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CardName: Cost: 2RR Type: Creature Pow/Tgh: 3/4 Rules Text: While you control the creature with the highest power on the battlefield, ~ gets +2/+2 Flavour Text: Set/Rarity: Pyrulea None

{2}{r}{r}
 
Creature
While you control the creature with the highest power on the battlefield, ~ gets +2/+2
3/4
Updated on 28 Dec 2016 by TRicher

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History: [-]

2016-12-23 03:29:54: TRicher created and commented on the card Card76101

Another variation on the 'highest power' archetpye. Could care about you controlling the creature with the highest power on the battlefield, rather than just your creature with the highest power. Moves slightly away from voltron but I think that's ok.

Again no rarity, just testing things out.

Like anything that can change P/T in reaction to unrelated stuff going on, possible confusing. Also, does it count itself? With its own boost?

Anyway; nothing wrong with it. It's perfectly decent. Hard to price; depending on the environment it might almost always be 5/6 (which is very very efficient for this cost) or almost always 3/4 (which is still kinda OK but not great for the cost)

Rarity clearly needs to be uncommon; it's not splashy enough for rare and it's way too complex for common. But that aint hugely important.

Yeah this card probably isn't something that would be made into an actualy card, now I'm reading it again. Possibly giving it a boost that didn't involve p/t would make more sense as that's less confusing when it comes to what creature has the highest power.

After thinking about it more, I think it's better just to care about your own creatures. It gives you more control and this kind of effect seems like you'd want it to be more prominent in the set. Since we're just looking for a {r/w} archetype that doesnt take up too much space I think it's correct the shelve this idea.

What "While you control the creature your control with the highest power "? :)

­:D Nah more like Card76100. This encouraged you to compete with other players for the creature with the highest power, kind of like the Monarch mechanic in Consipracy 2.

In another set I'm using a variant of the Formidable mechanic, just with "total highest power" instead of a fixed number to make it more swingy. You could base it on Abzan Beastmaster, however due to layering problems it is best to have something like that only be either activated or triggered, since a permanent change like with this card can become too complicated quite fast. How about "whenever ~ attacks, if you control the creature with the highest power on the battlefield, ~ gets +2/+2 until end of turn" instead. Workable, no confusing layer troubles and balanced.

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