ranger Green Common 4{3}{g} Creature – Elf Warrior 2 3 Unbound (This creature untaps during each player's untap step.)
As long as Underleaf Ranger is untapped it gets +1/+1.
0
366 Vew, Swarm Mother Green Rare 5{4}{g} Legendary Creature – Insect 3 6 Vew, Swarm Mother can't be countered.
Hexproof
When Vew enters the battlefield or attacks, reveal the bottom card of your library. If its a creature card, put it into your graveyard and create a 1/1 green Insect creature token.
0
367 Wild Conjuration Green Rare 3{1}{g}{g} Creature – Elemental * * Trample
Wild Conjuration has power and toughness X, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names)
7 1475980549 on 09 Oct 2016 by DJK3654
368 Wild Rampage Green Uncommon 6{4}{g}{g} Sorcery Creatures you control get +X/+X and gain trample until end of turn, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names) 1 1479917094 on 23 Nov 2016 by Brainpolice
369 Wilder's Strength Green Common 2{1}{g} Enchantment – Aura Enchant creature
Enchanted creature gets +X/+X, where X is equal to your Discovery (Your discovery is equal to the number of lands you control with different names)
0
370 Worldly Oracle Green Rare 2{g}{g} Creature – Elf Shaman 2 2 You may play an additional land on each of your turns if that land doesn't have the same name as another land you control. 1 1475980432 on 09 Oct 2016 by TRicher
371 Worldly Summoning Green Rare 4{2}{g}{g} Sorcery Search your library for a creature card with converted mana cost equal to or less than your Discovery and put it onto the battlefield, then shuffle your library. (Your discovery is equal to the number of lands you control with different names.) 0
372 Xibal Spawn Green Common 1{g} Creature 1 1 When Xibal Spawn dies, create a 1/1 green Insect creature token. 2 1476896370 on 19 Oct 2016 by Gustostückerl
373 Card73988 (Card74231) Multicolour Rare 3 {1}{w}{u} Creature
‑‑‑‑
Enchantment
2 4 Unbound (This creature untaps during each player's untap step.)

~ can block an additional creature each combat.

If ~ would die, transform it instead.
‑‑‑‑
Creatures you control have Unbound (This creature untaps during each player's untap step.).

Each creature you control can block an additional creature each combat.
0
374 Light Binding Multicolour Uncommon 3{1}{w}{u} Instant Counter target spell. Gain 2 life. 3 1476026622 on 09 Oct 2016 by TRicher
375 Card74334 Multicolour Rare 6{4}{u}{b} Creature – Spirit 4 5 Flying
Pay 2 life: Exile ~. Return it to the battlefield under its owners control at the beginning of the next end step.
1 1478243423 on 04 Nov 2016 by Brainpolice
376 Double Recoil Multicolour Uncommon 5{3}{u}{b} Instant Return up to two target permanents to their owner's hand, then each player who returned a permanent to their hand this way discards a card. 5 1476715138 on 17 Oct 2016 by Gustostückerl
377 Psychosis Stalker Multicolour Uncommon 4{2}{u}{b} Creature – Horror 3 3 Menace
Whenever another creature you control leaves the battlefield, look at the top card of each player's library. Then you may have each player put the top card of their library into his or her graveyard.
6 1476062096 on 10 Oct 2016 by TRicher
378 Cinder Devil Multicolour Uncommon 3{1}{b}{r} Creature – Devil 2 1 Cycling {b}{r}
When you cycle another card, you may return Cinder Devil from your graveyard to the battlefield tapped at the beginning of your next end step.
7 1476061505 on 10 Oct 2016 by TRicher
379 Corrupted Sunblood (Card74232) Multicolour Rare 3 {1}{b}{r} Creature – Demon Elemental
‑‑‑‑
Enchantment
4 2 Haste, menace
If Corrupted Sunblood would die, transform it instead.
‑‑‑‑
Creatures you control have haste and menace.
1 1477986564 on 01 Nov 2016 by DJK3654
380 Bloodsap Elf Multicolour Uncommon 4{2}{r}{g} Creature – Elf Berserker 3 2 Haste
When you cast Bloodsap Elf, reveal cards from the top of your library until you reveal a land card. Put that card onto the battlefield and the remaining cards on the bottom of your library.
6 1479475158 on 18 Nov 2016 by Brainpolice
381 Explorative Impulse Multicolour Uncommon 3{1}{r}{g} Sorcery Exile the top three cards of your library. Until end of turn, you may play cards exiled this way. You may put any number of lands exiled this way onto the battlefield tapped. 10 1475980014 on 09 Oct 2016 by TRicher
382 Nomadic Explorer Multicolour Uncommon 2{r}{g} Creature – Human Scout 1 1 {t}: Gain control of target land until end of turn. Untap that land. Activate this ability only any time you could cast a sorcery. 11 1476023302 on 09 Oct 2016 by TRicher
383 Wandering Firecrafter Multicolour Uncommon 2{r}{g} Creature – Human Nomad 2 2 {1}{r}{g},{t}: Look at the top card of your library. If its a creature with power equal to or less than your discovery, you may reveal it and put it onto the battlefield tapped. 4 1480039630 on 25 Nov 2016 by TRicher
384 World as Will Multicolour Uncommon 5{3}{r}{g} Enchantment – Aura Enchant land
You control enchanted land.
When World as Will enters the battlefield, put a number of +1/+1 counters on enchanted land equal to your Discovery. That land is a 0/0 elemental creature with haste. It's still a land. (Your discovery is equal to the number of lands you control with different names.)
3 1479438480 on 18 Nov 2016 by Brainpolice
385 Canopy Baloth Multicolour None 4{2}{g}{w} Creature – Beast 4 4 {1}, Sacrifice a creature: You gain life equal to the sacrificed creature's toughness. 2 1479946486 on 24 Nov 2016 by SecretInfiltrator
386 Natural Absorption Multicolour Rare 2{g}{w} Instant The next time a source of your choice would deal damage to target creature or planeswalker, prevent that damage. Put a number of +1/+1 or loyalty counters on that creature or planeswalker equal to the amount of damage prevented this way. 4 1476772805 on 18 Oct 2016 by Brainpolice
387 Sundew Shaman Multicolour Uncommon 3{1}{w}{g} Creature – Human Shaman 2 4 When Sundew Shaman enters the battlefield, you gain 2 life for each creature you control with a +1/+1 counter on it. 4 1476061980 on 10 Oct 2016 by TRicher
388 Card74281 (Card74280) Multicolour Rare 2 {w}{b} Creature
‑‑‑‑
Enchantment
2 2 Whenever ~ blocks or becomes blocked by a creature, that creature's controller loses 2 life.
{4}{w}{b}: Transform ~. You may only activate this ability if you control three or more enchantments.
‑‑‑‑
Creatures controlled by opponents can't attack you or block your creatures unless that player pays 2 life for each of those creatures.
9 1478070633 on 02 Nov 2016 by Brainpolice
389 Starlight Wings (Starlight Bird) Multicolour Uncommon 2 {w}{b} Enchantment – Aura
‑‑‑‑
Enchantment Creature – Bird
2 2 Enchant creature
Enchanted creature gets +2/+2 and has flying.
When enchanted creature dies, return Starlight Wings to the battlefield transformed.
‑‑‑‑
Flying
10 1478950490 on 12 Nov 2016 by SecretInfiltrator
390 Trials of the Oltac (Keeper of Many Trials) Multicolour Uncommon 3 {1}{w}{b} Enchantment
‑‑‑‑
Enchantment Creature – Spirit
3 5 Whenever another enchantment enters the battlefield under your control, target player loses 1 life and you gain 1 life.
{3}{w}{b}: Transform Trials of the Oltac.
‑‑‑‑
When this permanent transforms into Keeper of Many Trials, target player loses life equal to the number of enchantments you control and you gain that much life.
2 1476015032 on 09 Oct 2016 by DJK3654
391 Barkcrack Lurker Multicolour Uncommon 4{2}{b}{g} Creature 2 4 Lifelink
{b}{g}: Target creature must be blocked this turn if able.
1 1476018213 on 09 Oct 2016 by DJK3654
392 Card73681 Multicolour Rare 5{3}{b}{g} Sorcery Look at the bottom six cards of your library. You may reveal a creature card from among them and put it onto the battlefield. Then shuffle your library. 4 1476771403 on 18 Oct 2016 by TRicher
393 Relentless Swarm Multicolour Uncommon 2{b}{g} Enchantment Insect creatures you control can't be blocked by creatures with power 2 or less.
{b}{g}, Exile a creature card from your graveyard: Put a 1/1 black Insect creature token with flying onto the battlefield.
4 1479981882 on 24 Nov 2016 by SecretInfiltrator
394 Card74333 Multicolour Rare 3{1}{u}{g} Creature 2 2 Unbound (This creature untaps during each player's untap step.)
Creatures you control have "{t}: Add one mana of any color to your mana pool."
0
395 Emori Craftmaster Multicolour Uncommon 2{g}{u} Creature – Elf Artificer 1 2 Unbound (This creature untaps during each player's untap step.)
Creatures you control have "{t}: Add {c} to your mana pool".
1 1476014827 on 09 Oct 2016 by DJK3654
396 Arcane Thief Multicolour Rare 3{1}{u}{r} Creature 2 2 Flash
When Arcane Thief enters the battlefield, counter target instant or sorcery spell.
Whenever you cycle an instant or sorcery spell, you may return Arcane Thief to your hand.
8 1476253602 on 12 Oct 2016 by Brainpolice
397 Brilliant Taskmage Multicolour Uncommon 4{2}{u}{r} Creature – Lizard Shaman 4 3 Whenever you cast an instant or sorcery spell with converted mana cost 4 or more, you may draw a card. If you do, discard a card. 8 1476061728 on 10 Oct 2016 by TRicher
398 Fluctuator Mage Multicolour Uncommon 3{1}{u}{r} Creature – Lizard Wizard 2 2 Instant and sorcery spells you cast cost {1} less to cast.
Cycling abilities of instant and sorcery cards you activate cost {1} less to activate. This effect can't reduce the amount of mana an ability costs to activate to less than one mana.
15 1479468998 on 18 Nov 2016 by SecretInfiltrator
399 Ashna War Tactics Multicolour Rare 6{4}{r}{w} Sorcery Gain control of all creatures with toughness 3 or less until end of turn. Untap those creatures. They gain haste and lifelink until end of turn. 0
400 Solar Paladin Multicolour Uncommon 2{r}{w} Creature – Elemental Knight 2 2 Whenever you cast a spell targeting Solar Paladin, Solar Paladin gains double strike until end of turn. 2 1480019018 on 24 Nov 2016 by SecretInfiltrator
401 Sunwild Stallion Multicolour Uncommon 3{1}{r}{w} Creature – Elemental Horse 3 1 Haste
When Sunwild Stallion enters the battlefield, creatures you control with 3 toughness or less gain first strike until end of turn.
7 1476061826 on 10 Oct 2016 by TRicher
402 Ancient Statue Artifact Common 2{2} Artifact Creature – Construct 2 1 Cycling {2} 10 1479261379 on 16 Nov 2016 by TRicher
403 Binding Scepter Artifact Common 1{1} Artifact {2}, {t}: Tap target creature. 0
404 Broken Visage (Masked Horror) Artifact Rare 3 {3} Artifact – Equipment
‑‑‑‑
Creature – Horror
0 0 When equipped creature dies, transform Broken Visage.
Equip {3}
‑‑‑‑
As this permanent transforms into Masked Horror, it becomes a copy of a creature in your graveyard of your choice, except it gains deathtouch and lifelink.
6 1477974823 on 01 Nov 2016 by Brainpolice
405 Card73908 Artifact Uncommon 3{3} Artifact {t}: Choose a basic land type. Each land you control becomes that type until end of turn. 1 1477368197 on 25 Oct 2016 by Brainpolice
406 Card74278 Artifact Rare 2{2} Artifact ~ enters the battlefield tapped.
{t}: Add {c} to your mana pool.
Whenever you cast a legendary spell, untap ~.
7 1478068094 on 02 Nov 2016 by TRicher
407 Cloudchase Kite Artifact Common 2{2} Artifact – Equipment Equipped creature gets +0/+1 and has flying.
Equip {2}
1 1479116835 on 14 Nov 2016 by Gustostückerl
408 Crucible Ring Artifact Uncommon 3{3} Artifact Crucible Ring enters the battlefield tapped.
{2}, {t}: Add {c} to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names)
5 1476846020 on 19 Oct 2016 by Brainpolice
409 Deserted Manalith Artifact Common 3{3} Artifact {t}: Add {c} to your mana pool.
{1},{t}: Add one mana of any color to your mana pool.
Basic landcycling {2}
6 1477370526 on 25 Oct 2016 by Brainpolice
410 Forge Golem Artifact Common 3{3} Artifact Creature – Golem 3 4 Forge Golem doesn't untap during untap steps.
When a creature you control untaps, you may untap Forge Golem.
7 1477466149 on 26 Oct 2016 by TRicher
411 Lesser Fluctuator Artifact Uncommon 2{2} Artifact Cycling abilities you activate cost {1} less to activate. 4 1478155058 on 03 Nov 2016 by Brainpolice
412 Primordial Golem Artifact Uncommon 6{6} Artifact Creature – Golem 4 6 Tap four untapped creatures you control: Draw a card. 1 1475987171 on 09 Oct 2016 by DJK3654
413 Pyramid of the Crucible Artifact Rare 4{4} Artifact Lands you control gain hexproof and indestructible. 1 1476343953 on 13 Oct 2016 by Brainpolice
414 Temple Shrine Artifact Common 2{2} Artifact {t}: Add {c} to your mana pool.
{2}, {t}, Sacrifice Temple Shrine: Add an amount of {c} to your mana pool equal to your Discovery (Your discovery is equal to the number of lands you control with different names).
5 1477369593 on 25 Oct 2016 by Brainpolice
415 Unchained Golem Artifact Common 3{3} Artifact Creature – Golem 1 2 Unbound (This creature untaps during each player's untap step.)
{t}: Add {c} to your mana pool.
5 1477369074 on 25 Oct 2016 by Brainpolice
416 War Glave Artifact Common 2{2} Artifact – Equipment Equipped creature gets +1/+1.
Whenever equipped creature untaps, look at the top card of your library. If its a land, reveal it and put it into your hand.
Equip {2}
6 1479031978 on 13 Nov 2016 by TRicher
417 Bank Entrance (Vault of Riches) Land Common 0 Land
‑‑‑‑
Land
Bank Entrance enters the battlefield tapped.
{t}: Add {w} to your mana pool.
At the beginning of each end step, if you have gained 3 or more life this turn, transform Bank Entrance then untap it.
‑‑‑‑
{t}: Add {w} or {b} to your mana pool.
4 1476944757 on 20 Oct 2016 by TRicher
418 Bubbling Swamp (Noxious Rotkin) Land Rare 0 Land – Swamp
‑‑‑‑
Creature Land – Swamp Elemental
3 3 ({t}: Add {b} to your mana pool.)
When Bubbling Swamp enters the battlefield, you lose 1 life.
{3}{b},{t}: Transform Bubbling Swamp, then untap it.
‑‑‑‑
(Noxious Rotkin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {b} to your mana pool.")
Deathtouch
1 1476329784 on 13 Oct 2016 by TRicher
419 Bustling Nest Land Common 0 Land – Lair Bustling Nest enters the battlefield tapped.
{t}: Add {g} to your mana pool.
Laircycling {1}{g} ({1}{g}, Discard a card: Search your library for a Lair card, reveal it, put it into your hand, then shuffle your library.)
3 1515763502 on 12 Jan 2018 by SecretInfiltrator
420 Card73416 Land Common 0 Land ~ enters the battlefield tapped.
{t}: Add {w} or {b} to your mana pool.
0
421 Card73417 Land Common 0 Land ~ enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
1 1476076511 on 10 Oct 2016 by TRicher
422 Card73418 Land Common 0 Land ~ enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool.
1 1476076585 on 10 Oct 2016 by TRicher
423 Card73419 Land Common 0 Land ~ enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
1 1476076672 on 10 Oct 2016 by TRicher
424 Card73420 Land Common 0 Land ~ enters the battlefield tapped.
{t}: Add {g} or {u} to your mana pool.
1 1476076711 on 10 Oct 2016 by TRicher
425 Cavernous Encampment Land Common 0 Land – Lair Cavernous Encampment enters the battlefield tapped.
{t}: Add {r} to your mana pool.
Laircycling {1}{r} ({1}{r}, Discard a card: Search your library for a Lair card, reveal it, put it into your hand, then shuffle your library.)
1 1515763470 on 12 Jan 2018 by SecretInfiltrator
426 Charred Hollow Land Rare 0 Land {t}, Pay 1 life: Add {b} or {r} to your mana pool.
{1}, {t}, Sacrifice Charred Hollow: Draw a card.
1 1475980233 on 09 Oct 2016 by TRicher
427 Chittering Outpost (Overgrown Undergrowth) Land Uncommon 0 Land
‑‑‑‑
Land
Chittering Outpost enters the battlefield tapped.
{t}: Add {g} to your mana pool.
When you control a creature with power or toughness 4 or greater, transform Chittering Outpost.
‑‑‑‑
{t}: Add {g} to your mana pool.
{3}{g}, {t}: Target creature gets +2/+2 and gains trample and indestructible until end of turn.
0
428 Coalescing Cascades Land Common 0 Land – Lair Coalescing Cascades enters the battlefield tapped.
{t}: Add {u} to your mana pool.
Laircycling {1}{u} ({1}{u}, Discard a card: Search your library for a Lair card, reveal it, put it into your hand, then shuffle your library.)
2 1515763345 on 12 Jan 2018 by SecretInfiltrator
429 Drenched Cavern Land Rare 0 Land {t}, Pay 1 life: Add {u} or {b} to your mana pool.
{1}, {t}, Sacrifice Drenched Cavern: Draw a card.
1 1475980265 on 09 Oct 2016 by TRicher
430 Drifting Island (Surging Tidekin) Land Rare 0 Land – Island
‑‑‑‑
Land Creature – Island Elemental
3 2 ({t}: Add {u} to your mana pool.)
When Drifting Island enters the battlefield, you lose 1 life.
{3}{u},{t}: Transform Drifting Island, then untap it.
‑‑‑‑
(Surging Tidekin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {u} to your mana pool.")
Prowess
1 1476329642 on 13 Oct 2016 by TRicher
431 Drizzling Outpost (Arcane Study) Land Uncommon 0 Land
‑‑‑‑
Land
Drizzling Outpost enters the battlefield tapped.
{t}: Add {u} to your mana pool.
When you cast an instant or sorcery spell, transform Drizzling Outpost.
‑‑‑‑
{t}: Add {u} to your mana pool.
{3}{u}, {t}: Return target instant or sorcery card from your graveyard to your hand.
1 1475937272 on 08 Oct 2016 by TRicher
432 Foreboding Outpost (Raiders Outlook) Land Uncommon 0 Land
‑‑‑‑
Land
Foreboding Outpost enters the battlefield tapped.
{t}: Add {r} to your mana pool.
When an opponent is dealt damage, transform Foreboding Outpost.
‑‑‑‑
{t}: Add {r} to your mana pool.
{1}{r}, {t}, discard a card: Draw a card.
3 1475937197 on 08 Oct 2016 by TRicher
433 Forgotten Foliage (Birthing Hive) Land Common 0 Land
‑‑‑‑
Land
Forgotten Foliage enters the battlefield tapped.
{t}: Add {b} to your mana pool.
At the beginning of each end step, if a creature died this turn, transform Forgotten Foliage then untap it.
‑‑‑‑
{t}: Add {b} or {g} to your mana pool.
2 1476036611 on 09 Oct 2016 by Gustostückerl
434 Frontier Observatory Land Common 0 Land Frontier Observatory enters the battlefield tapped.
{t}: Add {g} or {u} to your mana pool.
Cycling {g}{u}
1 1479940024 on 23 Nov 2016 by SecretInfiltrator
435 Haunted Crypt Land Common 0 Land – Lair Haunted Crypt enters the battlefield tapped.
{t}: Add {b} to your mana pool.
Laircycling {1}{b} ({1}{b}, Discard a card: Search your library for a Lair card, reveal it, put it into your hand, then shuffle your library.)
1 1515763380 on 12 Jan 2018 by SecretInfiltrator
436 Hearth Shrine Land Common 0 Land Hearth Shrine enters the battlefield tapped.
{t}: Add {r} or {w} to your mana pool.
Cycling {r}{w}
1 1479939608 on 23 Nov 2016 by SecretInfiltrator
437 Horizon Canopy Land Rare 0 Land {t}, Pay 1 life: Add {g} or {w} to your mana pool.
{1}, {t}, Sacrifice Horizon Canopy: Draw a card.
0
438 Infested Roothold Land Common 0 Land Infested Roothold enters the battlefield tapped.
{t}: Add {b} or {g} to your mana pool.
Cycling {b}{g}
1 1479939325 on 23 Nov 2016 by SecretInfiltrator
439 Marble Lake Land Rare 0 Land {t}, Pay 1 life: Add {w} or {u} to your mana pool.
{1}, {t}, Sacrifice Marble Lake: Draw a card.
1 1475980292 on 09 Oct 2016 by TRicher
440 Menacing Outpost (Bloodstained Shrine) Land Uncommon 0 Land
‑‑‑‑
Land
Menacing Outpost enters the battlefield tapped.
{t}: Add {b} to your mana pool.
When a creature dies, transform Menacing Outpost.
‑‑‑‑
{t}: Add {b} to your mana pool.
{3}{b}, {t}: Destroy target creature.
3 1475937288 on 08 Oct 2016 by TRicher
441 Mystical Outpost Land Common 0 Land Mystical Outpost enters the battlefield tapped.
{t}: Add {u} or {r} to your mana pool.
Cycling {u}{r}
1 1479939050 on 23 Nov 2016 by SecretInfiltrator
442 Plant Sanctuary (Evolution Fields) Land Common 0 Land
‑‑‑‑
Land
Plant Sanctuary enters the battlefield tapped.
{t}: Add {g} to your mana pool.
At the beginning of each end step, if two or more creatures entered the battlefield under your control, transform Plant Sanctuary then untap it.
‑‑‑‑
{t}: Add {g} or {u} to your mana pool.
1 1476036748 on 09 Oct 2016 by Gustostückerl
443 Rumbling Mountain (Bellowing Stonekin) Land Rare 0 Land – Mountain
‑‑‑‑
Creature Land – Mountain Elemental
4 2 ({t}: Add {r} to your mana pool.)
When Rumbling Mountain enters the battlefield, you lose 1 life.
{3}{r},{t}: Transform Rumbling Mountain, then untap it.
‑‑‑‑
(Bellowing Stonekin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {r} to your mana pool.")
Menace
1 1476329922 on 13 Oct 2016 by TRicher
444 Rustling Plains (Ascending Cloudkin) Land Rare 0 Land – Plains
‑‑‑‑
Land Creature – Plains Elemental
2 4 ({t}: Add {w} to your mana pool.)
When Rustling Plains enters the battlefield, you lose 1 life.
{3}{w},{t}: Transform Rustling Plains, then untap it.
‑‑‑‑
(Ascending Cloudkin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {w} to your mana pool.")
Flying
0
445 Seeing Pool (Steam Forge) Land Common 0 Land
‑‑‑‑
Land
Seeing Pool enters the battlefield tapped.
{t}: Add {u} to your mana pool.
At the beginning of each end step, if you drew two or more cards this turn, transform Seeing Pool then untap it.
‑‑‑‑
{t}: Add {u} or {r} to your mana pool
0
446 Shifting Spires Land Uncommon 0 Land {t}: Add {c} to your mana pool.
{t}: Target land you control becomes a basic land of your choice until end of turn.
2 1477541925 on 27 Oct 2016 by TRicher
447 Stirring Forest (Grasping Woodkin) Land Rare 0 Land – Forest
‑‑‑‑
Creature Land – Forest Elemental
3 5 ({t}: Add {g} to your mana pool.)
When Stirring Forest enters the battlefield, you lose 1 life.
{3}{g},{t}: Transform Stirring Forest, then untap it.
‑‑‑‑
(Grasping Woodkin isn't a spell, it's affected by summoning sickness, and it has "{t}: Add {g} to your mana pool.")
Reach
1 1476330126 on 13 Oct 2016 by TRicher
448 Sun's Edge Land Rare 0 Land {t}, Pay 1 life: Add {r} or {g} to your mana pool.
{1}, {t}, Sacrifice Sun's Edge: Draw a card.
1 1475980175 on 09 Oct 2016 by TRicher
449 Sunblood Roost Land Common 0 Land – Lair Sunblood Roost enters the battlefield tapped.
{t}: Add {w} to your mana pool.
Laircycling {1}{w} ({1}{w}, Discard a card: Search your library for a Lair card, reveal it, put it into your hand, then shuffle your library.)
1 1515763207 on 12 Jan 2018 by SecretInfiltrator
450 Temple Stairway (Sun Altar ) Land Common 0 Land
‑‑‑‑
Land
Temple Stairway enters the battlefield tapped.
{t}: Add {r} to your mana pool.
At the beginning of each end step, if an opponent lost 3 life this turn, transform Temple Stairway then untap it.
‑‑‑‑
{t}: Add {r} or {w} to your mana pool.
1 1476036674 on 09 Oct 2016 by Gustostückerl
451 Twilight Settlement Land Common 0 Land Twilight Settlement enters the battlefield tapped.
{t}: Add {w} or {b} to your mana pool.
Cycling {w}{b}
7 1479938836 on 23 Nov 2016 by SecretInfiltrator
452 Uncharted Territory Land Common 0 Land {t}: Add {c} to your mana pool.
Basic landcycling {2}
9 1477126383 on 22 Oct 2016 by Brainpolice
453 Windswept Outpost (Freewind Parapet) Land Uncommon 0 Land
‑‑‑‑
Land
Windswept Outpost enters the battlefield tapped.
{t}: Add {w} to your mana pool.
When you control two or more creatures, transform Windswept Outpost.
‑‑‑‑
{t}: Add {w} to your mana pool.
{3}{w}, {t}: Creatures you control get +0/+1 and gain flying until end of turn.
0
454 Elemental token Green Token 0 Token Creature – Elemental 1 1 0
455 Insect token Green Token 0 Token Creature – Insect 1 1 0
456 Insect token Black Token 0 Token Creature – Insect 1 1 Flying 1 1476076862 on 10 Oct 2016 by TRicher
457 Spirit token White Token 0 Token Creature – Spirit 1 1 Flying 0
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