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CardName: Spiritual Transformation Cost: 1W Type: Instant Pow/Tgh: / Rules Text: Transform target enchantment. Cycling {3}{W} When you cycle Spiritual Transformation, you may transform target permanent. Flavour Text: Set/Rarity: Pyrulea Uncommon

Spiritual Transformation
{1}{w}
 
 U 
Instant
Transform target enchantment.

Cycling {3}{w}

When you cycle Spiritual Transformation, you may transform target permanent.
Updated on 23 Oct 2016 by Brainpolice

Code:

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History: [-]

2016-10-17 05:58:46: Brainpolice created the card Spiritual Transformation

Trying to get creative here with the transforming thing. I wonder if this concept of simply transforming a DFC independently from its normal transform trigger is problematic though?

I'm pretty sure that this kind of effect is fine, they had it in EMN for Werewolves only but it cost {1} less, was common and an instant; Waxing Moon. Don't know where color this effect belongs in but I guess the changing aspect of blue makes sense.

It's kinda strong with all the DFC's running around in other sets though. Transforming the Sparkers, the Demon Land etc. without jumping through the hoops is a tad op.

True, wasn't really thinking about existing cards. We could shift it to white and change it to transform target enchantment. That could bring it down from uncommon as well imo.

This card does literally nothing. It's unplayable in limited, and probably not good enough for constructed. The most interesting thing you're doing with this is flipping a 2cmc card in a super janky standard deck, and that 2cmc card would have to be very very powerful before I would start considering this. I'm just not a fan of an effect like this where if you don't have a deck full of DFCs, this reads 3UU: Draw a card.

Like I said it's not necessarily a new effect, Waxing Moon does pretty much the same thing, except it gives trample to your team, which is pretty weak. But I do agree this could be something like:

­{1}{w}

Instant

Transform target enchantment.

Cycling {2}{w}{w}

When you cycle ~, you may transform target permanent.

I do think if we make something like this it should be in white so it can care about flipping enchantments.

I'm getting some rather mixed feedback here, ranging from "this literally does nothing" to concerns that it might be OP.

My one concern with the suggested change is that if we do make it just affect enchantments, that might continue to push this into an enchantment matters set. I have made a card or two here and there that care about enchantments just to roll with it because that's what people seem to be doing anyways, but we really shouldn't be pushing the enchantment thing too hard. It should be a minor theme, not a major one.

The only way I think we can make this card is by making so that it only cares about enchantments, in which case it should be in white or black, or make it cost to the point where it just isn't playable. The cycling actually restricts design space here, you want it to replicate a simple effect, and this card wants to have additional effects added to it.

I'd be cool with changing it to white and it caring about enchantments as suggested, if henceforth we be careful about not adding too many more cards that care about enchantments.

2016-10-23 11:15:55: Brainpolice edited Spiritual Transformation:

Changed to TRicher's suggestion and gave it a new name to better fit the flavor.

2016-10-23 11:16:24: Brainpolice edited Spiritual Transformation

Now it seems like this should be a common but there's no space for it. Maybe the idea should be scrapped?

I kind of like the idea but don't know exactly how powerful or useless it is. Possible changes to make it stronger; change it from sorcery to instant, change the cycling cost from {2}{w}{w} to {3}{w} or even {1}{w}{w}.

2016-10-23 12:47:29: Brainpolice edited Spiritual Transformation:

Changed from sorcery to instant, made Cycling cost less color restrictive.

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